Ever since Microsoft first introduced its Arm-based Copilot Plus laptops in June, I’ve been wondering when we might see Copilot Plus features appear on desktop PCs. Six months on, it’s clear we’re about to see mini PCs that deliver the AI performance required for features like Recall, Click To Do, and AI-powered image generation and editing in Windows 11. These mini PCs might even help Microsoft compete with Apple’s latest Mac Mini.
Technology
Microsoft’s mini AI PCs are on the way
Asus became the first PC manufacturer to announce a mini PC that’s Copilot Plus capable in September. It then revealed the full specs of its upcoming NUC 14 Pro AI last month, ahead of the Consumer Electronics Show (CES) that kicks off next week. Asus’ mini PC even has a Copilot button on the front and is almost identical to the size of Apple’s latest Mac Mini.
The timing of Asus’ spec drop came on the same day that Taiwanese company Geekom revealed three new mini PCs that it will showcase at CES. Geekom is releasing a mini PC with AMD’s Strix Point CPUs inside and one with Qualcomm’s Snapdragon X Elite processor, meaning both will be Copilot Plus compatible. The third model is powered by Intel’s unannounced Arrow Lake-H laptop processors, which are unlikely to have an NPU sufficient enough to be Copilot Plus compatible.
I’m going to be paying close attention to CES next week to see if there are any other Windows OEMs that are ready to launch Copilot Plus mini PCs. CES is usually a launch point for Microsoft’s latest laptop or tablet initiatives, and last year the company convinced OEMs to put a Copilot key on their laptop keyboards. Asus wouldn’t be adding a Copilot button on the front of its own mini PC without Microsoft’s involvement, so I wonder how many other PC makers Microsoft has been working with to add dedicated Copilot buttons.
Geekom’s mention of Qualcomm chips inside its mini PC means we’ll start to see Qualcomm’s latest chips venture beyond laptops for the first time. Qualcomm was supposed to ship its mini PC Snapdragon Dev Kit in June alongside Copilot Plus laptops, but it ended up canceling it months later after issues with manufacturing the device. Qualcomm has also teased that its Snapdragon X Elite chips could appear in mini PCs or even all-in-one PCs, so perhaps we’ll see some Copilot Plus all-in-one PCs next week, too.
I’m still waiting to see when we might get Copilot Plus features on traditional powerful desktop PCs. Intel’s latest Core Ultra desktop CPU arrived in October with an NPU inside, but it wasn’t capable enough to hit the 40 TOPS requirement that Microsoft mandates for Copilot Plus features. We’re going to have to wait until next-gen desktop CPUs from Intel and AMD arrive to see if more capable NPUs are a priority for chipmakers. Until then, mini PCs and all-in-one PCs that use laptop processors are going to be the only way to get Copilot Plus features in a desktop PC form factor.
While Copilot Plus features remain limited to Windows PCs, that doesn’t mean that we won’t see the main Copilot assistant appear on more devices. I’ve heard from multiple sources familiar with Microsoft’s plans that the company is keen to get Copilot on devices beyond just PCs, phones, and tablets.
We might well see Copilot appear on some unexpected hardware at CES next week, just as Microsoft has also been hinting about its ambitions for dedicated AI hardware in recent months. Windows chief Pavan Davuluri admitted in an October Notepad interview that the power of modern AI models “will free up the ability to innovate in hardware and come out with purpose-built hardware.”
Davuluri stopped short of detailing what dedicated AI hardware would look like for Microsoft, but weeks later Yusuf Mehdi, executive vice president and consumer chief marketing officer at Microsoft, dropped some additional hints in an underreported interview with YouTuber Austin Evans.
“These devices that see the world, that you wear on your body, on your person, I think that those combined with AI will be very valuable,” said Mehdi in late October. “It can do image recognition, it can talk to you about what’s going on. I think that’s a fascinating place that we’ll go.”
Later in the interview Mehdi also describes wearable health-related devices as exciting and “a big opportunity” for the future. Microsoft then confirmed last month that Microsoft AI CEO Mustafa Suleyman has hired multiple former colleagues to help run a new AI health unit. It’s hard to imagine Microsoft venturing into fitness wearables again after the Microsoft Band was scrapped in 2016, but I could definitely see the company wanting to partner with device manufacturers and offer up AI-powered health services for these types of devices.
