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'The Last of Us' Season 2 finale: A mission for revenge takes a turn

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'The Last of Us' Season 2 finale: A mission for revenge takes a turn

This story is full of spoilers for “The Last of Us” Season 2, especially the finale.

Season 2 of HBO’s “The Last of Us” ends with the ultimate cliffhanger (seriously, if you have not seen and do not want to know, please stop reading right now): An Abby (Kaitlyn Dever) vs. Ellie (Bella Ramsey) face-off in which only Abby has a weapon. As Ellie cries out, a gun goes off and … we are sent back in time to Day 1, Abby’s viewpoint.

So if any of y’all were looking for some kind of closure, emotional or narrative, well, you have got a bit of a wait.

The episode itself played out like a mini-epic. Picking up where last week’s mostly flashback episode ended, Ellie returns to the theater to find Jesse (Young Mazino) tending to Dina (Isabela Merced), who got an arrow through the leg, courtesy of the Seraphites, in Episode 5. When Dina refuses an anesthetic slug of alcohol during the proceedings, Jesse gets the wind up. As he and Ellie then set out to find Tommy (Gabriel Luna), he (kinda) tricks Ellie into revealing Dina’s pregnancy.

That admission only adds fuel to the tension between Ellie, with her obsessive need to make Abby pay for killing Joel, and Jesse, who is angry at Ellie for putting her personal desire for revenge above the needs of the community back in Jackson. High words are spoken before the two split up, with Jesse going to search for Tommy, Ellie to continue tracking Abby.

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After a frankly weird hero’s journey in which she braves stormy seas and faces execution by the Seraphites, Ellie makes it to the abandoned aquarium to find Abby. There she surprises Mel (Ariela Barer) and Owen (Spencer Lord), two of the former Fireflies who were with Abby when she killed Joel (Pedro Pascal). When Owen reaches for a gun, Ellie fires, shooting him through the throat. The bullet also, alas, hits Mel, who reveals her advanced pregnancy and, as she bleeds out, begs Ellie to cut the baby out. Horrified, Ellie can do no such thing, and Mel dies even as Jesse and Tommy show up.

Ellie (Bella Ramsey) also has to battle the elements in “The Last of Us” Season 2 finale.

(Liane Hentscher / HBO)

It’s a powerful and terrible scene. Upon their return to the safety of the theater, Ellie is, understandably, very shaken and appears to be rethinking the wisdom of her revenge tour when Abby shows up and kills Jesse (sob). As Ellie takes responsibility for Mel and Owen’s deaths and struggles to explain, we see her original fury reflected in Abby’s face. She points the gun at Ellie, a shot rings out and the story resets on Day 1 of the outbreak.

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The Times’ Lorraine Ali, Tracy Brown and Mary McNamara discuss the finale and the season that came before it.

McNamara: As someone who has not played the game but has watched a lot of television, I am going to make the wild guess that Ellie is not dead. Not that I expect to discover this for quite a while, as the final scene indicates that Season 3 will be giving us Abby’s backstory before bringing us (one hopes) back to the theater and the series’ present.

This finale, like much of what preceded it, felt both rushed and oddly slow. This season has been very much (and at times too obviously) focused on Ellie’s growth, as a person and a main character. And with the exception of her love for Dina, I’m not sure how much is there. That Ellie is relentless has been made abundantly clear; ditto the fact that she is confused about her purpose in life. But I admit I was relieved when Jesse read her the riot act about how this mission of vengeance put so many people in danger, including and especially the woman Ellie claims to love.

The stakes in Season 1 were very clear — get Ellie to where she can be used to make a cure — even if they were subverted in the end. This season, the main tension appears to be more about Ellie becoming mature enough to accept that not all heroes have to make dramatic sacrifices or win a blood feud.

That’s a fine message, but it required a lot of attention on her emotional growth, which honestly seemed to occur mostly in the final few minutes, while offering only tantalizing slivers of the larger forces around her. How do you introduce a crazy cult and not offer any real explanation for it? How do you enlist Jeffrey Wright (or for that matter, Hettienne Park) as WLF commanders and then give them so little to do? Not to mention poor Mel and Owen, who are sacrificed, apparently, merely to broaden Ellie’s worldview.

