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Wilderness-like adventure through landslide to Harts Cove, Cascade Head on Oregon Coast

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Wilderness-like adventure through landslide to Harts Cove, Cascade Head on Oregon Coast


Normally, the adventure begins once you arrive at the trailhead.

At Harts Cove Trail, just reaching the trailhead is an adventure.

Located just north of Lincoln City on Cascade Head, Harts Cove has long been considered one of the Oregon Coast’s most beautiful hikes.

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Old-growth forest, barking sea lions and a meadow that seems to hang above the ocean makes it a trip worth taking. Add views of its namesake cove, where a thin waterfall drops into turquoise waters, and you have an Oregon gem.  

Problem is, reaching the trailhead has become an ambitious undertaking.  

In December 2021, a landslide damaged Forest Service Road 1861 in three areas and obliterated the road prism just off U.S. Highway 101. Siuslaw National Forest, which manages the land, said a short-term fix wasn’t viable. The federal agency is just beginning a project that may, or may not, restore vehicle access in coming years.

For now, Road 1861 is closed to cars but open to bikers or hikers. The trails are open as well, including Harts Cove, at least during its open season of July 16 to Dec. 31. But to reach it requires navigating around the landslides, dodging countless downed trees and traveling far longer than in the past.

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The reward is a wilderness-like experience, which is rare on the coast, and one of Oregon’s most beautiful views in solitude.  

Bike and hike to Harts Cove

Over the Thanksgiving weekend, I loaded up my bike with a plan to ride Forest Road 1861 to Harts Cove Trailhead, hike the trail and then ride back.

All totaled, it was roughly 13.4 miles with around 3,000 feet of elevation gain. The road is 4 miles each way and the hike is 5.4 miles round-trip.

I wouldn’t recommend this trip for kids or adults that aren’t fit or conformable navigating in a wilderness-like setting.

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“Tillamook County emergency response is limited in the Cascade Head area due to restricted access to FSR 1861 and cell service is limited,” the Forest Service wrote.

In other words, if you break an ankle climbing over one of the numerous trees blocking the road and trail, you might well be on your own.

As in previous years, Harts Cove Trail closes from Jan. 1 to July 15 to “protect sensitive nesting habitat.”

On the road

From a parking area on the side of Highway 101, I rode my bike up the closed road and shortly reached the landslide.

It lived up to the hype.

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Cascade Head is prone to landslides, apparently, and the size of this one proved it. An entire chunk of the roadbed was gone in one place, leading to an avalanche of dirt that covered the lower road.

A narrow pathway tightropes above and through the landslides, and it wasn’t too difficult to navigate.

Beyond the landslide, the road rises at a pretty steep grade. I could ride my bike occasionally, but it was often easier to just push it uphill.

There hasn’t been any maintenance on the road for two years now and this being the coast, the forest is doing its best to reclaim it. Countless trees have fallen across the roadbed, necessitating a lot of bobbing and weaving above and below them. At points, having the bike began to feel more like a hassle.

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But eventually, I reached the crest of the road and began speeding downward. I still had to dodge a lot of trees, but between views of the ocean and the salty air, the ride was a thrill.

Additional routes to Harts Cove

On the ride, you pass the trailheads for the Rainforest Trail and Cascade Head Trail. Both could work for a combination hike.

For example, it would be difficult but scenic to hike a Cascade Head Trail-Road 1861-Harts Cove route. Beginning from Knight’s Park Trailhead, you could hike Cascade Head Trail, managed by the Nature Conservancy, for 3 miles to Road 1861. Then, you’d hike the road about 1.5 miles to Harts Cove Trail, do it, and return the way you came. That would be around 15 miles all totaled, far more than 3,000 feet of climb and quite a workout. But it would be more scenic than the road.

Adventure to a stunning spot

After riding down the road, I reached Harts Cove Trailhead. At this point, and others, the solitude was striking. In the past, I’ve traveled this same road on busy summer weekends and found it jam-packed with so many cars it was difficult to find a good spot.

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Now, on a sunny holiday weekend, there was absolutely nobody. No cars in the parking lots. Fews sounds except birdsong and occasional airplanes.

I locked my bike to the trailhead sign, to discourage the local cougars from getting any ideas, and headed down the trail.

The trail was the same as ever, with a lot more bobbing and weaving through downed trees. It begins in second-growth, but eventually drops into old-growth groves of titanic sitka spruce and hemlock.

