In 1986, electronic music pioneer Laurie Spiegel created Music Mouse, a way for those with a Mac, Atari, or Amiga computer to dabble in algorithmic music creation. Music Mouse is deceptively simple: Notes are arranged on an XY grid, and you play it by moving a mouse around. Back in 1986, the computer mouse was still a relatively novel device. While it can trace its origins back to the late ’60s, it wasn’t until the Macintosh 128K in 1984 that it started seeing widespread adoption.
Technology
Legendary composer Laurie Spiegel on the difference between algorithmic music and ‘AI’
By then Spiegel, was already an accomplished composer. Her 1980 album The Expanding Universe is generally considered among the greatest ambient records of all time. And her composition “Harmony of the Worlds” is currently tearing through interstellar space as part of the Voyager Golden Record, launched in 1977. But she is also a technical wizard who joined Bell Labs in 1973 and was instrumental in early digital synthesis experiments and worked on an early computer graphics system called Vampire.
Spiegel was deeply drawn to algorithmic music composition and this new tool, the home computer. So, she created what she calls an “intelligent instrument” that enables the creation of complex melodies and harmonies with minimal music-theory knowledge. Music Mouse restricts you to particular scales, and then you explore them simply by pushing a mouse around.
Spiegel gives the user some control, of course. You can choose if notes move in parallel or contrary to each other, there are options to play notes back as chords or arpeggios, and there is even a simple pattern generator.
Despite being available for purchase until 2021, Spiegel never updated it to work on anything more current than Mac OS 9. Now, 40 years after its debut, it’s getting reborn for modern machines with help from Eventide.
While it would have been easy for Eventide and Spiegel to overload the 2026 version of Music Mouse with countless modern amenities and new features, they kept things restrained for version 1.0. The core feature set is the same, though the sound engine is more robust and includes patches based on Spiegel’s own Yamaha DX7. There are also some enhanced MIDI features, including the ability to feed data from Music Mouse into your DAW or an external synthesizer.
Laurie Spiegel answered some questions for us about the history of Music Mouse, algorithmic composition, AI, and why she thinks the computer is a “folk instrument.”
What were the origins of Music Mouse? Was there something specific that inspired its creation?
When the first Macs came out, the use of a mouse as an input device, as an XY controller, was altogether new. Previous computers had just alphanumeric keyboard input or maybe custom controllers. The most obvious thing I immediately wanted to do was to be able to push sound around with that mouse. So, as soon as the first C compilers came out, I coded up a way to do that. Pretty soon, though, I wanted the sound quantized into scales, then to add more voices to fill out the harmony. Then I wanted to have controls for timbre, tempo, and everything else I eventually added.
How did you connect with Eventide for this new version?
I first met Tony and Richard of Eventide all the way back in the early 1970s. They are longtime good friends. I’d been involved in various music tech projects at Eventide over the years. Tony knew that I really missed Music Mouse and that I still get a fair number of requests for the 1980s versions from people who keep vintage computers from that era just to be able to run Music Mouse or other obsolete software. He decided it was a musical instrument worth reviving. I had been wanting to revive it, but hadn’t been able to find the time to even just keep up with the way development tech keeps changing. My main thing is really composing music, and I have an active enough career doing that to not have enough time to do coding as well. I am extremely grateful to Eventide for resuscitating Music Mouse. I hope a lot of people will get a lot of music out of this new version.
Did you feel compelled to make any big changes to it after 40 years?
We decided to keep 1.0 of this new version of Music Mouse functionally the same as the 1980s original. The exceptions are adding a higher-quality internal synthesizer and providing ways to sync it with other software, to record or notate its MIDI output. We have a growing list of features to add in 2.0.
“It’s pretty easy by now to use computers to generate music-like material that is not actually the expression of an individual human being.”
Are there any current innovations in music tech that excite you?
That’s a hard question, because I am not all that excited about music tech right now. It’s music itself that holds my interest — composition, form, structure. I love counterpoint and the various contrapuntal forms. I studied them extensively when I was younger. Of course, harmonic progression is something I’m also very interested in, and in algorithmic assistance for composing it.
