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L.A. Affairs: I was navigating L.A. to find my perfect match. But would I really meet her?

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L.A. Affairs: I was navigating L.A. to find my perfect match. But would I really meet her?

My mother had always admonished me to date nice Jewish girls. Otherwise, I might fall in love with someone who wasn’t.

When I moved to Los Angeles, I’m sure she thought I had come to the perfect place. Living off Fairfax Avenue, I was in the ideal neighborhood to meet a Jewish woman and not far from where my newlywed parents lived 40 years earlier.

But this was not the same city, and it had different plans for me. I started my search in earnest, unbounded by faith, within a small radius that grew bigger along the way.

During Friday night jazz at the Los Angeles County Museum of Art, I met Katrina, a statuesque blond who had recently emigrated from Russia. Over a Korean barbecue dinner on La Cienega Boulevard, she talked about her fiancé, explaining that an engagement for her meant something different than it did for me, which gave me hope.

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She also mentioned she loved the Sunday string quartets that performed at the museum. Curiously, I developed an interest in them too. I visited a few times on Sunday but never saw Katrina again.

Speaking of art, I met Jill as I was admiring the collection in a gallery on Rodeo Drive where she worked. She told me I was handsome and had a nice voice. She looked a little bit to me like Vanessa Williams. We exchanged numbers. I wanted to ask her out but soon realized she just wanted me to buy a painting.

A friend introduced me to curious Stephanie at an event in Little Tokyo. After one of our dates, she took me to a video rental shop (yes, this was before streaming) and had me check out a gay porn movie to watch at her place. It wasn’t an aphrodisiac.

After giggling and hiding her eyes behind a pillow, she fell asleep on the couch. I slipped out, returned the movie and headed home. And that was the last movie we ever watched together, gay or straight.

I met Daniella at a party for my friend Dale’s parents at his childhood home in Baldwin Hills. There were a lot of people and plenty of food and music. While Dale showed me around the backyard, Daniella approached, dancing. Dale gave me a look that said I needed to dance too. She was the caregiver for Dale’s aging father, and in her spare time, a Michael Jackson impersonator. She gave me her number, and we agreed to meet again later.

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She had to meet after midnight, when Dale’s father was asleep, and return by 6 a.m. One night, I arrived around 12:30 a.m. and waited. Twenty minutes later, she emerged wearing a waist-length, straight-hair, purple wig. I drove her to the Santa Monica pier, where we strolled and talked through the night. Surprisingly, there were many others doing the same.

I returned her before sunrise and went home and slept. When I woke up, I was pretty sure a purple wig-wearing Michael Jackson impersonator was not my type.

I saw Alisha at an election party at the Biltmore Hotel. We knew each other from college, and I recognized her. More than 10 years later, she looked the same — gorgeous. She remembered me too. Soon we were doing lunch in Larchmont, dinner in West Hollywood and movies at Beverly Connection. She accompanied me to my company’s Christmas party at the Biltmore.

She worked as a foreign correspondent for a big network, which had been her dream. That took her all over the world, and a few months later, she left on assignment. I hung in there, thinking an international romance was in the works.

After sending me postcards and having late-night phone calls for over a year, she made it clear: She wasn’t returning, and our careers were “going in different directions.”

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Then I met Samantha, a temporary employee at my work. After she left, we started dating. We listened to jazz, drank and danced until we were out of breath at B.B. King’s Blues Club at Universal CityWalk, Harvelle’s in Santa Monica and Margarita Jones in South Los Angeles.

I gave her my keys. Sometimes she was waiting for me when I returned from work, and I would make her dinner. At her place near Crenshaw Boulevard, I made her piña coladas from a mix. She was impressed.

One weekend, I met her mother. We joked about what to call her. “What about mom?” I said facetiously, which got me a look that said, “Never!” Everyone had a good laugh. Coincidentally or not, the relationship ended not long after.

A year or so later, a co-worker introduced me to Carol. Our first date was nice, but our second date was (almost) perfect.

Carol was glowing, and I was starting to see sparks. I had scored a lot of points for the restaurant. During dinner, I told her I wanted to push the plates aside, climb across the table and kiss her in front of everyone. Wisely, I didn’t. Instead, we kissed outside the restaurant. It wasn’t my best kiss. I tried to meet her lips as we walked side by side with my arm around her shoulders. She stopped, moved me to face her and had me try again.

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After that, things only got better. We drank ourselves silly listening to Marty and Elayne at the Dresden, tried swing dancing at the Derby and took long hikes in Griffith Park.

The matriarch of Carol’s family, Halmeoni, did not approve of her granddaughter dating someone who wasn’t even Asian, let alone a Jew.

