Wisconsin
Wisconsin's one-sided relationship with video games
Wisconsin is a burgeoning hotbed for video games devs, but the state rarely appears as an in-game location.
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For the past few months, I have been playing the Remedy video game Control. After I picked it up during a Steam seasonal sale last year, it had drifted along my backlog, untouched. But then, a number of my friends—including Tone Madison publisher Scott Gordon—began playing the game almost simultaneously. An odd occurrence for a game that’s now five years old. Perhaps they were motivated by news of an impending sequel. Or they may have been inspired to return to the world of Control by 2023’s Alan Wake 2, given that those titles are connected by a shared universe. Maybe it was the news of a forthcoming adaptation. In any case, seeing it pop up constantly was as good a reminder as any to finally give it a whirl.
I am nearly done with Control and am largely focused on wrapping up its various side quests. In traversing the game’s core setting—the blighted, shape-shifting headquarters of a US government agency that has meddled disastrously with paranormal forces—players will undoubtedly come across a huge United States map. On that particular map (which is in one of Control‘s many enormous, occasionally-shifting rooms), the state capitals are all clearly marked, Madison included. An odd, small thrill can typically be gleaned from seeing your home represented in media, whether that’s music, film, a beloved TV series, or video games. But seeing Madison on that map led me to wonder: are there any video games that are actually set in Wisconsin?
The answer wasn’t as straightforward as I’d expected.
Right around the time I started searching in earnest, YouTuber Skylerbuns uploaded a video essay titled “I Visited Every U.S. State (In Video Games).” Over the course of a two-hour video essay, Skylerbuns painstakingly details a process of locating and playing a video game for each state. Wisconsin effectively turns up dry, with a few slight caveats. In the video, the pick is ultimately 2014’s The Vanishing Of Ethan Carter. A first-person investigative horror-mystery point-and-click walking simulator adventure. The Vanishing Of Ethan Carter has been praised many times over for its atmosphere and aesthetics, with some singling out the environment.
But that’s where one of the caveats about that Wisconsin connection kicks in: not only is “Red Creek Valley, Wisconsin” a fictional location, the environmental details are recreations of places in the game developers’ home country, Poland. And while there is a healthy Polish contingency baked into Wisconsin, that doesn’t exactly count as Wisconsin. The Vanishing Of Ethan Carter is also loosely inspired by Ambrose Bierce’s short story “An Occurrence At Owl Creek Bridge,” which is set in Owl Creek, Alabama. The game’s location is truly all over the map, and only really Wisconsin in name.
Oddly, the game still somehow manages to make it feel like you’re traversing Wisconsin (or perhaps Michigan’s Upper Peninsula) in autumn. At least in its opening section. There’s a rustic tranquility that should be familiar to anyone who’s taken a long fall walk by a reasonably-sized body of water along one of the many lakes or bays that populate Wisconsin. Granted, this sensation of being somewhere familiar gets subverted and thrown off when the game begins incorporating supernatural elements, but that’s by design. As the narrative and environment expand, The Vanishing Of Ethan Carter feels decidedly less like the dairy state, and much more like a truly fictional setting. The game is worth playing, despite being a bit of a red herring in a search to “find” a digital Wisconsin.
In the “Every U.S. State” video essay, Skylerbuns acknowledges that not a lot of games take place in Wisconsin, and further inspection really underscores that truth. Most of Wisconsin’s video game representation over the past decade comes via driving simulators and Tiger Woods PGA Tour 14 (which features the Blackwolf Run Golf Course in Kohler). There is also a halfway reasonable case to be made that games featuring the Packers, Brewers, Bucks, and Badgers (and their respective stadiums) are at least partially set here as well, though that feels like a technicality.
But there have been presentations of the state in recent video games. Devolver Bootleg‘s Hotline Milwaukee mini-game creates a notch in the tally for Wisconsin-set video games that are true oddballs. But for the most part, any video game set in Wisconsin is either extremely independent, primarily educational, or for classic and/or outdated systems that rarely get ported to modern consoles (Act Of War: High Treason and its Fort McCoy level is a notable exception).
One recent Wisconsin-set game that did recently get ported to a modern console comes by way of Space Raft guitarist/vocalist Jordan Davis. Originally created for the 8-bit Nintendo Entertainment System in 2020, Davis’ Space Raft: The Video Game was made available on Nintendo Switch in mid-August. In early September, the game came to Steam. Space Raft features one of the most most spiritually and historically honest depictions of a Wisconsin city—in this case, Milwaukee—that has appeared in a video game to date. [Full disclosure: one of my bandmates and close friends appears as a non-playable character in the game.] Cactus Club, High Dive, and Rushmor Records all appear within the game, as do our friends over at Milwaukee Record. That level of specificity—and clear affection—buoy the game’s appeal.