That various kinds of structures within music can now be more easily dealt with in computer software by now has both pros and cons. The pros include how much more deeply we have to understand how music works, how it is structured, and how it affects us, in order to represent it as a process description in software. That means learning, research, and self-discovery. The cons include that it’s pretty easy by now to use computers to generate music-like material that is not actually the expression of an individual human being. Music is a fundamental human experience. There is no human society that doesn’t have it. But it is something that comes from within human beings, as personal expression, as communication, as a sort of form of documentation of what we are feeling, and as a means of sharing it.
You’ve been credited as saying that the computer is a new kind of folk instrument. Can you explain what you mean by that? How does something like Music Mouse fit into that model?
Now that everyone with a computer or even just a phone has the ability to record and edit and play back and digitally process and transform sound, and particularly ever since sampling became a common musical technique, people have been doing remixes, collages, sonic montages… doing all kinds of stuff to audio they get from others or find online. This is very like what we used to call “the folk process,” in which music is repurposed, re-orchestrated, given new lyrics or otherwise modified as it goes from person to person and is adapted to fit what is meaningful in successive groups of people.
Music Mouse will help people create musical materials that can be used in a potentially infinite number of ways. It is a personal, often home-based instrument played by an individual, like a guitar.

You refer to Music Mouse as an “intelligent instrument”; it automates a certain amount of creation. What is the appeal of letting a computer take the wheel to a degree, as an artist?
Music Mouse is not a generative algorithm or an “AI.” It’s a musical instrument that a person can play. It is, to some degree, what we used to call an “expert system,” as it has some musical expertise built in. But that is meant to be supportive for the real live human being who is playing it, not to replace them. It makes the playing of notes easier in order to let the player’s focus be on the level of phrasing or form. I have coded up generative algorithms for music. Music Mouse is not one of them. It’s an instrument that an individual can play, and it’s under their control. It enables a different perspective that’s from above the level of the individual note.
Do you see a connection between modern generative AI and algorithmic composition tools?
Of course. Algorithms can be used to generate music. I have written and used some. Music Mouse is not generative, though. It does nothing on its own. It’s a musical instrument played by a person.
What is currently called “AI” is different from previous generations of artificial intelligence. I expect there will doubtless be further evolution. In the early years of my use of computer logic in composing, AI was more of a rule-based practice. We would try to figure out how the mind was making a specific kind of decision, code up a simulation to test our hypothesis, and then refine our understanding in light of the result. After that, there was a period of AI taking more of a brute-force approach. Computer chess, for example, would involve generating all possible moves possible in a given situation, then eliminating those that would be less beneficial. Then neural nets were brought in for a next generation of AI. I look forward to getting beyond the imitative homogenizing LLM approach and seeing whatever comes next.
There are many ways of designing an algorithm that either generates music or else helps a human being to do that, making some of the decisions during the person’s creative process to leave them free to focus on other aspects. By taking over some of the decision-making, they can free a creative mind to focus on different perspectives. People just starting to learn music too often bog down and give up at the level of simply playing the notes, just figuring out where to put their fingers. We can make musical instruments now that let people use a bit of automation on those low levels to let them express themselves on a larger level, for example, to make gestures in texture-space rather than thinking ahead just one note at a time.
“Music Mouse is not a generative algorithm or an ‘AI.’ It’s a musical instrument that a person can play.”
What do you think separates algorithmically generated music from something created by generative AI?
Artificial intelligence refers to a specific subset of ways to use algorithms. An algorithm is just a description of a process, a sequence of steps to be taken. A generative algorithm can make decisions involved in the production of information, and, of course, music is a kind of information. You can think of AI as trying to simulate human intelligence. It might have a purpose, such as taking over some of our cognitive workload. In contrast, the purpose of generative algorithms is to create stuff. In music, that purpose is to create an experience.
Music Mouse is not a generative algorithmic program. It’s more of a small expert system in that it has built into it information and methods that can help its player get beyond the level of just finding notes, to the level of finding personal expression.
