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The secrets behind 'Skeleton Crew's' suburban planet, the first in 'Star Wars' history

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The secrets behind 'Skeleton Crew's' suburban planet, the first in 'Star Wars' history

This story contains spoilers for “Star Wars: Skeleton Crew” Episode 3.

There’s more to At Attin than meets the eye.

The peaceful and orderly planet introduced in “Star Wars: Skeleton Crew” is not just the suburban homeworld of Wim (Ravi Cabot-Conyers), Neel (Robert Timothy Smith), Fern (Ryan Kiera Armstrong) and KB (Kyriana Kratter). The third episode of the Disney+ series reveals that At Attin is a mythical planet that has been hidden from the galaxy since long before the events of the original “Star Wars” trilogy and the war between the Empire and Rebellion.

Described as one of the “Jewels of the Old Republic,” At Attin is among the “planets of wonder” that were “hidden for their own protection.” According to Kh’ymm (voiced by Alia Shawkat), who was tapped to help the lost kids trying to find a way home, it’s the only one of these planets that wasn’t destroyed long ago.

This means that even though the series, like “The Mandalorian,” is set during the time of the New Republic — i.e. after the events of the original “Star Wars” trilogy — At Attin’s origins are rooted in an era that spanned for thousands of years before it.

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The latest revelation is “just the tip of the iceberg,” says Jon Watts, the head writer and executive producer of “Skeleton Crew” along with Christopher Ford. “There’s so many little reveals and twists and turns along the way.”

KB (Kyriana Kratter), left, and Fern (Ryan Kiera Armstrong) zipping through the town on a speeder in “Star Wars: Skeleton Crew.”

(Lucasfilm Ltd.)

“Skeleton Crew,” which premiered earlier this month, follows a quartet of kids who are trying to find their way home after being unexpectedly flung into the galaxy on an old starship they stumbled upon in the woods in their neighborhood. Accompanying them are a grumpy droid (Nick Frost) that they found aboard the starship and a mysterious, Force-sensitive scoundrel (Jude Law) who they met at a spaceport of scum and villainy.

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“We liked the idea of a group of kids that don’t know that much about the ‘Star Wars’ galaxy getting lost in the ‘Star Wars’ galaxy,” says Watts. They’re “experiencing it for the first time [in] the story of their journey home.”

For these specific kids, home is At Attin, where they live in neighborhoods with tract housing and lawns, take the bus or their bikes to school and interact with various service droids. In At Attin, Wim is a latchkey kid who dreams of Jedi adventures with his reliable best friend Neel. Fern is a bit more rebellious, often zipping through the streets on her speeder with her best friend KB.

But it‘s not long after the kids find themselves out in space that there are hints that At Attin is no ordinary place, including how others react to the planet’s name as well as to Wim’s retro lunch money.

Watts and Ford had envisioned the kids’ hometown as a place that they would want to leave “not because it was dystopian or … so desolate” — like Luke Skywalker’s Tatooine or Rey’s Jakku — but because of its “benign conformity.”

“The houses are all kind of the same, it’s safe and everyone has what feels like a boring job,” says Watts. “School is boring and you don’t want to do homework. You know that there’s a bigger adventure out there somewhere. You just don’t know how to get it.”

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A Star Wars residential area with tract houses and lawns

Concept art for “Star Wars: Skeleton Crew” by Jama Jurabaev.

(Lucasfilm Ltd.)

It was while they were working through the designs and layout of the homes and neighborhoods that At Attin developed into a suburb.

“I wanted the houses to be really cool and ‘Star Wars’-y,” says Ford. “We had a bunch of different designs, but we couldn’t really judge them until we put them in a row. And when you have them in a row, it totally changed how they felt … As soon as you put them in a row, it creates just this immediate quick read of suburbs.”

For At Attin, says production designer Doug Chiang, the “Skeleton Crew” team started with a place “that was somewhat familiar in terms of what ‘Star Wars’ design is, but twisting it a little bit.”

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“Suburban Star Wars is something that we’ve never seen before,” Chiang explains. “But the aesthetic was also locked away in time because the planet was hidden.” This meant they were able to lean into the 1970s and ’80s aesthetic of the original “Star Wars.”