Either way, 2025 won’t see Microsoft slow down with its ambition to get Copilot on all the screens we look at every day.
The pad:
- 2024 was a big year for Windows on Arm. While Microsoft has been pushing the “year of the AI PC” throughout 2024, I think it was a bigger moment for Windows on Arm. Copilot Plus PCs ushered in some really solid improvements in performance, compatibility, and battery life for Windows on Arm this year. I still can’t quite believe I’m using an Arm-powered Windows laptop every day.
- A weird Windows 11 bug won’t let some people install any security updates. Another month and another weird Windows bug. Microsoft is now warning Windows 11 users that if you’ve manually installed the OS recently, there’s an odd bug where you might not get future security updates. It largely impacts USB installers that were created using the October and November release patches, so businesses will be impacted the most. The workaround requires a full rebuild right now, though, and Microsoft says it’s working on a permanent fix.
- Lenovo has a special gaming handheld event next week with Valve and Microsoft. Leaks have suggested Lenovo is about to announce its first SteamOS handheld gaming PC. Now Lenovo has revealed a “future of gaming handhelds” event at CES next week that will include Valve as well as Microsoft’s VP of next generation, Jason Ronald. It looks like Microsoft and Valve might be about to go head to head over the future of handheld gaming — something I wrote about in a previous Notepad issue. Ronald’s attendance is particularly interesting given he was previously the vice president of Xbox gaming devices and ecosystem. I understand Ronald has been involved in Microsoft’s next-gen Xbox plans for quite some time now, but it’s curious that Microsoft picked this particular event to confirm Ronald’s new title. I’m sure I’ll have a lot more to say about this mysterious Lenovo event in next week’s Notepad.
- Microsoft is testing live translation on Intel and AMD Copilot Plus PCs. Microsoft has started previewing its live translation feature for Windows Insiders in the Dev Channel. Live translation was initially limited to Qualcomm-powered Copilot Plus PCs, but Microsoft is starting to bring more of these Windows AI features to AMD- and Intel-powered Copilot Plus PCs.
- Microsoft and OpenAI’s partnership hinges on the AGI question. A new report from The Information claims that Microsoft and OpenAI’s wrangling over the terms of their partnership could involve the definition of artificial general intelligence (AGI) as a moment when $100 billion is returned in profits. AGI has always been the point at which Microsoft’s deal with OpenAI would end, so a high-profit milestone will certainly complicate OpenAI’s efforts to declare AGI and end its contract with Microsoft given it’s still struggling with profits. Separately, Microsoft thinks core pieces are still missing from AGI, so the debate over when it’s likely to be declared will continue for quite some time.
- Microsoft kills off Skype credits and phone numbers in favor of subscriptions. Skype has been struggling to keep up with the popularity of WhatsApp, Messenger, Zoom, and many other VoIP services in recent years. Now, Microsoft has quietly ended the sale of new Skype credits and the phone number features for Skype in favor of subscriptions instead. Skype Credit was a way to use a pay-as-you-go plan for making calls with Skype, but you’ll now need a subscription to use this functionality.
- Microsoft warns Phone Link won’t show “sensitive” Android 15 notifications. A new Android 15 privacy feature that categorizes notifications like 2FA codes as sensitive is causing some issues for Microsoft’s Phone Link feature in Windows. You can turn off the enhanced notifications in Android 15 to work around the issue, but Windows should still show sensitive notifications on Android devices where Phone Link was preinstalled on the device.
- The Xbox Sebile controller is still on the way. During the FTC v. Microsoft case in 2023 a huge amount of unannounced Xbox hardware was leaked, including a new Xbox controller codenamed Sebile. While the controller was supposed to originally debut in 2024, Microsoft appears to now be holding it back for its next-gen console instead. Windows Central reports that a new patent details Sebile’s new haptic motors that are spread throughout the controller. Sebile will also support direct Wi-Fi connectivity to Xbox Cloud Gaming, much like Google’s Stadia controller.
