When I was invited by Ford to visit its headquarters in Dearborn, Mich, last week and check out its new in-car operating system, I thought I knew what to expect.
Technology
Ford’s new 48-inch digital dashboard is a lot of Android for one car
It was going to be built on the Android Automotive operating system, so there would be native versions of Maps, Assistant, and other popular Google apps. It would look pretty slick, with graphics powered by Epic’s Unreal engine. And it would still support Apple CarPlay and Android Auto, because Ford has said it won’t restrict access to the popular phone-mirroring services like its rival General Motors.
What else could there possibly be? A lot, apparently. Like a massive 48-inch curved display with crisp 4K graphics stretching the full length of the dash. This pillar-to-pillar panoramic display is the most eye-catching new feature to come to Ford’s vehicle lineup in a long time.
What else could there possibly be? A lot, apparently.
And it puts the automaker on the vanguard of a controversial trend in the auto world that I call “screen maximalism,” in which companies like Tesla, Cadillac, Mercedes-Benz, and BMW are cramming larger and larger screens into their cars, despite warnings from safety experts that larger screens can distract drivers and make driving more dangerous.
But for Ford, the screen is just window dressing. The real innovation is the personalization and modularity offered by Google’s native Android OS, as well as 5G wireless connectivity for over-the-air software updates. The car will recognize the driver and adjust the settings accordingly. And the interior displays can be configured to as much — or as little — information as desired. In that way, the company hopes to better compete with Tesla and other tech-forward car rivals.
“I think displays, in many ways, have been like windows into the inside of the car,” Doug Field, the former Apple and Tesla engineer who now runs Ford’s model e division, told me. “That was one of the things Steve [Jobs] taught us: the hardware should gradually become just a window into the world of software.”
It’s been almost three years since Ford announced it would be swapping its Blackberry QNX-powered version of Sync with one that runs on Google’s Android. The move would allow vehicle owners to experience popular Google apps natively on their cars’ infotainment system without mirroring their phones.
But it would also allow it to continue to offer an OS that was unique to Ford. Sync, the company’s factory-installed infotainment system, has been slowly adding functionality over the years and is now on its fourth generation. Still, the company promised that “millions” of Ford and Lincoln vehicles using the new operating system would hit the road by 2023.
That turned out to be an overly optimistic prediction. The switch took longer than expected, with Ford CEO Jim Farley telling us back in 2022 that the integration was running “months” behind schedule. Now, Ford says the system is ready to go, with the 2024 Lincoln Nautilus being the first to feature the new OS and panoramic display. Other models, including the first Ford-branded vehicle, will be announced later.
Ford says the system is ready to go, with the 2024 Lincoln Nautilus being the first to feature the new OS and panoramic display.
The new system won’t be branded as Sync, but Ford has no immediate plans to phase out its in-house operating system. But individual vehicle teams will have discretion about how much screen they want for their models. This suggests that the display layout in a Lincoln Nautilus won’t look the same as that in a Ford Bronco or an F-150 Lightning.
“We’ve really approached infotainment as a platform, and there will be a number of screen configurations that are built into that platform,” Alan Hall, director of technology communications at Ford, told me.
At first glance, the total acreage devoted to screens inside the Nautilus is a little overwhelming. Bringing up a map on the 11.1-inch central display and then casting that same map into the panoramic displays creates the odd effect of seeing two versions of the same map in two different places at the same time. Same for the music player. But Ford said everything will be customizable, with customers being able to choose how much or how little information they want to see inside their vehicle.
Ford organizes the panoramic screen into three sections. Moving from left to right there’s the Critical section, which sits behind the steering wheel and serves as the instrument cluster; Supportive, in the central position; and Glanceable, which sits in front of the passenger seat.
At first glance, the total acreage devoted to screens inside the Nautilus is a little overwhelming.
Critical information includes typical gauge cluster stuff, like speed, gear selection, and driver assist features. The Supportive section features navigation and directions. And the Glanceable section includes the music player, a clock, and a variety of other so-called “widgets” that can be swapped in and out, depending on the driver’s preferences. These include vehicle information, like graphics for tire pressure and fuel economy. The weather graphic includes little animations for clouds and rain.
Importantly, the panoramic display is not a touchscreen — nor is it actually one contiguous screen. It appeared to be at least two different screens fused together under one piece of curved glass.
All functions are controllable through the 11.1-inch center touchscreen. The panoramic display is positioned directly below the windshield, which Ford says will only require a slight downward glance by the driver to minimize distractions from driving.
