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NPR's 24 most anticipated video games of 2024

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NPR's 24 most anticipated video games of 2024

Clockwise from the top-left: Final Fantasy 7: Rebirth, Hades 2, Dragon’s Dogma 2, Princess Peach: Showtime!

Square Enix/Supergiant Games/Capcom/Nintendo


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Clockwise from the top-left: Final Fantasy 7: Rebirth, Hades 2, Dragon’s Dogma 2, Princess Peach: Showtime!

Square Enix/Supergiant Games/Capcom/Nintendo

It’d take more than a few surprises for the new year to match 2023’s deluge of acclaimed games. But while we don’t know the precise release date for many of its biggest titles, 2024 will soon grace us with the gargantuan Final Fantasy 7: Rebirth, slated to come out on Leap Day, and it’ll likely draw to a close with a console sequel to the Nintendo Switch. But there’s a lot to look forward to apart from those bookends — here’s what we at NPR have our eyes on this year.

Persona 3 Reload, Feb. 2

I fell hard for Personas 4 and 5 but wasn’t hooked by 3. I recognize its importance: it set the current franchise template with its edgy teen aesthetic and weave of social simulation and RPG mechanics. Odd as it was in 2006, perhaps this slick new version will entice the part of me that wants to explore a ghoulish Tokyo with fashionable friends. — James Mastromarino, NPR Gaming lead and Here & Now producer

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Skull and Bones, Feb. 16

Swashbuckling piracy was the best part of Assassin’s Creed: Black Flag and Skull and Bones is bringing that action to a standalone game, shifted from the Caribbean to the Indian Ocean and African coasts. It also promises story-rich quests that give it an MMO vibe as you adventure on your ship. I look forward to seeing how it compares with the more cartoony Sea of Thieves, which was fun to play with and against other players. — Daniel Morgan, systems engineer

Final Fantasy 7: Rebirth

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Final Fantasy 7: Rebirth

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Final Fantasy 7: Rebirth, Feb. 29

2020’s Final Fantasy 7: Remake opened the door to a radically new retelling of the 1997 original. The sequel, Rebirth, will likely depart even further, and I’m quivering to find out who’ll live, who’ll die and how I’ll take to its hybrid real-time/turn-based combat after growing fond of the fluid action of Final Fantasy 16. — James Mastromarino, NPR Gaming lead and Here & Now producer

Life By You Early Access, March 5

In 2015, Paradox Interactive took a wild — but ultimately successful — swing at toppling Maxis’ famed city-building franchise SimCity by launching Cities: Skylines. This spring, the Swedish publisher wants to unseat another legendary Maxis franchise: The Sims. Led by former Sims head Rod Humble, Paradox’s Life By You is also a social simulator focusing on hyper-customizability. Clothing, furniture, houses, businesses, towns, storylines, quests — seemingly nothing is locked away from players to make their own. Let’s hope Paradox’s bet on customization makes for engaging gameplay, not analysis paralysis. — Alex Curley, product manager, Distribution

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Homeworld 3

Gearbox Publishing


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Homeworld 3

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Homeworld 3, March 8

Despite high-profile releases, 2023 didn’t satisfy my hunger for an all-consuming real-time strategy game. Enter a new 2024 challenger: Homeworld 3, the space combat RTS from Blackbird Interactive. The first franchise title was revolutionary in 1999, and gameplay footage for this Spring’s sequel looks just as promising. Apart from battling for galactic dominance over a dozen or more hours in the main campaign, it allows you and up to two other friends to play roguelike missions in its new War Games mode. We’ll see how much Blackbird can appeal to less-experienced players while staying true to Homeworld’s roots. — Alex Curley, product manager, Distribution

Unicorn Overlord, March 8

While laden with anime tropes, the narrative ambition of Vanillaware’s 13 Sentinels blew me away. I hope their upcoming tactical RPG will do the same — and maybe scratch the Fire Emblem itch, too. — James Mastromarino, NPR Gaming lead and Here & Now producer

Dragon’s Dogma 2, March 22

2012’s Dragon’s Dogma is one of the most unique action RPGs I’ve played. Often compared to Dark Souls, which came out the year earlier, the game’s nearly as hardcore, with flashier class abilities and a unique pawn system that lets you recruit AI party members created by other players. The sequel will need to refine these mechanics to capture a wider audience, but Capcom’s been on such a hot streak that I’m optimistic they can pull it off. — James Mastromarino, NPR Gaming lead and Here & Now producer

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Princess Peach: Showtime!

