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How to build the best keyboard in the world

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How to build the best keyboard in the world

The term “endgame,” among keyboard enthusiasts, is sort of a running gag. Endgame is when you finally dial in your perfect layout, case, features, switches, and keycaps, so you can stop noodling around with parts and get on with whatever it is you actually use the keyboard for — work, presumably. Then a few months later you see something shiny and start over.

In the search for endgame, most of us have to compromise somewhere — usually time or money. Sometimes the thing you’re looking for just doesn’t exist.

But what if you didn’t have to compromise? What if you had the time, the patience, the creative vision, and the cash to create your endgame keyboard from scratch? And I mean really from scratch, from the cable to the switches and stabilizers.

This is how you get the Seneca, the first keyboard from Norbauer & Co. It has a plasma-oxide-finished milled aluminum chassis, a solid brass switchplate, custom capacitive switches, the best stabilizers in the world (also custom), spherical-profile keycaps with appropriately retro-looking centered legends, zero backlighting, and a completely flat typing angle.

The Seneca.
Photo by Nathan Edwards / The Verge
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It weighs seven pounds and costs $3,600.

You might have some questions, like: Why is it $3,600? Who would make a keyboard that’s that expensive? And is it even any good?

I’ve spent the last couple of months typing on an early Seneca, and the answer to the last question is the easiest. Yes. It’s incredible. It’s certainly the nicest keyboard you can buy. The build quality is astonishing, the Topre-style switches are better than Topre’s, the stabilizers are better than anyone’s, and the keyboard is beautiful and a joy to type on. The Seneca is a genuine technical accomplishment.

The answer to the first two questions is Ryan Norbauer.

Ryan Norbauer is well known in the keyboard community for his aftermarket housings, but the Seneca is his first ready-to-type board. To hear him tell it, it’s the latest logical step in a decadelong process to build his own endgame keyboard, of which the business — Norbauer & Co. — is an almost accidental byproduct.

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Ryan Norbauer

Ryan Norbauer
Photo by Taeha Kim

Norbauer grew up in West Virginia in the 1990s, watching Star Trek: The Next Generation and absorbing both its retro-modern aesthetic and its vision of an egalitarian, post-scarcity world. It was also the beginning of the personal computing era and the dawn of the internet. The computer represented an escape from the world as it is, a window into the future of Star Trek, of Epcot, of the idea that a more connected world would be a better one.

The Seneca represents Norbauer’s attempt to make the best possible computer keyboard, to his own standards and tastes, without worrying about cost — the kind of keyboard that looks and feels like we remember keyboards feeling, back when we thought computers were a good idea.

“A big part for me of the allure of keyboards is the connection to my childhood nostalgia about being really excited about computing,” Norbauer tells me via video chat. So the Seneca is big, chunky, and has a standard tenkeyless layout, rather than something more compact or exotic, because that’s what he’s always used, and what brings back that feeling. “I feel like I can more authentically make an optimal keyboard if the first one I make is exactly the one that I want.”

Norbauer has a habit of wanting things that don’t exist, then figuring out how to build them from scratch. About 20 years ago, he got an idea for a dating website. “I didn’t have any money at all. I dropped out of a PhD program and I just had this idea for a company I wanted to start and I couldn’t hire anyone to code it for me. So I’m like, ‘Okay, I guess I just have to learn how to code.’”

He spent six months coding for 14 hours a day; this got him a website, a startup, and tendonitis. Fixing the tendonitis involved adopting proper typing form (wrists straight, hands hovering over the keyboard like a pianist’s). Searching for a more comfortable keyboard eventually sent him down the path of an obsession.

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The dating website led to two more startups. Selling all three startups in 2010 gave him the time and money to explore new interests: at first, learning some industrial design skills so he could make Star Trek prop replicas. It also led him to Topre keyboards.

Topre switches — most famously found in the Happy Hacking Keyboard — have a rubber dome under each key, instead of a physical switch. Pushing the key collapses the dome, which compresses a conical spring; a capacitive circuit under each key senses the change in capacitance and, at a certain threshold, registers a keypress. Releasing the switch snaps the dome back into place.

