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Meet Soham Parekh, the engineer burning through tech by working at three to four startups simultaneously

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Meet Soham Parekh, the engineer burning through tech by working at three to four startups simultaneously

One name is popping up a lot across tech startup social media right now, and you might’ve heard it: Soham Parekh. On X, people are joking that Parekh is single-handedly holding up all modern digital infrastructure, while others are posting memes about him working in front of a dozen different monitors or filling in for the thousands of people that Microsoft just laid off.

From what social media posts suggest, Parekh is actually a software engineer who seems to have interviewed at dozens of tech startups over the years, while also juggling multiple jobs at the same time. Several startups had this revelation on July 2nd, when Suhail Doshi, founder of the AI design tool Playground, posted a PSA on X, saying:

PSA: there’s a guy named Soham Parekh (in India) who works at 3-4 startups at the same time. He’s been preying on YC companies and more. Beware.

I fired this guy in his first week and told him to stop lying / scamming people. He hasn’t stopped a year later. No more excuses.

Doshi’s post was quickly flooded with replies that included similar stories. “We interviewed this guy too, but caught this during references checks,” Variant founder Ben South said. “Turns out he had 5-6 profiles each with 5+ places he actually worked at.” When asked what tipped him off about Parekh, South told The Verge that his suspicions arose during Parekh’s interview, prompting his team to do a reference check earlier than they usually would. “That’s when we learned he was working multiple jobs,” South said.

Parekh’s resume and pitch email look good at first glance, which helps him garner interest from multiple companies. “He had a prolific GitHub contribution graph and prior startup experience,” Marcus Lowe, founder of the AI app builder Create, told The Verge. “He was also extremely technically strong during our interview process.”

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Just one day after this all unfolded, Parekh came forward in an interview with the daily tech show TBPN. Parekh confirmed what many tech startup founders had suspected: he had been working for multiple companies at the same time. “I’m not proud of what I’ve done. That’s not something I endorse either. But no one really likes to work 140 hours a week, I had to do it out of necessity,” Parekh said. “I was in extremely dire financial circumstances.”

Parekh seems to have made a good first impression on many people. Digger CEO Igor Zalutski said his company “nearly hired him,” as he “seemed so sharp” during interviews, while AIVideo.com cofounder Justin Harvey similarly said that he was “THIS close to hiring him,” adding that “he actually crushed the interview.” Vapi cofounder Jordan Dearsley said Parekh “was the best technical interview” he’s seen, but he “did not deliver on his projects.”

The startups that did hire Parekh didn’t seem to keep him around for long. Lowe said that he noticed something was off when Parekh kept making excuses to push back his start date. After telling Lowe that he had to delay working because he had a trip planned to see his sister in New York, Parekh later claimed that he couldn’t start working following the trip because he was sick. “For whatever reason, something just felt off,” Lowe said.

That’s when Lowe visited Parekh’s GitHub profile and realized he was committing code to a private repository during the time he was supposed to be sick. Lowe also found recent commits to another San Francisco-based startup. “Did some digging, noticed that he was in some of their marketing materials,” Lowe said. “I was like, ‘Huh, but he didn’t declare this on his resume. This feels weird.’” Create ended up letting Parekh go after he failed to complete an assignment.

It looks like Parekh even had a stint at Meta. In 2021, the company published a post highlighting his story as a contributor working on mixed-reality experiences in WebXR. In the post, Parekh said that he found “that the best way to get better at software development is to not only practice it but to use it to solve real world problems.” Meta didn’t immediately respond to The Verge’s request for comment.

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Parekh’s purported scheme may have been uncovered, but his outlook might not be all bad — if you believe him. Parekh claims he landed a job at Darwin, an AI video remixing startup. “Earlier today, I signed an exclusive founding deal to be founding engineer at one company and one company only,” Parekh posted on X. “They were the only ones willing to bet on me at this time.”

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Even Trump’s chief of staff was ‘aghast’ at Elon Musk’s deadly USAID cuts

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Even Trump’s chief of staff was ‘aghast’ at Elon Musk’s deadly USAID cuts

Wiles says she called Musk on the carpet. “You can’t just lock people out of their offices,” she recalls telling him. At first, Wiles didn’t grasp the effect that slashing USAID programs would have on humanitarian aid. “I didn’t know a lot about the extent of their grant making.” But with immunizations halted in Africa, lives would be lost. Soon she was getting frantic calls from relief agency heads and former government officials with a dire message: Thousands of lives were in the balance.

Wiles continued: “So Marco is on his way to Panama. We call him and say, ‘You’re Senate-confirmed. You’re going to have to be the custodian, essentially, of [USAID].’ ‘Okay,’ he says.” But Musk forged ahead—all throttle, no brake. “Elon’s attitude is you have to get it done fast. If you’re an incrementalist, you just won’t get your rocket to the moon,” Wiles said. “And so with that attitude, you’re going to break some china. But no rational person could think the USAID process was a good one. Nobody.”

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OpenAI announces upgrades for ChatGPT Images with ‘4x faster generation speed’

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OpenAI announces upgrades for ChatGPT Images with ‘4x faster generation speed’

NEWYou can now listen to Fox News articles!

OpenAI announced an update for ChatGPT Images that it says drastically improves both the generation speed and instruction-following capability of its image generator.

A blog post from the company Tuesday says the update will make it much easier to make precise edits to AI-generated images. Previous iterations of the program have struggled to follow instructions and often make unasked-for changes.

“The update includes much stronger instruction following, highly precise editing, and up to 4x faster generation speed, making image creation and iteration much more usable,” the company wrote.

