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How the filmmakers brought 'Dune: Part Two' to life

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How the filmmakers brought 'Dune: Part Two' to life


AUSTIN, Texas  —  Author Frank Herbert’s 1965 science fiction classic “Dune” was long considered unfilmable. Much of the narrative unfolds in internal monologue. It’s notoriously complicated and explores religion, politics, ecology and technology.


What You Need To Know

  • “Dune: Part Two” released in March 2024 to rave reviews and a gross of nearly $380 million worldwide
  • A panel at South by Southwest in Austin, Texas, “Dune Two, Real-Time Tech & the Implications for Storytelling,” delved into how real-time tools and processes helped to bring the blockbuster sequel to life
  • Film co-producer Jessica Derhammer said director Denis Villeneuve would shoot everything practically if he could but visual effects were needed
  • One of the tools the filmmakers used was Unreal Engine, which allowed them to pre-visualize locations and even characters 

Cult filmmaker Alejandro Jodorowsky attempted a film adaptation in the 1970s. It was canceled because of its inflating budget.

In 1984, David Lynch’s “Dune” was released to negative reviews. It was confusing to audiences, largely because its 132-minute runtime jettisoned pivotal information.

A 2000 miniseries fared a little better. Aired on the Sci-Fi Channel, “Frank Herbert’s Dune” won two Emmy Awards and received some critical praise. Still, it was limited by budget. A sequel miniseries, “Frank Herbert’s Children of Dune,” followed in 2003.

It wasn’t until 2021’s “Dune” that Herbert’s epic was translated to the screen in a way that was satisfying to most of the novel’s fans. At the helm was director Denis Villeneuve, who also co-wrote the screenplay and co-produced.

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Villeneuve – who previously directed 2015’s “Sicario,” 2016’s “Arrival” and 2017’s “Blade Runner 2049” – has stated in interviews several times that bringing “Dune” to the big screen has been his dream since childhood.

“Dune: Part Two” released in March 2024 and garnered more praise than the 2021 film, grossing nearly $380 million worldwide against a $190 million budget.

Unreal Engine helps power ‘Dune’

A South by Southwest panel this week, “Dune Two, Real-Time Tech & the Implications for Storytelling,” delved deep into how real-time tools and processes helped to bring the blockbuster sequel to life.

“Dune: Part Two” co-producer Jessica Derhammer joined filmmaker and self-described “frontier technologist” Brian Frager with Epic Games to discuss how the production balanced the practical with pre-visualization to best represent Herbert’s space epic.

According to Derhammer, Villeneuve wanted to “do everything practical and true and stay on site.” That wasn’t completely possible with a film of this magnitude, however. That’s where Unreal Engine came in.

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Developed by Epic Games, Unreal Engine, a series of 3D computer graphics game engines, was created for PC first-shooters but has been adopted by other industries, most notably the film industry.

“This was a perfect, perfect situation and perfect software (with which) Deni had created his vision. (Cinematographer) Greig (Fraser) had put his touches on it, and Patrice (Vermette), our designer, had put his touches on it. And then we as a production came in and was like, ‘OK, so what do you need?’ Derhammer said.

Frager explained that the technology allowed the crew to pre-visualize sets and even characters. Drones can even be deployed to scout locations, and that data can be inputted to Unreal.

Unreal tech was combined by Villeneuve with traditional storyboards.

“As far as the creative side, very much there’s storyboards all throughout. That’s Deni’s love language – storyboards. That’s how he gets his vision out,” she said. “And then there were more problematic situations where we then brought in Unreal. Problematic means it’s a desert, we don’t know what we’re doing, or there’s an interior ornithopter that’s being built.”

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“They didn’t replace each other, they kind of worked in tandem,” Derhammer explained.

VFX bolsters the practical

“Dune: Part Two” had two principal locations. The vast deserts were captured in Abu Dhabi. Rock formations were mostly shot in Jordan. Sets were constructed on massive stages.