Topre keyboards are rare compared to mechanical keyboards using Cherry MX-style switches. Only a few companies ever made them, so there aren’t many layout options, and they tend to be more expensive, with fewer features for the money. They’re also harder to customize, with only a few different dome options; they also aren’t compatible with most aftermarket keycaps out of the box. And while metal cases are common in enthusiast mechanical keyboards, Topre keyboards only come in plastic. But Topre boards have a dedicated fan base because the domes give Topre switches a snappy tactility you can’t otherwise replicate.

By 2014, he was using a modified Topre Realforce 87u keyboard in an aftermarket aluminum housing. He was also designing a Star Trek-inspired keycap set. Like most aftermarket keycaps, it worked with Cherry MX-style mechanical switches; Topre boards have a different keycap mount. So he couldn’t use his Star Trek keycaps on his favorite keyboard.

But then Cooler Master came out with the NovaTouch, which had Topre switches but worked with regular keycaps. Norbauer got one, but its cheap plastic housing didn’t feel right. He couldn’t find anyone to make him an aluminum housing for it. “So I just said, ‘Fuck it, I’ll figure it out myself.’”

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Norbatouch prototypes, with Norbauer’s Galaxy Class keycaps on the board on the right.
Photo by Ryan Norbauer

A beige Norbatouch with Galaxy Class keycaps.
Photo by Norman Chan / Tested.com

He designed a housing and learned enough machining to make a prototype on a WWII-era milling machine. Once he was satisfied with the design, he found a manufacturer and launched a small group buy on a keyboard forum and asked if any other Topre diehards wanted one, to cover the costs of making one for himself.

He figured it was a one-time thing. “It was never intended to be a business, but people just kept asking me to make more and more, and the thing kind of snowballed on its own.” He did a few more rounds of the case eventually dubbed the Norbatouch, in a few new colors, including a beige to go with his now officially licensed Star Trek keycaps. Then, because people kept asking, he started making housings for other Topre keyboards.

There was the Norbaforce, for Realforce tenkeyless keyboards, and the Heavy-6 and Heavy-9, for the Leopold FC660C and FC980C, respectively. And in 2020, there was the Heavy Grail, his most popular housing, for the Happy Hacking Keyboard.

Each was a chance to refine his aesthetic and his manufacturing capability, and to experiment with different materials (steel, titanium, milled polycarbonate, copper) and finishes (polishing, bead-blasting, anodizing, powdercoating, cerakote, electroplating, even verdigris).

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The Norbaforce in VHS finish.
Photo by Norbauer & Co
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But they’re still only housings, not the keyboards themselves; to complete them, you still have to shuck a $200-plus keyboard from its plastic shell and stick it into the Norbauer housing. Making housings for other companies’ keyboards put him at the mercy of their supply chains and design decisions. The Novatouch was discontinued several months before his first batch of casings was ready; supply of Leopold’s keyboards was unpredictable even before the company stopped making them.

He also wanted more control over the other aspects of the board, and he wanted something to offer people who like the Norbauer aesthetic but aren’t up for buying a keyboard, cracking it open, voiding the warranty, and transplanting the guts into a new case.

When I first emailed Norbauer in late 2018, he was already talking about building a ready-to-type keyboard — something people could pick up and enjoy right away. “I didn’t know exactly what that would look like, and I certainly didn’t know how hard it would be to get to that point. If I did, I probably never would have undertaken it.”

He made a prototype using off-the-shelf parts — standard MX-compatible switches and stabilizers — then scrapped it. There are already dozens of companies making custom keyboards.

Instead, he decided to create the thing he’s wanted all along: a keyboard with a heavy metal chassis and his own retrofuturistic aesthetic, with the snappy tactile feedback of a Topre-like capacitive dome switch and compatibility with the wide world of aftermarket keycaps.

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“It was one of those things where my ambitions just kind of spiraled out of control.”

He hired an electrical engineering firm to design the PCB, which he figured would be the hardest part, since Topre switch clones are pretty easy to come by. That took about a year, on and off. “And then I realized, ‘Shit, I guess I have to make all the other stuff that goes with it.’ And that took about five years.”

Somewhere along the line, the project turned into a deliberate exercise in making the best keyboard he possibly can, regardless of cost. “It was one of those things where my ambitions just kind of spiraled out of control.”