- GitHub now has a free tier for Copilot in VS Code. Microsoft-owned GitHub was the first to start using the Copilot branding for a paid AI coding assistant in 2021. GitHub is now offering a free version of GitHub Copilot in VS Code. It includes 2,000 code completions and 50 chat messages per month, and is available for the 150 million developers using GitHub. It also includes the choice between using Anthropic’s Claude 3.5 Sonnet or OpenAI’s GPT-4o model to ask coding questions, explain code, or let the AI models find bugs in your code.
- Microsoft is working on adding non-OpenAI models to its Microsoft 365 Copilot. Microsoft is reportedly working on adding third-party AI models to its Microsoft 365 Copilot soon. Reuters reports that Microsoft is looking at other models to reduce costs of the AI assistant in Office apps and lessen its dependence on OpenAI. I wouldn’t be surprised if this involved Microsoft’s own AI models, but the company could also follow GitHub’s move to support models from Anthropic and Google.
Thanks for subscribing and reading to the very end. I’ll be reflecting on Microsoft’s 50-year history in Notepad later this year, so if there’s a particular period of time you’re interested in hearing more about,please get in touch: notepad@theverge.com.
If you’ve heard about any of Microsoft’s other secret projects, you can also reach me via email at notepad@theverge.com or speak to me confidentially on the Signal messaging app, where I’m tomwarren.01. I’m also tomwarren on Telegram, if you’d prefer to chat there.
Technology
Nintendo turned its biggest flop into an expensive, uncomfortable novelty
I’ve written about a lot of different video game hardware over the years, from new consoles to retro gadgets to whatever you want to call the Playdate. But I can’t remember ever being perpetually sore from testing a device; such are the joys of the Virtual Boy. Nintendo has turned its biggest flop into an accessory for the Switch, but the costs involved — to your wallet, eyes, and neck — make it a tough sell. Much like the original, this is a novelty for Nintendo sickos only.
First released in 1995, the original Virtual Boy looked like a VR headset but wasn’t actually VR or a headset. Instead, the console offered stereoscopic 3D games that you viewed through a pair of bulky goggles that were propped up on a stand. It also rendered games in eye-searing red and black, making for an experience that had some potential but was ultimately ugly and uncomfortable. It was a flop and was discontinued after just a year, amassing a library of less than two dozen games.
Now Nintendo has brought that same experience to the Switch. Virtual Boy games have been added to the Nintendo Classics collection of retro games available to Switch Online subscribers this week, but the twist is, because of the unique nature of the original hardware, you need to buy an accessory to actually play them. There’s a plastic re-creation of the Virtual Boy that’ll run you $100, which is what I’ve been using, as well as a cheaper cardboard headset that’s a much more reasonable $25. Either way, you’ll need both a subscription and an accessory to play these games.
Technically the games will run in portable mode without one of the accessories connected, but without the magnifying goggles, they’re displayed so small that they’re essentially unplayable. It looks something like this:
The plastic Virtual Boy looks like the original hardware, complete with a fake controller port and volume dial. But really it’s an elaborate Switch (or Switch 2) case that turns it into something resembling a Virtual Boy. It works like this: The top of the Virtual Boy opens up, letting you slot in a Switch, sans Joy-Con controllers, inside. When you close it up, the Switch becomes the console powering the Virtual Boy-like experience. Look through the goggles, and you’re awash in pixelated reds and blacks (though other colors will be available post-launch).
Since you don’t wear it strapped to your face, the Virtual Boy doesn’t have the same problems as a typical VR headset, where you’re supporting a bunch of weight on your head. But it’s still far from comfortable in my experience. The stand is adjustable so you can change the angle of the goggles, but I had a hard time finding an optimal viewing angle, despite trying to play it lots of different ways. And man, those red graphics; they were hard to look at in the ’90s, and things haven’t improved much. The Virtual Boy is a system where you need to take frequent breaks to save your eyes and neck. Don’t make the same mistakes I did.