The pop cultural touchstones that both Chiang and his fellow production designer Oliver Scholl mention are “E.T. the Extra-Terrestrial” (1982) and “The Goonies” (1985). But beyond these universally recognized neighborhoods, they also looked at real-life places including the retrofuturistic Brasilia, the brutalist architecture at an Armenian airport and the works of architects like Kenzo Tange and Tadao Ando for inspiration.

a view of a residential area with streets lined with houses

A view of At Attin in “Star Wars: Skeleton Crew.”

(Lucasfilm Ltd.)

Because the kids being bored on At Attin is key to the story, the production designers had to resist the urge to be overly playful.

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“It can’t be too exciting, because we need to transport that idea across to the audience that this is mundane,” says Scholl. “But it’s mundane in a ‘Star Wars’ context. So it has to be exciting, but still carry across [that] they want to see what’s out there beyond the screen in the sky.”

Plus, the design of At Attin had to fit naturally into the ever-expanding world of “Star Wars.”

“The designs have to speak to a broader universe and it has to make sense,” says Chiang. “A lot of the homework that we do is really to make sure that we figure out all the logic in terms of the evolution of each of these places so that there is an inherent internal logic to ‘Star Wars’ that makes sense within the world we’re developing.”

Practically, At Attin‘s design took cues from urban planning, with consideration given to where housing would be in relation to people‘s workplaces, residents’ commuting needs and even water sources.

What’s “really great about ‘Star Wars’ in general is that it’s a lived-in future,” says Scholl. “It’s not this abstract, everything is chic and clean and it doesn’t feel real. You can imagine that [At Attin has] been there for a long time. That many generations of kids have been born there and went to that school there.”

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A view of a "Star Wars" residential area at night

Concept art for “Star Wars: Skeleton Crew” by Jama Jurabaev.

(Lucasfilm Ltd.)

Scholl explains that At Attin features a rectilinear grid plan city center, wrapped by suburbia in a more circular pattern that “is recognizable from space.” Without mentioning specifics, he hints that at least some of the design is related to At Attin’s larger mysteries.

When asked about what other secrets At Attin may harbor, Watts teases that “we made choices for a reason.”

“Us choosing to create At Attin the way it is, and it having similarities to suburbs, there’s a kind of a nostalgia to that,” says Ford. “But in a lot of media, a lot of stories, suburbs are also hiding something. There’s a darker side to it, and that’s all intentional.”

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Movie Review: Here comes “THE BRIDE!”, audacious and wild – Rue Morgue

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Movie Review: Here comes “THE BRIDE!”, audacious and wild – Rue Morgue

That’s both a promise and a challenge she delivers, since what follows may rub some viewers the wrong way. Yet Gyllenhaal’s full-throttle commitment to her vision is compelling in and of itself, and she has marshalled an absolutely smashing-looking and -sounding production. The story proper begins in 1936 Chicago, which, like everything and everyplace else in the movie, has been luminously shot by cinematographer Lawrence Sher and sumptuously conjured by production designer Karen Murphy. Her involvement is appropriate given that her previous credits include Bradley Cooper’s A STAR IS BORN and Baz Luhrmann’s ELVIS, since among other things, THE BRIDE! is a nostalgic musical. Its Frankenstein (Christian Bale), who has taken the name of his maker, is obsessed with big-screen tuners, and imagines himself in elaborate song-and-dance numbers. (Considering the reception to JOKER: FOLIE À DEUX, one must applaud the daring of Warner Bros. for greenlighting another expensive film in which a tormented protagonist has that kind of fantasy life.)

THE BRIDE! may be revisionist on many levels, but its characterization of its “monster” holds true to past screen incarnations from Karloff’s to Elordi’s: His scarred appearance masks a lonely soul who desires companionship. Frankenstein has arrived in Chicago to seek out Dr. Cornelia Euphronious (Annette Bening), correctly believing she has the scientific know-how to create an appropriate mate for him. Rather than piece one together, Dr. Euphronious resurrects the corpse of Ida (Jessie Buckley), whose consorting with underworld types led to her brutal death. Previously chafing against the man’s world she inhabited in life, she becomes even more defiant and unruly as a revenant, apparently possessed by the spirit of Shelley herself, declaiming in free-associative sentences and quoting rebellious literature.