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I realize that some of this is about staying true(ish) to the game, which I understand offers different viewpoints, but even with the action-packed finale, it’s hard not to feel like Season 2 was simply a preamble to Season 3. What do you think, “Last of Us” player Tracy Brown?

Jeffrey Wright sitting at a desk with a map on it

Isaac (Jeffrey Wright) remains a mystery in “The Last of Us” Season 2 finale.

(Liane Hentscher / HBO)

Brown: I have to agree with you, Mary — the finale’s pacing felt a bit awkward as it barreled its way toward the perspective shift into Abby’s side of the story that will likely be the focus of Season 3, while also trying to pack in familiar moments from the game. I also think you’re feeling a version of the confusion and frustration that “The Last of Us: Part II” players felt when Ellie and Abby’s showdown at the theater abruptly cut to something completely different and you’re suddenly being forced to play as the character you’ve spent hours trying to hunt down.

In the game, up until that cliffhanger, you’ve primarily been playing as Ellie outside of a few sequences before Joel’s death. Players don’t learn much about the Washington Liberation Front or the Seraphites or their conflict until they get to Abby’s side of the story. And when you’re playing a game, you’re used to knowing only as much as the character you’re playing as and learning more about any enemies as you go. You’re also much more mission-oriented — as great as a game’s story is, you’re main focus is gathering as much information as you can to accomplish your goal. The mission and the themes are a bit more straightforward in the first “Last of Us” game.

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In “The Last of Us: Part II,” there’s a bait and switch. You start the game’s main storyline playing as Ellie, with the assumption that your mission is to get revenge, only to find yourself suddenly playing as Abby. Because “Part II” is more about an exploration of trauma and cycles of violence, Abby and her story have to be more than something you learn about as Ellie. In the game, the perspective shift is essential and revelatory because, navigating any discomfort while playing as Abby is part of the experience. It’s something dependent on the unique way players become attached to characters they play as.

In television, stories can unfold differently. Because audiences are not playing as Ellie, they can be introduced to Abby’s ties to the events in Salt Lake City and characters like Isaac (Wright) much sooner than in the game because we’re not locked into one point of view. And that freedom brings its own challenges. I should also mention that as acclaimed as the franchise is, “Part II” was a bit more divisive among players too. Lorraine, what did you think about the finale?

Ali: You’ve both expressed many of the same feelings I have about the finale and about Season 2 in general. Does that mean I can have the night off? If I took my cues from Ellie, I’d do just that. Ellie predictably put her own interests above everyone and everything else, which didn’t leave much room for an interesting story twist or character growth in the Season 2 finale. To Mary’s point about pacing, Episode 7 spent precious time hammering away on what we already know: Ellie’s need for revenge put everyone who cares about her in danger. Poor Dina. The only way Jesse was getting that crossbow bolt out of her leg was pulling it straight through. The credits are nearly ready to roll by the time Ellie realizes her single-minded quest is as barbaric as Abby’s killing of Joel, but not before she gunned down a pregnant woman.

Tracy, I wonder if the trouble the show had picking out where to spend its time is partly a game-to-TV adaptation problem. You mentioned the shifting perspectives in the game, of players seeing the world through Ellie’s and then Abby’s eyes. But serieswatchers are a passive audience and that left the show with a lot of options to tackle and/or leave out. The finale’s hopscotching from scenario to scenario appeared like it was born out of duty rather than purpose. Ellie’s choppy boat ride, the rogue wave washing her ashore, her capture and release at the hands of the cult — all were colorful and dramatic but felt abrupt and even extraneous to the story. That said, the decaying Costco storefront was a nice touch even if it was totally random.

Lastly, I loved the Seattle-centric soundtrack and poster choices of grunge bands like Nirvana, Pearl Jam and Soundgarden. But a lot of great female bands came out of the Pacific Northwest too, and I can’t help but feel the feral screams of 7 Year B— would have been a perfect soundtrack for Ellie’s rage. So what do we all think about the last moments of the finale, which set us up for Season 3?

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Young Mazino holding a rifle

Jesse (Young Mazino) is not too pleased with Dina (Isabela Merced) and Ellie (Bella Ramsey) in “The Last of Us” Season 2 finale.

McNamara: I love the granular music criticism, Lorraine! For the life of me, I could not figure out what to make of Ellie’s brief capture by the Seraphites, which felt a lot like finale padding — don’t forget the crazy cult in the woods about which we know nothing yet! — or even her “Twelfth Night”-like near-drowning. (“What country, friends, is this?”)

