Lifestyle
Ode to a Gen-Z Situationship
I met Jacob at an overcrowded Abba-themed dance night. He was wearing a faux-fur head wrap. He seemed so young. I was 33. Still, I thought he was cute. When we locked eyes on the smoking patio, I thought the feeling was mutual.
We got to chatting. Jacob said he worked “in music,” which I took to mean he sometimes played the guitar. He asked what I did, and I brushed off the question. I didn’t feel like talking about work.
A week earlier, my ex had moved out of our apartment. After six years together, he said, “Anna, I don’t think this is working.” And just like that, we were over. There were plenty of reasons. We argued too much, had different timelines for children. And then there was the sex — or lack thereof.
Couples therapy helped with the arguing but not the intimacy. When he finally handed me his key, I sat in my half-empty apartment and cried.
Now, with Jacob, I thought about how most of my friends were starting families and buying houses. And here I was at Abba Night, drinking a vodka soda.
He asked for my number. I gave it to him, not expecting much.
The next day, he asked if I wanted to get a drink. We met for margaritas. I was early. I realized that I barely remembered his face. All I knew was that he seemed young. As I waited at the bar, I wondered just how young. Finally, he appeared, looking like he was dressed for Coachella — baggy cargo pants and chunky, layered necklaces. I could barely meet his gaze.
He was 24, almost a decade younger. I was embarrassed, but Jacob shrugged.
“Age doesn’t matter,” he said.
Which of course, wasn’t true.
He told me he was a rapper and that his tracks had done well on Spotify. I was surprised. Impressed, even. He said a manager was interested, but he’d have to fork over a huge chunk of his profits.
I started to give him advice — as a TV writer, I had experience with predatory contracts. Then I stopped myself. Did I sound like his mother? We talked more. We didn’t have much in common, but I wasn’t ready to give up. When we finished our margaritas, I suggested a second bar.
The next place was swanky. The bartender gave me a funny look. Was he judging me? Maybe nine-and-a-half years wasn’t that much, but I’d never been on this side of an age gap. In my early 20s, I had dated a handful of older men. At the time, I found their age alluring, but hindsight had made me skeptical of their attraction. I once heard that adult brains aren’t fully developed until the age of 25. Was my young self simply easier to manipulate?
Sitting with Jacob, I wondered if now I was the creepy older man. I ordered myself an orange wine and he blinked. “What’s that?” he asked.
I explained it had something to do with the grape skins. He nodded blankly, then he asked what I was working on. I told him about my horror script about a girl who loses her mind in the woods. He listened, eyes wide. He told me it sounded “like a real movie.” I knew he meant it as a compliment.
Jacob was a gentle lover, if a bit nervous. He lingered in my living room for an hour before kissing me. I didn’t mind. He was a good kisser. And when he ran his fingers along my arm, the age gap disappeared. We were just two people on a fitted sheet, trying to feel less alone. For once, sex felt effortless.
On our second date, Jacob showed me his music. It was chaotic and loud. Even his voice — deep and full of swagger — felt unfamiliar. I didn’t understand it.
On our third date, lying naked in bed, I told Jacob I wasn’t looking for anything serious. I explained that I was emotionally unavailable because of my breakup. He said that was OK. Perfect, in fact. Because he wanted to focus on his music, not love. We agreed to keep things casual.
“Casual” meant seeing each other once a week. He always offered to pay, but usually I grabbed the check. I knew my TV writer salary exceeded his Spotify profits. He lived in a cramped studio apartment and slept on a futon. I had slept there once, but my back hurt so much from the flimsy cushions that I vowed never to do it again.
Two months in, we went clubbing with his friends in a sweaty basement bar where everyone seemed younger than me. I was dressed in high-waisted Zara jeans and a tank top I’d bought in 2017. The other women wore low-slung pants with tiny crop tops, oozing the kind of confidence you feel when you’re still on your parents’ health insurance.
One vented to me about her on-again-off-again boyfriend. I suggested couples therapy. She looked at me like I had told her to eat a shoe.