For example: Topre switches feel great to type on, but they tend to be wobbly at the top — understandable for something sitting on top of a rubber dome — and keycaps often end up slightly crooked. He wanted a slightly deeper typing sound, and he wanted proper compatibility with MX-style keycaps. It’s not enough to swap the slider for one with the plus-sign -shaped MX stem, like other companies do; you also have to redesign the housings, or the keycaps just end up slamming into them.

He figured he could do better. His first prototypes sounded great, but they were just as wobbly as Topre. His second design had tighter tolerances, so it wobbled less, but it sounded worse. He added more material to get a deeper sound. Each revision required another (expensive) round of injection-molded tooling as he searched for the best combination of feel and sound.

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Close up shot of three keyboards with one keycap removed from each, showing the switch stems. Top (green) stem is MX-compatible Deskeys slider, center (beige) is the Norbauer Aerostem in a Seneca case, and on the lower left a black stock Topre stem.

The Norbauer switch (right) has an MX-compatible stem, designed to exert the minimum force needed to keep the keycap in place. Lower left is a stock Topre stem, and top is a Deskeys aftermarket stem.
Photo: Nathan Edwards / The Verge

By the fourth revision — the ones in the Seneca — the switches don’t look much like Topre. He redesigned the housings to avoid interference with MX-style keycaps, and added a third alignment leg to the sliders; they don’t rotate as easily in the housings, so the keycaps aren’t crooked. They have the high tactile bump and smooth downstroke of Topre switches, with a deeper sound. There’s a silicone ring for upstroke damping, and a gasket where they press against the underside of the brass switchplate.

While he was working on the switches, he tackled the stabilizer problem. Stabilizers are the mechanisms that connect to long keys, like the space bar, shift, enter, and backspace, and make sure the whole key moves downward at the same rate regardless of where it’s pressed. They work, but they sound terrible, unless you find some way to stop the wire from rattling in the housing, the slider from slamming into the PCB, and the various plastic parts from rubbing together. Usually this involves some combination of lubes, greases, and physical damping. Tuning the stabilizers is the most time-consuming and tricky part of most keyboard builds.

“The original plan was to use hand-lubed MX stabilizers because it’s such a standard thing, right? But I thought it just would be interesting to see if there was some way to solve this problem without requiring it all to be based on lubrication to dissipate the sound.”

Norbauer wanted the Seneca to be the best keyboard in the world, so he had no choice. He had to make the best stabilizers in the world.

Custom switches, custom stabilizers, and a 5mm chromed brass switchplate.

Custom switches, custom stabilizers, and a 5mm chromed brass switchplate.
Photo by Nathan Edwards / The Verge

Developing the Seneca’s stabilizers took several years, a bunch of false starts, and, in his words, a “personal cash bazooka.” His first attempt, mostly on his own, resulted in what he considered a “90 percent solution” — better than anything on the market, without lube. But 90 percent there is 10 percent not there. He started over.

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He worked with a firm that specializes in kinematics to develop a totally new stabilizer mechanism. Actually, they came up with two new stabilizer mechanisms. The first is a compliant-beam design that’s significantly better than existing stabilizers as well as his first prototype. It’s much less prone to rattle or tick. It’s as close to perfect as you can get without totally rethinking how stabilizers work. The second design is a complicated series of pin-joint hinges with five times as many parts as a standard stabilizer. It’s hideously expensive to produce and both time consuming and fiddly to assemble, but it’s better.

The Seneca uses the second design.

This is illustrative of Norbauer’s general approach, which is that solving technical problems is much more interesting than trying to minimize production costs. On the Seneca, that’s taken to a deliberate extreme. “Our goal is just to make this good, and that’s all that matters. And so whenever there was a branch, I was like, ‘Let’s go with the rightest way to do it and damn the costs.’ And that has been the philosophy of this board.”

The Seneca’s case is milled from solid aluminum, with an MAO plasma-oxide finish; he had to set up a company in China in order to source it. There’s a warm gray option called travertine, which has a matte, slightly speckled stonelike look, and a lighter gray called oxide, which looks a bit like concrete. They’re both smooth to the touch. (There’s also a matte black version, which I haven’t seen in person, and a nearly $8,000 titanium option, which ditto.)

