Movie Reviews
Resurrection movie review & film summary (2025) | Roger Ebert
Across the three feature films he’s made to date, the 36-year-old Chinese filmmaker Bi Gan has proven himself prodigiously gifted at manipulating the parameters of time and space through moving images, resulting in visually astonishing, narratively diffuse feats of showmanship that drift and shift in accordance with a self-consciously slippery dream logic.
In his 2015 debut, “Kaili Blues,” which maps the contours of the area around his hometown, Kaili City, in southwestern Guizhou province, Bi traced the psychic and physical geography of his own youth to reflect on rural China’s relationship to the country’s rapidly advancing modernity. Wandering the streets and alleys of a riverside village in a bravura long take that collapsed its past, present, and future in a swirl, he announced himself as a boldly cinematic voice, one for whom restless yearning to escape from existentially impoverished realities into fantastic, subconscious realms was clearly a formal and thematic imperative.
His elliptical debut turned out to be mere table-setting for “Long Day’s Journey Into Night,” a labyrinthine neo-noir that—despite unfurling across Guizhou province—was a more baroque, impersonal affair. Following another drifter in search of a missing person, Bi reinterpreted this generic premise as a jumping-off point to meditate at large on time, memory, and cinema’s role in shaping both, enumerating his influences—among them Hou Hsiao-hsien, Wong Kar-wai, and Andrei Tarkovsky, the latter of whom Bi has openly referred to as a formative inspiration—while burnishing his international reputation as a filmmaker capable of traversing stylistic boundaries with supreme confidence. Again came a fluid long take, this time in the form of an hour-long 3D sequence shot that started once its protagonist took his seat at a run-down movie house.
This sophomore effort—technically a leap forward, one achieved with a surfeit of production resources—brought Bi toward other issues, none unfamiliar for an emerging auteur with his emphases. Most glaringly, for all the puzzling surface pleasures wrought by its heightened stylization and oblique storyline, the film felt consciously artificial, all but completely lacking its predecessor’s tactility. If “Kaili Blues” laid the groundwork for Bi’s cineastic language, it also grounded him in a localized context where his abstractions could still accrue atmospheric density. “Long Day’s Journey Into Night” might be seen as unburdened by its aversion to narrative or emotional clarity, but its flourishes felt curiously weightless and inconsequential.
“Resurrection,” Bi’s third feature, is no less staggering than his last two, and it’s saturated with some of the more striking images you’re likely to see in a theater this year. Still, its onerously oneiric progression is a disappointing development, signaling a greater shift from the yearning poetics of Bi’s past work toward circular meta-cinematic pastiche. If his previous films were concerned with exploring time and memory, the subject of dreaming is what most moves Bi in “Resurrection” — but in all three instances, his thesis is essentially the same self-reflexive assertion of belief in cinema’s power to reflect the experience of our inner journeys.
Styled as a love letter to the grand illusion of cinema, albeit one to be read upon its deathbed, “Resurrection” opens in a fitfully imagined alternate reality where imagination itself has become imperiled. People have discovered that the secret to immortality lies in no longer dreaming. However, a small subset of the population has defied this anti-dreaming decree, preferring to still revel in fantasies despite the fact that this significantly shortens their lifespans. (A series of intertitles, styled to emulate those of the silent-film era, compares people not dreaming to “candles that do not burn,” and Bi consistently returns to this metaphor across each of the film’s chapters.)
Dream dissidents, known as “Deliriants,” are summarily outcast from society and hunted down by “Other Ones,” who are capable of entering their dreams and do so to extinguish them, lest these outliers become monstrous. “Resurrection” follows one Deliriant, played by Chinese pop star and actor Jackson Yee, as he shapeshifts from dream to dream at the behest of an Other One (Shu Qi), who installs a film projector inside him as a seeming act of mercy, allowing him a few reveries more before his inevitable death. Comprising the rest of the film, each of the Deliriant’s dream scenarios is linked to a different era of moviemaking, from German expressionism to neon-streaked, Wong Kar-wai-indebted romanticism; Bi also connects each vignette to one of the five senses and places them in distinct periods of 20th-century Chinese history.