Buckley, currently an Oscar favorite for her very different literary-inspired role in HAMNET, tears into the role of the Bride (who now goes by the name Penny) with invigorating abandon that bursts off the screen. Unsure of her identity yet overflowing with self-confident bravado, she’s the opposite of the sensitive “Frank,” but they’re united by the world that stands against them. That becomes literal when a violent incident sends them on the lam, road-tripping to New York City and beyond, on a trail inspired by the films of Ronnie Reed (Jake Gyllenhaal), Frank’s favorite song-and-dance-man star.

With THE BRIDE!, Gyllenhaal has made a film that’s at once her very own and a feverish homage to all sorts of cinema past and present. It’s a horror story, a lovers-on-the-run movie, a crime thriller, a musical and more, and historical fealty be damned if it makes for a good scene (as when Penny and Frank sneak into a 3D movie over a decade before such features became popular). In-references are everywhere: It might just be a coincidence that the couple’s travels take them past Fredonia, NY (cf. “Freedonia” in the Marx Brothers’ DUCK SOUP), but it’s certainly no accident that the former Ida is targeted by a crime boss named Lupino, referencing the actress and pioneering filmmaker whose works included noirs and women’s-issues stories. Penny’s exploits lead legions of admiring women to adopt her look and anarchic attitude, echoing the first JOKER (while a headline calls them “Twisted Sisters”), and the use of one Irving Berlin song in a Frankensteinian context immediately recalls a classic comedic take on the property.

Whether the audience should be put in mind of a spoof at a key point in a film with different goals is another matter. At times like these, Gyllenhaal’s pastiche ambitions overtake emotional investment in the story. As strong as the two lead performances are (Bale is quite moving, conveying a great deal of soul from behind his extensive prosthetics), it’s easier to feel for them in individual scenes than during the entire course of the just-over-two-hour running time. The diversions can be entertaining, to be sure, but they also result in an uncertainty of tone. The dissonance continues straight through to the end, where the filmmaker’s choice of closing-credits song once again suggests we’re not supposed to take all this too seriously.

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There’s nonetheless much to admire and enjoy about THE BRIDE!, and this kind of risk-taking by a major studio is always to be encouraged (especially considering that we’ll see how long that lasts at Warner Bros. once Paramount takes it over). Beyond the terrific work by the aforementioned actors, there’s fine support from Peter Sarsgaard and Penelope Cruz as detectives on Penny and Frank’s heels, with Sandy Powell’s lavish costumes and Hildur Guðnadóttir’s rich, varied score vital to fashioning this fully imagined world. Kudos also to makeup and prosthetics designer Nadia Stacey and to Chris Gallaher and Scott Stoddard, who did those honors on Frank, for their visceral, evocative work. Uneven as it may be, THE BRIDE! is also as alive! as any film you’ll likely see this year.

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These 3 Disney movie songs, animated with sign language, are headed to Disney+

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These 3 Disney movie songs, animated with sign language, are headed to Disney+

New animated sequences of songs from “Encanto,” “Frozen 2” and “Moana 2” are headed to Disney+.

Disney Animation announced Wednesday that “Songs in Sign Language,” comprised of three musical numbers from recent Disney movies newly reimagined in American Sign Language, will debut April 27 in honor of National Deaf History Month.

Directed by veteran Disney animator Hyrum Osmond, “Songs in Sign Language” will feature fresh animation for “Encanto’s” chart-topper “We Don’t Talk About Bruno,” “Frozen 2’s” poignant ballad “The Next Right Thing” and “Moana 2’s” anthem “Beyond.” Produced by Heather Blodget and Christina Chen, the new versions of these songs were created in collaboration with L.A.-based theater company Deaf West Theatre.

“In the majority of cases, we created entirely new animation,” Osmond said in a press statement. “There were a lot of adjustments that we had to do within the animation to be true to the original intention.”

Deaf West Theatre artistic director DJ Kurs, sign language reference choreographer Catalene Sacchetti and a group of eight performers from Deaf West worked together to craft and choreograph the ASL version of the musical numbers for “Songs in Sign Language.” The creatives focused on being true to the concepts and emotion of the songs rather than direct translations of the lyrics.

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Kurs said his team jumped at the chance to collaborate and integrate ASL into “the fabric of Disney storytelling.”

