Sports
Artificial intelligence could transform football. So what might the future look like?
“It’s totally feasible that an artificial intelligence (AI) agent could simulate more football in 24 hours than has ever been played professionally in the real world in the entire 150-year history of the game,” says Lee Mooney, who was head of data insights at City Football Group for six years.
“Think about how many games Pep Guardiola can possibly have played in, managed and watched. If you go back every generation which led to him being where he is now, through Johan Cruyff and Rinus Michels, that compound experience could potentially be simulated in just a few hours.
“All that problem-solving knowledge would be built perfectly into a single synthetic brain. It would make for fascinating potential for new tactics, training methods, ways of measuring performance, recognising human coaching skill and talent judgement.”
It may sound futuristic but football is already heading in that direction, the most well-publicised example being Liverpool teaming up with Google DeepMind to improve their corner-kick strategy using AI.
Mooney built an industry-leading department at Manchester City before founding MUD Analytics, which works with clubs in the Premier League, English Championship, Scottish Premiership and MLS. He is as well-versed as anyone in how new technology can be embedded in sport and transform age-old methods.
AI allows computers to learn and perform tasks and solve problems that usually require human intelligence. It is trained on huge amounts of information and simulates billions of variables, identifying and predicting future patterns.
As early as 1997, supercomputers were able to evaluate 200 million chess positions per second and defeat human grandmasters. In Formula 1, teams can spend a few days simulating millions of laps ahead of an upcoming Grand Prix, adjusting for the optimal race strategy.
Although there are still some steps to be made, the advancement in player tracking data means Mooney believes football could reach the point where clubs have trained AI to simulate matches against their upcoming opponents, modelling individual players based on their technical qualities and mechanics and producing 3D animations of how the real-life games might play out.
“You could set up to play Manchester City, train the AI agent to understand how they play and what their individual strengths and weaknesses are, and then play the game millions of times to find the most efficient strategies to beat them with the players you have,” says Mooney.
“We train airline pilots in simulators before flying, because we need to know it is safe. This sort of AI could give coaches their own safe playground to take risks and explore a much broader universe of tactics and solutions, before then risking their jobs. Animation can then show the most effective build-up structures to beat their press, how quickly to press, and what structure to recover back into. You’re training technology to understand the game in a virtual space to then inform real-world decisions.
“My instinct is you’ll end up with a powerful set of general principles which shows the best solutions to counteract their biggest threats. There is also the potential for it to recognise if players are waning in-game or if their decision-making is becoming compromised and so recommend a substitution live.”
The pace of change in technology may have been rapid and opened up the potential for these ambitious ideas to become realistic goals, but there is the caveat of realism when it comes to implementing them. “To execute it within a club setting requires stability of leadership vision and funding — two rare commodities in football,” says Mooney.
It may have felt like a vague, far-off world not too long ago, but the impact of AI is increasingly being felt in the workplace, and football is no exception. Many are unsure how it will manifest itself, but its use in recruitment, coaching, fitness and medical areas is going to accelerate rapidly, as it has in other sports.
The Athletic has spoken to leading figures in football across those areas to understand what AI could mean for the future of the sport, including:
- 65 per cent of Premier League and Football League scouts surveyed by The Athletic believe AI is going to affect their role in the next five years
- Clubs have started using large language models to cut out the need for people to read hundreds of scouting reports
- The data analytics revolution was initially driven by a community outside football and there is a struggle to change the culture
- Barcelona’s Barca Innovation Hub has invested in a science company, Omniscope, which is aiming to use AI to prevent injuries and extend the peak condition of players.
In November, Premier League side Brighton & Hove Albion, who leverage their owner/chairman Tony Bloom’s data tools for recruitment, dispensed with the majority of their full-time senior scouts.
The proliferation of data analytics in football over the past 15 years means there is not a Premier League club among the 20 now who do not use data as the first filter in their scouting operation.
But the new frontier is AI.
A recruitment source at one major English team, speaking on condition of anonymity to protect relationships, says that one of the main proponents of AI at his club recently remarked that scouts could start to be replaced by AI within the next two years.
A scouting data scientist, whose company works with various clubs across Europe, believes the holy grail will be when clubs no longer have to imagine how a potential signing would fit into their team. Instead, they will be able to use AI to translate all the data and video they have on the player’s style and the buying team’s tactics and use that to visualise just how they would perform in certain situations. “It’s not going to be liked, because there might come a time where it puts jobs at risk,” says a senior figure in a Premier League recruitment team. “It’ll be a cost-saving function in the future.”