Of course, minimizing distractions will be a challenge given how much real estate is being given over to screens. Research suggests that the shift toward touchscreen-based infotainment systems has accompanied a huge increase in driver distraction, with a AAA study concluding that drivers using touch screens were visually and mentally distracted for more than 40 seconds when completing tasks like programming navigation or sending a text message. Removing eyes from the road even for just two seconds doubles the risk for a crash.
Field argues that Ford is following a set of internal guidelines about what it will show drivers on each screen in order to prevent distractions, such as how much animation to allow on the panoramic screen. Ultimately the goal is to keep drivers from looking at their phones by giving them enough information and functionality in the infotainment screen.
“Ford is much more structured in how it thinks about safety than some of the newer companies that are really pushing the envelope on user interfaces,” Field said, “sometimes to the point where I have quite some arguments.”
Ford isn’t going as far as some of its rivals in embracing futuristic tech for its vehicles. The company made no mention of “generative AI,” “large-language models,” “augmented reality,” or “software defined vehicles” during its presentation — all of which were major themes to emerge from the 2024 CES consumer electronic show earlier this month.
But it wasn’t totally ignoring some of these trends. Ford said its next-gen Android-powered vehicles will offer a range of video streaming and gaming options. The product team demonstrated some of this during the event, including a racing game called Asphalt Nitro 2. Any Bluetooth-enabled video game controller can be linked to the car for easier play. Video streaming and gaming are features that will only be available when the vehicle is parked.
Web browsing will also be available while parked, initially through the Vivaldi browser and then later through Google Chrome. Video streaming apps like PBS Kids, YouTube, and Amazon Prime are also available for download through the Google Play store. And coming soon, Ford owners will be able to use a variety of video conferencing apps — only while parked, of course.
“Ford is much more structured and how it thinks about safety than some of the newer companies that are really pushing the envelope on user interfaces.”
Ford has said it has no plans to get rid of Apple CarPlay and Android Auto. GM caused a stir last year when it said it would ditch the beloved phone-mirroring services for its future lineup of electric vehicles, arguing it curate a better experience for its customers with its own operating system (which also runs on Android).
Not only is Ford not doing the same, it’s leaning into phone-mirroring by making it easier and giving it more prominence. While using CarPlay, customers can project either Apple Maps or Google Maps onto the 48-inch panoramic screen for additional visibility. And Ford’s EVs will be able to link with CarPlay or Android Auto to exchange information like battery life or range estimations for better route planning.
“We’ve actually got like the best CarPlay implementation in our vehicles of anybody in the industry,” Field said. “So why would you try and cut that off from somebody who loves their Apple ecosystem?”
There was nothing official to announce about Apple’s next-generation version of CarPlay that is supposed to take over all the screens in your car. But this looked pretty close to what was promised.
As cars continue on their present trajectory of becoming giant computers on wheels, automakers have struggled with one of the main drivers of the trend: software. Laggy systems, software bugs, and unresponsive screens have become ubiquitous in the automotive world. Connectivity turns everything into a subscription. The transition to the digital age has been rocky at best.
Moreover, people are growing increasingly frustrated with the level of complexity needed to find basic controls. A recent JD Power survey found that overall satisfaction among car owners is down two points from a year ago and three points lower than in 2021. That’s the first time in the 28-year history of the study that the consumer research firm registered a consecutive year-over-year decline in owner satisfaction.
Automakers have struggled with one of the main drivers of the trend: software.
Ford’s product team cited this survey while presenting its new digital interface, arguing its new software will be easier and more user-friendly than other systems. But soon after, I was sitting in the driver’s seat of a Lincoln Nautilus watching a designer demonstrate how to direct climate control by tapping the touchscreen and moving the air current around with the tip of my finger. No physical knobs to adjust the vent, just the screen.
Ford isn’t the only company routing more controls through its screens. Tesla was the first to replace physical controls for functions like climate control and windshield wiper speed with digital interfaces. Other automakers have followed, leading some safety experts to decry what they see as the rapid extinction of physical controls.
Ford’s approach was to combine the teams responsible for physical and digital interfaces to reduce competition between designers, Field said. The company also analyzed anonymized data of how its customers interact with their screens, including how often they change settings to surface certain controls, to get a better sense of which controls they prefer to be physical versus digital.
“I think the way you execute a screen has a lot to do with whether people become really angry that you pulled a button off,” he said. “So it is a hard balance, because the returns you get from moving stuff to the screen aren’t always quite as apparent.”
He added, “Some of it also is a leap of faith that you will be on a journey with the customer. And help them learn over time, that hey, this is actually really cool.”