A Seneca mid-assembly, viewed from the underside. You can see the flexible dome and conical spring for each key resting in the switchplate, before the PCB is attached. The modifiers use heavier domes than the alpha keys by default.

A Seneca mid-assembly, viewed from the underside. You can see the flexible dome and conical spring for each key resting in the switchplate, before the PCB is attached. The modifiers use heavier domes than the alpha keys by default.
Photo: Taeha Kim / Norbauer & Co

The switchplate is milled from solid brass, for the acoustic properties, and then chrome-plated for aesthetics. Aluminum would have been cheaper, lighter, and easier to mill, but brass absorbs sound better, so brass it is. The PCB contains a galvanic isolation chip to mitigate the incredibly unlikely event that a rogue power supply sends a blast of electricity from the computer’s USB port into the keyboard. The cable has an obscenely expensive Lemo connector on the keyboard side. Lemo connectors are more secure than USB and Norbauer thinks they’re cool, and cool is better, and it’s his keyboard.

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The keycaps are the least custom part of the board. Not that he wouldn’t have designed a new keycap profile for the Seneca, you understand. He looked into it, but in the meantime MTNU came out. MTNU’s spherical top surfaces and centered legends have exactly the aesthetic Norbauer was looking for, and it’s more comfortable to type on than other retro-looking keycap profiles like SA or MT3. All he had to do was pick the colors.

The Norbauer atelier (garage).

The Norbauer atelier (garage).
Photo: Taeha Kim / Norbauer & Co

Each Seneca is assembled by hand in Norbauer’s garage in Los Angeles, at a rate of one or two per day, by either Norbauer or Taeha Kim — aka Taeha Types, keyboard influencer and bespoke keyboard builder turned Norbauer & Co. employee/investor.

The stabilizers alone take Taeha an hour or two per keyboard, including a step where he takes a tiny reamer to each set to make the pin holes large enough for the (precision-ground) pins to fit in, these tolerances being tighter than can be managed with injection molding alone.

(I’m referring to Norbauer by his last name and Taeha by his first because that’s how they’re each known in the keyboard community.)

“Sometimes, if it’s not reamed quite enough, you’ll get a little bit of sluggishness in the fit between those parts. And the friction across the whole system is cumulative. So if you have a little bit of sluggishness in a few places, you don’t know until you’ve put the whole thing together that the stabilizer itself is a little bit sluggish,” says Norbauer. When that happens, they have to disassemble the keyboard, fix the stabilizer, and start over.

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The stabilizer assembly station in Norbauer’s workshop.
Photo: Taeha Kim / Norbauer & Co

Bins of differently weighted switch domes
Photo: Taeha Kim / Norbauer & Co

The cumulative effect of all those choices is a keyboard that has both incredibly high upfront costs and high per-unit costs. Actually, it sounds so expensive I ask Norbauer if he’s making money on the Seneca, even at $3,600 a pop.

The response is an immediate “Not yet! Oh God.”

“I mean, definitely when I sell this first batch, and probably the second batch, and well into the third or fourth, I would not have recouped my R&D costs on it. And it’s an interesting question. So, I’m bad at business.”

For most of the time he was making aftermarket housings, he says, the business wasn’t particularly profitable. “My goal has always been basically to break even while also doing really cool R&D stuff. I’m not personally losing a ton of money. But the Heavy Grail, for example, was a very popular offering. People really loved it and it sold way more than I ever thought it would. And that helped bootstrap and fund the Seneca, but 100 percent of what would have been profit went into that.”

Even as he was transitioning Norbauer & Co. from a company that sells housings to one that sells keyboards, he kept running into the fact that he does not like most aspects of running a business. This is not a huge problem when you’re selling a few dozen DIY housings at a time to Topre enthusiasts as a self-funding hobby. If you’re trying to build a business that sells fully custom luxury keyboards, it might become a problem.

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Last year, when the Seneca was mostly developed and he was staring down a mountain of logistical tasks, he sold just under half the company to the investment firm Tiny, run by an old acquaintance. The arrangement leaves Norbauer with a majority stake and total creative control — he’s still the CEO — and lets him focus on developing keyboards while other people take care of the “making money” part of it.