The trail reaches a bench on one side of Harts Cove, where you can see it through the trees and listen to the bark of sea lions, but it’s another mile to the real show-stopping view.

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There’s no place on the Oregon Coast that quite compares with the meadow and view of Harts Cove. The meadow, which protects rare butterflies and wildflowers during its closed season, seems to hang above the ocean. It has views as far north as Cape Lookout and you can explore or lay in the sunshine.

The view of Harts Cove itself requires a bit of navigating, down to the trees that stand just above the dramatic cliff walls. It’s precarious in places, but peers into the turquoise cove and boasts one of the few waterfalls that drop directly into the ocean. In this case, it’s Chitwood Creek flowing off the cliff edge.

The trip is a long one, but when you’re sitting above the ocean, without having seen another person all day, it’s a pretty unique moment.

The future: road or trail?

The plan from forest officials is to restore the road to vehicles if possible. But it’s also not a given.

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They’re just beginning a geotechnical investigation to get a better understanding of the area’s geology.

“The reality is we won’t know what is and is not possible until our analysis is complete,” Siuslaw National Forest spokeswoman Joanie Schmidgall said. “We don’t want to do all the work of restoring the road just to have another landslide.”

The Nature Conservancy, which also owns land on Cascade Head, is hoping the road is reopened. Spokeswoman Kate Natoli noted having the upper trailheads, via Road 1861, provides public access “that serves people with a diverse range of abilities, including the potential for an ADA-accessible trail to Cascade Head.”

However, Schmidgall acknowledged it may not be possible to reopen the road. In that case, they’d “look at an option to provide for sustainable pedestrian access,” she said.

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That would likely mean a more cleaned-up version of the trip I did. They might let the forest swallow much of the road and turn it into one large trail network.

That would mean less accessible views than in the past. But it would also provide that wilderness-like experience so rare on the Oregon Coast. It might also be more in keeping with the head’s designation as a preserve. Cascade Head is, after all, a UNESCO biosphere reserve and experimental forest.

More solitude or better access? That’s one of the questions the U.S. Forest Service is asking people to weigh right now. To comment on the road project, go to fs.usda.gov/project/siuslaw/?project=65206. Another option for comment is to contact Hannah Smith at hannah.smith@usda.gov.

If the Forest Service does decide to move forward with reopening the road to cars, it’s likely to take years. So, for now, a trek to Harts Cove will require an adventure through this wilderness-like landscape.

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Zach Urness has been an outdoors reporter in Oregon for 15 years and is host of the Explore Oregon Podcast. Urness is the author of “Best Hikes with Kids: Oregon” and “Hiking Southern Oregon.” He can be reached at zurness@StatesmanJournal.com or (503) 399-6801. Find him on Twitter at @ZachsORoutdoors.



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Oregon Ducks land transfer from USC DL Bear Alexander

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Oregon Ducks land transfer from USC DL Bear Alexander


Dan Lanning and the Oregon Ducks have shown an ability to take talented but unproven players out of the transfer portal and turn them into stars over the past few years, and they’re looking to do that again with their latest addition. 

On TK, former Georgia Bulldogs and USC Trojans defensive lineman Bear Alexander announced that he would be transferring to Oregon for the 2025 season. After redshirting with the Trojans in 2024, Alexander will have two years of eligibility remaining with the Ducks should he care to use them.

Alexander is a former high-end 4-star player who was rated as the No. 50 overall player when committing to Georgia back in the class of 2022. In the portal, Alexander is rated by 247Sports as the No. 4 DL in the portal.

The talent and upside are clearly there for Alexander, who stands at 6-foot-3, 315 pounds as an interior defensive lineman. While he hasn’t been able to produce to the level that many expected so far in his career, there is a belief that Dan Lanning, Tosh Lupoi, and Tony Tuioti will be able to bring the best out of him, much like they did with junior Derrick Harmon this year, who has flown up NFL draft boards and is expected to declare for the pros after one season at Oregon.

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Alexander is the sixth portal addition for the Ducks this season.



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Oregon State Women’s Basketball: Beavers Beat Western Kentucky 80-58

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Oregon State Women’s Basketball: Beavers Beat Western Kentucky 80-58


It’s been an up and down season for the Oregon State women, but Thursday night at the Maui Classic things swung back to the up column, with the Beavers beating the Western Kentucky Hilltoppers 80-58 to move to 4-7 on the season.