Clubs already have huge libraries of scouting reports and performance and physical data, but it comes down to humans to interpret it all. AI can expedite that process by cutting out the need for someone to sit and read 100 different reports, instead rapidly picking out the players who best match the criteria the club’s models are looking for. “You could profile players from matches over a period of time and ask AI for the nearest version of a certain player,” says the Premier League recruitment figure.
GO DEEPER
The state of scouting: Data culture clash, job cuts and an uncertain future
It may not be sexy, but it is time-saving, which has made some scouts anxious that it could see their profession drastically culled.
“This suggestion that AI will get rid of scouts, I don’t get it at all,” says Mooney. “There are things models can’t see or they have wide confidence bands (a range of uncertainty in the estimate). How a player behaves under pressure, small-space ball manipulation, the timing of scans, the softness of their touch, their vision to see a pass: traits that are easy to see on video but hard, or slow, with data.
“There is going to be a delicate dance as these things evolve. For everything a machine can’t see now, there will be a branch of research closing that gap. It’s going to create a healthy tension between human and machine but also a real co-dependency — quality human input is essential for developing stronger and stronger analytical assets.
“I’ve used every experience I’ve had, working with some top forward-thinking coaches and football people, to make our technologies better, but through doing that I value the human side more. One challenge for people in the AI space is that a lot of those who are leading it can be too detached from the human side. They don’t see themselves as being vulnerable to advancements in technology.”
Mooney is already using AI and machine learning — computer systems that are able to learn and adapt without following explicit instructions, by using algorithms and statistical models to analyse and draw inferences from patterns in data — at MUD Analytics when it comes to financial budgeting and recruitment. He and his team have just built a model which sequenced 25 million player appearances, stretching back to the early 2000s, identifying patterns and traits that can predict the trajectory of potential signings.
The nature of the sport has already been changed by the insights data has delivered. Fewer players take shots from outside the box due to the low probability of them resulting in a goal, while teams generally keep possession and dribble less than they used to, with some fans lamenting that structured systems have reduced the presence of mavericks in the game.
“I’m reminded of the Jurassic Park line about the scientists being so preoccupied with whether they could, they didn’t stop to think whether they should,” Mooney says.
“Is this what sport is meant to be? It is my professional job to help teams win and get as much value from their money as possible, so I’m going to have to do it because if I don’t someone else will, and then you’re in an arms race where you’re bringing a knife to a gunfight.”
Ted Knutson, who founded leading data analytics company StatsBomb in 2013 before selling it to Hudl earlier this year, experienced the resistance to new technologies in football.
The American was one of the early voices in the data analytics community and had groundbreaking success in his application of set-piece data while working for Midtjylland — controlled at the time by Premier League side Brentford’s owner Matthew Benham — as they scored 25 set-piece goals on their way to a first Danish league title in 2014-15.
Brentford owner Benham – left, with their head coach Thomas Frank – has been at the forefront of data innovation in football (Nick Potts/PA Images via Getty Images)
“I would go into clubs and show them how we improved other teams’ set-piece output but a coach would often say, ‘Yeah, that’s nice… so what?’,” says Knutson. “Football does not like change. We had to push really hard to change things on the event data (passing, shooting) side and using data in recruitment — it took 10 years for it to become really prevalent as the first filter in every Premier League club’s recruitment process.
“I see football teams where so much of what they need to do is just execute the basics, and they can’t do it. We’re asking: could we take really smart people and create sophisticated models like this? You could. Maybe in five years, you could do some of that but who is investing in that and pioneering it?”
StatsBomb’s work on pressing in football took the number of defensive events being measured from 30 per game to 300. Its work on expected goals, which took into account the positioning of all opposition players at the time of the shot, helped explain how Sean Dyche’s Burnley team had been seen as a statistical freak due to conceding a high volume of shots but few goals, when the reality was they smothered shots effectively.
Knutson, who brought Paris Saint-Germain on board in StatsBomb’s first year, believes the single biggest point in terms of winning over traditional football minds was in quantifying skill sets for each position. By using data and converting the information into radars, which summarised a player’s effectiveness across a range of skills, coaches could better visualise it than hard numbers.
StatsBomb made another leap in 2021 when it launched its 360 product, with Liverpool its first users. This added the location of every team-mate and opposition player to the 3,400 events collected per match. StatsBomb then built on that breakthrough in NFL, tracking every player’s location on the field 30 times per second.