I can see how the switch from Ellie to Abby might work in the game — you’ll never understand your “enemy” until you walk a mile in her shoes — but for a series to flip viewpoints seasonally (as opposed to episodically) is a big ask for viewers, especially those not familiar with the game.

With the exception of Ellie and Dina’s burgeoning relationship, much of this season felt like a big teaser reel for Season 3. Ramsey is a talented actor, but the task of carrying the show by portraying a recognizable teen on a complicated existential journey in the middle of a life-or-death adventure tale is a formidable one, especially without the benefit of an older, wiser guide/co-star. But then no one said adapting a game to a series would be easy.

As for the final moments, well, as I said, I don’t think Ellie’s dead, though Jesse certainly is, which is tragic — he and Tommy were the real heroes of Season 2. I am intrigued by the “Day 1“-ness of the final scene. I always like when postapocalyptic tales take the time to explain how it all went down. So I will be counting the months to see what happens next, which I suppose is what every TV writer wants.

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Brown: I’ll refrain from spoiling Ellie’s fate here, even though the game with the answer came out in 2020! But I don’t think it’s a spoiler to say that the cut to Abby’s “Seattle Day 1” signals the show is likely sticking to the structure of the game — meaning Season 3 will tell Abby’s story, following the former Firefly for the same three days that Ellie has spent in the Emerald City leading up to their violent reunion. If the show stays true to the game, we won’t be seeing what happens to Ellie following that cliffhanger gunshot until the story reaches that part of “Day 3” from Abby’s perspective. Sorry, Mary!

I was a bit surprised when I realized the show was going to follow this same route, especially after it introduced Abby’s backstory so early. One of the perks of television is that it’s possible to follow the multiple storylines of more than one character, so I thought the show might try weaving Ellie and Abby’s narratives a bit more. One benefit of following the game’s road map, though, is there are distinct breaks in the overall story to build seasons around. (I’m calling it now that the Season 3 finale will be around their clash at the theater again.)

Back to Lorraine’s point, I do think that some of the struggles of this season comes down to the choices around which game moments to give space to. Some game-to-TV moments were very successful, like Joel taking Ellie to the museum for her birthday in Episode 6. Others, like Ellie taking that boat to get to the aquarium, were a bit less successful. Ellie getting tossed around those waves was a great nod to that sequence in the game, but on the show, it wasn’t as clear why she even needed to hop on the boat to begin with.

We’ve all mentioned how Dina and Ellie’s relationship has been one of the highlights of this season. Without spoiling anything, what I am most curious about is how Ellie’s excitement around Dina’s pregnancy and becoming a dad is going to affect the story to come. How about you, Lorraine, is there hope for “The Last of Us” to win you back?

Ali: There is always hope, Tracy, even in the blighted, rotting, fungus-filled world of “The Last of Us.” My meager hope for the Season 3 opener? That Ellie emerges a survivor, and her comeback scene is set to Pearl Jam’s “Alive.”

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Movie Review: Paul Rudd and Nick Jonas hit the right notes in ‘Power Ballad’

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Movie Review: Paul Rudd and Nick Jonas hit the right notes in ‘Power Ballad’

Let’s just say that the wedding band has never occupied the most exalted rung of the ladder in music.

Playing “September” and “Celebration” is often what’s most required. As one member of the Bride and the Groove, the band at the center of John Carney’s new film, puts it: They’re not rock stars. They’re human jukeboxes.

But in “Power Ballad,” a wedding band singer and pop star cross paths. For one night, all of the stratification of the music world falls away. “Power Ballad” starts like a fairy tale.

Since 2007’s “Once,” the Irish writer-director has focused his films on the redemptive capacity of music. Carney, who was once a bassist for the Frames, knows from experience. From “Sing Street” to “Flora and Son,” he has made unabashedly earnest tales where a song, or just picking up an instrument, changes lives.

This can, undoubtedly, lead Carney into sentimental territory. Lucky for him, his chosen subject — music — is more worthy of sentiment than almost anything else. Yet the song doesn’t quite remain the same in “Power Ballad,” a movie that begins with the gentle sweetness Carney is known for, but detours into something more discordant.