All that said, the Virtual Boy’s lineup is surprisingly interesting to play in 2026. There are seven titles available at launch, and while there are a few duds — I just can’t seem to wrap my head around the first-person robot fighter Teleroboxer — I’ve really been enjoying playing 3D Tetris, Galactic Pinball, and the space shooter Red Alarm. The standout might be Wario Land, a fairly straightforward and occasionally clunky platformer but with 3D elements like enemies that jump out right in front of you, making things feel more tense. It’s not a huge lineup by any stretch, but it gives you a good sense of what the Virtual Boy is all about. Which is to say, there are some solid games with neat 3D gimmicks that are fun in short doses. (Why the tentpole Mario’s Tennis isn’t available at launch, especially given the recent release of Mario Tennis Fever, is a mystery to me.)
Nintendo tends to have a complicated relationship with its own history, often glossing over its failures and doing a poor job of celebrating what makes its games so important. So on one hand, the existence of this Virtual Boy seems like something of a miracle. Few people had a chance to play the original, and here it is available through Nintendo’s most successful platform ever. But it’s also a product that requires jumping through a lot of hoops for a small amount of payoff. And since it’s tied to NSO, you’re spending $100 to play games only for as long as you have a subscription or the service is active. After that, you have a costly paperweight.
The Switch version of the Virtual Boy is a device that’s weird, awkward, and of limited appeal — which, now that I think about it, perfectly re-creates the experience of the original.
Technology
AI home search could change how you buy a house
NEWYou can now listen to Fox News articles!
If you have ever searched for a home online, you know the routine. Set a price range. Click a few filters. Run the search. Start over. Again and again.
Now imagine skipping all of that and simply saying, “I want a home near good schools with high ceilings, a short commute and a kitchen that feels modern.” Then the platform responds like it already understands what matters most to you. Well, that future tech is here.
Homes.com, powered by Microsoft Azure OpenAI, has launched Homes AI, a fully integrated conversational home search experience. Instead of clicking through a bunch of filters, you talk or type your way to the right home. And this is more than just a new feature. It could completely change how people search for and ultimately buy houses.
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Instead of guessing which filters to use, buyers can ask detailed questions about schools, commute times or neighborhood trends and get instant answers in one place. (David Cooper/Toronto Star via Getty Images)
Why AI home search fixes the old filter problem
For years, homebuyers had to search like they were programming a database. That meant checking boxes, toggling filters and running multiple searches just to piece together what they actually wanted.
“Searching for a home previously forced prospective buyers to think like a database — checking boxes, toggling filters and manually running multiple searches to piece together what they wanted,” Livia Sponseller, head of Homes.com Product at CoStar Group, told CyberGuy. “We understand that isn’t how people best operate, so conversational search removes the silos of data so that all information, whether it’s about neighborhood average home prices, schools or in-depth details about a specific home, allows buyers to easily and simply describe what they’re looking for in their own words.”
That line hits home. No one dreams about toggling filters. People dream about backyards, school districts and a kitchen where everyone gathers. With Homes AI, you can describe what matters to you in plain language. The system pulls from deep property data, 3D Matterport tours, neighborhood insights and proprietary school data to guide you.
“Direct conversations with our AI guide, Homes AI, capture nuances in buyer preferences that traditional filters do not,” Sponseller added. “These nuances are ultimately what lead a buyer to choose the right home for them, making it feel less like browsing listings and more like truly experiencing the home.”
In other words, this moves home search from mechanical to meaningful.
Why AI home search works right now
AI assistants are already part of everyday life. Millions of people already talk to generative AI tools every week. That comfort level matters. As Sponseller explained, “People have become very accustomed to interacting with AI assistants like ChatGPT. Hundreds of millions of people are using its generative AI tools each week, so people are beginning to tap into the power of these generative pre-trained transformers (GPT) and large language models (LLMs). The experience we built for Homes.com represents the natural next step — seamlessly integrating advanced AI into the existing site infrastructure and shifting the heavy lifting of filtering and refining search results from the homebuyer to the technology itself.”
That shift is huge. The burden moves from you to technology. Instead of refining results manually, the AI refines them for you in real time. And it does so inside the Homes.com ecosystem. Your data stays within the platform and is not used to train external models.