“NFL is harder, because there is much more occlusion (blocking). In football, players are separate and then occasionally at set pieces they run into each other,” Knutson says. “In football, that should get there in the next couple of years.”
Knutson is doubtful clubs will be the true pioneers in the AI space, given the time and resources required to make advancements, but also because the nature of professional sport means those teams who find an edge do everything they can to protect that intellectual property. It is why, at Brighton and Brentford, most scouts do not have visibility of the models working in the background at their owners’ data companies.
The rise of data analytics was organic and not restricted to early adopters inside football such as Liveprool’s former director of research Ian Graham. Amateurs were able to use publicly-available StatsBomb data sets and build upon the work that had been achieved so far. Many of those people now work in recruitment positions within professional football.
“The more challenging space for AI is tactically in training,” says Knutson. “A lot of the analysts don’t have a lot of coach in them, so there is always a credibility gap there.
“If some quantitative people got coaching badges, I think you’d see that change. In American sports, we are seeing statistical analysts become assistant coaches. We’ll probably see it gradually happen over here too. The other problem is the difficulty people who aren’t players find in getting coaching badges. It’s gatekeeping, and certainly holds back some of the coaching elements.”
When Albert Mundet helped launch the Barca Innovation Hub in 2017, the focus was tactical analysis.
Early strides were made in using data models to predict the positioning of individual opposition players and where gaps would appear, but he believes data needs to become more affordable before AI’s full capabilities can be unleashed in that area.
“Our original AI focus was on the tactical side, but we are betting a lot of our investments on injury prevention,” says Mundet, who is now general manager and reports into Barcelona’s club president Joan Laporta.
“The past 10 years, GPS has been at the core of performance monitoring, but we believe this is not enough. It is one piece of the whole cake. We believe the next wave is biomedical data, combining genomics data and other markers in the body. It exists in other industries, but football has not touched it. Mixing it with GPS could help improve the prevention of injuries, which are increasing because of the number of games but also because of how much more intense the games have become.”
Zone7 is a company already working in that area, as previously reported by The Athletic. It uses AI to assess physical data and determine the risk of a muscle injury. Liverpool, Napoli, Rangers and LAFC are among its clients.
Mundet believes Barca’s investment in Made of Genes, a start-up from the surrounding Catalonia region, as part of a €5million (£4.2m, $5.2m) funding round, has given them that forecasting ability too.
“We are able to simulate the external load a player will experience at a specific moment in the future using a trained AI model based on historical data. Additionally, we can assess injury risk by combining this with genomic and metabolomic profiles through advanced AI models,” Mundet says. “We can help the coach make decisions on how to keep them healthy by reducing their exposure (in training and games). If we are going to be playing in quarter-finals, semi-finals and finals, we can help ensure the player arrives there with the optimal load and risk of injury”
Barca Innovation Hub’s latest investment could be the most profound yet in terms of its scale. It has invested in Omniscope, a techbio company founded by a disciplinary team in 2021, which is seeking to harness the advancements made in AI and immunology in the past few years to transform the diagnosis and treatment of illness. In sport, it believes it can translate into injury prevention and improved healing.
The human immune system can be difficult to understand given its complexity but Omniscope’s technology means that, via a blood sample, they are able to read millions of cells one-by-one — 100 times more than other technologies are capable of — to give the individual an inflammation score of between zero and 100. By using interpretative AI to identify gaps in the sequencing of the cells, it can diagnose early signs of disease, all while adhering to strict data privacy and ethical standards.
Essentially, it is building a foundational cell-by-cell model of the immune system with the aid of AI, which has never been done before. But the ability to heal quicker or, in the context of football, understand how to maintain healthy athletes, comes from generative AI.
Omniscope is driving the novel concept of piggy-banking healthy cells with the potential to reintroduce them to the body to fight diseases, or using AI to engineer therapeutic immune cells.
In football, Omniscope believes that if it can understand the immune system of a healthy athlete, it can use that knowledge to prevent injuries. It has already developed a specialised AI algorithm to comprehend the inflammation female players experience during their menstrual cycle and so can tailor care accordingly.
“We’ve sequenced hundreds of samples and found that it works,” says Omniscope CEO and co-founder Vijay Vaswani, speaking to The Athletic. “We believe this technology has the potential to significantly enhance sports medicine and improve athlete health management.
“We collect blood samples during periods of optimal health to establish a baseline and integrate this data with wearable technology to monitor the player’s overall immune health status. Deviations from the baseline are often early signs of inflammation, illnesses and injuries. After injury and during recovery, we track, cell by cell, whether the healing process is working by looking at the immune response. For recurring injuries, I can again leverage comprehensive cellular data to power AI models which predict, monitor treatment effectiveness, and guide personalised future care.