The most spellbinding section comes first, through Bi’s tribute to silent melodrama, as the Other One hunts Yee’s Deliriant through what appears to be a Chinese opium den but soon transforms into a byzantine maze of exaggerated, crooked film-set backdrops. Evoking memories of both Murnau and Méliès, the accomplished production design of “Resurrection”—by Liu Qiang and Tu Nan—shines brightest here. Through its successive sections, the film then morphs into a war-time espionage thriller, adrift in smoke and mirrors; a folktale set in the ruins of a Buddhist temple, involving a thief and a trickster god; a tragicomic riff on “Paper Moon,” about a con artist and his orphan apprentice who allege they can identify playing cards by smell; and, finally, a woozy romance between two young lovers—one seemingly a vampire—on the eve of the new millennium, this last part playing out as another of Bi’s virtuosic long takes.
The ambition, as we’ve come to expect from him, is overpowering. “Resurrection” is alternately a sci-fi picture, a monster movie, a film noir, a cryptic parable, a crime caper, and a gangland romance — and it’s sometimes all of the above, blurring tones and textures to suggest a certain metamorphic potential within each of the stories as the Deliriant experiences them. Yet there’s a curiously draining quality to Bi’s film as well, one that feels related less to its sprawling scope than to the repetitive, riddling nature of the segments therein. As a procession of characters is transmogrified in strange ways, or otherwise meet surprising ends, across a series of abstruse set pieces that function primarily to pay homage to various techniques, Bi’s dominant mood is one of plaintive desolation, and this wears thin as quickly as all the willfully ersatz dialogue he invites audiences to puzzle over.
Bi’s reverence for the century of cinema he references throughout “Resurrection” is indisputable, and the sheer opulence on display will leave some enraptured. Certainly, in terms of production design and cinematography, he’s assembled an intimidating contraption made up of far too many moving parts to track upon initial viewing. But the effect of this outsized ambition is often mannered, even mechanistic.
For all its waxing lyrical about the need for humanity to keep dreaming through cinema, all its technically polished tributes to film history, its showmanship lacks emotional substance. If imitation is the sincerest act of flattery, here it also proves flattening; as in “Long Day’s Journey Into Night,” Bi enshrines his influences through recurrent motifs and symbols, through one assured demonstration of a recognizable style after another, but in doing so he also entombs them, creating a film that feels like less a work of imaginative possibility from an ascendant master than an act of preservation by a dutiful curator.
Paradoxically, for a film about the undying essence of the movies, what’s missing is any more molten, organic sense of processing that would evoke the true surreality of dream states. In place of an artist’s passion, Bi’s cold touch carries an undertaker’s sense of ceremony. Without a deeper subconscious drive behind his construction, it also lacks the intense aura of mystery and desire one would welcome in a grand monument like this. Instead, Bi has erected a series of simulacra, a hall of mirrors that reflect one another endlessly yet also indifferently; its images only seem to grow smaller and smaller as they recede into infinite distance. “Resurrection” is ravishing in its command of shadow and light, but it studiously hollows out any sense of soul beneath the surface.
“Resurrection” is now in theaters, via Janus Films.
Movie Reviews
Movie Review: Paul Rudd and Nick Jonas hit the right notes in ‘Power Ballad’
Let’s just say that the wedding band has never occupied the most exalted rung of the ladder in music.
Playing “September” and “Celebration” is often what’s most required. As one member of the Bride and the Groove, the band at the center of John Carney’s new film, puts it: They’re not rock stars. They’re human jukeboxes.
But in “Power Ballad,” a wedding band singer and pop star cross paths. For one night, all of the stratification of the music world falls away. “Power Ballad” starts like a fairy tale.
Since 2007’s “Once,” the Irish writer-director has focused his films on the redemptive capacity of music. Carney, who was once a bassist for the Frames, knows from experience. From “Sing Street” to “Flora and Son,” he has made unabashedly earnest tales where a song, or just picking up an instrument, changes lives.
This can, undoubtedly, lead Carney into sentimental territory. Lucky for him, his chosen subject — music — is more worthy of sentiment than almost anything else. Yet the song doesn’t quite remain the same in “Power Ballad,” a movie that begins with the gentle sweetness Carney is known for, but detours into something more discordant.
Rick (Paul Rudd) is an American musician who gave up on his once-promising rock band’s future to instead live with his wife (Marcella Plunkett) and teenage daughter (a spunky, underused Beth Fallon) in Dublin. His former group was called Octagon, a perfect former band name if there ever were one.
But for years, Rick has fronted the Bride and the Groove. It’s an unromantic day job (or rather a night one) that hasn’t entirely sapped his belief in his own songwriting. During an encore at one wedding, he plays an original tune and is mentally transported to an arena full of swaying fans. When he snaps out of it, he’s staring at an empty dance floor and faces that say: That wasn’t Kool & the Gang.
