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How the filmmakers brought 'Dune: Part Two' to life

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How the filmmakers brought 'Dune: Part Two' to life


AUSTIN, Texas  —  Author Frank Herbert’s 1965 science fiction classic “Dune” was long considered unfilmable. Much of the narrative unfolds in internal monologue. It’s notoriously complicated and explores religion, politics, ecology and technology.


What You Need To Know

  • “Dune: Part Two” released in March 2024 to rave reviews and a gross of nearly $380 million worldwide
  • A panel at South by Southwest in Austin, Texas, “Dune Two, Real-Time Tech & the Implications for Storytelling,” delved into how real-time tools and processes helped to bring the blockbuster sequel to life
  • Film co-producer Jessica Derhammer said director Denis Villeneuve would shoot everything practically if he could but visual effects were needed
  • One of the tools the filmmakers used was Unreal Engine, which allowed them to pre-visualize locations and even characters 

Cult filmmaker Alejandro Jodorowsky attempted a film adaptation in the 1970s. It was canceled because of its inflating budget.

In 1984, David Lynch’s “Dune” was released to negative reviews. It was confusing to audiences, largely because its 132-minute runtime jettisoned pivotal information.

A 2000 miniseries fared a little better. Aired on the Sci-Fi Channel, “Frank Herbert’s Dune” won two Emmy Awards and received some critical praise. Still, it was limited by budget. A sequel miniseries, “Frank Herbert’s Children of Dune,” followed in 2003.

It wasn’t until 2021’s “Dune” that Herbert’s epic was translated to the screen in a way that was satisfying to most of the novel’s fans. At the helm was director Denis Villeneuve, who also co-wrote the screenplay and co-produced.

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Villeneuve – who previously directed 2015’s “Sicario,” 2016’s “Arrival” and 2017’s “Blade Runner 2049” – has stated in interviews several times that bringing “Dune” to the big screen has been his dream since childhood.

“Dune: Part Two” released in March 2024 and garnered more praise than the 2021 film, grossing nearly $380 million worldwide against a $190 million budget.

Unreal Engine helps power ‘Dune’

A South by Southwest panel this week, “Dune Two, Real-Time Tech & the Implications for Storytelling,” delved deep into how real-time tools and processes helped to bring the blockbuster sequel to life.

“Dune: Part Two” co-producer Jessica Derhammer joined filmmaker and self-described “frontier technologist” Brian Frager with Epic Games to discuss how the production balanced the practical with pre-visualization to best represent Herbert’s space epic.

According to Derhammer, Villeneuve wanted to “do everything practical and true and stay on site.” That wasn’t completely possible with a film of this magnitude, however. That’s where Unreal Engine came in.

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Developed by Epic Games, Unreal Engine, a series of 3D computer graphics game engines, was created for PC first-shooters but has been adopted by other industries, most notably the film industry.

“This was a perfect, perfect situation and perfect software (with which) Deni had created his vision. (Cinematographer) Greig (Fraser) had put his touches on it, and Patrice (Vermette), our designer, had put his touches on it. And then we as a production came in and was like, ‘OK, so what do you need?’ Derhammer said.

Frager explained that the technology allowed the crew to pre-visualize sets and even characters. Drones can even be deployed to scout locations, and that data can be inputted to Unreal.

Unreal tech was combined by Villeneuve with traditional storyboards.

“As far as the creative side, very much there’s storyboards all throughout. That’s Deni’s love language – storyboards. That’s how he gets his vision out,” she said. “And then there were more problematic situations where we then brought in Unreal. Problematic means it’s a desert, we don’t know what we’re doing, or there’s an interior ornithopter that’s being built.”

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“They didn’t replace each other, they kind of worked in tandem,” Derhammer explained.

VFX bolsters the practical

“Dune: Part Two” had two principal locations. The vast deserts were captured in Abu Dhabi. Rock formations were mostly shot in Jordan. Sets were constructed on massive stages.

“We all very quickly learned that there’s a lot of prep to do in the desert. We were spending two months total in the desert. We spent about one month in Jordan and one month in Abu Dhabi, but we were prepping it from Budapest,” Derhammer said.

Derhammer said Villeneuve would shoot everything practically if he could, but visual effects were needed. One example is the ornithopter, the preferred flying machine on the planet Arrakis. Unlike a helicopter, the vehicles fly like birds.

“There’s more practical than you would think because we’re in the location. Obviously all the ornithopters are visual effects,” she said. “A lot of the explosions, there are elements later placed in, but even the explosions we did real. We exploded a bunch of stuff in the desert to capture it in the light and then VFX put that into a thing. A lot of the flying stuff that you see, they’re real helicopters in the sky.”

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Derhammer said that while technology like Unreal isn’t practical for all filming situations, it’s something she recommends her fellow producers familiarize themselves with.

“I would encourage many people in my position to explore Unreal, to explore other pre-visualization techniques that can help you support your director as much as you can,” she said. “And this was what this was all about – how we can support our director.”

Villeneuve’s dream

Derhammer said that what ultimately drove the enormous production crew and A-list cast was Villeneuve’s enthusiasm and a deep desire to give life to his vision.