CRIMINALS ARE USING ZILLOW TO PLAN BREAK-INS. HERE’S HOW TO REMOVE YOUR HOME IN 10 MINUTES
Instead of guessing which filters to use, buyers can ask detailed questions about schools, commute times or neighborhood trends and get instant answers in one place. (Homes.com)
What surprises buyers about AI home search
The first time someone uses conversational artificial intelligence for home search, the biggest surprise may be how human it feels. Sponseller said, “I think users will be genuinely surprised by how closely it mirrors the experience of working with the most knowledgeable agent. Whether you’re looking for comparable sales, average home values in an area or the lifestyle of a specific neighborhood, buyers can ask virtually any home-related question and get an answer immediately, as opposed to referring to multiple sites for all that information.”
Instead of hopping between tabs, you stay in one seamless experience. You can ask about commute times, neighborhood trends or interior details without starting over. She also pointed out, “Homes AI is a transparent, fast, data-rich and ad-free tool, elevating the experience for consumers to another level.” That ad-free part matters. It keeps the focus on your goals, not on who paid for placement.
As the system learns your preferences, it refines recommendations over time, helping you narrow choices with more clarity and confidence. (Homes.com)
What AI home search means for the future of real estate
Sponseller believes this goes beyond one platform: “This is bigger than real estate. It’s only a matter of time until we see conversational experiences extend across industries, not just real estate portals. Why leave the heavy lifting to the searcher-consumer if ultimately this simplifies the process? Homes.com is simply the first to fully integrate this approach at scale, but I think it’s safe to say that shopping experiences across the board are entering a new era.”
And when we look back? “We have full confidence that people will look back at the current state of portals and have a laugh at how clunky, manual, and fragmented the process felt.”
She added, “The housing market has evolved to a point where applying filters and needing to run multiple consecutive searches to capture all the filters will feel as outdated as flipping through the Yellow Pages.” That comparison says it all.
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What this means for you
If you are thinking about buying a home in the next few years, this could make the process feel a lot less stressful. Instead of endlessly scrolling and tweaking filters, you can simply explain what matters to you. The system does the sorting. It narrows the list based on your real priorities, not just basic checkboxes. That means you may tour fewer homes that miss the mark. You could spot red flags earlier. You might even feel more prepared before you ever walk through the front door. In a market where every decision counts, having clearer information upfront can make a real difference.
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Kurt’s key takeaways
Buying a home is a big deal. It is emotional. It is expensive. And it can feel overwhelming fast. For years, online search tools helped, but they also made you do most of the work. You had to adjust filters, rerun searches and keep track of what mattered. AI home search changes that dynamic. You explain what you want. The technology handles the sorting. Over time, it even remembers your priorities. That could mean fewer wasted showings. Fewer surprises. More confidence before you ever step inside a house.
If this is where home search is headed, will you trust a system that learns your preferences, or will you still want full control of every filter yourself? Let us know by writing to us at Cyberguy.com.
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Technology
The executive that helped build Meta’s ad machine is trying to expose it
Brian Boland spent more than a decade figuring out how to build a system that would make Meta money. On Thursday, he told a California jury it incentivized drawing more and more users, including teens, onto Facebook and Instagram — despite the risks.
Boland’s testimony came a day after Meta CEO Mark Zuckerberg took the stand in a case over whether Meta and YouTube are liable for allegedly harming a young woman’s mental health. Zuckerberg framed Meta’s mission as balancing safety with free expression, not revenue. Boland’s role was to counter this by explaining how Meta makes money, and how that shaped its platforms’ design. Boland testified that Zuckerberg fostered a culture that prioritized growth and profit over users’ wellbeing from the top down. He said he’s been described as a whistleblower — a term Meta has broadly sought to limit for fear it would prejudice the jury, but which the judge has generally allowed. Over his 11 years at Meta, Boland said he went from having “deep blind faith” in the company to coming to the “firm belief that competition and power and growth were the things that Mark Zuckerberg cared about most.”
Boland last served as Meta’s VP of partnerships before leaving in 2020, working to bring content to the platform that it could monetize, and previously worked in a variety of advertising roles beginning in 2009. He testified that Facebook’s infamous early slogan of “move fast and break things” represented “a cultural ethos at the company.” He said the idea behind the motto was generally, “don’t really think about what could go wrong with a product, but just get it out there and learn and see.” At the height of its prominence internally, employees would sit down at their desks to see a piece of paper that said, “what will you break today?” Boland testified.