At another wedding at at a castle, the band is asked to let a friend of the newlyweds sit in. They reluctantly agree, and are surprised to see the very popular boy band veteran, Danny (Nick Jonas), step on stage. He sings Stevie Wonder’s “I Wish,” and it’s great. Though Rick had just dismissed Danny’s music as “manufactured content for young, excitable teens,” he discovers Danny is a genuine musician.
But, later that night, something even more remarkable transpires. Rick bumps into Danny, and the two quickly hit it off. They begin jamming together and sharing songs that need work. They are both so jazzed by their unlikely collaboration that they play into the next morning.
The actual moment of artistic creation, and the craft it requires, is something the movies almost always skip over. But capturing collaborative juices flowing is exactly what Carney excels at. You can feel his joy in it. So it’s fitting that one of the unfinished songs Rick plays for Danny, “How to Write a Song (Without You),” is about creative invention.
It’s here when you wonder where “Power Ballad” is headed. Is this, for Rick, the beginning of a beautiful friendship? Will they turn into the next great songwriting duo, lifting Rick out of weddings and proving to the world that Danny is more than a boy-band pretty face?
That is very possibly the movie Carney might have made a decade ago. But “Power Ballad,” which he co-wrote with Peter McDonald (who also co-stars as a band member), shifts six months ahead in time. Rick is standing in a shopping mall when the familiar lyrics of “How to Write a Song” softly float through the stores. He stands dumbfounded in the gleaming halls of commerce, a befuddlement that slowly turns into outrage the bigger and bigger Danny’s smash hit grows.
“Power Ballad” loses some of its steam in its second half, which follows Rick’s struggle for justice. Making things considerably harder is that he can find no recorded demo of the song. His family and his band don’t even really believe him.
But even as the movie struggles to sustain its opening refrain, Carney’s film is always riffing on ideas of authenticity and aspiration in music. That Jonas is, himself, a former boy band star who has at times gone it alone, lends the movie a direct connection to contemporary music, where tussles over authorship are increasingly common.
Jonas has been good in other films (notably the “Jumanji” movies), but this is his most ambitious and convincing performance to date. It’s a testament to the movie that Danny’s theft isn’t a purely villainous act. He gives the song a bridge and the vocal power to take it to another level. He’s under mounting pressure from his label to deliver a hit. An executive (Jack Reynor) wants “Danny 2.0” but has little faith he can supply it.
But it’s an even more well-tailored role for Rudd. He memorably and very goofily played a bassist in the 2009 comedy “I Love You, Man.” But while he sings well, it’s not his musical chops that lift the performance. It’s more that Rick, a contented family man with unrealized rock-star dreams, gives the exceptionally genial Rudd more notes to play as an actor. Rudd makes for a very likeable everyman out to convince the world he is capable of a beautiful song.
And that’s the abiding belief of Carney’s. No matter all the struggles, the artistic injustices, the corporate hegemony, he still believes that if you make something truly soulful, it will break through. It will claw its way to the surface, and move people. It’s undoubtedly gotten harder since “Once,” this movie seems to admit. The world is against you. But what one person can offer, a ballad or otherwise, still has power. Fairy tale or not, that’s worth believing in.
“Power Ballad,” a Lionsgate release in theaters Friday, is rated R by the Motion Picture Association for “language throughout and some drug use.” Running time: 108 minutes. Three stars out of four.
Movie Reviews
Movie Review: ‘Sacred Heart: His Reign Has No End’ – Catholic Review
NEW YORK (OSV News) – As America’s Catholic bishops prepare to mark the semiquincentennial by consecrating the nation to the Sacred Heart of Jesus, a French docudrama that can aid viewers in understanding the full significance of such an action makes its timely appearance.
A Fathom Entertainment presentation, “Sacred Heart: His Reign Has No End” will have a limited theatrical run June 9-11 and June 14. The version screening on June 10 will be dubbed in Spanish.
Following its initial release in France last fall, the film proved to be phenomenally popular, with ticket sales reaching the half-million mark in a country usually regarded as deeply secular. This unusual development clearly indicates that the movie resonated with audiences in a way that even its creators may not have expected.
Filmmakers Sabrina and Steven J. Gunnell examine the origins, meaning and enduring relevance of devotion to the Sacred Heart. They begin their exploration even before the landmark revelations received in the 1670s by St. Margaret Mary Alacoque, a Burgundian Visitation nun, showing that earlier saints had focused on the subject in medieval times.