“He’s so passionate. When he says, ‘I deeply love that,’ you’re like, ‘OK, we’re moving on.’ You want it for him. You want to see him succeed because this is his childhood dream. He does not hide it; he shows it,” she said.

 Villeneuve has stated he’d like to make a third film, an adaptation of Herbert’s first sequel novel, “Dune Messiah.” Derhammer said she wouldn’t change the approach.

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“Probably a lot of the same thing. It was a pretty well-oiled machine by the time we were done with it. Maybe a little more prep time would be nice. It honestly ended so well, and I don’t think I would have changed a thing,” she said.



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Austin, TX

Fire destroys abandoned E Austin auto shop

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Fire destroys abandoned E Austin auto shop


Austin firefighters battled their second major fire Thursday afternoon, responding to an abandoned East Austin auto shop engulfed in flames.

Crews responded to 3100 Manor Road around 4 p.m., AFD said.

No injuries were reported and no one was inside the building.

ALSO | 40+ residents displaced in North Austin third-alarm apartment fire, no injuries reported

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The incident was called in as a first alarm. The building is a total loss, according to officials.

CBS Austin has a crew on the way to the scene.

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Earlier in the afternoon, firefighters extinguished a three-alarm fire in north Austin.

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Austin, TX

Austin road rage suspect identified, charged with criminal mischief: affidavit

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Austin road rage suspect identified, charged with criminal mischief: affidavit


The suspect in a violent road rage incident on the Capital of Texas Highway has been identified and charged, according to court paperwork.

The altercation was caught on camera.

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What we know:

34-year-old Ian Kevin Brinkmeyer has been charged with criminal mischief, a Class B misdemeanor, in connection with the Dec. 5 incident.

At around 2 p.m. that day, officers responded to a call for service on Capital of Texas Highway, where they spoke with Brinkmeyer and another man.

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The affidavit says Brinkmeyer “engaged in a road rage” with the other man while traveling north on Capital of Texas Highway. Brinkmeyer drove around the other man, changed lanes in front of him and cut him off before stopping his car.

Brinkmeyer then allegedly got out of his vehicle holding a “steel knife sharpening rod”, walked over to the other man’s car and struck the driver’s side door window with the rod, shattering the entire window.

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The affidavit says Brinkmeyer then quickly walked back to his car and drove off.

The entire incident was caught on video by other drivers and posted on social media.

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The affidavit says that the repairs to the shattered window cost about $480, making this a case of criminal mischief with a value between $100 and $750.

What’s next:

A warrant has been issued for Brinkmeyer’s arrest. As of 12 p.m. Dec. 11, he is not in custody.

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The Source: Information in this report comes from court paperwork and previous reporting.

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Austin, TX

Day Trips: Gifts From All Over Texas • The Austin Chronicle

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Day Trips: Gifts From All Over Texas • The Austin Chronicle


Holiday gift giving means it’s time for a road trip.

Maceo’s Spice & Import Company (maceospice.com) in Galveston is the perfect destination for the chefs and eaters on your list. Not only is the island city decorated for the holidays, but the 81-year-old specialty shop has an expansive selection of spices and hard-to-find imported foods. The house-made tomato gravy and pesto sauce are highly recommended. While you’re there, treat yourself to a muffaletta sandwich and a bowl of gumbo.  

If someone on your holiday gift list is a New Orleans Jazz and Heritage Festival fan, head to Santo at the intersection of I-20 and U.S. 281. Kennedy’s Sausage Hometown Market (kennedyssausagehtm.com) makes the original Crawfish Monica Sauce (minus the crawfish) from Jazz Fest. The market sells other frozen foods that can be found nowhere else except maybe their other store in Stephenville. 

At Santo you’re 16 miles south of Mineral Wells, so drive to the Crazy Water Company for a case of Texas’ original mineral water. 

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Any NPR listener would be proud to proclaim their support by wearing this unique t-shirt designed by the late West Texas artist Boyd Elder Credit: MPR

If you can’t make a road trip during the hectic days leading up to the holiday, then shop online. One of the pleasures of traveling Texas is finding the friendly voice of National Public Radio. Small radio stations were hit hard after the elimination of federal funding for public media. For instance, Marfa Public Radio lost a third of its funding. Consider making a gift to one of the 44 public stations in Texas in someone’s name. Or purchase a very cool T-shirt from Marfa Public Radio (marfapublicradio.org) as a way of making a donation.

Want a gift with staying power? Give a personalized brick to support the renovation of the historic Bolivar Point Lighthouse (bolivarpointlighthouse.org). The red brick with their name on it will be used as a paving stone at the lighthouse across the channel from Galveston.

Purchasing a customized brick for the 1872 Bolivar Point Lighthouse not only supports the renovation, but is the gift that keeps giving for years to come Credit: Gerald McLeod

Feliz Navidad, y’all. 


1,784th in a series. Everywhere is a day trip from somewhere. Follow “Day Trips & Beyond,” a travel blog, at austinchronicle.com/day-trips.

A note to readers: Bold and uncensored, The Austin Chronicle has been Austin’s independent news source for over 40 years, expressing the community’s political and environmental concerns and supporting its active cultural scene. Now more than ever, we need your support to continue supplying Austin with independent, free press. If real news is important to you, please consider making a donation of $5, $10 or whatever you can afford, to help keep our journalism on stands.

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