“The priorities were on winning growth and engagement”
Zuckerberg consistently made his priorities for the company abundantly clear, according to Boland. He’d announce them in all hands meetings and leave no shadow of a doubt what the company should be focused on, whether it was building its products to be mobile-first, or getting ahead of the competition. When Zuckerberg realized that then-Facebook had to get into shape to compete with a rumored Google social network competitor (which he didn’t name, but seemed to refer to Google+), Boland recalled a digital countdown clock in the office that symbolized how much time they had left to achieve their goals during what the company called a “lockdown.” During his time at the company, Boland testified, there was never a lockdown around user safety, and Zuckerberg allegedly instilled in engineers that “the priorities were on winning growth and engagement.”
Meta has repeatedly denied that it tries to maximize users’ engagement on its platforms over safeguarding their wellbeing. In the past weeks, both Zuckerberg and Instagram CEO Adam Mosseri testified that building platforms that users enjoy and feel good on is in their long-term interest, and that’s what drives their decisions.
Boland disputes this. “My experience was that when there were opportunities to really try to understand what the products might be doing harmfully in the world, that those were not the priority,” he testified. “Those were more of a problem than an opportunity to fix.”
When safety issues came up through press reports or regulatory questions, Boland said, “the primary response was to figure out how to manage through the press cycle, to what the media was saying, as opposed to saying, ‘let’s take a step back and really deeply understand.” Though Boland said he told his advertising-focused team that they should be the ones to discover “broken parts,” rather than those outside the company, he said that philosophy didn’t extend to the rest of the company.
On the stand the day before, Zuckerberg pointed to documents around 2019 showing disagreement among his employees with his decisions, saying they demonstrated a culture that encourages a diversity of opinion. Boland, however, testified that while that might have been the case earlier in his tenure, it later became “a very closed down culture.”
“There’s not a moral algorithm, that’s not a thing … Doesn’t eat, doesn’t sleep, doesn’t care”
Since the jury can only consider decisions and products that Meta itself made, rather than content it hosted from users, lead plaintiff attorney Mark Lanier also had Boland describe how Meta’s algorithm works, and the decisions that went into making and testing it. Algorithms have an “immense amount of power,” Boland said, and are “absolutely relentless” in pursuing their programmed goals — in many cases at Meta, that was allegedly engagement. “There’s not a moral algorithm, that’s not a thing,” Boland said. “Doesn’t eat, doesn’t sleep, doesn’t care.”
During his testimony on Wednesday, Zuckerberg commented that Boland “developed some strong political opinions” toward the end of his time at the company. (Neither Zuckerberg nor Boland offered specifics, but in a 2025 blog post, Boland indicated he was deleting his Facebook account in part over disagreements with how Meta handled events like January 6th, writing that he believed “Facebook had contributed to spreading ‘Stop the Steal’ propaganda and enabling this attempted coup.”) Lanier spent time establishing that Boland was respected by peers, showing a CNBC article about his departure that quoted a glowing statement from his then-boss, and a reference to an unnamed source who reportedly described Boland as someone with a strong moral character.
On cross examination, Meta attorney Phyllis Jones clarified that Boland didn’t work on the teams tasked with understanding youth safety at the company. Boland agreed that advertising business models are not inherently bad, and neither are algorithms. He also admitted that many of his concerns involved the content users were posting, which is not relevant to the current case.
During his direct examination, Lanier asked if Boland had ever expressed his concerns to Zuckerberg directly. Boland said he’d told the CEO he’d seen concerning data showing “harmful outcomes” of the company’s algorithms and suggested that they investigate further. He recalled Zuckerberg responding something to the effect of, “I hope there’s still things you’re proud of.” Soon after, he said, he quit.
Boland said he left upwards of $10 million worth of unvested Meta stock on the table when he departed, though he admitted he made more than that over the years. He said he still finds it “nerve-wracking” every time he speaks out about the company. “This is an incredibly powerful company,” he said.
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