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Princess Peach: Showtime!

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Princess Peach: Showtime!, March 22

The date 3/22/24 has been ingrained in my mind since Nintendo shared the trailer for Princess Peach: Showtime! last year. While I know that this isn’t the first time she’s led her own game, this feels like the first time Peach is getting the full Mario treatment with fun transformations and powerups unique to her. Kung Fu Peach? Swordfighter Peach? I can’t wait! — Rakiesha Chase-Jackson, project manager, Member Partnership

Rise of the Rōnin, March 22

Last year, Team Ninja took us to China’s Three Kingdoms era with Wo Long: Fallen Dynasty for an enjoyable adventure that struggled to stand out in a crowded field of excellent 2023 games. This year, with Rise of the Rōnin, they’re taking us back to Japan and back to the team behind the excellent Nioh and Nioh 2 games. Rise of the Rōnin has reportedly been in development for seven years and the studio says it’s their “most ambitious and challenging project” to date. If all that work marks a return to the quality of the Nioh titles, this game will be worth exploring. — Justin Lucas, Senior Director, Communications

Manor Lords, April 26

Developer Slavic Magic has been teasing a gorgeous and intriguing strategy game, Manor Lords, for over three years. Set in medieval Europe, the game is at once a city-builder, tasking you with building up manorial villages from empty fields and a strategy sim, having you defend villages from plundering bandits in real-time battles. With a publish date finally set, I’m excited to don my crown as manor lord and see if the game truly lives up to the hype. — Alex Curley, product manager, Distribution

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Black Myth: Wukong

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Black Myth: Wukong

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Black Myth: Wukong, Aug. 20

Black Myth: Wukong looks like a AAA soulslike with slick action and terrifically bizarre character design. The game’s impressive trailers and gameplay videos generated a lot of buzz for its relatively unknown developer, Game Science. But it’s hard to know what to expect from a studio with no other major releases under its wing. If Wukong lives up to its savvy marketing, it could be a breakout success. But it’s also possible that the game and the studio will end up standing out for other less favorable reasons, as reports of a culture of sexism at Game Science could sour many who might otherwise have been interested. — Justin Lucas, Senior Director, Communications

Undated 2024

Avowed

Obsidian Entertainment has commanded respect for RPGs like Fallout: New Vegas, The Outer Worlds, and Star Wars: Knights of the Old Republic 2. Their upcoming first-person fantasy game set in the Pillars of Eternity universe should be no exception. It wouldn’t be surprising if Avowed not only provided a capable substitute to hold players over for the long-awaited Elder Scrolls 6 but also raised the bar for Bethesda as they worked on their follow-up to Skyrim. — Corey Bridges, assistant producer, The Indicator

Baby Steps

Devolver Digital

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Baby Steps

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Baby Steps

The ever-brilliant Bennett Foddy (of QWOP and Getting Over It fame) is back with another impish physics game. Billed as a “literal walking simulator,” Baby Steps has you independently control each of the player character’s legs, forcing you to think through locomotion you’d normally take for granted — to what I’m sure will be hilarious results. — James Mastromarino, NPR Gaming lead and Here & Now producer

Camper Van: Make it Home

Camper Van: Make it Home looks like the quintessential cozy game — chill music, a calming color scheme, and a simple premise that offers so much space for customization and control. I don’t know about you, but I’ve always dreamed of just unplugging and traveling the world in my own personal camper van, and soon, I will be able to do so from the comfort of my couch. — Rakiesha Chase-Jackson, project manager, Member Partnership