Other people, in this case, is Caleb Bernabe, Norbauer & Co.’s executive in residence. In a 12,000-word blog post announcing the sale, Norbauer writes, “He acts essentially as our COO, but his job description is basically doing all the things that I hate — a skillset at which he inexplicably but admirably excels.”

Photo by Nathan Edwards / The Verge

The Seneca won’t make you a better writer — or a faster one, to my chagrin (ask me how many deadlines I blew writing this piece). I, personally, cannot justify spending $3,600 on a keyboard; I don’t know too many people who could. But after spending a couple months with the Seneca, I can see why someone would.

This is a keyboard nerd’s luxury keyboard. That Norbauer spent half a decade and hundreds of thousands of dollars developing it is wild; that he actually pulled it off is even wilder. The switches and stabilizers alone are a tremendous achievement, and right now the Seneca is the only place they live.

Norbauer has spent a decade building credibility in the keyboard community and amassing a loyal (and well-heeled) fan base. He can make a $3,600 keyboard and be pretty sure that enough people will buy it that he can make it make sense.

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Not that he wants to sell a lot of keyboards. In fact, not selling a lot of keyboards is part of the plan. He sold 50 of them last summer, sight unseen, in a private preorder for a group of previous clients — paying beta testers, essentially. Right now he’s selling another 150 or so “First Edition” keyboards, to be delivered in late summer. Then he’ll probably do another batch. And another one after that. But he’s not going to sell a million.

“I think about my long-term vision for what we’re doing as being kind of like Leica, the camera company. They do crazy things that just wouldn’t exist otherwise, like their monochrome camera. I think it’s a very technically interesting thing. There’s obviously a tiny audience for it. And so in order to make it in any reasonable way, you have to charge a ton for it, because how many people on Earth are going to buy it? But I’m happier that that exists in the world.”

“In order to make it in any reasonable way, you have to charge a ton for it.”

As wild as it would be to reinvent the stabilizer and the switch just to make a few hundred seven-pound keyboards for rich coders, Norbauer plans to make other keyboards, now that he has the “full stack” of switches, stabilizers, and firmware and isn’t constrained by the handful of layouts available in Topre keyboards.

“The Seneca is meant to be this very dense sound-absorbing keyboard, a more deep thocky kind of thing that’s a permanent installation on your desk. And so the next thing is to go as far to the other end of the spectrum on those things as possible.”

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It will probably be a 60-key HHKB-layout keyboard. It might have Bluetooth. And he’s thinking of doing it in either milled polycarbonate or forged carbon fiber, if he can pull that off. “The sound signature will be radically different. The weight will be radically different. And we’ll optimize for the opposite of everything we optimize for on the Seneca.”

There are so many more interesting problems for Norbauer to tackle. He’s having the firmware rewritten to make it open-source and add hardware remapping. There’s the next keyboard to design. New materials to experiment with. And there’s that other stabilizer design, the less complicated one — a few companies have approached him about getting it into production, but it needs a bit more R&D first.

Just don’t ask for a timeline. It’ll be done when it’s done.

Technology

Two of my favorite color e-book readers are the cheapest they’ve been in months

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Two of my favorite color e-book readers are the cheapest they’ve been in months

Color isn’t essential in an e-reader, but let’s be honest, it’s a nice perk that can bring digital books, magazines, comics, cookbooks, and other publications to life. The catch is that color ebook readers tend to be substantially pricier, which makes today’s deals stand out. Right now, the Kindle Colorsoft (16GB) and Kobo Libra Colour are matching their lowest prices to date, with the Amazon e-reader going for $169.99 ($80 off) at Amazon and Best Buy, and the Libra Colour going for $199.99 ($30 off) via Rakuten’s online storefront.

At their core, both are excellent e-readers with 7-inch, 300ppi E Ink displays, which drop to 150ppi when viewing color. The Colorsoft’s display is slightly more vibrant in most instances, but the difference isn’t dramatic. Each also offers IPX8 water resistance, so you don’t need to worry about spills and can comfortably read in the bath or by the pool.

