Movie Reviews
Kensuke's Kingdom Review: Simple & Heartfelt Animation
Kensuke’s Kingdom takes full advantage of its simple story with vivid animation and detail that evoke heartfelt childlike wonder.
Directors: Neil Boyle & Kirk Hendry
Genre: Animated, Adventure
Run Time: 84′
UK & Irish Release: August 2, 2024
US Release: TBA
Where to watch: in cinemas
Kensuke’s Kingdom is a British 2-D animated film … which, the more I think about it, I can’t remember the last time I ever saw one of those. This work of animation is based on Michael Morpurgo’s 1999 novel that I had never even heard of, but having seen the film and then read the summary of the book’s plot, I can almost guarantee it would have moved me had I read it as a kid.
Thankfully, this film adaptation brought out that reaction of childlike wonder in a distinctly simple, heartfelt way that very few animated films – hell, very few films, period – manage to do.
In Kensuke’s Kingdom, Michael (Aaron MacGregor) is a boy who’s traveling at sea with his family. But when a storm throws him and his dog overboard, they’re washed up on a remote island. They eventually come across a former Japanese World War II soldier named Kensuke (Ken Watanabe, of Godzilla), who’s turned the island into his own haven. Michael soon assimilates into his … well, kingdom, and the two of them fill in missing pieces of each other as they survive together … along with Stella the dog. Stella the dog is very important.
I know this premise may not sound too extraordinary, and at its core, it’s really not. You’ve seen some variation of this type of story before. But in the case of Kensuke’s Kingdom, it’s all about the execution that takes full advantage of its simplicity. The film doesn’t try to throw a bunch of zany jokes at you, it doesn’t fall back on hand-holding or excessive verbal exposition for the kids, and it absolutely doesn’t suffer from the rushed pacing that I’ve criticized other family-oriented animated films ad nauseum for doing (which is shocking, considering the movie’s length of just 84 minutes).
I really need to stick to that last point, because it contributes to what a graceful film Kensuke’s Kingdom is. It wants you to relish in the beauty of its landscapes, sharply naturalistic sound work, and smaller details that a lot of animated films wouldn’t necessarily think to include, like the unspoken hesitation of a character to go somewhere while another moves unwaveringly, or the proper seconds needed for a delayed reaction to a certain revelation, or every lifelike movement of Stella. Much more time than I was expecting is spent on Michael stranded on the island before he meets Kensuke, making you feel not just every sight, sound, and touch of such a remote environment, but the passage of days he spends stuck there all alone and the almost jarring contrast when he finds another person to talk with and receive help from.
The animation has an almost sketchy quality to it that, for the most part, really complements that rugged, simple story. That doesn’t even include the couple of scenes where the form is switched up. The first instance is cute and fitting of a good old family bonding scene, but the second one is downright chilling as it delivers backstory in a remarkable paint-like style that’s married to brilliant, multilayered visuals. I just don’t like the facial animations on Michael and his family. They’re a little stiff and occasionally lifeless, especially when compared to Kensuke’s expressions that I get a lot more emotion out of (despite him being the most reserved character of the film).
At the core of Kensuke’s Kingdom is the relationship between Michael, Kensuke, and Stella. Yes, I’m including her because dogs are better than people and deserve equal billing. Especially this one. Both human characters are missing something crucial, with Michael’s being obvious – a sense of responsibility and maturity – and Kensuke’s being revealed later. On the surface, this is your typical young-boy-befriends-old-wise-man storyline, but the pacing and visual storytelling are so good and bolstered by the fact that Kensuke himself speaks no English. This was apparently changed from the book, and it’s a really smart decision that makes their bond stick out in a unique way and feel all the more impactful that it happens at all. It even adds a cultural undercurrent to their connection that a lot of kids – and let’s be honest, many adults – could really learn from.
I was even starting to dread the possibility of Michael reuniting with his family because he’d grown so close to Kensuke and his home, and Kensuke clearly came to see him as a son. But obviously, Michael could never forget about the loved ones he would leave behind forever by staying. The more I thought about it – and the film quietly lets you think about it a lot – the more my heart broke at the thought of either scenario. Without revealing the outcome, the ending genuinely got me emotional for all of these reasons.
Going into Kensuke’s Kingdom, however, I had one major fear, because I saw one of the major developments of the film in its trailer: a group of poachers arrives to terrorize the island and the main cast’s animal friends. I was dreading this as potential film-ruining because it would turn this warm, minimalist story of friendship with no forced conflict into another evil-white-man-versus-nature story that we’ve seen a billion times. The Wild Robot’s already gonna make that mistake later this year, so I was ready to have this film tainted as a whole for the same reason.