Elden Ring: Shadow of the Erdtree

We’ve seen little about this upcoming expansion to 2022 masterpiece Elden Ring, other than that it appears to feature Miquella, a character shrouded in mystery so deep it makes the game’s obtuse lore look transparent by comparison. But FromSoftware has a reputation for incomparable DLC, so I’m confident it’ll give me more than enough reason to return to the Lands Between. — James Mastromarino, NPR Gaming lead and Here & Now producer

Frostpunk 2

Developer 11 Bit Studios is upping the scale of their award-winning city-builder with Frostpunk 2. Set 30 years after the apocalyptic events of Frostpunk, the meager colony of the first game has grown into a full-blown metropolis, shifting the focus away from mere survival and ensuring its stability. It’s a change that will transform gameplay mechanics critics fell in love with to something more akin to Tropico 6 or Civilization 6 — a notable risk for a franchise with a winning formula. In any case, I’m excited to return to the outskirts of nuclear winter London to test my mettle again. — Alex Curley, product manager, Distribution

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Hades 2

Supergiant Games


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Hades 2

Will 2024 be the year we actually get Early Access to Hades 2? Supposedly! It’s hard not to be impatient as I write up my most anticipated games blurb for the same game two years running, but honestly, I’ll wait however long it takes. From indie studio Supergiant, Hades 2 promises to bring the same enthralling romance and combat as its 2020 predecessor, Hades. This time, we’ll join a new hero in Melinoe, our de-facto princess of Hell, as she embarks on a mission to kill Chronos, who is technically her grandpa. But while I love some Greek mythology, what made me really fall in love with the series is Supergiant’s commitment to a gorgeous style that drips out of every conversation and combat arena. Early access release is set for Q2 2024, but whenever it drops, I’ll be here … waiting. — Megan Lim, All Things Considered Producer

Hollow Knight: Silksong

There’s more discourse than news about this sequel to indie darling Hollow Knight, which was also one of our most anticipated games of 2023. Team Cherry’s social media pages haven’t been updated in a long time, but I’m still hopeful. Game development is tough, and I’m content to wait while the studio takes its time to make Silksong as beautiful and visceral as the first game. — River Williamson, Software Engineer

Last Time I Saw You

I’m a huge fan of publisher Chorus Worldwide. The trailer for Last Time I Saw You brought back such fond memories of 2023’s A Space for the Unbound that I immediately wishlisted it on Steam. I’m looking forward to gorgeous artwork, a mesmerizing soundtrack and an emotional rollercoaster of a story. — Rakiesha Chase-Jackson, project manager, Member Partnership

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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S.T.A.L.K.E.R. 2: Heart of Chornobyl

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S.T.A.L.K.E.R. 2: Heart of Chernobyl

After many delays, the latest in this Tarkovsky-inspired shooter series may arrive by the first quarter of this year. It is made by Ukrainian developers who have kept at it despite the encroachments of a very real war. — James Mastromarino, NPR Gaming lead and Here & Now producer

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Star Wars Outlaws

While the Star Wars brand is reaching the point of oversaturation, I’m admittedly excited about the prospect of a truly open-world Star Wars game where I’m not playing as someone with force sensitivity (at least as far as I know). If Ubisoft can pull off what’s looking to be a grounded single-player adventure game and provide a captivating story, it has a chance of being one of my favorite pieces of Star Wars media ever. That’s a big if, but I hope Star Wars: Outlaws lives up to the hype. — Corey Bridges, assistant producer, The Indicator

Stormgate

We already knew about Stormgate before this winter’s Game Awards. But it felt much more real when actor Simu Liu appeared onstage on Dec. 7 to tease his role in Frost Giant’s upcoming competitive real-time strategy game. It’s obvious that Stormgate’s developers, which include Starcraft veterans, are trying to position the game as the next big esports RTS in a market where decade-old titles have stagnated. With the promise of more responsive gameplay and modern netcode, I’m curious to see if they’ll actually succeed. — Alex Curley, product manager, Distribution