Suno’s CEO Mikey Shulman has said that, “Increasingly taste is the only thing that matters in art and skill is going to matter a lot less.” In an age where music can be easily created using algorithms, plug-ins, and text prompts on cheap laptops and smartphones, do you see the role of composer being one primarily of curation?
I can see where he’s coming from, but, no, I don’t think so. The range and kinds of skills used in the creative arts will continue to evolve and expand. But the history of creative techniques shows them to be largely cumulative versus sequential. The keyboard synthesizer has not replaced the piano, which has not replaced the harpsichord or the organ. We have them all, that whole lineage, all still in use. Each musical instrument or artistic technique implies its own unique artistic realm. Each is defined by its specific limitations, which guide us as we use them. It is true that skills and traditional techniques will be an option rather than a prerequisite to creating music and art, but people will still do them. Just as LPs and chemical film have made comebacks recently, I expect to see traditional musical skills do the same. We have had computers and synthesizers for decades, yet there are still little children captivated by instruments made out of wood or painting or drawing, and I have yet to use any music editing software that gives me the fluidity and freedom of a pencil on staff paper. There will just be more kinds of complementary ways of making music.
More importantly, we humans have imaginations and emotions. There are internal experiences going on inside of us that we feel driven to express, to communicate, to share. It doesn’t matter what machines can generate on their own. We will always have those internal subjective experiences, emotion, and imagination, and people will experience them intensely enough to feel driven to create them external to their own selves in order to communicate and share them. You can’t replace human self-expression or the need for it by simulating their results. Artistic creation comes from a fundamental human drive, the need for self-expression. Artistic creativity is an essential method of processing the intensity of being alive.

You told New Music USA in 2014 that, in regard to electronic music, “There is no single creator… the concept of a finite fixed-form piece with an identifiable creator that is property and a medium of exchange or the embodiment of economic value really disappears.” Does this idea shape your views on ownership of art?
Those assumptions, which we inherited from the European classical model of music, are already much less prominent in our musical landscape. Improvisation, “process pieces,” the ease with which we can do transformations of audio files are all over the place. Folk music, and a lot of what we heard online here and there, might be audio that no longer has any known originator. We don’t know, and people don’t really care, who first created a swatch of sound. We are experiencing whatever has been done with it — different orchestrations, durations, signal processing. The huge proliferation of plug-ins and guitar effects pedals let anyone transform a sound beyond recognition. This is composition on a different level than on the level of the individual note, similarly to Music Mouse.
Another very important aspect of “folk music” is that it is typically played at home, with or for friends or family, or alone. This is very different from formal concert settings and programming we in the US inherited from Europe. For me, the most important musical experience is just about always at home, where we live. To quote what Pete Seeger said in his write-up of Music Mouse in Sing Out, that “she [meaning me] foresees a day when computer pieces will be like folksongs, anonymous common property to be altered by each new user. She would like to get music out of the concert hall and back into the living room.”
Music Mouse is available for macOS and Windows 11 for $29.
Technology
The future of local TV news has taken a Trumpian turn
This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more stories on Big Tech versus politics in Washington, DC, follow Tina Nguyen and read Regulator. The Stepback arrives in our subscribers’ inboxes at 8AM ET. Opt in for The Stepback here.
A long time ago, in 2004, the Federal Communications Commission laid down a rule designed to prevent a monopoly: No one company could broadcast to more than 39 percent of all the TV households in the United States. But then Donald Trump returned to the White House in 2025. Brendan Carr became FCC chairman and immediately kicked off a deregulatory initiative called “Delete, Delete, Delete,” in which Carr vowed to get rid of “every rule, regulation, or guidance document” that placed “unnecessary regulatory burdens” on companies. And within months, Nexstar, which already owned over 200 stations nationwide and had hit its ownership cap, announced that it had entered an agreement to purchase its rival, Tegna, for an estimated $6.2 billion — something that could only happen, however, if Carr agreed to change the FCC’s rules.