Oregon State Women’s Basketball: Beavers Fall to UC Irvine 60-48

The 80 points the offense put up is going to catch a lot of attention, but Thursday night was also a standout performance from the Oregon State defense. Western Kentucky struggled to find an open shot right from the jump. While Sela Heide was limited, Kelsey Rees will still able to lock Western Kentucky out of the post, and unlike other opponents the Beavers have faced this season WKU wasn’t able to respond with heavy perimeter shooting. The Hilltoppers only went 10 out of 28 from the three point line. Not terrible, but not enough to catch the Beavers.


Oregon State Women’s Basketball: Beavers Beat Grambling State 63-56

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Two Beavers in particular fueled the Beavers’ offensive explosion. The first was Catalina Ferreira, who had one of her best games as a Beaver. Ferreira led the Beavers in scoring with 26 points, and her 11 rebounds were a big part of why OSU won the rebounding battle 43-28, another key to the Beavers victory.


Oregon State Women’s Basketball: Beavers Fall to Pacifc 66-63 in First West Coast Conference Game

The other Beaver who broke out offensively was Tiara Bolden. Early threes from Bolden helped Oregon State build an early lead that Western Kentucky struggled to catch up with. Bolden finished the night wit h23 points, 7 rebounds and 3 assists.

The Beavers have one more game in Hawaii before they break for the holidays. They’ll take on Miami tonight, with tip off set for 8 PM PT. The game will be streamed on Oregon State’s youtube channel.



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50 years of The Oregon Trail: The hidden controversies of a video game that defined the US

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50 years of The Oregon Trail: The hidden controversies of a video game that defined the US


Courtesy of HarperCollins Productions A screenshot of The Oregon Trail reading "You have died of dysentery." (Credit: Courtesy of HarperCollins Productions)Courtesy of HarperCollins Productions

The Oregon Trail was once the most widely distributed software in US schools. It gripped a generation and changed gaming forever, but debates rage on about the history it depicts.

In the autumn of 1997, I fired up my school computer and set out across the United States. I loaded my covered wagon, harnessed my video-game-oxen and followed a 2,000-mile (3,219km) route stretching from Independence, Missouri, to Oregon City, Oregon. The journey nearly killed me, but by the end, it forever changed my understanding of the world.

Some 400,000 settlers took the same path in the 19th Century, only they traversed the real world instead of a glowing screen. Their gruelling trek became known as The Oregon Trail. It made for one of the most significant chapters in US history, a colonisation project that helped cement the country’s domination of the land, its resources and the indigenous people who called it home. In 1974, an educational software company released a video game called The Oregon Trail that put players in the shoes of these immigrants. The game was specifically intended to be used in schools across the US, where it became a decades-long fixture. Bringing computer games to the classroom was a semi-radical idea, but the bet paid off.

You may not know the game if you grew up outside the US, but you’ve felt its impact. Some say The Oregon Trail launched the entire category of educational gaming. Its innovations became video games staples. If you’ve ever named a character in your gaming party, for example, you can thank The Oregon Trail, which popularised the very idea that you might name companions. But its biggest effects extend far beyond games. The Oregon Trail shaped entire generations’ understanding of the US. Although many educators celebrate the game for getting children excited about history, it’s also faced sharp criticism for taking a colonialist perspective, and ignoring those whose land was stolen by settlers. Developers have worked to include the stories of oppressed people in more recent iterations, but the debate continues over whether there is a more fundamental problem with turning the violence of westward expansion into a playful quest.

Courtesy of HarperCollins Productions Caption: The game is beloved – and notoriously difficult. Chances are good you'll never make it to Oregon (Credit: Courtesy of HarperCollins Productions)Courtesy of HarperCollins Productions

Caption: The game is beloved – and notoriously difficult. Chances are good you’ll never make it to Oregon (Credit: Courtesy of HarperCollins Productions)

Fifty years after it was created, The Oregon Trail’s legacy remains powerful and, in many ways, surprising. Hundreds of millions of players have attempted the journey – though most never make it to Oregon. The phrase “You have died of dysentery”, a common end for voyagers, has spawned t-shirts and countless memes in its wake. The quote is even referenced in a bestselling 2022 novel, Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin, about an age bracket of Americans she calls “The Oregon Trail Generation“. The game has also seen dozens of sequels, spinoffs and parodies, and now an upcoming live-action movie.