Which one makes more sense for you largely depends on where you buy your books, how much storage you need, and whether you like to take notes. The Colorsoft is great if you’re heavily embedded in Amazon’s ecosystem, as buying and accessing Kindle books is intuitive and doesn’t require any sideloading. As the more affordable option in Amazon’s lineup, the standard Colorsoft delivers a nearly identical reading experience to the Signature Edition, and it supports Amazon’s “Send to Alexa Plus” feature, which lets you send notes or documents to Amazon’s AI-powered assistant for summaries, to-do lists, reminders, and more. The downside is that it lacks wireless charging and an auto-adjusting front light — which are standard on the step-up model — and comes with 16GB of storage instead of 32GB.

That said, if I didn’t already own so many Kindle books, the Libra Colour would be my pick. It offers double the storage at 32GB and includes intuitive physical page-turn buttons. You can also write notes while reading, given that it offers stylus support, and it includes built-in notebook templates, as well as the ability to convert handwriting to typed text. It also supports EPUB and a wider range of file formats, and lets you save articles for offline reading with Instapaper. And it also offers adjustable warm lighting, which makes reading at night a little easier on the eyes.

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Robot plays tennis with humans in real time

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Robot plays tennis with humans in real time

NEWYou can now listen to Fox News articles!

A humanoid robot is now rallying tennis shots with a human in real time. It runs without a script or remote control, so it can react instantly on a tennis court.

The robot stands about 4 feet tall, giving it a compact, human-like frame.  Galbot Robotics released a video showing its robot going shot-for-shot with a human player. The system behind it is called LATENT and runs on the Unitree G1.

And it is not just returning the ball. It is moving, adjusting and competing during live play.

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CHINA’S COMPACT HUMANOID ROBOT SHOWS OFF BALANCE AND FLIPS
 

A humanoid robot rallies tennis shots with a human in real time, reacting without scripts or remote control during live play. (Galbot Robotics)

Why this tennis robot is different from others

Most athletic robots you have seen follow scripts. They perform pre-programmed actions or rely on a remote control. This one operates differently. It reacts to a human opponent in real time, tracking fast-moving balls, shifting across the court and returning shots with surprising accuracy. It also adjusts to changing trajectories and unpredictable shots during rallies. Researchers say it can sustain long rallies with millisecond-level reactions and full-body coordination. That marks a major step forward.

How the AI learned to play tennis

Training a robot to play tennis is extremely complex. Tennis involves:

  • Tennis ball speeds can reach up to 67 miles per hour
  • Split-second racket contact
  • Constant movement across a large court

Capturing complete human gameplay data is difficult. So the researchers used a different method.

Training the robot using motion fragments

Instead of recording full matches, they focused on small segments of movement:

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  • Forehands
  • Backhands
  • Side steps

They gathered about five hours of motion data from five players. The sessions took place on a compact 10-by-16-foot court. That space is more than 17 times smaller than a standard tennis court.

RESTAURANT ROBOT GOES HAYWIRE, SENDS TABLEWARE FLYING BEFORE BREAKING OUT IN DANCE MOVES
 

Humanoid robots designed by Galbot Robotics select items from a shelf at the Shanghai New Expo Center in Shanghai, China, on July 26, 2025. Galbot Robotics also designed the tennis-playing robot that learns movement fragments and applies them in live competition. (Ying Tang/NurPhoto via Getty Images)

How the robot plays tennis during live rallies

The system first learns individual movements. Then it combines them into coordinated sequences. That allows the robot to:

  • Move toward the ball
  • Strike it with control
  • Recover and reposition

To improve performance, the team trained the model in simulation. They varied physical conditions such as mass, friction and aerodynamics. This helps the robot adapt to real-world unpredictability. As a result, the system responds dynamically instead of following a fixed routine. 

How well does it actually perform against humans?

In testing, the system achieved up to 96% success on forehand shots in simulation. In real-world trials, the robot can sustain rallies with a human and consistently return the ball across the net.

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Watching the demo, it appears competitive. At times, the robot places shots away from the human player. That suggests more than a simple reaction. It points toward early forms of decision-making.

There are still limits. The robot can look unstable at times. Its motion is not yet as fluid as a trained athlete. High or unpredictable shots may still present challenges. Even so, the progress is clear.

Why this matters beyond tennis

This breakthrough goes far beyond tennis. It shows how robots can learn complex human skills without perfect data. The same approach could apply to:

  • Football
  • Badminton
  • Industrial work
  • Search and rescue

Any task that lacks complete motion data could benefit from this method. That is the bigger picture.