Davis has kept busy as a games dev, and has not completely moved away from featuring Wisconsin in his work. The Storied Sword is Davis’ latest release for the NES, though its setting is intentionally fictitious. But earlier this year, Davis revealed in a Facebook post that he was focusing his efforts on making a simulator for the proudly eccentric Green Bay UFO Museum Gift Shop And Records. Davis describes the NES game as being “about a record-loving alien that gets hired by [the employee and owner tandem of] Tom [Smith] and Pierre [Jacque] to protect the shop from record-eating aliens while they break for lunch.” Not much else is currently known about the game, but it does come with the promise of extending the throughline of preserving a very specific time and region of Wisconsin’s punk-leaning culture. Whether the game gets fully completed and follows a similar trajectory to Space Raft remains to be seen.
Even with Davis doing commendable and invaluable work, most of it is specifically designed to emulate a bygone era of gaming. It’s a bit odd that Wisconsin in video-gaming seems to be so married to a past era when its capital city has become an unlikely hub for video game creatives who are constantly pushing the medium forward. It’s stranger still that Madison doesn’t really appear in the worlds of video games, especially when so many people in Madison are responsible for their creation and/or augmentation. For all of the connections, the city seems like it should have a bit more representation than College Football 2025‘s “Jump Around”-less recreation of Camp Randall.
Looking back at the slate of games I haven’t touched on, I notice a genuine sense of disparity among the extremely limited selections. Really, the only thing uniting Wisconsin-set (or partially-set) games like Monster House, Nancy Drew: Treasure In The Royal Tower, Silent Scope, Cabela’s Trophy Bucks, and several of the Rampage titles is that they all came out more than 16 years ago. Wisconsin deserves an update, outside of the endless sports franchise iterations of places like Camp Randall, Lambeau Field, American Family Field, and Fiserv Forum. The Vanishing Of Ethan Carter, despite all the caveats that come with it, points to a potentially fertile ground for the state as a setting for horror-mystery fare.
Maybe it’s just the season talking, but in putting this piece together, I could not stop turning over ideas for horror-mystery games set in Wisconsin. Maybe someone out there carves out the necessary time and agreements to make a stealth-horror game in which a protagonist gets locked into The House On The Rock overnight. Maybe they have to navigate through its intricate map and web of possibly alive(?) paraphernalia to either make it to the possibly safe(?) Japanese garden or survive till morning. Maybe there’s a game out there waiting to be made about a protagonist who realizes their idyllic Northwoods cabin getaway has taken a left turn. Maybe they have to flip the script on yet another Wisconsin serial killer by identifying them, covertly tracking their movements, and doing whatever they need to do in order to escape. And maybe there’s a game in which a player’s Madison farm is being repeatedly ransacked by unknown forces and the player needs to work to uncover the supernatural(?) or super-logical cause.
There are a lot of ideas for games and a lot of ideas for ways those games could go, but one thing remains clear: Wisconsin needs better in-game representation. Jordan Davis shouldn’t be doing the bulk of the heavy lifting on his own. This October, it may be worth taking a step back—even as just a thought exercise—and contemplating what type of Wisconsin game you’d most like to see in the world. If you’re a dev that’s reading this, and you have the tools to get that done, consider making it a reality. If you do, let me know (I am always reachable at steven@tonemadison.com). I’d very much like to play whatever it is you create.
Wisconsin
Setting sail on iceboats across a frozen lake in Wisconsin
Wisconsin
Senate must pass bill so WI athletics can stay in the game | Opinion
AB 1034 provides clarity around NIL policies, offers limited financial flexibility tied to existing athletic facility obligations, and ensures that Wisconsin Athletics can compete on equal footing.
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A federal judge approved the terms of a $2.8 billion settlement that will see schools be permitted to pay college athletes through licensing deals.
unbranded – Sport
Let me put my bias, or experience up front. I was a student athlete at the University of Wisconsin-Madison, and was fortunate to have one of my sons graduate as a far better student athlete.
I am writing in support of Assembly Bill 1034, which modernizes Wisconsin law to reflect the realities of today’s college athletic landscape, not because of those past “glory days,” but because college athletics has changed more in the past three years than in the previous three decades.
New national rules now see universities sharing millions of dollars annually with student-athletes through revenue sharing and name, image, and likeness (NIL) opportunities. Other states have responded quickly, updating their laws to ensure they can compete in this new environment.
Making sure Wisconsin doesn’t fall behind
The State Assembly, with overwhelming bipartisan support, passed AB 1034, now it’s up to the Wisconsin State Senate to pass this legislation and send it quickly to Gov. Tony Evers to ensure Wisconsin doesn’t fall behind.