The family doctor put her mind at ease. “Jews are very much like Koreans,” he said. “They are educated and successful.” Reminding her of the men in Hancock Park in trench coats and top hats on weekends, he added, “and they are excellent dressers.”

From then on, Carol told me that Halmeoni affectionately referred to me as the “Jewish man.” I did not try to explain to her that I am not Hasidic, if for no other reason than she did not speak English.

Four years into our relationship, we wed in an interfaith ceremony in Altadena, although finding a rabbi to preside over it was not easy. We exchanged vows under the chuppah. I broke the glass. We signed our ketubah.

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We also incorporated a Korean ceremony. We wore hanboks, sipped tea and bowed to Carol’s mother. Korean dancers entertained our guests. Afterward, one of them teased us. “Chuppahs and kimchi,” he repeated, giddy to have coined a new catchphrase for multicultural weddings.

Then our daughter, Isabel, arrived. For 18 years, she has been the unifying force of our existence. She is a beautiful, mixed-race, interfaith young woman. She loves to eat kimbap and tteokbokki, earns excellent grades in school and has an impeccable sense of fashion. She also reads Hebrew, had her bat mitzvah and, like her mom and dad, loves to roam the city.

My mother did not live long enough to see all this happen, but even though I broke a few ground rules, I think she would be pleased with how it all worked out.

The author is a writer and a lobbyist for a trade association. He lives in Los Angeles. He’s on Facebook at facebook.com/richardlaezman.

L.A. Affairs chronicles the search for romantic love in all its glorious expressions in the L.A. area, and we want to hear your true story. We pay $400 for a published essay. Email LAAffairs@latimes.com. You can find submission guidelines here. You can find past columns here.

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‘Selling the OC’ Star Tyler Stanaland Passes on Planned Podcast With Alex Hall

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‘Selling the OC’ Star Tyler Stanaland Passes on Planned Podcast With Alex Hall

‘Selling the OC’ Tyler Stanaland
Backs Out of Alex Hall’s Podcast …
Out of Respect for New Relationship

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Clair Obscur: Expedition 33 sweeps The Game Awards — analysis and full winners list

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Clair Obscur: Expedition 33 sweeps The Game Awards — analysis and full winners list

Performers onstage at The Game Awards 2025 at the Peacock Theater on December 11, 2025 in Los Angeles, California.

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The first minutes of The Game Awards set the mold for the next three hours. Clair Obscur: Expedition 33 won best independent game during the preshow, beating out acclaimed sequels like Hades 2 and Hollow Knight: Silksong. Moments after, the main stage opened with operatic singers and a full orchestra (plus the obligatory electric guitar!) belting out music from the game.

Clair Obscur was already the favorite to win the grand prize — but kicking off the show with the game front-and-center felt like an anointing. It triumphed in nearly every category it competed in, picking up nine awards in total. By the time it won “Game of the Year,” Clair Obscur had surpassed The Last of Us: Part 2 to become the most decorated game in the Awards history.

As predictable as the night became, the game it honored was anything but. Clair Obscur came from an independent French studio composed of developers who had worked for the French gaming behemoth Ubisoft. Instead of chasing trendy genres like battle royales or open-world action games, Clair Obscur drew inspiration from turn-based role-playing games like the classic Final Fantasy titles. It paired an intimate and existential story with a setting that was both whimsical and epic. And it cast motion-capture icon Andy Serkis alongside game actor veterans like Ben Starr and Jennifer English, who delivered the night’s most rousing speech when she accepted the award for best performance.

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“I just want to say to every neurodivergent person watching in this room, because I know there’s probably quite a lot of you,” English said. “To all of you that feel like life is stuck on hard mode, this is for you, and thank you so much to the games community and industry for giving us, so many of us, a home.”

Jennifer English, also known for her leading role in 2023 Game of the Year winner Baldur's Gate 3, accepts her best performance award onstage at the Peacock Theater on December 11, 2025.

Jennifer English, also known for her leading role in 2023 Game of the Year winner Baldur’s Gate 3, accepts her best performance award onstage at the Peacock Theater on December 11, 2025.

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Clair Obscur’s victories fit with two themes of the night: the rise of independent studios and the internationalization of the awards themselves. Half of the “Game of the Year” nominees were indie games, even as the term has stretched to include titles with sizable budgets and publisher partnerships.

This semantic squishiness is a result of The Game Awards’ outsourced voting process, which polls over 150 international media outlets (including NPR) to determine a list of nominees. These outlets decide for themselves how to define categories like an “independent game” or “action adventure game.” After the shortlist is tallied, they’ll pick their favorites in each category, which are weighted against an open online voting system that makes up a 10th of the total score. As the jury has expanded outside of the U.S., which now only represents roughly 15% of outlets, award winners have become both more global and more mainstream.

