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This L.A. escape room explores corporate greed — and shows how corruptible you really are

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This L.A. escape room explores corporate greed — and shows how corruptible you really are

Word got out that there was a whistleblower wanting to meet. The company was suspicious, but this was the first overt notice that our place of work was corrupt. Should we investigate and see what ethics were being breached, or play dumb and stay loyal to the firm? We were divided.

I wanted to link with the informant — if something is amiss, we should know, even if it put our fast-rising career in jeopardy. But was that out of character for the avatar we had choosen?

This is the Ladder from Hatch Escapes, an interactive experience near Koreatown that explores corporate corruption. It opened this month and has become one of the most buzzed-about escape rooms in the country.

In 2018, Hatch Escapes debuted a highly regarded escape room in Lab Rat, a comedic horror show in which the roles of humans and test rodents are flipped. It’s a 60-minute game, with puzzles, an ending and, of course, a quest to break free. While it won praise for its mixing of digital and analog media, as well as its emphasis on storytelling, Lab Rat is still what many of us understand an escape room to entail.

The fictional Nutricorp is the center of the Ladder, a complex branching narrative that explores corporate greed.

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(Robert Gauthier / Los Angeles Times)

Its follow-up, the Ladder, is not that.

For the past five years Los Angeles’ Hatch Escapes has been rethinking the escape room ground rules. The goal: to prove the an escape room is not mere entertainment but can, in fact, be experienced as a work of narrative art.

Think of the Ladder as a 90-minute interactive movie with puzzles, taking guests through five decades, beginning in the 1950s, in which they will play an exaggerated game of corporate life. Start in the mailroom, and work your way through secretarial and middle-management-themed areas, all the while mixing puzzles, games and choose-your-own-adventure-like choices.

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You may find yourself playing a game of memory around digitally enhanced cocktail glasses, as our mid-level exec seemed more interested in company card perks than late nights with the books. Or perhaps you’ll choose to investigate a wall-long switchboard, listening to callers’ problems and trying to connect them with a solution. Elsewhere, in an area dedicated to the 1980s, Nintendo’s “Donkey Kong” gets remixed as “Bossy Kong,” with a suited villain rather than a gorilla trying to thwart our progress. The final room — the corner office — is group game chaos inspired by the popular collaborative video game “Spaceteam,” complete with fully animated windows overlooking a city.

That it incorporates a wide variety of games, puzzles, as well as film and animation — all of it designed to be in service of advancing a story — has made this escape room one that is redefining the medium.

The title screen for “Bossy Kong,” an ‘80s-themed video game in the Ladder.

(Robert Gauthier / Los Angeles Times)

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Tommy Wallach plays “Bossy Kong.”

(Robert Gauthier / Los Angeles Times)

“The Ladder, in terms of North American escape rooms, is definitely one of the top five most-anticipated games of the moment, propbably top two or three,” said David Spira, co-founder of Room Escape Artist, a website dedicated to the art of puzzle making. “It’s probably the most ambitious escape room I’ve seen, in terms of narrative.”

If all goes according to plan, wits will be tested but so will morals, as participants are graded on puzzle acumen as well as personal choices. Play ethically, corruptly or spend your time playing with the mini-golf-turned-shuffleboard floor in a middle-management office; the Ladder offers an abundance of choices, so many that it’s impossible to discover all its content in a single play-through. It’s ambitious, and it’s counting on guests to come for the puzzles, and stay for the story, almost aiming to be more akin to a real-life video game than a traditional escape room.

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“We wanted to build something that basically would allow a group of 10 people to never stop doing something effective,” says Tommy Wallach, who co-founded Hatch Escapes with Terry Pettigrew-Rolapp.

Its puzzles and games are all optional. And before it begins, guests are likely to be given a warning: The Ladder’s puzzles are hard.

Then it’s time to turn a doorknob, which will trigger one of the Ladder’s multiple digital screens and ask groups to pick a character to portray — my team opted for a young hotshot of a narcissist who appeared eager to double-cross. We didn’t play true to his temperament, however, choosing often to toe the company line rather than align with any unsavory actors. Story moments, for which all games and puzzles will pause, are delivered via screens. Think of them as akin to video game cut scenes — that is, cinematic instances in which players can set down the controller.