Technology
Samsung’s Digital Home Key lets you use your phone as your key
Just days after showing off the Galaxy S26, Samsung is finally rolling out the ability for users to unlock their home with a tap of their phone or by simply approaching their door. The new feature, called Digital Home Key, will live inside Samsung Wallet and is powered by the Aliro smart home standard.
Samsung first teased its Digital Home Key feature in 2024 and said the feature would be available in 2025. That didn’t pan out, as the CSA’s Aliro standard — which will let users unlock smart locks with any phone — only arrived in February of this year. The new standard uses near-field communication (NFC) for its tap-to-unlock technology. It also supports ultra-wideband (UWB), giving users the ability to unlock their door as they approach and without pulling out their phone.
To add a Digital Home Key to your wallet, you’ll need to set up a compatible smart lock through SmartThings using Matter. Only some Galaxy smartphones support both NFC and UWB, including the Galaxy Z Fold 4 and up, as well as the Galaxy S22 Ultra and up. You can view the full list of compatible devices on Samsung’s website.
Technology
China’s ultrasound brain tech race heats up
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When you hear “brain-computer interface,” you probably picture surgery, wires and a chip in your head. Now picture something quieter. No implant. No incision. Just sound waves directed at the brain.
That is the approach behind a new wave of ultrasound brain-computer interface companies in China. One of the newest is Gestala, founded in Chengdu with offices in Shanghai and Hong Kong. The company says it is developing technology that can stimulate and eventually study brain activity using focused ultrasound.
Yes, the same basic technology is used in medical imaging. But this time, it targets neural circuits.
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Brain imaging highlights the regions researchers study as companies explore noninvasive ultrasound brain-computer interface technology. (Kurt “CyberGuy” Knutsson)
What is an ultrasound brain computer interface?
Most brain-computer interface systems rely on electrodes that detect electrical signals from neurons. Neuralink is the most visible example. It places tiny threads inside the brain to record activity. Ultrasound works differently.
Instead of measuring electrical signals directly, it uses high-frequency sound waves. Depending on intensity and focus, those waves can:
- Create images of internal tissue
- Destroy abnormal tissue such as tumors
- Modulate neural activity without open surgery.
Focused ultrasound treatments are already approved for Parkinson’s disease, uterine fibroids and certain tumors. That clinical history gives companies like Gestala a foundation to build on. However, studying or interpreting brain signals with ultrasound is far more complex than delivering targeted stimulation.
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Unlike implant-based systems such as Neuralink, ultrasound brain computer interface research focuses on stimulating the brain without surgery. (Neuralink)
How Gestala plans to treat chronic pain with focused ultrasound
Gestala’s first product is focused on chronic pain. The company plans to target the anterior cingulate cortex, a brain region linked to the emotional experience of pain. Early pilot studies suggest that stimulating this area can reduce pain intensity for up to a week in some patients. The first-generation device will be a stationary system used in clinics. Patients would visit a hospital for treatment sessions. Later, the company plans to develop a wearable helmet designed for supervised use at home. Over time, Gestala says it wants to expand into depression, other mental health conditions, stroke rehabilitation, Alzheimer’s disease and sleep disorders. That is an ambitious roadmap. Each condition involves different brain networks and clinical hurdles.
Can ultrasound read brain activity without implants?
Like other brain tech startups, Gestala is also exploring whether ultrasound could help interpret brain activity. The long-term concept is straightforward in theory. A device could detect patterns linked to chronic pain or depression, then deliver stimulation to specific regions in response.
Unlike traditional brain implants, which capture electrical signals from limited areas, an ultrasound-based system may have the potential to access broader regions of the brain. That possibility is one reason researchers are paying attention. Still, translating that concept into reliable data is a major engineering challenge.
The global race to build noninvasive brain interfaces
China is not alone in exploring ultrasound brain-computer interface systems. Earlier this month, OpenAI announced a significant investment in Merge Labs, a startup cofounded by Sam Altman along with researchers linked to Forest Neurotech.
Public materials from Merge Labs mention restoring lost abilities, supporting healthier brain states and deepening human connection with advanced AI. That language signals long-term ambitions. Yet experts caution that real-world applications are still years away.
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Researchers use MRI guidance to precisely target the anterior cingulate cortex with focused ultrasound during chronic pain studies. (Gestala)
The technical limits of ultrasound brain interfaces
Ultrasound faces technical limits. First, the skull weakens and distorts sound waves. That makes it harder to obtain precise signals. In research settings, detailed readouts of neural activity have required special implants that allow ultrasound to pass more clearly than bone.
