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DraftKings fined in Connecticut for online slot machines that paid zero wins for a week

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DraftKings fined in Connecticut for online slot machines that paid zero wins for a week


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DraftKings and another gambling company were fined a total of $22,500 by the state of Connecticut for operating an online slot machine game that failed to pay any winners on more than 20,600 spins over one week in August 2023.

The game, Deal or No Deal Banker’s Bonanza, was advertised to pay out almost 95 cents for every dollar wagered on the game.

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But from Aug. 15 through Aug. 21 last year, a total of 522 people in Connecticut who wagered nearly $24,000 on the game over more than 20,659 spins received no wins, according to a report by Connecticut’s Department of Consumer Protection.

“Effectively, it was impossible for any Connecticut patron to achieve a win on the game for a period of 7 days, while live on the gaming platform,” according to the report, which was first detailed by the CT Insider news outlet on Tuesday.

A spokeswoman for the DCP said, “It was the first incident [in the state] where an online slot machine was not paying out as advertised.”

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The report found that neither DraftKings and the game’s producer, White Hat Gaming, notified Consumer Protection of the problem until the department requested information from the companies on Aug. 31 last year.

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That was more than a week after customers complained about the situation, and after an internal investigation by White Hat Gaming determined the cause of the problem in paying out as advertised.

A file in the game’s software had not been loaded properly, according to the Consumer Protection probe. The game was relaunched on Aug. 22 after a fix was implemented.

Nearly a week earlier, on Aug. 16, a player told DraftKings in an online complaint that they had played “a couple hundred spins” of bets of 20 cents apiece, “and not had one single winning spin or partial win,” according to a summary of complaints reviewed in the probe.

“I believe that RTP is incorrect,” wrote the customer, using the gambling acronym “Return to Player.”

A DraftKings representative wrote the customer in response on Aug. 17, suggesting there was no problem.

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“I understand how frustrating it can be when you haven’t hit a win,” the rep wrote. “However, all casino games are random, regardless of the player or length of time you’ve been playing.”

Another company rep, in response to a second customer’s complaint about many spins without seeing a payout, assured the player that the casino platform was regulated by the Consumer Protection Department and “are monitored on a regular basis to ensure fairness.”

The rep also told the player that there was an option to “self-regulate your play” but setting limits on wagers on the platform.

Another customer on Aug. 20 wrote DraftKings that he had played the game with more than 100 spins without a payout.

“I believe this is a problem as I have never played a slot game where I haven’t won a single cent in over 100 spins,” the player wrote.

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In a response to that complaint, a DraftKings rep wrote, “I understand it can be frustrating to have a bit of a cold streak, but I can assure you that there is nothing wrong with the game itself.”

That response came three days after DraftKings had informed White Hat of three patron complaints about the game not paying out and after White Hat’s business intelligence team discovered an issue with the RTP settings on the game, according to the Consumer Protection Probe.

On Aug. 29, a full week after White Hat identified the glitch and fixed it the game, “all patrons were eventually refunded” on their play during the affected week “without any notification from Draft Kings” about the reason for the refund, the DCP said in its report.

In January, White Hat agreed to pay the DCP $3,500 in fines to settle allegations that the game operated for a week with a 0% Return to Player in violation of state regulations and that the company failed to comply with reporting obligations.

In April, DraftKings agreed to pay the department $19,000 to settle the same allegations.

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Kaitlyn Krasselt, the spokeswoman for the Department of Consumer Protection, told CNBC that although “White Hat responded swiftly to inquiries from DCP investigators … The response from DraftKings to the consumer complaints was not satisfactory.”

“And as a result of the DCP investigation, [DraftKings] was instructed to implement greater internal controls for their products, submit regular reports for new games to DCP, and make improvements to their consumer complaints process,” Krasselt said.

She also said the incident with the slots game last year “is a great example of something that, if we were not there to intervene, may not have been taken seriously until our investigators got involved.”

A DraftKings spokesperson, in a statement to CNBC, said, “Our customers’ satisfaction and the integrity of our products are central to our success.”

“We have robust measures to monitor potential payout issues, and we investigate any concerns promptly. In the event of a game not functioning as intended, we ensure impacted customers are appropriately refunded,” the spokesperson said.

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“The issue in Connecticut arose from an error on the game developer’s side. We identified a possible issue within 48 hours of launch and immediately escalated it for investigation. All impacted customers were fully refunded within days of concluding there was an issue, and we have not encountered any similar issues with this vendor.”

White Hat Studios, a division of White Hat Gaming, in a statement to CNBC, said, “Delivering a fun, fair and transparent gaming experience is a top priority at White Hat Studios.”