The next morning, I peered into my bathroom mirror, hyper-aware of the wrinkles on my forehead. I had turned 30 in the first year of Covid. Prepandemic, I didn’t remember ever having wrinkles. Post-pandemic, my face seemed centuries older.
After three months, I found myself falling for Jacob. On Valentine’s Day, I took him to my favorite sushi restaurant. Afterward, in bed, I told him how I felt. I said I didn’t need a serious relationship, but I wanted to take things to the next level. Maybe a weekend trip?
He grew quiet. “Maybe,” he said.
During our next date, Jacob dumped me. We had just ordered our entrees when he dropped the bomb, saying, “I think we should roll things back romantically.”
I didn’t get it. Was this about the weekend trip? He said it was everything. I never understood his jokes. We had different interests. And hadn’t we agreed to keep things casual? Didn’t I notice that when I told him I was falling for him, he never said it back?
The waiter returned with our entrees — salad for me, and a big bowl of mac and cheese for Jacob. Waiting for the bill, I wanted to cry, but I refused. It was one thing to date a 24-year-old in a faux-fur head wrap; it was quite another to get dumped by one.
That night, I couldn’t sleep. At 3 a.m., I opened Spotify and clicked Jacob’s first track. I listened over and over until the music no longer confused me. What had initially sounded chaotic now seemed urgent and driving.
I searched Spotify for similar artists. It was as if dating Jacob had opened my eyes to the fact that there was a new generation of people creating art, and it was worth trying to understand. Obvious, maybe, but I’d missed it.
Jacob and I had only dated a few months and barely scratched the surface of our emotions. We were, by all accounts, a “situationship.” And I had spent most of it focused on myself. Because I paid for things, I chose what we did, what we ate. And it wasn’t just that. He seemed endlessly impressed by my writing career. He made me feel like I had things figured out. But I hadn’t considered how it all made him feel. That maybe the constant focus on my life made him feel small and unmoored.
A month later, I willed myself onto the dating apps. When I met Jacob, I was reeling from heartbreak. But things had changed, and I had to admit that sex with anyone would now, inevitably, lead to feelings.
I soon matched with a guy named Lucas. He was 45, with eye wrinkles and gray hair in his beard. On our second date, he took me to a fancy restaurant and ordered the orange wine. He had just bought a house in Encino and redone the floors. After our fourth date, he suggested a weekend trip. Maybe Santa Barbara?
I liked Lucas, but what was I doing flinging myself so far across the age spectrum? Lucas wanted something serious. Was I ready for that? I told my therapist I was thinking of breaking it off. She asked why. I said, “Because he’s old!”
She laughed. “If you like him, that’s all that matters.”
I said yes to Santa Barbara.
A year after my breakup with Jacob, he texted me. He was now 25, meaning his brain had officially finished developing. When he asked if I would like to meet up, I was shocked. Did he finally realize that he couldn’t live without me? He clarified that he still didn’t want anything serious, but would I be interested in a no-strings hookup?
I politely declined. Lucas and I had plans.
Lifestyle
‘Selling the OC’ Star Tyler Stanaland Passes on Planned Podcast With Alex Hall
‘Selling the OC’ Tyler Stanaland
Backs Out of Alex Hall’s Podcast …
Out of Respect for New Relationship
Published
Alex Hall from “Selling the OC” extended the olive branch to ex-boyfriend and costar Tyler Stanaland by inviting him on her podcast … but it turned out Tyler canceled last minute out of respect for his blossoming new relationship.
Sources familiar with the situation tell TMZ … Alex tried to hash it out with Tyler one-on-one for all to see … but we’re told he got cold feet at the last minute in light of his new relationship with Hannah Morrissey.
Here’s the sitch … Alex asked Tyler to be on her podcast ‘Pretty Dirty’ before Season 4 of “Selling the OC” aired, and we’re told her pitch to him was to sit down publicly and have a conversation about what their “relationship” entails.
If you’re not familiar with the real estate reality drama … Alex and Tyler’s relationship had a lot of muckiness about what really went on between them during the series — and Alex wanted to break it down once and for all, considering fans online have been wondering where their relationship stands today.