AB 1034 provides clarity around NIL policies, offers limited financial flexibility tied to existing athletic facility obligations, and ensures that Wisconsin Athletics can compete on equal footing with peer institutions across the country. In a measured way, the bill would relieve UW-Madison, UW-Milwaukee, and UW-Green Bay of $15 million of debt related to athletic facilities with the expressed purpose that those dollars would instead be used to invest in athletic programs.
This legislation is critical for two inter-connected reasons, competition and economic impact.
At a recent capitol hearing, UW-Madison Director of Athletics Chris McIntosh explained that 80 percent of the entire athletic department budget is generated by the football program. That revenue underwrites the competitive commitment to the other 11 men’s and 12 women’s varsity teams, supporting some 600 student athletes.
The capacity for this to continue is threatened by $20 million in new annual name and likeness costs that impact all NCAA schools. An expense that will continue to rise. In addition, peer institutions in the Big Ten and across the country are committing substantial additional resources to these NIL efforts. In short, without this debt support, the university and its athletes will not only lose an even playing field, they may lose the ability to get on the field.
This threat from the changing nature of NCAA athletics also poses a threat to the economic impact from college athletics. A recent study found that nearly 2 million visitors came to campus events annually, generating more than $750M in statewide economic impact from Wisconsin athletics. Case in point, each home football game produces a $19M economic impact, with 5,600 jobs in the state tied directly or indirectly to the department’s activities.
This bipartisan legislation is not about propping up a single sport. It’s about protecting broad based opportunities for all our student-athletes, some of whom we just watched win a gold medal for the U.S. women’s’ hockey team.
Athletics are often noted as the front door to the university, but I would broaden that opening to the State of Wisconsin. Our public university system success strengthens enrollment, attracts the talent that drives our prosperity, and serves as a sustaining way forward for our economy.
Bill provides measured and responsible investment
As the former head of one of our state’s largest business groups, I have spent much of my career engaged in economic development. I know what generates “return on investment.” AB 1034 provides a measured and responsible investment that will generate a positive impact for Wisconsin taxpayers, citizens, and employers.
NCAA athletics has changed, and Wisconsin must change with it, or sit on the sidelines. So let’s encourage the Wisconsin State Senate to pass AB 1034 and put Wisconsin in position to compete on the field which provides a win for our student athletes and all of us who benefit from a world class university system.
Tim Sheehy is a UW-Madison graduate and former student athlete. Sheehy served as the president of the Metropolitan Milwaukee Association of Commerce for more than 30 years where he oversaw economic development and business attraction for the region.
Wisconsin
NE Wisconsin community, politicians react to US airstrikes in Iran
GREEN BAY, Wis. (WBAY) – The United States launched airstrikes in Iran on Wednesday, killing Iranian Supreme Leader Ayatollah Ali Khamenei and prompting fast reactions from across northeast Wisconsin.
In Appleton, over a dozen of protesters came together at Houdini Plaza, protesting the strikes and calling for peace, and in Green Bay, protesters lined the streets with signs condemning the strikes.
One protester we spoke with said the strikes were not about the nuclear protest, but for a regime change.
“All I could think of is WMDs that got us the last war in the Middle East, and it was just a lot of bunk, and the other thing is he said is he’s trying to overthrow the current regime,” said John Cuff of Appleton.
Area lawmakers are also reacting to the attacks in Iran.
Senator Tammy Baldwin released a statement following President Trump’s announcement of the strikes, saying: “My whole career, I have been steadfast in the belief that doing the hard work of diplomacy is the answer, not war. I believed that when I voted against a war in Iraq and I believe it today. Iran poses a real threat and one we need to take head on, but getting into another endless war is not the answer.
“President Trump illegally bombed Iran, totally disregarding the Constitution, putting American troops in harm’s way, and starting another war in the Middle East with no end in sight. The Constitution is clear: if the President wants to start a war, Congress – elected by the people – needs to sign off on it. The Senate needs to come back immediately to vote on this President’s senseless and illegal bombings– I know where I stand.
“Have we learned nothing from the wars in Iraq and Afghanistan? Doubling down with another open-ended war without realistic goals or a strategy to win is not only foolish, but also recklessly puts Wisconsin’s sons and daughters at risk.
“President Trump pledged to the American people that he would not get involved in another foreign war, and this is yet another broken promise from this President. The President needs to listen to the people he represents: Americans want fewer foreign wars and more focus on them and their everyday struggles.”
Representative Tom Tiffany also released a statement on X, formerly Twitter, saying: “My thoughts are with the brave U.S. forces carrying out these precision strikes and with the safety of American personnel in the region.”
Copyright 2026 WBAY. All rights reserved.
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