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Rick (Paul Rudd) is an American musician who gave up on his once-promising rock band’s future to instead live with his wife (Marcella Plunkett) and teenage daughter (a spunky, underused Beth Fallon) in Dublin. His former group was called Octagon, a perfect former band name if there ever were one.

But for years, Rick has fronted the Bride and the Groove. It’s an unromantic day job (or rather a night one) that hasn’t entirely sapped his belief in his own songwriting. During an encore at one wedding, he plays an original tune and is mentally transported to an arena full of swaying fans. When he snaps out of it, he’s staring at an empty dance floor and faces that say: That wasn’t Kool & the Gang.

At another wedding at at a castle, the band is asked to let a friend of the newlyweds sit in. They reluctantly agree, and are surprised to see the very popular boy band veteran, Danny (Nick Jonas), step on stage. He sings Stevie Wonder’s “I Wish,” and it’s great. Though Rick had just dismissed Danny’s music as “manufactured content for young, excitable teens,” he discovers Danny is a genuine musician.

But, later that night, something even more remarkable transpires. Rick bumps into Danny, and the two quickly hit it off. They begin jamming together and sharing songs that need work. They are both so jazzed by their unlikely collaboration that they play into the next morning.

The actual moment of artistic creation, and the craft it requires, is something the movies almost always skip over. But capturing collaborative juices flowing is exactly what Carney excels at. You can feel his joy in it. So it’s fitting that one of the unfinished songs Rick plays for Danny, “How to Write a Song (Without You),” is about creative invention.

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It’s here when you wonder where “Power Ballad” is headed. Is this, for Rick, the beginning of a beautiful friendship? Will they turn into the next great songwriting duo, lifting Rick out of weddings and proving to the world that Danny is more than a boy-band pretty face?

That is very possibly the movie Carney might have made a decade ago. But “Power Ballad,” which he co-wrote with Peter McDonald (who also co-stars as a band member), shifts six months ahead in time. Rick is standing in a shopping mall when the familiar lyrics of “How to Write a Song” softly float through the stores. He stands dumbfounded in the gleaming halls of commerce, a befuddlement that slowly turns into outrage the bigger and bigger Danny’s smash hit grows.

“Power Ballad” loses some of its steam in its second half, which follows Rick’s struggle for justice. Making things considerably harder is that he can find no recorded demo of the song. His family and his band don’t even really believe him.

But even as the movie struggles to sustain its opening refrain, Carney’s film is always riffing on ideas of authenticity and aspiration in music. That Jonas is, himself, a former boy band star who has at times gone it alone, lends the movie a direct connection to contemporary music, where tussles over authorship are increasingly common.

Jonas has been good in other films (notably the “Jumanji” movies), but this is his most ambitious and convincing performance to date. It’s a testament to the movie that Danny’s theft isn’t a purely villainous act. He gives the song a bridge and the vocal power to take it to another level. He’s under mounting pressure from his label to deliver a hit. An executive (Jack Reynor) wants “Danny 2.0” but has little faith he can supply it.

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But it’s an even more well-tailored role for Rudd. He memorably and very goofily played a bassist in the 2009 comedy “I Love You, Man.” But while he sings well, it’s not his musical chops that lift the performance. It’s more that Rick, a contented family man with unrealized rock-star dreams, gives the exceptionally genial Rudd more notes to play as an actor. Rudd makes for a very likeable everyman out to convince the world he is capable of a beautiful song.

And that’s the abiding belief of Carney’s. No matter all the struggles, the artistic injustices, the corporate hegemony, he still believes that if you make something truly soulful, it will break through. It will claw its way to the surface, and move people. It’s undoubtedly gotten harder since “Once,” this movie seems to admit. The world is against you. But what one person can offer, a ballad or otherwise, still has power. Fairy tale or not, that’s worth believing in.

“Power Ballad,” a Lionsgate release in theaters Friday, is rated R by the Motion Picture Association for “language throughout and some drug use.” Running time: 108 minutes. Three stars out of four.

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Review: Muscling past a flat script, a big-screen ‘Masters of the Universe’ embraces its own silliness

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Review: Muscling past a flat script, a big-screen ‘Masters of the Universe’ embraces its own silliness

What will today’s kids think of He-Man, the muscle-bound ’80s relic with the most iconic bob after Anna Wintour? Launched in an era where machismo meant a goofy wrestler or metal singer with an eight-octave falsetto, the steroidal beskirted barbarian has always been a bit ridiculous. C’mon, his name is He-Man. What in the testosterone is that?