We discovered hidden rooms — in one moment, a wall will essentially disappear to reveal a film noir-like scene involving a subplot with the FBI, albeit only if a group solves a particular puzzle — and tried our hand at a host of digitally enhanced games, some of which use lighting cues to remake a room. You’ll definitely want to approach the Ladder as if it’s a playable movie, as a 1950s mail room, for instance, is presented in black-and-white, playing tricks with color and grayscale. While we rose through the company ranks, our ending — there are multiple, as one doesn’t win or lose, per se — didn’t see us becoming the next billionaire; we lived a more solitary life, complete with a cat.

Designers Tommy Wallach and Terry Pettigrew-Rolapp at Douchie’s Bar, inside a ‘70s-themed room of the Ladder.

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(Robert Gauthier / Los Angeles Times)

After extended play-testing, the Ladder opened in early April. Wallach and Pettigrew-Rolapp are already in reflective mode. Each room (decade) features one core puzzle, which is directly tied to the narrative, as well as an abundance of mini-games. After about 15-20 minutes guests will move on, whether they solved the puzzle or not.

Did, Wallach and Pettigrew-Rolapp wonder, the team go too heavy on narrative? Will players follow the story line or opt to simply play games? And with so much to do in each decade, will guests want to come back to complete more, or will they feel overwhelmed?

“Our initial thought was that we’re trying to move this art form forward,” Wallach says. “We are doing that with this room, though not necessarily in exactly the way we thought we would. We thought we we’re going to try to get into more serious or better storytelling — more involved characters. I don’t think what’s the Ladder achieves. What it does achieve is trying to solve some other escape room problems. Replayability is one of them. Can we create something people want to come back to in the way people want to come back to Disneyland, because it’s not solved and done?”

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It’s surprising to hear Wallach say the Ladder may not achieve all of its narrative goals. Storytelling, after all, is what helped build the Hatch Escapes reputation. In addition to Lab Rat, the company created the take-home “Mother of Frankenstein,” which is part novel and part puzzle tabletop game. Hatch is also home to the Scout Expedition-created exploratory, live-action game “The Nest,” a patient, interactive narrative in which participants discover one woman’s life story.

“When they came out with Lab Rat, it was the kind of game that across the country their reputation preceded them,” said Room Escape Artist’s Spira, who is based in New Jersey. “We knew we had to get back out to L.A. to play that game. It was pushing on a lot of boundaries that very few people were — they were pushing on narrative and building message into game play.”

While one could just play the Ladder and bypass a lot of the story, doing so would mean missing much of the nuance in the experience. Puzzles, for instance, build on one another, and characters in a switchboard game, which contains more than 100 cues, may appear later in another challenge — perhaps one in which a vintage computer coldly instructs us to decrease the corporation’s headcount. But the Ladder does raise an intriguing question: Do fans of puzzle games actually want more story?

Tommy Wallach demonstrates an escape room puzzle located in the Ladder.

(Robert Gauthier / Los Angeles Times)

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It is, admits Wallach, difficult to do. Guests who come to play, for instance, may not be primed to watch multiple videos advancing a plot.

“The canvas is so small. You have so little time to develop characters. Getting people to stop and listen to a story is almost impossible,” Wallach says. “I’m empathetic to it, but you can’t tell a better story unless you give me some room to tell you a story. That balance is harder than expected.”

And the Ladder is counting on players to want to experience a little story with the game play. Part of the reason it took five years to construct is that the Ladder is custom-built and cost more than $1 million to complete. It’s a premium escape room experience, with per-player costs typically ranging from $75 to $95, depending on the day. “Everything is bespoke,” says Pettigrew-Rolapp. “There is literally nothing off the shelf. The scale of what we’re trying to accomplish required that, and there are no experts in this. Every person who worked on this had to learn as they go, because nobody has done this before.”

It’s early days, but the Ladder is finding its audience. It has been largely selling out about two weeks in advance, at the time of writing. Wallach is optimistic and confident.

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He believes the adventure will continue to sell out. “It needs to sell out, but it will,” he said. “I really do just think it will,” Wallach says. “We see maybe a tenth per week of what a Broadway theater sees in a day, and those tickets are $200 per person and not $95. But we’re going to need a couple good years before we’re like, ‘Everything is wonderful again.’ ”

Hatch is already garnering national attention for offering a boundary-pushing experience. It’s a winning start, and likely means that the only company being run into the ground is the fictional one at the heart of the Ladder.

Lifestyle

‘Supergirl’ has a solid hero but could use a better villain : Pop Culture Happy Hour

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‘Supergirl’ has a solid hero but could use a better villain : Pop Culture Happy Hour

Milly Alcock in Supergirl.