WORLD’S FASTEST HUMANOID ROBOT RUNS 22 MPH
 

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A robot dances at the launch ceremony of a Galbot Robotics retail store in Beijing, China, on August 7, 2025. The company has also designed a 4-foot robot that returns tennis shots with millisecond reactions and full-body coordination. (VCG/VCG via Getty Images)

Could robots compete with humans one day?

The path forward is becoming clearer. Today, the robot rallies. Next, it competes. In time, robots could train with or challenge professional athletes. Exhibition matches between humans and machines may become part of the sport. That future no longer feels far away.

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Kurt’s key takeaways

This demo shows how quickly things are changing. Robots are no longer stuck following scripts. They can now react, adjust and compete in real situations. What used to feel far off is starting to show up right in front of us.

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So here is the question: If a robot could outplay you on the court, would you still want to compete, or would you rather train with it? Let us know by writing to us at Cyberguy.com.

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AI influencer awards season is upon us

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AI influencer awards season is upon us

First came the AI beauty pageant. Then the AI music contests. Now, there is an award for AI Personality of the Year — perhaps the inevitable next step for the AI influencer economy as it transforms from quirky novelty into a serious and lucrative industry.

The contest, a joint venture between generative AI studio OpenArt and AI-powered creator platform Fanvue, with backing from AI voice company ElevenLabs, opens on Monday and runs for a month. The organizers said it is intended to “celebrate the creative talent ‘behind’ AI Influencers” and recognize their growing commercial and cultural clout.

Contestants will compete for a total prize fund of $20,000, which will be split between an overall winner and individual categories of fitness, lifestyle, comedian, music and dance entertainer, and fictional cartoon, anime, or fantasy personality. Victors will be celebrated at an event in May that the organizers are dubbing the “‘Oscars’ for AI personalities.”

To enter, you must develop your AI influencer on OpenArt’s platform and submit it at www.AIpersonality.ai. You’ll be asked for social media handles across TikTok, X, YouTube, and Instagram, as well as the story behind the character, your motivations for creating it, and details of any brand work.

Among those assessing contestants are 13‑time Emmy‑winning comedy writer Gil Rief, the creators of Spanish AI model Aitana Lopez, and Christopher “Topher” Townsend, the MAGA rapper behind AI-generated gospel singer Solomon Ray. According to a copy of the judges’ briefing seen by The Verge, contestants will be scored on four criteria: quality, social clout, brand appeal, and the inspiration behind the avatar. Specific points include reliably engaging with followers, portraying a consistent look across social channels, accurate details like having the “right number of fingers and thumbs,” and having “an authentic narrative” behind the avatar.

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The contest is open to established creators and novices alike, though existing AI influencers will still need to submit material produced on OpenArt’s platform, Matt Jones, head of brand at Fanvue, told The Verge.

Despite being designed to celebrate creators of virtual influencers, Jones said that entrants don’t need to publicly identify themselves. “If a person who created this amazing piece of work wants nothing to do with the press or to expose themselves or to have their name out there, that’s obviously fine,” he said. “There would be no need to thrust anybody into the limelight here. We would just celebrate the piece of work.”

That creators can remain anonymous feels odd for a contest judging authenticity, particularly in an AI influencer ecosystem built on fictional people, fake personas, and fabricated backstories. That same anonymity has also helped grifts flourish with little accountability, from the AI white nationalist rapper Danny Bones to MAGA fantasy girl Jessica Foster.

There’s familiar baggage too, including persistent questions about originality, whether AI-generated work, or even a likeness, has been lifted from real creators, and whether these tools simply reproduce the same old biases in synthetic form. Organizer Fanvue has already faced criticism for this in the past: in 2024, a Guardian columnist described its “Miss AI” beauty pageant as something that “take(s) every toxic gendered beauty norm and bundle(s) them up into a completely unrealistic package.”

To Fanvue’s Jones, creators inevitably leave something of themselves in the AI characters they make. “You can’t help but put a little bit of yourself into the stories that you tell and the characters that you make,” he said, urging creators to “lean into that.” The idea feels at home in the influencer economy: not strictly real, but a form of synthetic authenticity the internet already knows how to handle.

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