But despite what the marketing may tell you, this is not the film’s focus or even one of the main driving forces of the plot. It happens for around ten minutes, the characters reel in response and grow closer … and then the story moves on. There’s no big climax where our heroes join forces to save their home or anything like that. We just get to see more of the proper progression and endgame of their journey together. Words can’t describe how relieved I am to say that. Sure, the character growth yielded from this could have been done more organically, but screw it. I’ll take it.
As a story, Kensuke’s Kingdom isn’t spectacular, but it’s told in such an engaging way that puts razor-sharp focus on all of its strengths. I can see a lot of people coming out of it thinking it was simply “cute” and not much more, and I would understand that. But as someone who’s had an admittedly complicated relationship with more eccentric animated films and shows, I think I just appreciate this one for not falling into most of tropes and stylistic choices that others do. That, and Kensuke’s Kingdom brought me back to childhood memories of reading similar survival tales like The Hatchet or The Cay, so that chord was struck with enough intensity to penetrate my rusty, cynical heart. There was clearly a lot of love put into this film, and I’m happy to give my own love back to it.
Kensuke’s Kingdom will be released in UK and Irish cinemas on August 2, 2024.
Nausicaä of the Valley of the Wind Film Review – Loud And Clear Reviews
Miyazaki’s Nausicaä of the Valley of the Wind has an engaging narrative, strong leads, spectacular visuals, and an environmental theme.
Movie Reviews
1986 Movie Reviews – Karate Kid Part II and Legal Eagles | The Nerdy
Welcome to an exciting year-long project here at The Nerdy. 1986 was an exciting year for films giving us a lot of films that would go on to be beloved favorites and cult classics. It was also the start to a major shift in cultural and societal norms, and some of those still reverberate to this day.
We’re going to pick and choose which movies we hit, but right now the list stands at nearly four dozen.
Yes, we’re insane, but 1986 was that great of a year for film.
The articles will come out – in most cases – on the same day the films hit theaters in 1986 so that it is their true 40th anniversary. All films are also watched again for the purposes of these reviews and are not being done from memory. In some cases, it truly will be the first time we’ve seen them.
This time around, it’s June 13, 1986, and we’re off to see Karate Kid Part II and Legal Eagles.
Karate Kid Part II
Who knew this film would do so much work to make Cobra Kai the series it would become?
Six months following the events of the first film, Daniel finds himself at a crossroads as Ali has broken up with him and his mom is moving for work again and he doesn’t want to go. Mr. Miyagi (Pat Morita) Offers to take Daniel in, but as they work on what will become his room, he receives a letter asking him to come him to Okinawa as his father is dying. The two pack their bags and head to Japan where Mr. Miyagi’s past comes back to haunt him as Daniel looks forward to a potential new romance.
The film is fine, but it is definitely not the same quality as the first. Where the characters go story wise makes sense, but it still doesn’t feel that much like we needed to follow them any further in their lives.
As we all know in 2026, howver, their stories were far from over.
Where to watch: Available to stream.

Legal Eagles
There are some films where you wonder if anyone ever looked at a script and thought, “Could we maybe have one less plot?”
Tom Logan (Robert Redford) is an Assistant District Attorney who is possibly going to run for DA when his boss leaves the position. Laura Kelly (Debra Winger) is representing a performance artist, Chelsea Deardon (Daryl Hannah) who just can’t seem to get out of her own way. Everyone collides and starts making everything just that much more complicated for everyone involved.
I like every who stars in this movie, but the story is just so pointless. It has a weak foundation and instead of trying to build it up, they just keep piling one more thing on top of another and pretending that is how storytelling works.
Great cast. Horrible script.
Where to watch: Available to stream.
1986 Movie Reviews will continue on June 27, 2026, with American Anthem, Labyrinthm Running Scared, and Ruthless People.
Movie Reviews
‘Finnegan’s Foursome’ Review: Edward Burns’ Spiky-Quaint Sports Dramedy Is a Tale of Family Therapy Through Golf
Thirty years after “The Brothers McMullen,” the writer, director, and actor Edward Burns looks preserved in amber — his hair and beard have some silver, but at 58 he’s still lean and handsome in that prince-of-the-working-class Irish-American way. And it’s not just Burns who’s more or less unchanged; so is his filmmaking style. “Finnegan’s Foursome” is his 16th feature, and he’s still doing that shaggy-likable, spiky-quaint, semi-low-budget Edward Burns dramedy thing — the script that’s talky and kind of funny, though in a way that often sounds like a script; the camerawork that never strays too far from the functional; the acting that hovers between lively and broad. The style Burns works in is now closer to television than movies, and given that “Finnegan’s Foursome” is getting a streaming release (starting today), you could say it’s a minor indie movie that has found its rightful home.