“We can see processes of muscle scarring to complement an MRI. It gives the doctor and physiotherapist a magic window to reassess their strategy in real time. It’s the first time in athletic medicine that you’re not guessing on the return-to-play timeline.”
Using your own immune cells for therapy is approved by the FDA — a U.S. agency that protects public health by regulating the safety of food, drugs, medical devices and other products — but Vaswani says it has not been popularised yet due to high costs, lengthy processing times and requiring years of clinical complexity.
AI has helped speed up the process and made it significantly more affordable.
There is a potential from this that Vaswani believes could be revolutionary, significantly enhancing athletes’ longevity by maintaining their peak for longer.
“Athletes represent significant investments for clubs, and maintaining their career longevity is essential for maximising this investment,” he says. “Imagine if your favourite athlete continued to play many more years beyond traditional expectations. To be able to reintroduce your own biology in a non-artificial manner is unique. I think it will happen in the next five years, because AI learns and catalyses medicine. What we thought was far off is now within our grasp.”
The goal for Barca Innovation Hub in the coming years is to get to the point where it can start to use this convergence of immunology and generative AI to treat Barcelona’s first-team players.
“By integrating regenerative therapies within Barca’s cutting-edge sports medicine practices, we’re not only looking to accelerate recovery and extend playing years, but also to redefine the concept of peak performance,” Mundet says.
If it develops as they hope, the club’s young stars such as Lamine Yamal, Pau Cubarsi, Pedri and Gavi could stand to benefit.
(Top photos: Getty Images; design: Dan Goldfarb)
Sports
2026 World Cup Odds: How Far Can Mexico Go After Winning Group A?
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After its massive 1-0 win over South Korea on Thursday night, Mexico has won Group A and officially clinched a spot in the knockout round.
El Tri will play its Round of 32 game in Mexico City, and will face the third-place finisher in either Group C/E/F/H/I.
This is the fourth time that Mexico has topped the group stage of a World Cup, with the other three coming in 1986, 1994 and 2002.
With the win, Mexico remains unbeaten in World Cup group games at home, going a combined 6-2-0 (W-D-L), with two wins and a draw in 1970 and 1986, and now two wins in 2026.
Before the tournament began, Mexico was listed at +6500 to win the World Cup. Now, after winning its first two games of the tournament, Mexico has surged up the oddsboard to +5000.
Can Mexico build off its first two matches and make a deep run in this tournament? Let’s check out the updated odds for El Tri as of June 19.
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Team Mexico — Stage of Elimination
Last 32: +125 (bet $10 to win $22.50 total)
Last 16: +135 (bet $10 to win $23.50 total)
Quarterfinals: +600 (bet $10 to win $70 total)
Semifinals: +1600 (bet $10 to win $170 total)
Runner-up: +3000 (bet $10 to win $310 total)
Outright winner: +5000 (bet $10 to win $510 total)
Mexico is currently +5000 to win the 2026 FIFA World Cup after winning Group A (Getty Images).
Mexico’s Past World Cup Results:
1930: Group stage
1934: Did not qualify
1938: Withdrew
1950: Group stage
1954: Group stage
1958: Group stage
1962: Group stage
1966: Group stage
1970: Quarterfinals
1974: Did not qualify
1978: Group stage
1982: Did not qualify
1986: Quarterfinals
1990: Banned
1994: Round of 16
1998: Round of 16
2002: Round of 16
2006: Round of 16
2010: Round of 16
2014: Round of 16
2018: Round of 16
2022: Group stage
2026: TBD
What to know: Mexico has made a habit of being in the running, but never really being in the running. Make sense? Consider this: El Tri made it out of the group stage in seven consecutive World Cups (1994-2018), but never made it past the Round of 16 in any of those years. In 2022, Mexico failed to make it out of the group stage, and it will look to get back to its winning ways in 2026 after a great start to the tournament. With its win Thursday night, Mexico has now advanced to the knockout stage in eight of the last nine World Cups. It is important to note, however, that Mexico has never made it past the quarterfinals at a FIFA men’s World Cup.
Sports
Goalkeeper Raúl Rangel’s elite play and South Korea’s mistake help Mexico advance
GUADALAJARA, Mexico — Three and a half years after its biggest failure on the World Cup stage in half a century, the Mexican national team needed only two games to advance to the knockout round of this year’s tournament as winner of Group A.