The Casting of Frank Stone

I’m a sucker for the kind of interactive horror movies that Supermassive Games makes in titles like The Quarry and Until Dawn. I was pleasantly surprised that they’re now teaming up with the studio behind Dead by Daylight for a new horror mystery story. I’m looking forward to putting in multiple playthroughs and seeing how the story can play out. — Corey Bridges, assistant producer, The Indicator

The Wolf Among Us 2

The Wolf Among Us 2 was on my most anticipated games list for 2023, and Telltale Games has indicated that they’re now targeting a 2024 release. Ten years is a long time to wait for a sequel, but I’m a huge fan of the Fables comics and can’t wait to return to Fabletown. — Rakiesha Chase-Jackson, project manager, Member Partnership

Lifestyle

What are Angelenos giving away in one Buy Nothing group? All this treasured stuff

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What are Angelenos giving away in one Buy Nothing group? All this treasured stuff

In my L.A. Buy Nothing group, I started noticing how some objects, given for free from neighbor to neighbor, carry emotional weight. An item was more than it appeared. It was a piece of personal history, perhaps one with generational memories.

From one person’s hands to another’s, objects find new life through the free gift economy on Facebook or the Buy Nothing app. Buy Nothing Project, a public benefit corporation, reports having 14 million members across more than 50 countries who give away 2.6 million items a month. There are more than 100 groups in Los Angeles alone.

Buy Nothing reduces waste by keeping items out of landfills. It also builds community. When our lives are increasingly online, Buy Nothing encourages us to get out of our cars and make connections with neighbors, even if the interaction is no more than a wave when picking something up left by a doorstep. Researchers have found that even small social interactions can foster a sense of belonging.

Still, Buy Nothing has its challenges. For years, some have complained that the groups shouldn’t be limited to neighborhoods, but rather have more open borders. Last year, many longtime members complained about the project enforcing its trademark, leading Facebook to shut down unregistered groups even if they were serving people under economic strain. Critics saw the tattling as a shift from mutual aid toward control and branding. For its part, Buy Nothing says its decisions are based on building community, trust and safety.

Despite those disagreements, Buy Nothing offers a platform for special connections. As much as there are jokes about people offering half-eaten cake, many have passed along treasured items. Buy Nothing items may feel too valuable for the trash or too personal for Goodwill. The interaction between giver and receiver becomes just as meaningful as the object itself.

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I set out to document these quiet exchanges in my Buy Nothing group, drawn to the question of why people choose to pass their belongings from one neighbor to another.

Tiny builders, big exchange

Lidia Butcher gives a toolbox and worktable her two sons used to Chelsea Ward for her 17-month-old son.

“We’ve had the toolbox and worktable for the last 10 years, it’s been very special. When I told my youngest son we were going to give it away, he was a little sad. He said he was still playing with it, but then I explained that it’s been sitting untouched for a year and that if we gave it to someone else, maybe someone else would be happy about it. So he felt joy about giving it to another child who would want to play with it. I have this little emotional feeling letting it go, but at the same time, it’s a good feeling. Like a new beginning.”

— Lidia Butcher, 35, joined the group several years ago when someone told her a person in the group once asked for a cup of sugar.

“We’re getting a worktable. Benji is now old enough to be interested in playing with tools. I’m going to move my drafting table out of his room. His bedroom is my office. So that will go into storage or the Buy Nothing group and the worktable will go in its place. We live in an apartment, and as he’s growing, his needs change but our space doesn’t. Buy Nothing is really helpful to be able to cycle out of stuff.”

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— Chelsea Ward, 38, has found the Buy Nothing group extremely helpful since becoming a mom.

Something borrowed

Abby Rodriguez lends Sophie Janinet a veil for her wedding.