“We all very quickly learned that there’s a lot of prep to do in the desert. We were spending two months total in the desert. We spent about one month in Jordan and one month in Abu Dhabi, but we were prepping it from Budapest,” Derhammer said.

Derhammer said Villeneuve would shoot everything practically if he could, but visual effects were needed. One example is the ornithopter, the preferred flying machine on the planet Arrakis. Unlike a helicopter, the vehicles fly like birds.

“There’s more practical than you would think because we’re in the location. Obviously all the ornithopters are visual effects,” she said. “A lot of the explosions, there are elements later placed in, but even the explosions we did real. We exploded a bunch of stuff in the desert to capture it in the light and then VFX put that into a thing. A lot of the flying stuff that you see, they’re real helicopters in the sky.”

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Derhammer said that while technology like Unreal isn’t practical for all filming situations, it’s something she recommends her fellow producers familiarize themselves with.

“I would encourage many people in my position to explore Unreal, to explore other pre-visualization techniques that can help you support your director as much as you can,” she said. “And this was what this was all about – how we can support our director.”

Villeneuve’s dream

Derhammer said that what ultimately drove the enormous production crew and A-list cast was Villeneuve’s enthusiasm and a deep desire to give life to his vision.

“He’s so passionate. When he says, ‘I deeply love that,’ you’re like, ‘OK, we’re moving on.’ You want it for him. You want to see him succeed because this is his childhood dream. He does not hide it; he shows it,” she said.

 Villeneuve has stated he’d like to make a third film, an adaptation of Herbert’s first sequel novel, “Dune Messiah.” Derhammer said she wouldn’t change the approach.

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“Probably a lot of the same thing. It was a pretty well-oiled machine by the time we were done with it. Maybe a little more prep time would be nice. It honestly ended so well, and I don’t think I would have changed a thing,” she said.



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Austin, TX

Think tank says state education reforms have set up future of the ‘Texas Miracle’

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Think tank says state education reforms have set up future of the ‘Texas Miracle’


AUSTIN (KXAN) — A report released by the think tank Texas 2036 claims that ten state laws implemented between 2019 and 2025 led to “one of the nation’s most comprehensive strategies for connecting education to careers.”

The report is titled “The Next Generation of the Texas Miracle.” It can be read below.

Mary Lynn Pruneda, Texas 2036’s director of education and workforce policy, said in an announcement accompanying the report that the reforms have been steps in the right direction.

“Texas has a bright economic future ahead of it, but we have to make sure that Texas students are equipped to share in this prosperity,” she said. “Texas needs to double down on improving and investing in high-quality career pathways so that all Texas students can take part in the Texas Miracle. Thankfully, due to the Legislature’s great work over the past four sessions, we are on our way to that critical goal.”

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The report gives several data points, such as a 532% increase in high schoolers earning “post-secondary credentials” since 2018, or that community colleges awarded 140,000 “credentials of value” in 2024.

It paints a rosy picture of the future Texas economy, but doesn’t source its data or explain how it reached these conclusions. It’s apparent that the think tank wants further laws related to Texas’ workforce and education.

“Texas 2036 is actively engaged in that process, pushing for data modernization and interoperability reforms that would allow the state to track whether credentials are meeting real employer needs in communities across the state,” said the think tank in its announcement.

Grace Atkins, policy advisor of postsecondary education for Texas 2036, called the think tank’s report “encouraging.”

“The early results are encouraging: more students are earning credentials that can help them move into good jobs, and that is real progress,” she said. “For students and families, these pathways can be the difference between getting by and getting ahead. The next step is making sure more Texans can earn credentials that lead to strong wages, real career options and greater economic mobility.” 

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Austin, TX

Austin cannabis shop: THC ban would “hurt everybody”

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Austin cannabis shop: THC ban would “hurt everybody”


After Senator Charles Perry vowed to introduce another bill to ban THC in Texas next legislative session, an Austin cannabis shop owner is urging lawmakers to find a middle ground.