Using reenactments, interviews and archival images, the Gunnells also highlight the theological connection between the Sacred Heart and the Eucharist. This is done, in part, by recounting a few of the many Eucharistic miracles granted to the Church over the centuries.
By profiling contemporary devotees of the Sacred Heart, including formerly inactive Catholics, the picture demonstrates the impact the insights given to St. Margaret Mary continue to have on the lives of people around the world. Locations visited range from the gang-infested streets of a Parisian suburb to the once war-torn Central American country of El Salvador.
An excellent and enjoyable catechetical resource, the feature is also both moving and uplifting. It can be recommended for all but the youngest kids.
For theater locations and showtimes, go to: sacredheartfilm.us
Dubbed into English.
The film contains gory images of the Crucifixion. The OSV News classification is A-II — adults and adolescents. Not rated by the Motion Picture Association.
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Movie Reviews
Masters of the Universe (2026) | Movie Review | Deep Focus Review
There’s a photo of me (below) from the mid-1980s, when I was around age 5, standing on the hood of an old Plymouth in the overgrown field behind my childhood home. I’m holding He-Man’s shield in one hand and his sword, made of yellow plastic, in the other. (Unrelatedly, I’m also wearing an Incredible Hulk shirt in the picture.) And I’m grinning with pride because I have thoroughly conquered the jalopy. The vehicle never ran again, probably because I fucking destroyed it with my sword and shield. Around that time, I also had a He-Man birthday cake and a sizable collection of Mattel’s Masters of the Universe action figures. They were my first foray into toys of this kind, later replaced by G.I. Joe, Teenage Mutant Ninja Turtles, and X-Men. However, my nostalgia for He-Man remains almost nonexistent today, perhaps because, looking back at the material, the mythology remains at once weird and unmemorable, and neither the popular animated series nor the 1987 film, Masters of the Universe, starring Dolph Lundgren and Frank Langella, holds up well.
Over the years, Mattel has tried to revive the toy line and cartoon, but the company’s biggest effort thus far is the new feature from Amazon MGM Studios, which reportedly spent upwards of $200 million on a blockbuster-sized Masters of the Universe. If the 1980s versions of this franchise unabashedly targeted the preadolescent boy demographic, the new iteration has been reconfigured (by a sausage fest of credited screenwriters: Chris Butler, Aaron Nee, Adam Nee, and David Callaham) to adopt a more conventional mold. The movie also incorporates the last three decades of ironic reassessment: the series’ very 1980s obsession with bulging muscles; the loincloth-centric costumes, all of which look like rejected designs from Zardoz (1974); the vague eroticism between He-Man and several characters, including his nemesis, Skeletor; and the eccentricities of the cartoon, from the many heads thrown back in laughter to the bizarre characters—all of which started first as action figures (Stinkor, Mantenna, etc.), around which the writers built a lame storyline.
Despite its origins, Masters of the Universe sets out to become a four-quadrant feature, appealing to everyone, and in that, no one in particular. The story is too bloated for little children, with a 142-minute runtime that challenged the attention spans of the kids in my prescreening, who became restless after an hour. Admittedly, so did I. The material’s self-awareness and humor aren’t memorable enough to distinguish it from other, better examples in this genre, such as Dungeons & Dragons: Honor Among Thieves (2023)—a movie that I enjoy more with each subsequent viewing. And director Travis Knight can’t decide whether the audience should take these characters seriously or laugh at their inherent silliness. He attempts both and does neither very well. The result did not rekindle my nostalgia for this chapter of my childhood; it didn’t create an exciting new take for audiences of all ages, either.
A protracted opening establishes the distant realm called Eternia, where sword-and-sandal heroes stand alongside robots and flying ships with laser guns. Eternia’s resident baddie, Skeletor (voiced by Jared Leto, doing an R-rolling master-thespian thing), wants the Sword of Power, which imbues its wielder with, as you might guess, power. But it’s kept in Castle Grayskull, home of King Randor (James Purefoy), who’s disappointed by his son, Adam (Artie Wilkinson-Hunt), a young boy more interested in goofing around than learning to fight. When Skeletor attacks the castle and proves victorious, the Enchantress (Morena Baccarin), the magically inclined protector of Grayskull, sends Adam away to Earth along with the coveted sword. What happens then? Did a couple of farmers adopt him à la Superman? Or did he grow up in the foster system? The writers ignore such practical questions, picking up the story years later, when the adult Adam (now a hulking Nicholas Galitzine) works in corporate human resources. After Adam finally locates his sword, which was lost when he was transported from Eternia to Earth, he eventually finds his way home with the help of his childhood friend, Teela (Camila Mendes), to retake Grayskull from Skeletor.