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Hollywood’s newest Supergirl is kind of a dirtbag — in the good way. Fearless and grumpy, Supergirl (Milly Alcock) sets out on a quest to support a new pal’s revenge journey and to make a point that should be clear by now: Never mess with a lady’s dog. Also featuring David Corenswet and Jason Momoa, is Supergirl a worthy follow up to Superman?

If you want more DC superhero action, check out these episodes: 

‘Superman’ takes off and nails the landing

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‘The Batman’ puts the emo in emote

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L.A. Affairs: After decades of near-misses, I finally told him: ‘I’m not leaving here without you’

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L.A. Affairs: After decades of near-misses, I finally told him: ‘I’m not leaving here without you’

It didn’t take endless quarantining with my spouse during the COVID-19 pandemic to end my marriage of over two decades. By the summer of 2019, menopause — and the extra-added “bonus” of frontal fibrosing alopecia that it awakened — was pummeling me physically and mentally to the extent that I no longer had the capacity to function inside the dysfunction of my life.

The relief that came with the decision to finally let go was completely dwarfed by the immense pain of severing a family in two. I cried as I packed. I cried as I unpacked. I was rolling endlessly in a dark wave that would not stop; my feet could not tell sand from sky. Once I managed to break the surface, I reached out.

I called Tish, Diane and Michelle, three smart, strong, nurturing women who’d been through and survived divorce. I also called my brother, Dan, and my friends Doug and Steve, three kind, creative, funny men who always “got” me.

As for Steve, we met in the spring of 1984 when he auditioned to be the drummer for the Secrets, the band Dan, Doug and I had started the year before. In our small-town high school of fewer than 400 students, he had flown completely under my radar, as he was two years younger, and he joined marching band the year after I’d ditched my baritone horn for a microphone and Pat Benatar tights. Steve aced the audition, and the four of us clicked immediately over our shared love of the Pretenders and all things Monty Python. By mid-June, the Secrets were playing local bars and biker parties in the middle of nowhere, and I was head over heels in love with the drummer.

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It wasn’t supposed to happen like that. I wasn’t supposed to fall in love with a boy from my hometown.

I had spent my whole life dying to get out of Middlebourne, W.Va., and had been champing at the bit to leave for college, but by late August, that no longer meant freedom; it meant that I’d have to leave Steve behind. I told myself we’d defy the odds and make it work. He was my soul mate. But we were just kids, and there was no internet, no cellphones with unlimited text and calling. By February 1985, the divide was too great. In a moment of loneliness, I cheated on him. It was over, and I was firmly told to take my place in the friend zone.

I spent the following year flailing and failing in college before making the bold, half-baked decision to drop out of the West Virginia University theater program and move to Los Angeles, a place I’d never been, to pursue a singing career. When Steve found out that I was moving across the country, he softened his friend-zone stance and told me he loved me. On July 13, 1986, he went with my parents to Pittsburgh International Airport to see me off.

For the next 33 years, we would come together and drift apart — sometimes as lovers but mostly as friends. During a visit to my Hollywood apartment in 1988, when he was still in college and the timing was still wrong, I told him, “Who knows. Maybe in 30 years, I’ll come back and get you.”

In November 2019, Steve came to visit me for a long weekend.

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I picked him up at Los Angeles International Airport and took him straight to Zuma Beach for a picnic, where we watched dolphins jumping in the waves while the seagulls stole our potato chips. The following day, we cozied up for an afternoon of wine and cheese at Cornell Wine Co. in Old Agoura, then made our way over Topanga Canyon for dinner at Canyon Bistro & Wine Bar.

The night before he flew home, we watched the sun set from our table by the lake at Zin Bistro Americana in Westlake Village. I felt giddy, excited, seen, understood and appreciated in a way I hadn’t felt in a very long time. While it was tempting to jump right in with both feet, we decided to date long distance and take things slowly.

On March 26, 2020, while Steve was still recovering from being profoundly ill with COVID, I arrived at his doorstep at 6 a.m. and proclaimed, “I’m not leaving here without you.”

Two weeks later, after packing most of his belongings into U-Haul shipping crates, we left Parkersburg, W.Va., in Steve’s red Volkswagen Golf with two suitcases, one Treeing Walker Coonhound and one Aussie/Chow mix. I-40 West was practically empty; just us and the occasional car or Amazon truck.

We arrived in California on Easter Sunday and joined the rest of the world in quarantine, not knowing how it would affect our work and financial future. We took a lot of long walks to help deal with the stress of the not knowing, but the magic panacea for me came the day Steve’s Harley-Davidson arrived in one of the crates.