Our sources tell us Tyler loved the idea and was down for the appearance with her at first … adding Tyler even said he was excited and thought it would be fun.
However, things took a turn once the latest season aired — and Tyler rescinded his agreement. Alex followed up to lock in a date, and he responded saying after careful consideration, he opted out … because he wants to focus on his current relationship … adding he wanted to keep his chapter with Alex in the past.
Sources say Alex wasn’t surprised he pulled out of his appearance — this is how he rolls — but she respected his decision to back out, and the two haven’t spoken since.
This news comes after Tyler’s shocking elopement with Hannah. Tyler announced his marriage to her just 6 weeks after the news of their engagement.
We’ve reached out to both Tyler and Alex for comment … so far, no word back.
Lifestyle
Clair Obscur: Expedition 33 sweeps The Game Awards — analysis and full winners list
Performers onstage at The Game Awards 2025 at the Peacock Theater on December 11, 2025 in Los Angeles, California.
Frank Micelotta/Picturegroup
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The first minutes of The Game Awards set the mold for the next three hours. Clair Obscur: Expedition 33 won best independent game during the preshow, beating out acclaimed sequels like Hades 2 and Hollow Knight: Silksong. Moments after, the main stage opened with operatic singers and a full orchestra (plus the obligatory electric guitar!) belting out music from the game.

Clair Obscur was already the favorite to win the grand prize — but kicking off the show with the game front-and-center felt like an anointing. It triumphed in nearly every category it competed in, picking up nine awards in total. By the time it won “Game of the Year,” Clair Obscur had surpassed The Last of Us: Part 2 to become the most decorated game in the Awards history.
As predictable as the night became, the game it honored was anything but. Clair Obscur came from an independent French studio composed of developers who had worked for the French gaming behemoth Ubisoft. Instead of chasing trendy genres like battle royales or open-world action games, Clair Obscur drew inspiration from turn-based role-playing games like the classic Final Fantasy titles. It paired an intimate and existential story with a setting that was both whimsical and epic. And it cast motion-capture icon Andy Serkis alongside game actor veterans like Ben Starr and Jennifer English, who delivered the night’s most rousing speech when she accepted the award for best performance.
“I just want to say to every neurodivergent person watching in this room, because I know there’s probably quite a lot of you,” English said. “To all of you that feel like life is stuck on hard mode, this is for you, and thank you so much to the games community and industry for giving us, so many of us, a home.”
Jennifer English, also known for her leading role in 2023 Game of the Year winner Baldur’s Gate 3, accepts her best performance award onstage at the Peacock Theater on December 11, 2025.
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Clair Obscur’s victories fit with two themes of the night: the rise of independent studios and the internationalization of the awards themselves. Half of the “Game of the Year” nominees were indie games, even as the term has stretched to include titles with sizable budgets and publisher partnerships.
This semantic squishiness is a result of The Game Awards’ outsourced voting process, which polls over 150 international media outlets (including NPR) to determine a list of nominees. These outlets decide for themselves how to define categories like an “independent game” or “action adventure game.” After the shortlist is tallied, they’ll pick their favorites in each category, which are weighted against an open online voting system that makes up a 10th of the total score. As the jury has expanded outside of the U.S., which now only represents roughly 15% of outlets, award winners have become both more global and more mainstream.
Still, Clair Obscur’s ubiquity speaks volumes. Even as it swept other deserving indies aside, the game demonstrates the outsized impact a small team can have on the broader market. No longer seen as just a niche, prestige title, Clair Obscur rose to prominence thanks to strong word-of-mouth and its inclusion on the Xbox Game Pass Service, which allowed regular gamers and critics alike to try the game out without committing to a full purchase.
Guillaume Broche, Tom Guillermin, Nicholas Maxon-Framcombe, and François Meurisse accept the Game of the Year award for Clair Obscur: Expedition 33.