“This marks a shift from novelty image generation to practical, high-fidelity visual creation — turning ChatGPT into a fast, flexible creative studio for everyday edits, expressive transformations, and real-world use.”

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The OpenAI GPT-5 logo appears on a smartphone screen and as a background on a laptop screen in this photo illustration in Athens, Greece. (Nikolas Kokovlis/NurPhoto via Getty Images)

The announcement comes just weeks after OpenAI CEO Sam Altman declared a “code red” in a memo within his company to improve the quality of ChatGPT.

In the document, Altman said OpenAI has more work to do on enhancing the day-to-day experience of its chatbot, such as allowing it to answer a wider range of questions and improving its speed, reliability and personalization features for users, according to The Wall Street Journal.

The reported company-wide memo from Altman comes as competitors have narrowed OpenAI’s lead in the AI race. Google last month released a new version of its Gemini model that surpassed OpenAI on industry benchmark tests.

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GOOGLE CEO CALLS FOR NATIONAL AI REGULATION TO COMPETE WITH CHINA MORE EFFECTIVELY

The OpenAI logo Feb. 16, 2025 (Reuters/Dado Ruvic)

To focus on the “code red” effort to improve ChatGPT, OpenAI will be pushing back work on other initiatives, such as a personal assistant called Pulse, advertising and AI agents for health and shopping, Altman said in the memo, according to the Journal.

Altman also said the company would have a daily call among those responsible for enhancing ChatGPT, the newspaper added. 

“Our focus now is to keep making ChatGPT more capable, continue growing, and expand access around the world — while making it feel even more intuitive and personal,” Nick Turley, the head of ChatGPT, wrote on X Monday night.

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OpenAI CEO Sam Altman speaks during the Federal Reserve’s Integrated Review of the Capital Framework for Large Banks Conference in Washington, D.C., July 22, 2025.  (Reuters/Ken Cedeno)

        

OpenAI currently isn’t profitable and has to raise funding to survive compared to competitors like Google, which can fund investments in their AI ventures through revenue, the Journal reported.

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I’ve been waiting years for Animal Crossing’s best new features

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I’ve been waiting years for Animal Crossing’s best new features

I never felt done with my Animal Crossing: New Horizons island. Despite playing every day for two years, and racking up 1,700 hours of playtime, I somehow never finished decorating. I had plenty of ideas for my island, sure, but actually implementing them was another story: The decorating and terraforming systems that helped make New Horizons a huge success are also slow, manual, and cumbersome, and my patience for decorating and redecorating had finally worn thin.

Fast-forward a few years, and a very much unexpected update is coming to finally fix some of those pain points. Update 3.0 is launching on January 15th, 2026, alongside the Switch 2 Edition of New Horizons. And while the paid Switch 2 upgrade has some nice-to-haves (like Joy-Con 2 mouse controls for indoor decorating), it’s the free update that brings all the key new features.

I recently attended a virtual preview for the New Horizons upgrade and update, and there are two caveats: I have not yet played either the Switch 2 version or the new free content myself, and it’s hard to gauge the quality of the Switch 2 version’s visual and performance improvements over a Zoom call. (I still have some unanswered questions about the biggest performance issues on the original Switch, like the choppy frame rate on more densely decorated islands.) But seeing the 3.0 additions in action, it was easy to imagine myself finishing my island — or at least an island.

As shown in the October announcement trailer, update 3.0 makes much-needed quality-of-life fixes. You’ll finally be able to craft multiple items at once, and crafting will pull materials from your overall storage instead of your pockets, meaning you won’t have to do a bunch of inventory management just to craft some decor. Then there’s Resetti’s Reset Service, which can help you clean up entire sections of your island instantly so you don’t have to pick everything up individually in order to redecorate. Some players also noticed a very subtle but potentially impactful change to movement while terraforming that should hopefully make it a smoother process. And then, as if to show off those decorating improvements, Nintendo also added Slumber Islands.

Not to be confused with dreams, New Horizons’ online island-sharing feature, Slumber Islands are extra sandboxes for you to decorate and play with, where you can set the time of day and the weather and magically conjure up any item you have in your in-game catalog to decorate with, similar to the Happy Home Paradise DLC. You can build bridges and inclines instantly by talking to Lloid, rather than going through Tom Nook and waiting (or time traveling) a day. And while it seems like terraforming works the same on Slumber Islands, the apparent addition of strafing while terraforming — instead of having to constantly reorient yourself manually — should help at least a little bit. (It’s the first thing I’m going to test on January 15th, that’s for sure.)

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For me, the worst part of decorating in New Horizons was having an idea, ordering all the furniture I’d need for it over the course of days, testing out the design, realizing it did not look the way I envisioned, and facing the tedious process of breaking it all down and starting over again brick by brick — or, at the very least, having to push and pull objects around for a while to see if I could make it work. The design process I saw on Nintendo’s Slumber Island during the preview, meanwhile, seemed quicker and smoother. Trying out an idea or aesthetic in that environment doesn’t sound like such a tall order.

Without any hands-on time, I can’t say if it will actually be noticeably easier to design and decorate with the 3.0 update. But I’m excited by the idea that I can go to my Slumber Island scratch pad and try out my designs before committing to them (and the cost in bells to get it all done) on my main island. And maybe, if I really like how it feels to decorate, I’ll make an entire Halloween-themed Slumber Island — the kind of island I’ve wanted to make for years but never did on my main island, where the seasons continue to change and actively ruin the vibe.

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