Knight’s main source of inspiration, besides the cartoon and earlier movie, seems to be the similarly themed cult classic Flash Gordon (1980). Masters of the Universe’s music features identical-sounding Howard Blake-style guitar riffs and, to echo the original songs Queen wrote for Flash Gordon, the production uses Queen’s “Princes of the Universe” on the soundtrack. In other areas, Knight directs a conventional franchise movie with choppily edited and CGI-heavy battle scenes full of anonymous violence, lifeless chase sequences, digital backdrops resembling video-game environments, and shameless product placements for Coca-Cola and Amazon. The VFX sometimes look impressive; at other times, they look cheap and generic. Fortunately, Knight’s production also offers practical effects and prosthetics for some characters, most memorably the cyborg Trap Jaw. Knight’s secret weapon is costume designer Richard Sale, who visualizes the inherently absurd look of these characters, for better or worse, in tangible garb. The actors inhabiting the excellent costumes don’t have much to do, though. Ask yourself why they hired Kristen Wiig to voice Roboto, a bland robot character whose dialogue could have easily been performed by anyone else, or even just replaced with the beeps and boops of a Star Wars droid. When you have Kristen Wiig, use her.

Elsewhere, Masters of the Universe attempts to be self-aware in its irony and sexually suggestive underpinnings. There’s a running gag about how practically everyone can’t keep their eyes off Adam after he becomes his heroic alter-ego, He-Man, given his oiled-up muscles and blonde locks. But under Adam’s pink shirt, he still looks buff, making his eventual Hulk-like transformation into a muscle-bound barbarian unremarkable. Elsewhere, I liked the detail of Adam growing up on Earth and forgetting everyone’s names on Eternia, so he makes up their names based on their physical characteristics. A man with a big metal hand becomes Fisto (Jóhannes Haukur Jóhannesson), and another with a metal head-butting helmet becomes Ram-Man (Jon Xue Zhang). The writers take advantage of this with veiled dirty jokes about fisting and Ram-Man “giving head” to Skeletor’s goons. That’s about as clever as the movie gets. As for character development, there’s almost none. Skeletor, for instance, wants to be bad for the sake of being bad. His motivations are nonexistent, resulting in an obvious, uninteresting, and one-dimensional villain.
A key series in the conservative, Reagan-era 1980s, the Masters of the Universe cartoon and previous movie valued strength and power, muscles and might. Today, that message has negative, regressive associations with the political right, which often looks at this period from a fond standpoint. To avoid alienating any part of their audience, the filmmakers desperately try to please everyone with a mild progressive commentary to counter the franchise’s original themes. Adam’s character must learn to “be a man” to please his father, King Randor, and his makeshift father figure, Man-at-Arms (Idris Elba, in a chummy reformed drunk role). But there’s also a half-hearted message that Adam, having worked in human resources, knows the value of empathy and emotional intelligence. For a while there, the movie even claims you can’t solve every problem with muscles—that is, until He-Man resolves the conflict by pummeling Skeletor with his fists. The movie’s message is ultimately nonexistent. The committee making this movie has carefully avoided any line-in-the-sand worldview, all in an attempt to manufacture a box-office hit that will please everyone and offend no one.
That’s exactly the problem with Masters of the Universe. It’s so afraid to have a perspective or be about something that nothing onscreen has an impact. This is not to say every movie must have a substantive message. Sometimes, a mindless adventure is enough. However, even on those terms, there’s no tension or danger here because Skeletor is never all that menacing, and Adam alternates between self-parody and earnest heroism. None of the emotional beats land, not the many father-son dynamics nor the hero’s journey. And the production’s competing tones, from its intentional camp to its sword-swinging adventure, lack the balance of wit and scope that Dungeons & Dragons: Honor Among Thieves so delightfully captured. For much of the runtime, I felt bored and, aside from a few chuckles at the childish humor, disengaged from everything happening. Perhaps Roboto describes the movie best when referring to life as “a series of absurdities leading to infinite nothingness.”
Photo: Brian the Barbarian

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