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Big companies still took home prizes, however. After being completely shut out last year, Nintendo earned a few awards for Switch 2 exclusives, with Donkey Kong Bananza winning best family and Mario Kart World winning best sports/racing. Grand Theft Auto 6 won most anticipated game for the second year in a row. Wuthering Waves, a Chinese game with a huge mobile audience, won the Players’ Voice award, the only category completely determined by public online votes.
Here are the full nominees and winners for the 2025 Game Awards (winners in bold):
Game of the year
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Donkey Kong Bananza (Nintendo EPD/Nintendo)
Hades II (Supergiant Games)
Hollow Knight: Silksong (Team Cherry)
Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)
Best game direction
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Hades II (Supergiant Games)
Split Fiction (Hazelight Studios/EA)
Best narrative
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)
Silent Hill f (NeoBards Entertainment/KONAMI)
Best art direction
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Hades II (Supergiant Games)
Hollow Knight: Silksong (Team Cherry)
Best score and music, leveled up by Spotify
Christopher Larkin, Hollow Knight: Silksong
Lorien Testard, Clair Obscur: Expedition 33
Darren Korb, Hades II
Toma Otowa, Ghost of Yōtei
Woodkid and Ludvig Forssell, Death Stranding 2: On The Beach
Best audio design
Battlefield 6 (Battlefield Studios/EA)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Silent Hill f (NeoBards Entertainment/KONAMI)
Best performance
Ben Starr, Clair Obscur: Expedition 33
Charlie Cox, Clair Obscur: Expedition 33
Erika Ishii, Ghost of Yōtei
Jennifer English, Clair Obscur: Expedition 33
Konatsu Kato, Silent Hill f
Troy Baker, Indiana Jones and the Great Circle
Innovation in accessibility
Assassin’s Creed Shadows (Ubisoft)
Atomfall (Rebellion)
Doom: The Dark Ages (id Software/Bethesda Softworks)
EA Sports FC 26 (EA Canada/EA Romania/EA)
South of Midnight (Compulsion Games/Xbox Game Studios)
Games for impact
Consume Me (Jenny Jiao Hsia/AP Thomson/Hexacutable)
Despelote (Julián Cordero/Sebastián Valbuena/Panic)
Lost Records: Bloom & Rage (Don’t Nod Montreal/Don’t Nod)
South of Midnight (Compulsion Games/Xbox Game Studios)
Wanderstop (Ivy Road/Annapurna Interactive)
Best ongoing
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
Marvel Rivals (NetEase Games)
No Man’s Sky (Hello Games)
Best community support
Baldur’s Gate 3 (Larian Studios)
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
No Man’s Sky (Hello Games)
Best independent game
Absolum (Guard Crush Games/Supamonks/Dotemu)
Ball x Pit (Kenny Sun/Devolver Digital)
Blue Prince (Dogubomb/Raw Fury)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Hades II (Supergiant Games)
Hollow Knight: Silksong (Team Cherry)
Best debut indie game
Blue Prince (Dogubomb/Raw Fury)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Despelote (Julián Cordero/Sebastián Valbuena/Panic)
Dispatch (AdHoc Studio)
Megabonk (Vedinad)
Best mobile game
Destiny: Rising (NetEase Games)
Persona 5: The Phantom X (Black Wings Game Studio/Sega)
Sonic Rumble (Rovio Entertainment/Sega)
Umamusume: Pretty Derby (Cygames Inc.)