“Sophie had asked for a wedding veil on our Buy Nothing group and I’m lending it to her because I wanted it to have a second life. I hate the idea that precious things just sit there and never get touched. My wedding day was one of the best days of my life. At one point the power went out and now we have this amazing picture with my husband and I and everyone using their phone to light up the dance floor.”

— Abby Rodriguez, 40, discovered Buy Nothing when she moved to her northeast L.A. neighborhood in 2020.

“I moved to Los Angeles from France four years ago. The day I joined Buy Nothing was the first time I felt connected to the community. It played a huge role in my adapting to life here. I’m receiving a veil because I want my wedding to look and feel like my values. I thrifted my dress, I chose a local seamstress to alter the dress but when I tried it on, I felt something was missing. I wanted a veil but I didn’t want to buy new because I didn’t want to add anything to the landfill. So I posted a request for the veil on Buy Nothing.”

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— Sophie Janinet, 37, is recreating the low-waste, slower-paced values she once lived by in France through her local Buy Nothing community.

1

2 Two women sit on steps with a fake owl.

1. Abby Rodriguez, left, holds her wedding veil that she is lending Sophie Janinet, right, for her upcoming wedding. 2. Michele Sawers, left stands with Beth Penn, right, while giving her a decorative owl.

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A pigeon-spooking owl gets a second life

Michele Sawers gives Beth Penn a decorative owl.

“Coming from a place of luck, now I have plenty to give. The owl has been with me for 26 years. I bought the owl soon after I bought this house. The owl was purchased because I had a pigeon problem, they would camp out under my eves and I would have bird poop everywhere. The owl must have worked because they’re gone and they haven’t come back.”

— Michele Sawers, 58, uses Buy Nothing regularly to connect with her community and support her low-consumption values.

“There are things I don’t want to own. So borrowing those things on Buy Nothing is really nice. There is a person who I borrowed their cooler twice and their ladder twice so I feel like they are my neighbor even though they are not [right next door]. We get these birds that poop on the deck and the recommendation online was to get a fake owl. When it was posted on Buy Nothing, I thought, ‘I have to have that owl!’ It’s going to have a good home with me on the deck with some cats, a dog and some kids.”

— Beth Penn, 47, once helped build her local Buy Nothing group and now experiences it from the other side, as a member.

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Stuffed toys find a new purpose

Two women stand in front of a green plant holding stuffed dolls and a bag of ball pit balls.

Magaly Leyva, left, stands with Tatiana Lonny, right, with the stuffed toys and play balls she is gifting her.

(Dania Maxwell/For The Times)

Magaly Leyva gives stuffed toys and plastic play balls to Tatiana Lonny.

“My mother-in-law gave the dolls and plastic play balls to my daughter, but she has so much. My daughter is not going to play with them with the same intent that another kid would, because she’s really little. I’d rather another kid use these things.”

— Magaly Leyva, 35, joined Buy Nothing nearly four years ago to find clothes for her nephew.

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“I’m taking these new items to a township called Langa in South Africa. I know the kids there will be so happy. They have so little there. I’m doing this all by myself, I’m just collecting a GoFundMe for the suitcase fee at the airport.”

— Tatiana Lonny, 51, began using Buy Nothing in hopes of finding resources to support the animals she rescues.

A second helping

Laura Cherkas gives Aurora Sanchez a cast iron pan.

“Buy Nothing gives me the freedom to let go of things because I know that they will stay in the community and the neighborhood. I’m giving a couple of cast iron items that my husband and I got when we were on a cast iron kick, probably during COVID. We determined that we don’t actually use these particular pans and they were just making our drawers heavy. So we decided to let someone else get some use out of them.

“I hate throwing things away. I want to see things have another life. Sometimes I take things to a donation center, but I like the personal connection with Buy Nothing and that you know that there is someone who definitely wants your item.”

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— Laura Cherkas, 40, has built connections with other moms through Buy Nothing and values it as a way to cycle toys in and out for her child.

Two women stand by a gate at night holding cast iron pans.