“Regarding the technical fault concerning one of our games live with DraftKings in Connecticut in 2023, we took immediate action as soon as we became aware of the situation,” the company said. “It was a one-off incident and all affected players were fully refunded by DraftKings.”

“We take player protection very seriously and worked closely with the regulator and DraftKings to resolve the issue.”



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Connecticut

2 Powerball tickets sold in Connecticut won $50,000

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2 Powerball tickets sold in Connecticut won ,000


There were two $50,000 Powerball winning tickets sold in Connecticut for Monday’s drawing.

The winning numbers were 23-35-59-63-68 and the Powerball was 2.

The Powerplay was X4, but neither ticket had that option.

The tickets matched four white balls and the Powerball.

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No information was available on where it was sold.

No one won the jackpot on Monday night, sending it soaring to $1.25 billion for Wednesday’s drawing.



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Opinion: Flavored vapes and Connecticut’s youth: a call for action

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Opinion: Flavored vapes and Connecticut’s youth: a call for action


My generation grew up thinking we would be the ones to bring teen smoking to an end. But then came the cotton candy vapes.

They were, and still are, everywhere you look. Back in middle and high school, I remember friends had them in their backpacks and hoodie sleeves, they even used them in the school bathrooms.

This past summer, I witnessed firsthand the real impact it has had. My friends and I took a girls’ trip, and one day, we decided we wanted to blow up a pool floatie. Given that we didn’t have an air pump, the only option was to do it manually. One of my friends, who has vaped regularly for years, couldn’t get more than three breaths in before giving up. She began coughing and ran out of breath. It was funny for a second…until it wasn’t.

This was the moment that made me realize how this epidemic is hurting the people closest to us. 

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When e-cigarettes first hit the market, companies claimed that they were safer than smoking real cigarettes and that they would help adults quit smoking, when in reality, they’ve only really done the opposite for young people. Vaping may look harmless because of the fun flavors, names, and colors on the packaging, but the reality of it is way darker. E-cigarette use can lead to cardiovascular disease, neurological disorders, and even long term damage to the airways that can make something as simple as inhaling a serious struggle. These devices push harmful chemicals deep into young people’s lungs, disrupting their bodies in ways they’re not even aware of until it’s too late. 

A Yale-led study found that one in four Connecticut high school students and one in 30 middle schoolers had already tried vaping. This may not seem like much at first glance, but the fact of the matter is that a vast majority of adolescents know at least one peer who vapes, at the very minimum. A large portion of the teens from the study preferred sweet and fruity flavors, and many students who had never smoked cigarettes before began experimenting with nicotine through vapes, which demonstrates that flavored e-cigarettes are a gateway, not a solution.

Kiara Salas

 The problem is not just about curiosity. The brain is not finished developing until about age 25. This time is critical in the development of areas like attention, memory, and decision making. The CDC mentions that nicotine exposure during these earlier years of development can impair brain chemistry, having outcomes that linger into adulthood.

Despite this, vape companies continue to sell what seems like nicotine candy to minors, disguised in bright packaging and flavors like “blue razz” or “mango blast.” When you think about it, it makes sense that as soon as companies began seeing a decline in sales, they had to figure out a way to create new products that were trendy, tasted good, and addictive. 



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Connecticut to erase $63 million in medical debt for 40,000 residents

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Connecticut to erase  million in medical debt for 40,000 residents


HARTFORD, Conn. (WFSB) – Nearly 40,000 Connecticut residents will find some good news in their mailboxes this week: their medical debt has been erased.

Gov. Ned Lamont announced Monday that letters are going out to residents informing them that some or all of their medical bills have been eliminated. This third round of the Medical Debt Erasure Initiative is wiping out more than $63 million in medical debt.

Since the program began in December 2024, nearly 160,000 Connecticut residents have had a total of $198 million in medical debt eliminated.

“Medical debt can delay healing due to stress and anxiety about how to pay these bills,” Lamont said. “This makes a real difference in the lives of our families, reducing fear and concerns.”

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The state partners with the nonprofit Undue Medical Debt to buy large bundles of qualifying medical debt for pennies on the dollar. To qualify, residents must have income at or below 400% of the federal poverty level or have medical debt that equals 5% or more of their income.

There’s no application process — the debt erasure happens automatically through purchases from participating hospitals and collection agencies. Residents who qualify will receive letters from Undue Medical Debt over the next several days.

The first round erased about $30 million for roughly 23,000 people, and the second round eliminated more than $100 million for 100,000 people. Lamont plans to continue the program using $6.5 million in federal ARPA funding.



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