Second, ultrasound measures changes in blood flow. Blood flow shifts more slowly than electrical firing in neurons. That delay may limit applications that require fast, detailed signal decoding, such as real-time speech translation. In short, stimulation is one challenge. Accurate readout is another level entirely.
What this means to you
Right now, this technology is experimental. You are not about to buy a brain helmet at your local electronics store. Still, the direction matters. If noninvasive ultrasound devices can reduce chronic pain or support mental health treatment, more patients may consider therapy without facing brain surgery.
At the same time, devices that analyze brain states introduce new privacy questions. Brain-related data is deeply personal. Regulators, hospitals and companies will need clear rules about how that data is stored, shared and protected. Finally, the link between AI companies and brain interface startups shows how closely digital intelligence and neuroscience are becoming intertwined. That connection could reshape medicine, wellness, and even how we interact with technology.
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Kurt’s key takeaways
Brain-computer interfaces used to feel far off and experimental. Now they are a serious focus of global research and investment. China’s push to develop an ultrasound-based brain-computer interface adds momentum to a field already shaped by companies like Neuralink and new ventures backed by OpenAI. Progress is steady but measured. The potential is significant. The technical hurdles are real. What happens next will depend on whether researchers can turn promising lab results into safe, reliable treatments people can actually use.
If sound waves could one day interpret your mental state, who should decide how that information is used? Let us know by writing to us at Cyberguy.com.
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Technology
This Windows gaming handheld has a screen that folds in half
Lenovo put a foldable display on a gaming handheld. The Legion Go Fold Concept is a Windows-based handheld with a flexible POLED display, detachable Joy-Con-like controllers, and a folio case to turn the whole thing into a mini laptop.
You can use it as a standard Steam Deck-esque handheld with the display folded down to 7.7 inches and controllers attached at its sides, or you can unfold it for a bigger experience. When unfolded, the controllers can be repositioned to all four sides, allowing you to play with the screen in vertical or horizontal orientations.
In vertical splitscreen mode, you can put your game on one half of the screen and a second window (like your chat or game guide) on the other half. Horizontal fullscreen mode gives your game the full 11.6 inches of real estate in a 16:10 aspect ratio. To go into laptop mode, you remove the controllers and mount the handheld into a folio case with a stand, built-in keyboard, and trackpad. The controllers can be put into a separate grip mount to unify them as one gamepad.
There are a lot of ways you can use this folding handheld, including turning one of its controllers into a vertical mouse like on other Legion Go handhelds, but there’s one thing it doesn’t do: fold down to close and protect its screen. The Go Fold only folds outwards, so don’t expect a Nintendo DS or GameBoy Advance-like clamshell that closes for portability. Instead, it’s all about getting bigger than your average gaming handheld and offering more. (Though we’ve tried bigger before.)
The Legion Go Fold has some formidable specs: an Intel Core Ultra 7 258V Lunar Lake processor, 32GB of RAM, 1TB of storage, and a 48Whr battery. The plastic-covered OLED has a resolution of 2435 x 1712 and 165Hz refresh rate. And there’s even a second, circular toushscreen on the right controller, under the face buttons. It doubles as a touchpad and can be a support display, allowing you to swipe between extracted UI elements from a game (which I wouldn’t expect to be widely supported), a clock, system monitoring, or an animated GIF (just for fun).
During my brief in-person demo I didn’t get to play any graphically-intense games — just Balatro, which can practically play on a potato. The screen looked plenty sharp, but like any foldable there’s a crease down the middle; it’s very visible, but you learn to look past it and ignore it after just a bit. The build and feel of the whole thing felt a little fragile, and detaching and reattaching the controllers was definitely janky. Build quality will hopefully be improved if this device ever actually makes it to market.
The laptop mode was a pleasant surprise for me though. I did not expect a gaming handheld to double as a conventional computer you could get work done on. The Legion Go Fold’s case took quite a bit of fumbling before I set it up correctly, but it shouldn’t take too long to get used to if you actually lived with it.
Then again, I don’t know if anyone is going to be able to live with this thing — ever. I’d love for the Legion Go Fold to go from concept to real product like other out-there Lenovo ideas, but I shudder to think what it might cost. The Legion Go 2 is already priced well over $1,000. And with the ongoing RAMageddon crisis we’re living through, there’s no telling how much more expensive an actual Legion Go Fold would be if it came out in a year or more.
But even if it’s not the kind of foldable I expected, and even though it may never come out, it’s certainly cool. Now somebody please make a folding PC handheld that goes from kinda-big to really small. I think that’d be the one for me.
Photography by Antonio G. Di Benedetto / The Verge
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