Still, Clair Obscur’s ubiquity speaks volumes. Even as it swept other deserving indies aside, the game demonstrates the outsized impact a small team can have on the broader market. No longer seen as just a niche, prestige title, Clair Obscur rose to prominence thanks to strong word-of-mouth and its inclusion on the Xbox Game Pass Service, which allowed regular gamers and critics alike to try the game out without committing to a full purchase.

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Guillaume Broche, Tom Guillermin, Nicholas Maxon-Framcombe, and François Meurisse accept the Game of the Year award for Clair Obscur: Expedition 33.

Guillaume Broche, Tom Guillermin, Nicholas Maxon-Framcombe, and François Meurisse accept the Game of the Year award for Clair Obscur: Expedition 33.

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Big companies still took home prizes, however. After being completely shut out last year, Nintendo earned a few awards for Switch 2 exclusives, with Donkey Kong Bananza winning best family and Mario Kart World winning best sports/racing. Grand Theft Auto 6 won most anticipated game for the second year in a row. Wuthering Waves, a Chinese game with a huge mobile audience, won the Players’ Voice award, the only category completely determined by public online votes.

Here are the full nominees and winners for the 2025 Game Awards (winners in bold):

Game of the year

Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Donkey Kong Bananza (Nintendo EPD/Nintendo)
Hades II (Supergiant Games)
Hollow Knight: Silksong (Team Cherry)
Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)

Best game direction

Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Hades II (Supergiant Games)
Split Fiction (Hazelight Studios/EA)

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Best narrative

Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)
Silent Hill f (NeoBards Entertainment/KONAMI)

Best art direction

Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Hades II (Supergiant Games)
Hollow Knight: Silksong (Team Cherry)

Best score and music, leveled up by Spotify

Christopher Larkin, Hollow Knight: Silksong
Lorien Testard, Clair Obscur: Expedition 33
Darren Korb, Hades II
Toma Otowa, Ghost of Yōtei
Woodkid and Ludvig Forssell, Death Stranding 2: On The Beach

Best audio design

Battlefield 6 (Battlefield Studios/EA)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Silent Hill f (NeoBards Entertainment/KONAMI)

Best performance

Ben Starr, Clair Obscur: Expedition 33
Charlie Cox, Clair Obscur: Expedition 33
Erika Ishii, Ghost of Yōtei
Jennifer English, Clair Obscur: Expedition 33
Konatsu Kato, Silent Hill f
Troy Baker, Indiana Jones and the Great Circle

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Innovation in accessibility

Assassin’s Creed Shadows (Ubisoft)
Atomfall (Rebellion)
Doom: The Dark Ages (id Software/Bethesda Softworks)
EA Sports FC 26 (EA Canada/EA Romania/EA)
South of Midnight (Compulsion Games/Xbox Game Studios)

Games for impact

Consume Me (Jenny Jiao Hsia/AP Thomson/Hexacutable)
Despelote (Julián Cordero/Sebastián Valbuena/Panic)
Lost Records: Bloom & Rage (Don’t Nod Montreal/Don’t Nod)
South of Midnight (Compulsion Games/Xbox Game Studios)
Wanderstop (Ivy Road/Annapurna Interactive)

Best ongoing 

Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
Marvel Rivals (NetEase Games)
No Man’s Sky (Hello Games)

Best community support

Baldur’s Gate 3 (Larian Studios)
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
No Man’s Sky (Hello Games)

Best independent game

Absolum (Guard Crush Games/Supamonks/Dotemu)
Ball x Pit (Kenny Sun/Devolver Digital)
Blue Prince (Dogubomb/Raw Fury)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Hades II (Supergiant Games)
Hollow Knight: Silksong (Team Cherry)

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Best debut indie game

Blue Prince (Dogubomb/Raw Fury)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Despelote (Julián Cordero/Sebastián Valbuena/Panic)
Dispatch (AdHoc Studio)
Megabonk (Vedinad)

Best mobile game

Destiny: Rising (NetEase Games)
Persona 5: The Phantom X (Black Wings Game Studio/Sega)
Sonic Rumble (Rovio Entertainment/Sega)
Umamusume: Pretty Derby (Cygames Inc.)
Wuthering Waves (Kuro Games)

Best VR/AR 

Alien: Rogue Incursion (Survios)
Arken Age (VitruviusVR)
Ghost Town (Fireproof Games)
Marvel’s Deadpool VR (Twisted Pixel Games/Oculus Studios)
The Midnight Walk (MoonHood/Fast Travel Games)