It’s a sports comedy, about golf and Ireland and family conundrums (it would be overstating it to call them demons), and a key thing that might put you in the audience demo for it is if you happen to be a serious golfer. It’s a movie spun out of the love of the game. Burns, who first shows up in a samurai man-bun, plays Freddy Finnegan, a wealthy clothing entrepreneur who seems to have a happy and settled life, except that he’s got anger-management issues, all stemming from his rivalrous relationship with his irascible Irish father, Jack (Ian McElhinney).
At first, we think the movie is going to be about these two facing off. Jack, at his home in South Carolina (he came over from the old country in 1959), is hosting the latest edition of the Finnegan’s Cup — an annual golfing competition in which four members of the family face off against one another, mostly as an excuse for Jack, a retired golf instructor, to tell his old jokes and stories and reminisce about the days when he was good enough to rub shoulders with the Big 3 (Arnold Palmer, Jack Nicklaus, and Gary Player).
He’s a blustery egomaniac, though he strikes us as a warm-hearted one. And Freddy, of course, resents the hell out of him. But what we think are going to be the fireworks between these two come to a halt when one of the players hits a hole in one and Jack keels over in shock, dead of a heart attack.
The family now has to scatter Jack’s ashes in the four locations he has chosen in Ireland (two of them are golf courses). And that’s an excuse for Freddy, who resents his da even in death; his more benign older brother, Teddy (Brian d’Arcy James), a novelist who has been suffering from writer’s block; Freddy’s musician son, Frankie (Brian Muller), whom he treats nearly as cavalierly as his father treated him; and Teddy’s adult daughter, Marie (Erica Hernandez), to take a week’s vacation in Ireland, where they’ll play out the Finnegan’s Cup at a handful of fabled golf courses, smacking around some home truths along with the ball.
There’s plenty of on-the-nose dialogue (“His dying wish was to get us all back here to Ireland”), as well as cornball boasting (“It’s not about the clubs, little brother, it’s about the man who’s swingin’ ’em”) and generic braggadocio (“I believe that is what you call an eagle!”). Freddy and Teddy never stop making side bets and busting each other’s chops, mostly about who has the better golf game, this being the locker-room form of brotherly love. If the family tension simmers, it’s mostly because Freddy and Teddy have opposite feelings about their father. Listening to their back-and-forth taunts, Marie says, “I’m sorry, so this entire trip is nothing but constant ball-busting?” Swap in “movie” for “trip,” and you’ve got an idea of “Finnegan’s Foursome,” though you should also toss in Frankie doing his cringe mock-sports-announcer banter.
“Finnegan’s Foursome” is structured as a sports movie, and Burns, working with the cinematographer Jeff Muhlstock, connects you to the geometric majesty of the links. But when you watch a film like “Tin Cup,” part of the thrill is that you want to see the Kevin Costner hero win; that’s the dramatic Zen of a sports film. Watching “Finnegan’s Foursome,” we’re not overly invested in whether Edward Burns’ entitled a-hole gets a winning golf score over his novelist brother.
There’s a touching scene where three of the characters sing “The Parting Glass” at a pub. But here’s how “Finnegan’s Foursome” is a bit soft. The movie is about Freddy coming around to see that his da really did love him, and that he wasn’t such a bad guy (he gave him the love of golf, after all). But the reason we readily buy this is that it’s so apparent from the outset. Jack’s big crime? Being away “at the office” (i.e., the golf course) too much. As ultimate sins of parents go, it’s kind of a dated sin. You want to say to Freddy, “Stop whining.” Especially because the Jack we see, in his competitive Irish way, had a lot of spirit; he was no ogre. Of course, he also tried to “get into Freddy’s head” on the golf course, but that’s kind of a privileged problem. It’s Freddy who needs to dismantle the ogre of resentment in himself, and that’s not quite a movie — that’s therapy.
The blithe and likable “The Brothers McMullen” won the Grand Jury Prize at the 1995 Sundance Film Festival and went on to have a healthy theatrical life, launching Burns’ career as a homespun auteur — at the time, he almost seemed like the shoestring Irish-American answer to Woody Allen. I was a fan of the early Burns films (especially “She’s the One,” his 1996 crossover movie, costarring Jennifer Aniston and Cameron Diaz), but his moment in the spotlight didn’t last long. After crossing over, he kind of crossed back, retreating into the not-fully-on-the-radar indie wilderness. That’s where he has remained, and watching “Finnegan’s Foursome” you see why: He’s trying to stay true to his world (all the Irish chop-busting and piss-taking), but he hasn’t grown as a filmmaker. Then again, maybe that’s not so important. He doesn’t hit long drives, but by the end of “Finnegan’s Foursome” the ball is in the cup.