Laura Cherkas, left, holds the pan she is gifting Aurora Sanchez, right, through Buy Nothing.

(Dania Maxwell/For The Times)

“I wanted a cast iron pan because I cook a lot of grilled meat. I’m excited to try this style of cooking out and it will help me when I cook for only one or two people. I got lucky because I was chosen to receive it.”

— Aurora Sanchez, 54, has spent the past two years engaging with Buy Nothing, finding in it a sense of neighborly support that makes her feel valued while strengthening her connection to the community.

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Next player up

A man poses next to a basketball hoop in front of his garage.

Joe Zeni, 70, is using his local Buy Nothing group on Facebook to give away a basketball hoop he used with his son when he was little.

(Dania Maxwell/For The Times)

Joe Zeni first offered a basketball hoop on Buy Nothing in 2023, where it remains unclaimed.

“I’m giving away a Huffy basketball freestanding hoop because it’s just taking up space. We used to play horse and shoot baskets together. My son is now 35, he doesn’t live here anymore.”

— Joe Zeni, 70, uses Buy Nothing often to give items away, believing many of the things he no longer needs still have purpose.

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Armani Goes Back to the Archive

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Armani Goes Back to the Archive

In the year since his death, there has been no hard pivot at Armani. The shadow of the founder has stayed in place over the Milan HQ, where the brand seems happy to leave it. Armani is not just plumbing the past for continued inspiration, it’s reselling it.

Today, Giorgio Armani is announcing Archivio, a grouping of 13 men’s and women’s looks, plucked from the brand’s back catalog and remade for today. (And, yes, at today’s prices.) There’s a jacket in pinstriped alpaca of 1979 vintage; a buttery one-and-a-half breasted jacket with a maitre d’s flair that first appeared in 1987; and an unstructured silk-linen suit that will activate ’90s flashbacks for die-hard Armani clients and those who want to capture that era’s nostalgia. The advertising campaign was shot and styled by Eli Russell Linnetz, who has his own label, ERL, but always seems to be the first call brands make when they want sultry photos with the aura of Details magazine circa 1995. (He did a similar thing for Guess recently.)

Linnetz’s images are a reminder of how Armani’s work still reverberates decades later.

Archivio is also a canny recognition of what shoppers crave now. On the resale market, Armani wares are as coveted as can be. Every week it seems as if I get an email from Ndwc0, a British vintage store, announcing a new drop of meaty-shouldered ’90s Armani power suits. They sell for less than $500. At Sorbara’s in Brooklyn, you can buy a tan Giorgio Armani vest for $225.

That vintage-mad audience is in Armani’s sights: To introduce the collection, it’s staging an installation, opening today, at Giorgio Armani’s Milan boutique. It will feature the hosts of “Throwing Fits,” a New York-based podcast whose hosts wear vintage Armani button-ups and shout out stores like Sorbara’s.

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It’s prudent, if a bit disconnected. Part of the charm of old Armani is that it can be found on the cheap. I’m wearing a pair of vintage Giorgio Armani corduroys as I write this. I bought them for $76 on eBay. Archivio is reverent, but its prices, which range from $1,025 to $12,000, may scare off shoppers willing to do the searching themselves.

If you ask me, the next frontier of this archive fixation is that a brand — and a big one — will release a mountain of genuine vintage pieces. J. Crew and Banana Republic have tried this at a small scale, but a luxury house like Armani hasn’t gone there. Yet. Eventually, Armani (or a brand like it) is going to grab hold of the market that exists around its brand, but through which it gets no cut.


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The story behind this rare architectural speaker from cult Japanese fashion brand TheSoloist

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The story behind this rare architectural speaker from cult Japanese fashion brand TheSoloist

This story is part of Image’s April’s Thresholds issue, a tour of L.A. architecture as it’s actually experienced.

You hear it before you see it.