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“The lasting fame of the game is a fascinating puzzle,” says R Philip Bouchard, team leader and designer of the classic 1985 version of The Oregon Trail, released on the Apple II computer. But on a basic level, it’s simple, he adds. “Most kids played The Oregon Trail at school,” Bouchard says. “How often do you get to do really fun things at school?”

The road to Oregon

The Oregon Trail was first developed by a team of three teachers from Minnesota, US in 1971. The earliest iteration ran on a computer that didn’t even have a screen. Students would read their progress on sheets of paper the computer printed out after every move.

The game was eventually picked up by the Minnesota Educational Computing Consortium, and received its first wide release in 1974, when it was made available to educators across the state. The Oregon Trail was an immediate hit, but it wasn’t until Bouchard’s sequel for the Apple II that it became a sensation.

“At one time, The Oregon Trail was the most widely distributed piece of software in North American schools,” Bouchard says. An affordable licensing program made it easy for teachers and administrators to adopt the game, and it spread like wildfire shortly after its release, he says. “Most kids of a certain era had a chance to play and enjoy the game at school. Consequently, the experience of playing The Oregon Trail is shared by an entire generation of people.”

Players start in Missouri, a Midwestern state that marked the beginning of the American frontier in the early 19th Century. You select travel companions and choose supplies before facing obstacles on the trail, including broken wagon wheels, weather, snake bites and more. Activities along the way keep things interesting, including a hunting mini-game and managing the health of the party.

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Courtesy of HarperCollins Productions Millions have attempted their own digital journeys to Oregon, making lasting impressions on their understanding of US history (Credit: Courtesy of HarperCollins Productions)Courtesy of HarperCollins Productions

Millions have attempted their own digital journeys to Oregon, making lasting impressions on their understanding of US history (Credit: Courtesy of HarperCollins Productions)

Back in the mid 1980s, many people believed the role of educational computer programs was to serve in lieu of a lecture or a textbook, according to Bouchard. “It was about as boring as anything could possibly be,” he says. Instead, he wanted to design a programme that was a game first, but one that worked alongside traditional classroom instruction.

“The game itself was a memorable experience that planted a range of concepts in the mind of the student, including perceptions of geography and details of the historical experience,” Bouchard says. “Most students would be quite curious to learn more. A good teacher would intuitively know how to build upon that curiosity.”

Bouchard was interested in expanding the game from schools to a home audience and worked to include a variety of options to appeal to different groups. “The Oregon Trail appeals to a wide variety of players – those that are mostly like to hunt, those that love the challenge of managing resources, those that are fascinated by the sudden misfortunes that occur along the way.”

The Oregon Trail helped demonstrate the commercial viability of video games in general, says Artur Plociennik, regional publishing director of World of Warships, a smash hit naval battle simulation game. “[The game] very likely influenced the first generation of serious developers of video games as entertainment products… [and] left an impact that’s reverberating even now through the modern gaming community.”

Blazing the trail for historical video games

If you’ve spent time playing video games, you likely have experience with some of the mechanics popularised by The Oregon Trail.

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“It was built on a few distinct design choices, and those choices were prominently present in many games that came after. Some of those choices even became foundations of whole subgenres or categories,” Plociennik says. That includes everything from managing your inventory to the very idea that you can name your characters, or that those characters might die – permanently – and never come back. In modern games like Fallout, players expect random encounters when they’re charting a course through the map, a feature he says The Oregon Trail helped cement.

But one of the biggest influences of The Oregon Trail comes down to something far simpler. “It did a great deal to make sure that history would play a central role in video game settings of the years to come,” says Tore Olsson, an associate professor at the University of Tennessee, Knoxville, who’s studied depictions of history in video games.

The first video games didn’t include a lot of story. Pong was a game of table tennis; that was all the context you got. Later, sci-fi and fantasy became common fodder, but The Oregon Trail was among the first to prove history can make for great gaming.

Courtesy of HarperCollins Productions Developers worked to emphasise the stories of the Native American experience in later versions of the game, but criticisms persist (Credit: Courtesy of HarperCollins Productions)Courtesy of HarperCollins Productions

Developers worked to emphasise the stories of the Native American experience in later versions of the game, but criticisms persist (Credit: Courtesy of HarperCollins Productions)

“The underlying concept of The Oregon Trail – surviving a 2,000-mile journey across difficult terrain to a promised land – is perfectly suited to development as a game,” Bouchard says. Westward migration is deeply embedded in American culture, he says, and putting players in the shoes of one of the people who made the journey added to its inherent appeal.