Movie Reviews
The Beautifully Handcrafted Rose of Nevada Is a Ghost Story Like No Other
Photo: 1-2 Special/Everett Collection
The English director Mark Jenkin works a bit like a local artisan from another era. Filming in and around his native Cornwall, he shoots his pictures himself on a 16mm Bolex, the kind of camera that might have been used by film students decades ago and that produces tactile, slightly grainy images. He also edits the movies himself, and records his sound later, layering in dialogue and effects and music (sometimes composed by himself) with an austere, handcrafted precision. This gives Jenkin’s work a certain timelessness, as if it belongs to the past but not to any specific period of the past. True, such an old-fashioned approach could feel performative, like an unusually well executed Instagram filter. But Jenkin’s style ties directly to his subjects and his expressive philosophy. His latest, Rose of Nevada — which stars two name actors, Callum Turner and George MacKay, and opens in New York today after doing the festival rounds — has the beguiling simplicity of a fable and the captivating textures of a dream. It stays with you like an unexpected and unanswerable question.
Jenkin privileges atmosphere through the collection of minute, sometimes abstract details. Set in a sparsely populated and depressed fishing village, Rose of Nevada opens with the unexpected return of the empty boat of the title, thought lost decades ago. Its arrival is announced by close-ups of barnacles, of rusty edges on ancient metal, of curious plant growth and moldy, tangled coils of black rope, as if its return was just part of a broader natural order. The Rose of Nevada clearly has a tragic history, which perhaps explains the psychological paralysis of the few remaining townsfolk. But it’s here, and so it must set off on a new fishing voyage.
Joining the journey, almost as if they were pulled towards it, are Nick (MacKay), a downcast man who needs money and seems incapable of meeting his young family’s most basic needs, and a drifter, Liam (Turner), whom we first see running down a road as if he were fleeing something. Both men are alienated from their environs, though for different reasons: MacKay conveys Nick’s quiet awkwardness well, and Turner has a charming, freewheeling energy that suggests he’s up for anything. When they return from the fishing expedition, however, the two men find that they’ve transported back several decades in time, and they’re mistaken for — or rather, they appear to be inhabiting the bodies of — two young deckhands who died long ago. Now that it’s the 1990s again, the fishing village is thriving, its local pub crowded with people and blaring pop. Nick and Liam see the younger, happy versions of the broken townspeople they’d left behind. Liam (now known as Alan) suddenly has a family, and Nick (now known as Luke) suddenly has parents. It’s almost as if the young men have been offered to the harvest gods as a sacrifice. And it’s worked.
So, it’s a ghost story, and a time travel story, and a folk tale, and something of a kitchen sink drama, but it’s also none of these things, really, and that’s where Jenkin’s formal gambits come in. His filmmaking has a lovely, homespun directness. We can feel scenes and moments being constructed, which fixes our attention on seemingly simple exchanges. An example: Early on, we see Nick hand his daughter a candy. Other filmmakers might shoot such a scene in a quick, offhand manner to mask its emotional weight, but Jenkin goes in the opposite direction, shooting everything in relative close-up and cutting the action to both extend and clarify it: We see Nick pull the candy out of its box, we cut to the girl receiving the candy, we see his wife see the girl, we cut to the wife taking the candy, we cut to a close-up of her unwrapping it, we cut to the girl getting the candy back, and we see Nick’s response. On some level, this could be an introductory filmmaking exercise: a whole series of extremely deliberate shots and edits designed to show this man’s feeling of inadequacy. But within the general precision of Jenkin’s style, the moment doesn’t stand out. Instead, it’s one in a long line of specific, human moments through which he builds his narrative and conjures a mood.
Such straightforwardness give Rose of Nevada a fable-like quality: There’s no narration, but we feel the deliberate rhythms of the storytelling, the telling emphasis on certain details over others. But weirdly, it also has something of the opposite effect: The film’s intimacy and Jenkin’s attention to the elements (along with his fondness for elliptical, well-timed flash frames) lends everything an otherworldly aura. Despite the time travel premise, nobody’s running around looking for a time machine to take them back, nor are they wasting much time trying to figure out how the dynamics of time travel work. The writer-director lets the unexplainable remain unexplained, because he’s interested more in our emotional response to it. We watch how people interact with these transformed versions of Nick and Liam, and we watch Nick and Liam’s own disparate responses to this new world, to the competing philosophies of life that emerge from this bewitching film. Rose of Nevada’s power lies in its peculiarities.
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