And so, director Travis Knight (“Bumblebee”) has made his reboot of “Masters of the Universe” a dopey, friendly comedy about modern masculinity in crisis with a He-Man who openly wonders what kind of a man to be. Hurtled out of the kingdom of Eternia as a boy, this Prince Adam (a terrifically game Nicholas Galitzine) came of age in Oklahoma City as a sweet guy who happens to be obsessed with swords. Instead of transforming into the strongest man in the galaxy to protect his throne from the evil duo of Skeletor (voiced by Jared Leto) and Evil-Lyn (Alison Brie), earthbound Adam parries HR complaints while sitting behind a desk plate that labels his gender identity not as He-Man but He/Him.

Times have changed. Even He-Man’s talking pet tiger (Tom Wilton) asks for consent before giving him a lick.

Galitzine’s He-Man is more Clark Kent than Superman, a gentle, funny, under-estimated dweeb. On a blind date, his descriptions of magical griffins and burning deserts sound humiliatingly immature. Dumped before dessert, he sulks home where his bro-y roommate (Christian Vunipola) secretly watches the weepie “The Notebook” when no one is looking as the soundtrack spins an acoustic cover of the Cure’s “Boys Don’t Cry.” Every man in this movie has a public persona and a private one. Even Adam’s irritable female boss, Suzie (Sasheer Zamata), hides under a people-pleasing mask. “This is my mega-serious face,” she says with an unnerving grin.

The performances are good; the plot, postcard-sized: Adam returns to Eternia, unleashes his alter-identity He-Man and wrestles with the pressure to live up to his new biceps. Although Adam must rescue his royal parents (James Purefoy and Charlotte Riley) from Skeletor, he reaches for empathy before a blade. Could Skeletor really be that bad, he asks his childhood friend Teela (Camila Mendes). “He has a skull for a face,” Teela insists. In this world, everyone’s measured against their looks.

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Here’s another question: Could Skeletor really be Jared Leto? Physically, of course not. Skeletor is all pixels with a clattering jaw perfect for chewing the scenery. (The bully is especially hilarious when the story transplants him to an ordinary weight-lifting gym — call him Skele-Chad.) Leto’s grumbling Brit-inflected baritone is an unrecognizable concoction of trilled r’s and plummy vowels — and the best performance he’s done in years. With apologies to Bette Midler, you should hear the gravitas Leto brings to calling his minions “the buttworms beneath my feet.”

Yes, that’s the humor level of the dialogue. Chris Butler, Aaron Nee, Adam Nee and Dave Callaham have written a heavy-handed script in which, when Castle Grayskull comes under attack, Idris Elba’s soldier is forced to yell, “We’re under attack!” You know, in case the exploding laser beams weren’t obvious.

Obviousness is this film’s handicap — and the main joke. In this movie’s lore, juvenile Adam, played by an adorable Artie Wilkinson-Hunt, is the guilty child who invented his meathead He-Man moniker, as well the nicknames of his allies Ram-Man, Mekaneck and Fisto, who all look exactly as they sound to their chagrin. “I don’t fist anyone,” Fisto (Jóhannes Haukur Jóhannesson) protests. The grown-ups in the audience snicker.

Knight was a kid himself when the cartoon version of “He-Man and the Masters of the Universe” debuted on television. As with his “Transformers” spin-off “Bumblebee,” he makes movies like a child who loves taking his action figures out of the box and giving them a silly soul.

He’s no hack: Knight’s debut film, “Kubo and the Two Strings,” was nominated for an Academy Award for animation. Raised with an affection for brands (his father, Phil Knight, is the co-founder of Nike), he also feels obliged to include so much fan service for his generation that kids will have to swashbuckle through confusing callbacks to discover He-Man for themselves. One battle scene is scored to 4 Non Blondes’ “What’s Up?” simply as a nod to a He-Man mash-up video that went viral back in 2005, a clash as wonky as it sounds. Yet Daniel Pemberton’s opening theme music is a rousing crescendo of stadium rock synthesizers. You can hear Queen guitarist Brian May in the score — not merely as an influence. It’s actually him.