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Turning the corner of the 15th floor corridor of the historic American Cement Building, a low thrum of electronic sounds seeps through the door of Archived, an L.A. luxury vintage curator. Inside, standing 43 inches tall, a silver speaker from Takahiro Miyashita’s brand TheSoloist vibrates high fidelity through the showroom.

Constructed of 3D-printed polycarbonate resin and aluminum, with a wide amp frequency range of 20Hz to 25KHz, the object looks less like a speaker and more like a relic of time. It is an artifact set in concrete, chiseled away to reveal a replica of the Flatiron Building in New York City. Containing seven audio channels and two bass speakers, its vibrations can be felt against the skin.

Dream Liu, along with his partner Marquel Williams, founded Archived in 2019 to resell rare vintage collectibles. Their designer wardrobe houses some of the most sought after pieces in the industry — like a 1990 Chrome Hearts biker jacket— but the collection of homeware, including a Giovanni Tommaso Garattoni glass chair or a Saint Laurent arcade machine, is what greets you when you walk in. “That’s one way we stand out from all the other archival brands,” Liu says. “We’re very much deep into everything design-related, not just fashion.”

Liu first encountered TheSoloist speaker a few years ago at the home of a friend, a lighting designer working in music who he admired. The speaker, he says, lived at the back of his mind ever since. Archived eventually sourced it directly through TheSoloist’s manufacturer, now acting as an intermediary seller. Only a few hundred of the silver color-way, on display in the showroom, were produced. Even fewer exist of the black, for sale on their website for $9,500.

Miyashita, the cult Japanese designer behind early-2000s punk label Number (N)ine and later TheSoloist, is known for fusing meticulous Japanese craftsmanship with distinctly American motifs. The speaker, for instance, pays homage to New York City, where he opened his original store. Without even seeing a single garment, his style is clear: avant-garde, grunge and very rock ’n’ roll.

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Image April 2026 Archived Edit
Image April 2026 Archived Edit

(Archived)

Six months ago, Archived opened its MacArthur Park showroom, a brightly lit loft with exposed beams, floor-to-ceiling windows and a panoramic view of downtown. Today they are a team of about six people. Distinctive objects like TheSoloist speaker are an extension of not only the brand’s imprint, but the architecture that houses it. “The speaker fits perfectly into this space.”

Archived, whose clientele consists mostly of celebrities and high-profile curators such as Timothée Chalamet, Travis Scott and Don Toliver, sources its pieces through consignments from sellers and endless hours spent hunting across international marketplaces. When it comes to selecting which piece makes it to the floor, Liu looks for collectible items and whatever fits the brand’s taste, which can be described as minimal avant-garde with a touch of fine craftsmanship.

“Nothing is random,” Liu says. Every item at Archived has a story, from the Giseok Kim aluminum shelf where an unworn pair of 2005 reconstructed Nike Dunks are displayed, to the Marc Newson racks which archival Rick Owens hangs off.

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The speaker is valuable, Liu admits, because of Miyashita’s reputation as one of the greats, placing him alongside designers like Jun Takahashi and Yohji Yamamoto. “Our audience knows his designs and all of his great collections,” he says. “So the speaker itself speaks volumes.”

Originally from West Palm Beach, Fla., Liu moved to California to study fashion merchandising at FIDM in San Diego. Before that, he had dabbled in architecture. “It’s always been in the back of my mind,” he says.

Liu said he recognizes that designers, after a time, get fatigued with profit-driven conglomerates and begin to delve into other art forms. “Fashion is just another art form, and I think eventually, when [designers] tire of making clothes — Helmut Lang as an example, even Tom Ford — they transition to art.”

If the nature of design is building upon and taking from existing works, then creating an archival space is collecting pieces of history. “Everything is a reference point,” Liu says. “Every piece here has made an impact on the current climate of fashion.”

To Liu, items like the speaker are worthy of preservation because some of them are only getting rarer and rarer to find. “Pieces like this deserve to be presented properly, and be in spaces that reflect the caliber of the clothing,” he says. “You can put random objects in a beautiful space and that object becomes important.”

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