Mexico’s defense held off a spirited final push by South Korea, earning a 1-0 win on Thursday night at Guadalajara Stadium in front of a fiery announced sellout crowd of 45,522.
“It was a very tough game,” Mexico coach Javier Aguirre said.
Goalkeeper Kim Seung-gyu made a mistake in the 50th minute, failing to stop what appeared to be a simple cross and bobbling the ball. That allowed Mexico’s Luis Romo to easily tap the ball into the net and claim a 1-0 lead.
“In the end, a mistake was going to tip the scales,” Aguirre said.
Mexico goalkeeper Raúl Rangel blocks a shot from South Korea’s Son Heung-min during their World Cup match at Guadalajara Stadium on Thursday.
(Natacha Pisarenko / Ap Photo/natacha Pisarenko)
“You always want to be there; I felt it, and I got the chance,” said Romo, who started the game after starting the opener on the bench — a strategic change by the Mexican coach that paid off.
South Korea put pressure on the Mexican team throughout the game. Late in the scoreless first half, Jae-sung Lee came close to giving South Korea the lead. Aguirre hoped his team would shake off nerves following the emotional opener at Azteca Stadium and show more bite in its second game against South Korea, but his team didn’t have much power behind its attack during the game’s first 45 minutes.
The crowd in Guadalajara grew frustrated and began booing the Mexican national team’s performance at the end of the first half.
Mexico, however, won back their cheers when it capitalized on South Korea’s costly mistake and converted it into a goal.
Obed Vargas replaced Romo in the 71st minute and was close to scoring a spectacular goal if not for Seung-gyu’s save.
El Tri earned a win without any other goals thanks, in part, to a great night by goalkeeper Raúl Rangel, who stopped a header by Cho Gue-sung in the 87th minute. Captain Edson Álvarez helped turn away South Korea’s attack late, holding up relatively well despite having left ankle surgery during the past year.
“It was just a reflex,” said Rangel, whose club team Chivas plays at at Guadalajara Stadium. “I was very focused and stepped up when the team needed me, and I’m happy about that.”
LAFC star and South Korea captain Son Heung-min fired one shot over Mexico’s goalkeeper in the first half, but Álvarez cleared it off the line before the referee ruled Son was offsides.
South Korea finished controlling possession 58% of the time, but it only earned two shots on target.
“It wasn’t a good game because they didn’t let us do much,” Aguirre said.
Mexico was coming off a comfortable 2-0 victory over South Africa, while the South Koreans had defeated the Czech Republic 2-1, marking their first World Cup opening-match win since 2010.
During the 2022 World Cup in Qatar, Mexico was eliminated in the group stage for the first time since 1978, breaking a streak of seven consecutive appearances in the knockout rounds. However, playing on home soil, the team’s goal is to emulate El Tri’s achievements in 1970 and 1986, when they reached the quarterfinals — the country’s best World Cup finish.
Due to the new 48-team format, Mexico would need to win two knockout-round matches and reach a sixth game to realize its goals.
“We’re taking it one step at a time; first, there’s the third game,” Romo said.
Mexico’s Luis Romo celebrates with his teammates after scoring during a match against South Korea at Guadalajara Stadium on Thursday.
(Natacha Pisarenko / Associated Press)
After the win over South Korea, Mexico will close out group play against Czechia at Azteca Stadium in Mexico City on Wednesday. El Tri will get to play the first two games of the knockout round — should it win the first one — at Azteca Stadium, a venue where it has never lost a World Cup game.
South Korea has four points and will be favored when it plays South Africa Wednesday in Monterrey. If South Korea wins the match, it would be the Group A runner-up and advance to play the Group B runner-up on June 28 at SoFi Stadium.
“We want all nine points,” Vargas said of Mexico’s goal entering its next game against Czechia.
Sports
2026 FIFA World Cup Golden Boot Race Tracker: Lionel Messi Is Alone At The Top
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Who’ll win the Golden Boot at the 2026 FIFA World Cup? The race is on for who’ll score the most goals at the tournament, and it is set to be one of the tournament’s most closely watched storylines.
Several of the world’s top forwards will be aiming to finish as the competition’s leading goalscorer. Kylian Mbappé enters the tournament after winning the Golden Boot at the 2022 FIFA World Cup, while Harry Kane, Erling Haaland, Lionel Messi, and Mikel Oyarzabal are among the other players expected to challenge for the award.
And check out our list of all the 2026 World Cup goals, ranked!