Best action 

Battlefield 6 (Battlefield Studios/EA)
Doom: The Dark Ages (id Software/Bethesda Softworks)
Hades II (Supergiant Games)
Ninja Gaiden 4 (Platinum Games/Team Ninja/Xbox Game Studios)
Shinobi: Art of Vengeance (Lizardcube/Sega)

Best action/adventure 

Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Indiana Jones and the Great Circle (MachineGames/Bethesda Softworks)
Hollow Knight: Silksong (Team Cherry)
Split Fiction (Hazelight Studios/EA)

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Best RPG

Avowed (Obsidian Entertainment/Xbox Game Studios)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Kingdom Come: Deliverance II (Warhorse Studios/Deep SIlver)
The Outer Worlds 2 (Obsidian Entertainment/Xbox Game Studios)
Monster Hunter Wilds (Capcom)

Best fighting

2XKO (Riot Games)
Capcom Fighting Collection 2 (Capcom)
Fatal Fury: City of the Wolves (SNK Corporation)
Mortal Kombat: Legacy Kollection (Digital Eclipse/Atari)
Virtua Fighter 5 R.E.V.O. World Stage (Ryu Ga Gotoku Studio/Sega)

Best family

Donkey Kong Bananza (Nintendo EPD/Nintendo)
LEGO Party! (SMG Studio/Fictions)
LEGO Voyagers (Light Brick Studios/Annapurna Interactive)
Mario Kart World (Nintendo EPD/Nintendo)
Sonic Racing: CrossWorlds (Sonic Team/Sega)
Split Fiction (Hazelight Studios/EA)

Best Sim/Strategy

The Alters (11 Bit Studios)
FINAL FANTASY TACTICS – The Ivalice Chronicles (Square Enix)
Jurassic World Evolution 3 (Frontier Developments)
Sid Meier’s Civilization VII (Firaxis Games/2K)
Tempest Rising (Slipgate Ironworks/3D Realms)
Two Point Museum (Two Point Studios/Sega)

Best sports/racing

EA Sports FC 26 (EA Canada/EA Romania/EA)
F1 25 (Codemasters/EA)
Mario Kart World (Nintendo EPD/Nintendo)
Rematch (Sloclap/Kepler Interactive)
Sonic Racing: CrossWorlds (Sonic Team/Sega)

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Best multiplayer

Arc Raiders (Embark Studios)
Battlefield 6 (Electronic Arts)
Elden Ring Nightreign (FromSoftware/Bandai Namco Entertainment)
Peak (Aggro Crab/Landfall)
Split Fiction (Hazelight/EA)

Best adaptation

A Minecraft Movie (Legendary Pictures/Mojang/Warner Bros)
Devil May Cry (Studio Mir/Capcom/Netflix)
The Last of Us: Season 2 (HBO/PlayStation Productions)
Splinter Cell: Deathwatch (FOST Studio/Ubisoft/Netflix)
Until Dawn (Screen Gems/PlayStation Productions)

Most anticipated game

007 First Light (IO Interactive)
Grand Theft Auto VI (Rockstar Games)
Marvel’s Wolverine (Insomniac Games/Sony Interactive Entertainment)
Resident Evil Requiem (Capcom)
The Witcher IV (CD Projekt Red)

Content creator of the year

Caedrel
Kai Cenat
MoistCr1TiKaL
Sakura Miko
The Burnt Peanut

Best Esports game

Counter-Strike 2 (Valve)
DOTA 2 (Valve)
League of Legends (Riot)
Mobile Legends: Bang Bang (Moonton)
Valorant (Riot)

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Best Esports athlete

brawk – Brock Somerhalder (Valorant)
Chovy – Jeong Ji-hoon (League of Legends)
f0rsakeN – Jason Susanto (Valorant)
Kakeru – Kakeru Watanabe (Street Fighter)
MenaRD – Saul Leonardo (Street Fighter)
Zyw0o – Mathieu Herbaut (Counter-Strike 2)

Best Esports team

Gen.G – League of Legends
NRG – Valorant
Team Falcons – DOTA 2
Team Liquid PH – Mobile Legends: Bang Bang
Team Vitality – Counter-Strike 2

Players’ voice

Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Dispatch (AdHoc Studio)
Genshin Impact (HoYoverse)
Hollow Knight: Silksong (Team Cherry)
Wuthering Waves (Kuro Games)

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The Collaborative Vision Behind IED’s Graduate Fashion Shows

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The Collaborative Vision Behind IED’s Graduate Fashion Shows
During Milan Fashion Week, the arts and design school staged a multi-sensory fashion show at a contemporary art gallery — a product of collaboration between performance artists, models and fashion design students. BoF sits down with IED Milano’s director to learn more.
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