If you ask Nexstar why it’s pursuing a merger that would give it control of over 80 percent of the market, it’d point to Big Tech as the culprit. As advertisers take their money to Netflix, YouTube, and other digital streamers, linear television — the local television news, the broadcast affiliates, the basic cable networks — has suffered, forcing them to consolidate and shut down newsrooms. In that sense, Nexstar argued, the merger would help it compete for ad revenue with the streaming services, thereby building more robust local journalism. However, the merger’s opponents believe that this is a basic violation of antitrust laws and principles — not to mention the danger of letting one company have editorial control over the vast majority of America’s local television newsrooms.
But the second Trump administration handles regulatory hurdles a little differently than others, and companies have found that it’s faster to get what they want if they bypass the agencies and talk (read: suck up) to Trump directly. And when Nexstar did so publicly, it confirmed its opponents’ fears about political influence. Last September, in the fraught weeks after the fatal shooting of Charlie Kirk, Nexstar announced it would no longer broadcast Jimmy Kimmel Live! — a response to Carr’s claim that the FCC could revoke the broadcast licenses of TV stations that aired the comedian’s comments related to Kirk. It briefly led to ABC suspending Kimmel’s show, though ABC and Nexstar soon reversed their decision after a massive nationwide backlash and an ABC boycott.
However, Nexstar’s loyalty to Trump himself was not enough to win over his most powerful MAGA supporters. Newsmax, a cable news network with a deeply pro-Trump bent, and its CEO, longtime Trump donor and outside adviser Chris Ruddy, filed a lawsuit objecting to the merger, claiming that Nexstar’s anticompetitive behavior would force channels like his off the air with steeper carriage fees. He specifically accused Nexstar of jacking up the fees for stations to carry Newsmax, while offering its similar network, NewsNation, for much cheaper.
The Nexstar-Tegna MAGA makeover then took a more subtle turn. NewsNation hired the pro-Trump Fox News commentator Katie Pavlich and gave her her own primetime show. (The network had already hired a slew of former Fox journalists as well.) Around this time, a political group called Keep News Local began airing ads in DC that seemed to directly address Trump, praising him for having “defeated the fake news monopolies before through independent voices and local news” and claiming that the Nexstar-Tegna merger was “crucial for MAGA to survive.” (A little self-contradictory and mildly illogical, but it’s the kind of stuff that Trump likes to hear.) When I last spoke to Ruddy in February, I asked if he’d worried that the dark money going into Keep News Local would sway Trump, and he chose his words carefully: “I think at the end of the day, Trump makes up his own mind. I’m not sure he’s going to be influenced by an ad campaign.”
For months, no one could accurately predict if Trump would override Carr’s wishes and bless the deal, as he’s often done for other companies facing regulatory scrutiny. Trump’s Truth Social posts about the merger have been a good indicator of how precarious the merger has been and who’s been able to influence him at any given moment: Last November, he blasted the deal as an “EXPANSION OF THE FAKE NEWS NETWORKS,” but by February, he posted that the deal would “help knock out the Fake News because there will be more competition.”
Several current and former NewsNation employees told Status at the time that they feared that the parent company was steering NewsNation away from the centrist, “unbiased” reputation they’d long cultivated. “A lot of people within the network believe that the network has gone hard right to appeal to Trump and Brendan Carr,” one former employee told Status. Coincidentally, days before the deal was finalized, NewsNation began ramping up its explicitly pro-Trump content, tweeting a clip of CNN’s Kaitlan Collins being berated by White House press secretary Karoline Leavitt, along with the comment “Just going to leave this here.”
When Trump greenlit the merger in mid-March, but before the FCC’s three commissioners could vote on whether to waive the ownership cap, Nexstar and Tegna immediately announced a new complication: Tegna and Nexstar had already started merging. Tegna was no more and CEO Mike Steib had already sold $22.6 million of his company stock.
In response, eight state attorneys general and satellite TV operator DirectTV, which had already been planning to file separate federal antitrust suits against the merger, asked US District Judge Troy Nunley in Sacramento for an emergency restraining order that would prevent Nexstar from taking over Tegna’s assets. The order was granted on March 27th and on April 17, Nunley issued a formal injunction, ruling that Tegna must be operated as an independent financial entity, and Nexstar must take steps to ensure it remains separate from Tegna before further legal proceedings.