Estella Castro owns Austinite Cannabis Co., a family-owned shop that makes and sells cannabis and hemp products.

Austinite Cannabis Co. (Photo: CBS Austin/Audrey Wong)

Her business has faced a potential THC ban before. During the 2025 legislative session, Senate Bill 3 attempted to enact a broad ban on all cannabinoids except CBD and CBG.

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Castro says she was most worried for her customers. “It was a big initial hit of like, what are we gonna do? How are we gonna pivot? How are we gonna keep the doors open for everybody to keep their jobs?” she said.

RELATED | Texas state senator plans to introduce new THC ban bill in upcoming session

That bill passed, but was later vetoed by Governor Greg Abbott. Similar legislation failed to pass during the subsequent special session.

However, the possibility of a total ban bill being introduced and passed next session could spell trouble for Austinite Cannabis.

During a hearing Tuesday, July 7, Senator Charles Perry vowed to present such a bill next session as public officials, medical experts, and others discussed THC’s medical uses, effects on minors, and regulation.

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Castro says over half of the store’s revenue comes from products that contain THC.

“I would say it’s about a 60/40 split: 60% THC and 40 CBD… So feel like it is a huge number that affects my store in so many ways,” she said.

ALSO | Texas French Bread reopens dining room four years after fire

She feels that a total ban on THC would negatively affect multiple parties.

“Banning it is just hurting the consumer,” she said. “Making the consumer go and find a street dealer… killing any dispensaries… it’s gonna hurt your small business owner.”

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If another THC ban bill is written, it will be introduced during the next legislative session, which begins in January 2027.

In the meantime, Castro’s two stores will continue to operate as normal. She hopes lawmakers will think twice about instituting a complete ban on THC.

“I feel like we’re better than that, you know, we’re Texas,” she said. “We need to find some middle ground where it’s not a complete ban, and we can still be able to come together.”



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Austin, TX

Texas’ Goosby hosts camp to benefit heart research

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Texas’ Goosby hosts camp to benefit heart research


AUSTIN (KXAN) – Trevor Goosby is a projected first-round pick in the upcoming 2027 NFL Draft. The Texas offensive lineman anchors the group up front for one of the best teams in the country and was named a preseason All-American by Walter Camp.

But his football career felt in jeopardy when he was in high school.

“That was kind of my biggest question,” said Goosby. “I was really nervous because would I be the same football player coming back?”

AUSTIN, TEXAS – APRIL 18: Trevor Goosby #74 of the Texas Longhorns sets up in position during the Texas Spring Football Game at Darrell K Royal-Texas Memorial Stadium on April 18, 2026 in Austin, Texas. (Photo by Scott Wachter/Getty Images for ONIT)

Goosby was born with a congenital heart defect and had open-heart surgery when he was just 16 years old. He wasn’t sure how this would change his everyday life, including his football career.

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“Definitely a lot of nerves just because you’re getting your ribs cracked open essentially and getting your heart worked on…It was a scary moment. I remember driving up to the hospital super nervous.”

Goosby was able to recover and become a great football player. He said not only has he become a person in learning to fight through adversity, but it helped him as a player as well with improved endurance.

Now, the star Longhorn is giving back as much as possible.

Goosby hosted a camp in Austin to benefit the Children’s Heart Foundation. The organization works to fund research on congenital heart defects.

Goosby speaking with kids at his football camp in Austin

The offensive tackle is matching all donations up to $20,000 made to the Children’s Heart Foundation through the event and campaign.

“It means a lot to me just because of the heart condition I did have back when I was 16. That just kind of changed my life. I just want to bring awareness to that.”

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The camp was at Hyde Park High School in Northwest Austin. Goosby spoke about what he hopes the young campers took away from the event.

“I think it’s just more than football. Football is a big part of what I do but it’s not who I am…I just want to show all these kids that I’m just another great guy and just someone they can look up to.”



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