Favorites To Win The Golden Boot
Harry Kane: +310 (bet $10 to win $41 total)
Lionel Messi: +350 (bet $10 to win $45 total)
Kylian Mbappé: +350 (bet $10 to win $45 total)
Erling Haaland: +1000 (bet $10 to win $110 total)
Kai Havertz: +1300 (bet $10 to win $140 total)
Vinícius Júnior: +3300 (bet $10 to win $340 total)
Folarin Balogun: +3500 (bet $10 to win $360 total)
Mikel Oyarzabal: +3500 (bet $10 to win $360 total)
Lamine Yamal: +3500 (bet $10 to win $360 total)
Raphinha: +4500 (bet $10 to win $460 total)
Michael Olise: +4500 (bet $10 to win $460 total)
Romelu Lukaku: +4500 (bet $10 to win $460 total)
Viktor Gyökeres: +4500 (bet $10 to win $460 total)
Cody Gakpo: +5500 (bet $10 to win $560 total)
Cristiano Ronaldo: +5500 (bet $10 to win $560 total)
3 Goals
Lionel Messi (Argentina)
2 Goals
Johan Manzambi (Switzerland)
Harry Kane (England)
Erling Haaland (Norway)
Kylian Mbappé (France)
Harry Kane (England)
Elijah Just (New Zealand)
Yasin Ayari (Sweden)
Kai Havertz (Germany)
Folarin Balogun (USA)
1 Goal
Granit Xhaka (Switzerland)
Rubén Vargas (Switzerland)
Ermin Mahmic (Bosnia and Herzegovina)
Michal Sadilek (Czechia)
Teboho Mokoena (South Africa)
Jáminton Campaz (Colombia)
Luis Díaz (Colombia)
Daniel Muñoz (Colombia)
Abbosbek Fayzullaev (Uzbekistan)
Caleb Yirenkyi (Ghana)
Jude Bellingham (England)
Marcus Rashford (England)
Martin Baturina (Croatia)
Petar Musa (Croatia)
Yoane Wissa (DR Congo)
João Neves (Portugal)
Marko Arnautović (Austria)
Jude Bellingham (England)
Marcus Rashford (England)
Yoane Wissa (DR Congo)
João Neves (Portugal)
Caleb Yirenkyi (Ghana)
Ali Olwan (Jordan)
Romano Schmid (Austria)
Leo Østigard (Norway)
Ayman Hussein (Iraq)
Ibrahim Mbaye (Senegal)
Bradley Barcola (France)
Ramin Rezaeian (Iran)
Mohammad Mohebbi (Iran)
Maxi Araújo (Uruguay)
Abdulelah Al-Amri (Saudi Arabia)
Emam Ashour (Egypt)
Alexander Isak (Sweden)
Viktor Gyökeres (Sweden)
Mattias Svanberg (Sweden)
Omar Rekik (Tunisia)
Amad Diallo (Ivory Coast)
Keito Nakamura (Japan)
Daichi Kamada (Japan)
Virgil van Dijk (Netherlands)
Crysencio Summerville (Netherlands)
Felix Nmecha (Germany)
Nico Schlotterbeck (Germany)
Jamal Musiala (Germany)
Nathaniel Brown (Germany)
Deniz Undav (Germany)
Connor Metcalfe (Australia)
Nestory Irankunda (Australia)
John McGinn (Scotland)
Ismael Saibari (Morocco)
Vinícius Júnior (Brazil)
Breel Embolo (Switzerland)
Gio Reyna (USA)
Mauricio (Paraguay)
Cyle Larin (Canada)
Jovo Lukić (Bosnia and Herzegovina)
Ladislav Krejcí (Czechia)
Julián Quiñones (Mexico)
Raúl Jimenez (Mexico)
Hwang In-Beom (South Korea)
Oh Hyeon-Gyu (South Korea)
Own Goals
Yazan Al-Arab (Jordan; 1)
Ayman Hussein (Iraq; 1)
Mohamed Hany (Egypt; 1)
Miro Muheim (Switzerland; 1)
Damián Bobadilla (Paraguay; 1)
Last 5 Golden Boot Winners
- 2022 (Qatar): Kylian Mbappé (France) – 8 goals
- 2018 (Russia): Harry Kane (England) – 6 goals
- 2014 (Brazil): James Rodríguez (Colombia) – 6 goals
- 2010 (South Africa): Thomas Müller (Germany) – 5 goals
- 2006 (Germany): Miroslav Klose (Germany) – 5 goals
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