For now, Nunley has allowed the states and DirecTV to combine their cases, in which both argue that the merger was a clear violation of antitrust laws and would crush news competition.
Meanwhile, Republicans and Democrats in Congress are furious at Carr. On March 30th, Sens. Ted Cruz (R-TX) and Maria Cantwell (D-WA) sent the chairman a joint letter admonishing him for allowing his staff to waive the regulations to let the merger pass, instead of having the full commission of political appointees — one from the Biden administration — vote on it. “Under these circumstances,” they wrote, “any subsequent vote risks being largely procedural rather than a genuine exercise of commission responsibility.” They also pointed out that their hasty approval without the commission’s approval would now complicate the merger financially: “In a transaction of this scale, where integration proceeds quickly and unwinding becomes impractical, delay in judicial review can insulate the decision from meaningful challenge.” Notably, though they share similar ideological views on the media and deregulation, Cruz and Carr have frequently clashed over how to achieve their objectives. Cruz previously slammed Carr as a “mafioso,” for instance, for the way he’d used the FCC to silence Kimmel.
But even if it’s legally paused, the journalistic merger’s fallout has started to hit local news. NPR’s David Folkenfirk reported on Tuesday that Tegna journalists had already started receiving orders to stop broadcasting content from major broadcasters like ABC, CBS, and NBC — media outlets being targeted by Carr — and instead begin airing content from Nexstar’s NewsNation.
- Brendan Carr’s views on using the FCC to punish major broadcasters was outlined pretty extensively in the chapter he authored in Project 2025, an initiative led by the conservative Heritage Foundation on how to reform the federal bureaucracy to be more favorable to the American right.
- Exactly how much is local television losing to digital? According to industry publication NewscastStudio, in an investor call defending the purchase, Nexstar chairman Perry Sook cited a market research study from Borrell Associates, which found that “digital advertising in local markets exceeds $100 billion, compared to just $25 billion for local linear television advertising, with nearly two-thirds of digital ad dollars flowing to five major technology companies.”
- If you want to see exactly how much Keep Local News was trying to suck up to Trump, the ads are archived here.
- The Vergecast has a long-running segment called “Brendan Carr is a dummy.”
- The LA Times reported on last week’s preliminary hearings in front of Nunley, and how lawyers for Nexstar, the states, and DirecTV plan to argue their case.
- The Desk has insights from Kirk Varner, a former TV newsroom director, on how the case could go.
- Andrew Liptak covered Nexstar’s previous acquisition sprees for The Verge in 2018.
- Adi Robertson walks through exactly how the Kimmel suspension was an attack on free speech.
- Brendan Carr keeps trying to convince people that he’s not threatening to suspend broadcast licenses for reporting on unfavorable things like the Iran war, reports Lauren Feiner.
- The Vergecast has a long-running segment called “Brendan Carr is a dummy.”
Technology
Chinese robot breaks human world record in Beijing half-marathon
NEWYou can now listen to Fox News articles!
A Chinese-built humanoid robot beat the human half-marathon world record in Beijing on Sunday, marking a breakthrough moment in a high-stakes global race for technological dominance.
A robot developed by Chinese smartphone maker Honor completed the 21-kilometer (13-mile) race in 50 minutes and 26 seconds, beating the human record of about 57 minutes set by Uganda’s Jacob Kiplimo last month.
The performance marked a dramatic improvement from last year’s inaugural event, when the top robot finished in more than 2 hours and 40 minutes.
Dozens of humanoid robots competed alongside about 12,000 human runners, navigating a parallel course to avoid collisions.
CHINA’S COMPACT HUMANOID ROBOT SHOWS OFF BALANCE AND FLIPS
A robot crosses the finish line in the Beijing E-Town Half Marathon and Humanoid Robot Half-Marathon held in the outskirts of Beijing on April 19, 2026. (Andy Wong/AP)
Nearly half of the robots ran using autonomous navigation, while others relied on remote control, organizers said.
Despite the breakthrough, the race still saw glitches, with some robots stumbling at the start or veering into barriers.