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We cruised up and down PCH, and roared our way up and over Mulholland Highway, Stunt Road, Malibu Canyon and Decker Canyon, stopping along the way to stretch our legs, feel the sea spray on our faces and take in views from the valleys to the coastline. We were surrounded by so much beauty; it was almost impossible to let trepidation win.

On one particularly memorable ride on Mulholland Highway between Kanan Road and SR 23 near Saddle Rock, we came around a bend and — bam! — right in front of me was the greenest mountain range I’d ever seen in California, gleaming spectacularly in the sunlight. As I inhaled its gorgeousness and exhaled my stress, I thought, “I can’t believe I get to see this. I can’t believe I get to do this. I can’t believe I get to be with Steve.”

In September 2024, I got to marry Steve.

As my brother, Dan, said at the reception, “What a long, strange trip it’s been.”

The author lives in the suburbs of Los Angeles with her husband, Steve, and their dogs, Coco Puff and Kira.

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L.A. Affairs chronicles the search for romantic love in all its glorious expressions in the L.A. area, and we want to hear your true story. We pay $400 for a published essay. Email LAAffairs@latimes.com. You can find submission guidelines here. You can find past columns here.

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‘The Bear’ is back in the kitchen

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‘The Bear’ is back in the kitchen

Sydney (Ayo Edebiri) and Carmy (Jeremy Allen White).

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There has always been a metaphorical parallel between The Bear, the television show, and The Bear, the fictional restaurant on the television show. Even as Carmy (Jeremy Allen White) and Sydney (Ayo Edebiri) transformed the Italian beef joint into the fancy restaurant of their dreams and wished for a Michelin star, there were undoubtedly locals who thought, “This is great and all, and I’m sure the food is good, but … I liked the beef sandwiches.” There’s still a window at The Bear to get them, but the focus is certainly elsewhere.

When it started, The Bear was mostly about the work that took place in the kitchen. The stresses of too many orders, territoriality from Richie (Ebon Moss-Bachrach), the arrival of Sydney, and the tightly wound but undeniably talented Carmy, making everybody both extremely stressed and significantly better. Over time, it shifted and grew, putting together beloved departure episodes like “Fishes” in Season 2, which introduced a boatload of guest stars for a flashback story of a disastrous family dinner before Mikey (Jon Bernthal) died. It spent time with Sydney’s family, it explored the way Tina (Liza Colón-Zayas) and Mikey originally met, it followed Marcus (Lionel Boyce) to Copenhagen, and it went with Richie to work for Andrea (Olivia Colman). All these episodes were excellent. And there was still a kitchen. But the focus seemed to be elsewhere.

At times, the show seemed to have disappeared up its own nose, to the point where you weren’t watching the show The Bear as much as you were watching the phenomenon The Bear. There were too many real-life chef cameos, until it seemed like those chefs were checking a box on a list of “things all the cool kids do.” There were too many other cameos, culminating in a rare miss from the reliably charismatic John Cena. The show placed a lot of narrative weight on Carmy’s love interest, Claire (Molly Gordon) — weight that the underwritten character couldn’t support. But even if every experiment and every diversion had worked, viewers couldn’t be blamed for missing the close focus on the kitchen and the camaraderie — for thinking, “This is all really special, but I do miss the beef sandwiches.”

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The fifth and final season dispenses with the departure episodes, and it mostly dispenses with cameos. It all takes place on one day, just after Carmy tells Richie and Sydney that he wants to step back from the restaurant and give it to them and Sugar (Abby Elliott) to run, and it mostly takes place right there at The Bear. Now that the clock set by Jimmy (Oliver Platt) has run out, his money has run out as well, and a series of cascading disasters puts Sydney, Carmy and Richie behind the 8-ball from very early in the day, not least because of the tension hanging over all three of them as they prepare to tell the staff about Carmy’s decision to leave.

Tina (Liza Colón-Zayas as Tina. CR: FX

Tina (Liza Colón-Zayas).

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We spend this day mostly with the people we know best: our three leads, along with Sugar, Tina, Marcus, and the rest of the staff — including Luca (Will Poulter), who has stayed around to keep working with Marcus. Jimmy is running around with Computer (Brian Koppelman) and a young apprentice of his named Cheese (Elsie Fisher of Eighth Grade), trying to figure out what to do about his finances since it is Jimmy, and not just the restaurant, who’s out of money.

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