“Disney stories are the universal language of childhood,” Kurs said in a statement. “The chance to bring our language into that world was a historic opportunity to reach a global audience. Working on this project was very emotional. For so long, we have known and loved the artistic medium of Disney Animation. Here, the art form was adapting to us. I hope this unlocks possibilities in the minds and hearts of Deaf children, and that this all leads to more down the road.”

Osmond, who led a team of more than 20 animators on this project, said animation was the perfect medium to showcase sign language, which he described as “one of the most beautiful ways of communication on Earth.” The director, whose father is deaf, also saw this project as an opportunity to connect with the Deaf community.

“Growing up, I never learned sign language, and that barrier prevented me from really connecting with my dad,” Osmond said. “This reimagining of Disney Animation musical numbers helps bring down barriers and allows us to connect in a special way with our audiences in the Deaf community. I’m grateful that the Studio got behind making something so impactful.”

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Maxime Giroux – ‘In Cold Light’ movie review

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Maxime Giroux – ‘In Cold Light’ movie review

Maxime Giroux – ‘In Cold Light’

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The action is relentless in the complex thriller In Cold Light, a tense combination of crime and fugitive tale and family drama. It is the third feature and first English language film by Maxime Giroux, best known for a very different kind of film, the critically acclaimed 2014 drama Felix & Meira.

The tension and high energy of In Cold Light almost overwhelm the film, but are relieved, barely, by moments of character development and introspection that keep the audience pulling for the restrained and outwardly cold main character. 

Speaking at the film’s Canadian premiere, director Giroux admitted he found creating an action film a challenge. Part of his approach was using very minimal dialogue, especially for the central character, letting the action speak for itself, and allowing silence to intensify suspense. Giroux has said he likes the lack of dialogue and speaks highly of the importance of silence in cinema; he prefers using “physical aspects of communication” in his films. 

Young Ava Bly (Maika Monroe) is a competent and businesslike drug dealer, working in partnership with her brother Tom (Jesse Irving) and a small team. As the film begins, Ava has just been released from a brief prison sentence. She is hoping to return to her former position, but her brother’s associates consider her a risk due to her recent incarceration. While she works to re-establish herself, a shocking encounter with a corrupt police officer sends Ava’s life into chaos and forces her to go on the run.

Ava’s fugitive experience introduces a new character, to whom Ava turns for help: her father, Will Bly, played by Troy Kotsur, known for his excellent performance in CODA. Their first interaction is handled in a fascinating way, as Will is deaf and the two communicate through sign language. This, of course, provides another form of the silent interaction the director prefers; he explained that much of the father-daughter interaction was rewritten with the actor in mind. Their conflict is nicely expressed through a scene in which their initial conversation is intermittently cut off by a faulty light which goes out periodically, making communication through sign momentarily impossible, nicely expressing the rift between father and daughter. 

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As Ava continues to evade danger, her escape becomes complicated by new information, placing her in a painful dilemma. We gradually learn more about Ava, her background, and her character through occasional flashbacks and glimpses of her dreams. The plot becomes more complex and more poignant, and gains features of a mystery as well as an action tale, as she is pressed to choose from among equally unacceptable alternatives.

The climax of her efforts to protect both herself and those close to her comes to a head as she meets with the director of a rival drug gang. Veteran actress Helen Hunt is perfect in the minor but significant role of Claire, the rival drug lord, who plays odd mind games with Ava in an intriguing psychological fencing match. It’s an unusual scene, in which Ava’s personality is made clearer, and Claire’s understated dominance and casual speech do not quite conceal the threat she represents. 

The frantic pace and emotional turmoil are enhanced by the camera work, which tends to focus tightly on Ava, and by a harsh, minimal musical score that sets the tone without distracting from the action. Giroux chose to shoot the film in Super 60; he describes digital as “too perfect” for the look he was going for, and since “Ava is rough,” the film portrays her better. The director describes the entire movie as “rough,” in fact, and deliberately chose a dark, washed-out look for much of the footage, occasionally using light and colour, in the form of fireworks, lightning, or a colourful carnival, to both relieve and emphasise the darkness. 

The dynamic, intense story holds the attention in spite of the lengthy, sometimes repetitive chase scenes and subdued dialogue. Ava’s predicament, and the difficult decisions she is forced to make, are made surprisingly relatable, from the initial disaster that starts the action to the surprising flash-forward that concludes the film, on as high a note as the situation could allow. Fans of action movies will definitely enjoy this one.

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