Engineers said the winning robot was designed to mimic elite athletes, featuring long legs of about 37 inches and advanced cooling systems to sustain performance.
US TARGETS CHINESE ROBOTS OVER SECURITY FEARS
“Looking ahead, some of these technologies might be transferred to other areas,” said Du Xiaodi, an engineer with the Honor team. “For example, structural reliability and liquid-cooling technology could be applied in future industrial scenarios.”
Team members celebrate next to the winning Honor Lightning humanoid robot during a medal ceremony after the second Beijing E-Town Half Marathon and Humanoid Robot Half Marathon in Beijing, China, on April 19, 2026. (Maxim Shemetov/Reuters)
Spectators reacted with a mix of amazement and unease at the machines’ rapid progress.
“It’s the first time robots have surpassed humans, and that’s something I never imagined,” Sun Zhigang, who attended the event with his son, told The Associated Press.
HUMANOID ROBOTS HIT MASS PRODUCTION IN CHINA
“The robots’ speed far exceeds that of humans,” spectator Wang Wen told the outlet. “This may signal the arrival of sort of a new era.”
A robot starts alongside human runners at the Beijing E-Town Half Marathon and Humanoid Half Marathon on the outskirts of Beijing on April 19, 2026. (Ng Han Guan/AP)
Experts say the race highlights China’s accelerating push to dominate robotics and artificial intelligence, even as widespread commercial use of humanoid robots remains limited, according to Reuters. The experts said Chinese robotics firms are still working to develop the AI software needed for humanoids to match the efficiency of human factory workers.
Runners take pictures of a humanoid robot during the second Beijing E-Town Half Marathon and Humanoid Robot Half Marathon in Beijing on April 19, 2026. (Haruna Furuhashi/Pool Photo via AP)
“The future will definitely be an AI era,” engineering student Chu Tianqi told Reuters. “If people don’t know how to use AI now … they will definitely become obsolete.”
CLICK HERE TO DOWNLOAD THE FOX NEWS APP
The competition underscores a broader technological race between China and the United States, as Beijing invests heavily in advanced robotics as part of its long-term economic strategy.
The Associated Press and Reuters contributed to this report.
Technology
The RAM shortage could last years
According to Nikkei Asia, even as suppliers ramp up DRAM production, manufacturers are only expected to meet 60 percent of demand by the end of 2027. SK Group chairman has even said that shortages could last until 2030.
The world’s largest memory makers — Samsung, SK Hynix, and Micron — are all working to add new fabrication capacity, but almost none of it will be online until at least 2027, if not 2028. SK opened a fab in Cheongju in February, but that is the only increase in production among the three for 2026.
Nikkei says that production would need to increase by 12 percent a year in 2026 and 2027 to meet demand. But according to Counterpoint Research, an increase of only 7.5 percent is planned.
The new facilities will primarily focus on producing high-bandwidth memory (HBM), which is used in AI data centers. With the companies already prioritizing HBM over general-purpose DRAM used in computers and phones, it’s not clear how much these new fabs will help alleviate the price crunch facing consumer electronics. Everything from phones and laptops, to VR headsets and gaming handhelds have seen price increases due to the RAM shortage.
-
Florida2 minutes agoSouth Florida faith leaders call for Miami mental health center to finally open
-
Georgia8 minutes ago
Georgia receiver and draft prospect Zachariah Branch arrested for misdemeanor obstruction
-
Hawaii14 minutes agoKanakaʻole, Zane ʻohana transform Hawaiian cultural practices into captivating visual arts | Maui Now
-
Idaho20 minutes ago‘Unrelenting’: Statehouse reporters recap 2026 legislative session in Idaho Falls – East Idaho News
-
Illinois26 minutes ago
Weather service assessing damage across Iowa, Illinois and Missouri
-
Indiana32 minutes agoProjecting the Indiana Fever’s 2026 Starting Lineup
-
Iowa38 minutes ago5 people wounded in shooting near University of Iowa campus, including 3 students
-
Kansas44 minutes agoKansas Governor signs Caleb’s Law, targeting online sextortion of minors