Wuthering Waves (Kuro Games)
Best VR/AR
Alien: Rogue Incursion (Survios)
Arken Age (VitruviusVR)
Ghost Town (Fireproof Games)
Marvel’s Deadpool VR (Twisted Pixel Games/Oculus Studios)
The Midnight Walk (MoonHood/Fast Travel Games)
Best action
Battlefield 6 (Battlefield Studios/EA)
Doom: The Dark Ages (id Software/Bethesda Softworks)
Hades II (Supergiant Games)
Ninja Gaiden 4 (Platinum Games/Team Ninja/Xbox Game Studios)
Shinobi: Art of Vengeance (Lizardcube/Sega)
Best action/adventure
Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
Indiana Jones and the Great Circle (MachineGames/Bethesda Softworks)
Hollow Knight: Silksong (Team Cherry)
Split Fiction (Hazelight Studios/EA)
Best RPG
Avowed (Obsidian Entertainment/Xbox Game Studios)
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Kingdom Come: Deliverance II (Warhorse Studios/Deep SIlver)
The Outer Worlds 2 (Obsidian Entertainment/Xbox Game Studios)
Monster Hunter Wilds (Capcom)
Best fighting
2XKO (Riot Games)
Capcom Fighting Collection 2 (Capcom)
Fatal Fury: City of the Wolves (SNK Corporation)
Mortal Kombat: Legacy Kollection (Digital Eclipse/Atari)
Virtua Fighter 5 R.E.V.O. World Stage (Ryu Ga Gotoku Studio/Sega)
Best family
Donkey Kong Bananza (Nintendo EPD/Nintendo)
LEGO Party! (SMG Studio/Fictions)
LEGO Voyagers (Light Brick Studios/Annapurna Interactive)
Mario Kart World (Nintendo EPD/Nintendo)
Sonic Racing: CrossWorlds (Sonic Team/Sega)
Split Fiction (Hazelight Studios/EA)
Best Sim/Strategy
The Alters (11 Bit Studios)
FINAL FANTASY TACTICS – The Ivalice Chronicles (Square Enix)
Jurassic World Evolution 3 (Frontier Developments)
Sid Meier’s Civilization VII (Firaxis Games/2K)
Tempest Rising (Slipgate Ironworks/3D Realms)
Two Point Museum (Two Point Studios/Sega)
Best sports/racing
EA Sports FC 26 (EA Canada/EA Romania/EA)
F1 25 (Codemasters/EA)
Mario Kart World (Nintendo EPD/Nintendo)
Rematch (Sloclap/Kepler Interactive)
Sonic Racing: CrossWorlds (Sonic Team/Sega)
Best multiplayer
Arc Raiders (Embark Studios)
Battlefield 6 (Electronic Arts)
Elden Ring Nightreign (FromSoftware/Bandai Namco Entertainment)
Peak (Aggro Crab/Landfall)
Split Fiction (Hazelight/EA)
Best adaptation
A Minecraft Movie (Legendary Pictures/Mojang/Warner Bros)
Devil May Cry (Studio Mir/Capcom/Netflix)
The Last of Us: Season 2 (HBO/PlayStation Productions)
Splinter Cell: Deathwatch (FOST Studio/Ubisoft/Netflix)
Until Dawn (Screen Gems/PlayStation Productions)
Most anticipated game
007 First Light (IO Interactive)
Grand Theft Auto VI (Rockstar Games)
Marvel’s Wolverine (Insomniac Games/Sony Interactive Entertainment)
Resident Evil Requiem (Capcom)
The Witcher IV (CD Projekt Red)
Content creator of the year
Caedrel
Kai Cenat
MoistCr1TiKaL
Sakura Miko
The Burnt Peanut
Best Esports game
Counter-Strike 2 (Valve)
DOTA 2 (Valve)
League of Legends (Riot)
Mobile Legends: Bang Bang (Moonton)
Valorant (Riot)
Best Esports athlete
brawk – Brock Somerhalder (Valorant)
Chovy – Jeong Ji-hoon (League of Legends)
f0rsakeN – Jason Susanto (Valorant)
Kakeru – Kakeru Watanabe (Street Fighter)
MenaRD – Saul Leonardo (Street Fighter)
Zyw0o – Mathieu Herbaut (Counter-Strike 2)
Best Esports team
Gen.G – League of Legends
NRG – Valorant
Team Falcons – DOTA 2
Team Liquid PH – Mobile Legends: Bang Bang
Team Vitality – Counter-Strike 2
Players’ voice
Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
Dispatch (AdHoc Studio)
Genshin Impact (HoYoverse)
Hollow Knight: Silksong (Team Cherry)
Wuthering Waves (Kuro Games)
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