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Culturally, hyper-machismo has oscillated from cool to lame to ironically cool and back again for decades. Even Queen itself was deemed lame until “Wayne’s World” resurrected “Bohemian Rhapsody” as headbanging slapstick. If you spot a guy swaggering like a brute from Eternia on the sidewalk, masked or not, he probably thinks he’s more awesome than everyone else does. Likewise, when He-Man smashes skulls to a wailing metal soundtrack, I no longer know if I’m meant to be snickering with the electric guitars or at them. Neither does the movie, which seems to decide each scene’s individual tone on a coin flip.

Frankly, the dorky version of Adam is more fun than the heroic He-Man, even with Knight hammering us every minute to laugh that he’s a total weakling. Galitzine embraces the indignity. Zooming through the air in a flying Sky-Sled, he wedges his face into a triple chin. Dazed and enthusiastic, Galitzine’s human charm counterbalances Eternia’s synthetic feel, a blandscape of bright forests and cliffside dungeons that looks dated — not to 1983 but to last decade’s greenscreen-heavy would-be fantasy franchises like “Clash of the Titans” and “John Carter.”

Please don’t make Galitzine do five of these movies, even though he’s very good. An unusually pretty leading man who is quirkier and funnier than he looks, Galitzine is the kind of rising talent Hollywood rarely knows how to handle. In his previous roles, he gave off the impression of being flummoxed by his own attractiveness, whether as a queer prince (“Red, White & Royal Blue”), a Harry Styles-esque pop star (“The Idea of You”) or a popular football jock whose high school classmates are oblivious that he has the IQ of a second-grader (“Bottoms”). Here, Galitzine multiplies that self-conscious gag times a thousand, visibly dazzled by his own six-pack when he transforms from himbo to gym-bro. Even Skeletor is agog over the “big long sword dangling between his thighs.”

Smartly cast, Galitzine could prove to have the potential of Brad Pitt, another blond hunk who longed to get weird, chafing against roles that made him take off his shirt until he hit 55 and realized it was a flex. But shouldering a wobbly, expensive summer tentpole is a risk — just ask Sam Worthington or Taylor Kitsch. If “Masters of the Universe” tanks, here’s hoping Galitzine summons the strength to dig himself out of the rubble.

‘Masters of the Universe’

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Rated: PG-13, for sequences of violence/action, some suggestive material, and language

Running time: 2 hours, 21 minutes

Playing: Opening Friday, June 5 in wide release

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Movie Review: ‘Sacred Heart: His Reign Has No End’ – Catholic Review

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Movie Review: ‘Sacred Heart: His Reign Has No End’ – Catholic Review

NEW YORK (OSV News) – As America’s Catholic bishops prepare to mark the semiquincentennial by consecrating the nation to the Sacred Heart of Jesus, a French docudrama that can aid viewers in understanding the full significance of such an action makes its timely appearance.

A Fathom Entertainment presentation, “Sacred Heart: His Reign Has No End” will have a limited theatrical run June 9-11 and June 14. The version screening on June 10 will be dubbed in Spanish.

Following its initial release in France last fall, the film proved to be phenomenally popular, with ticket sales reaching the half-million mark in a country usually regarded as deeply secular. This unusual development clearly indicates that the movie resonated with audiences in a way that even its creators may not have expected.

Filmmakers Sabrina and Steven J. Gunnell examine the origins, meaning and enduring relevance of devotion to the Sacred Heart. They begin their exploration even before the landmark revelations received in the 1670s by St. Margaret Mary Alacoque, a Burgundian Visitation nun, showing that earlier saints had focused on the subject in medieval times.

Using reenactments, interviews and archival images, the Gunnells also highlight the theological connection between the Sacred Heart and the Eucharist. This is done, in part, by recounting a few of the many Eucharistic miracles granted to the Church over the centuries.

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By profiling contemporary devotees of the Sacred Heart, including formerly inactive Catholics, the picture demonstrates the impact the insights given to St. Margaret Mary continue to have on the lives of people around the world. Locations visited range from the gang-infested streets of a Parisian suburb to the once war-torn Central American country of El Salvador.

An excellent and enjoyable catechetical resource, the feature is also both moving and uplifting. It can be recommended for all but the youngest kids.

For theater locations and showtimes, go to: sacredheartfilm.us

Dubbed into English.

The film contains gory images of the Crucifixion. The OSV News classification is A-II — adults and adolescents. Not rated by the Motion Picture Association.

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