History is a primary focus in gaming, and echoes of The Oregon Trail ring through many of the titles that dominated computer games in the 1990s, Olsson says, such as Civilisation and Age of Empires. But some of the biggest parallels might be the 2018 blockbuster Red Dead Redemption II, which focuses on an outlaw cowboy in the American west of 1899.

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Olsson, author of a book on the game called Red Dead’s History, often calls Red Dead Redemption II “this generation’s Oregon Trail”. Though the games are very different, they have certain commonalities, he says. “They are both, at heart, survival games, showcasing the demanding task of achieving subsistence in an unforgiving landscape. And they are games about migration – about movement across space in pursuit of an ideology. And they have both been wildly influential in shaping people’s understanding of the past.”

According to Bouchard, building The Oregon Trail involved detailed study of history and geography, something future versions of the game included with increasing vigour. Developers say it helped set a standard for research in historical gaming.

“I myself played The Oregon Trail in my teens in the 90s, but I only learned to appreciate its impact much later, after joining the industry,” Plociennik says. His team centres historical accuracy in their projects, partnering with experts and historians about everything down to the last rivet on their in-game ships.

‘An uncritical celebration of eastern white settlers’

The Oregon Trail was created as a teaching tool and accuracy was a primary goal for developers in every iteration that followed. But over the years, many have criticised the game for failing to represent the stories of Native Americans, people of colour and other marginalised groups.

No one told us that people in The Oregon Trail were charting lands that had been charted by others first – Alan Henry

“When we were kids, these games were presented as ‘history’, and no one bothered to tell us that people in The Oregon Trail were charting lands that had been charted by others first,” says Alan Henry, managing editor of PC Magazine and a journalist who’s spent years covering video games.

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The original iterations of the game were “an uncritical celebration of eastern white settlers and their mission”, where western migration is an adventure, not an invasion, Olsson says.

In the launch screen for a 1990s update to the game, Native American tipis sit in the background of a prairie landscape, alongside a rattlesnake and buffalo skull. “Native people are represented as an obstacle like snake bites and the landscape itself, and that land is emptied of any actual Indigenous people,” says Margaret Huettl, an associate professor who focuses on Native American history at the University of Wisconsin, Oshkosh, US. She consulted on the most recent version of The Oregon Trail.

“The 1990s and early-2000s versions of the games didn’t do any more to include Native perspectives or complicate the triumphant narrative of westward expansion,” Huettl says. It wasn’t until the 90s sequels that developers added black people to the game, she says, but even then they only appeared as non-playable characters.

Courtesy of HarperCollins Productions The Oregon Trail is so ancient – by computing standards – that its basic innovations shaped entire genres of video games (Credit: Courtesy of HarperCollins Productions)Courtesy of HarperCollins Productions

The Oregon Trail is so ancient – by computing standards – that its basic innovations shaped entire genres of video games (Credit: Courtesy of HarperCollins Productions)

The people managing the game today readily acknowledge The Oregon Trail’s failings. “The original game focused too heavily on one perspective only, the white Americans who were travelling west, looking for a new life in a new land,” says Caroline Fraser, head of HarperCollins Productions, which now runs The Oregon Trail franchise.

Fraser says the company was focused on a stronger Native American perspective when they relaunched The Oregon Trail and worked with a team of Native American scholars including Huettl to review all aspects of the game.

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“They helped us get the dialogue right, the music right, the clothing right, the names right,” Fraser says. “They also helped us write playable stories within the game where you’re travelling as Native American characters, with their own aspirations and challenges.”

Huettl acknowledges that the game has tried at various times to update the representation of Native Americans and other marginalised groups, and says she hopes the relaunch of the game does better.

The original game focused too heavily on one perspective only: the white Americans who were travelling west, looking for a new life in a new land – Caroline Fraser

“I am proud of the work that we did on this game,” she says.”There are mini-games that feature Indigenous-centred stories, and the dialogue in the game includes moments of critique on topics from slavery to the destruction of the environment and how that impacted Native people like the Pawnee.” But Huettl also points out that ultimately, there are limits to how much the original, central storyline about settlers claiming land can be updated and made more inclusive. In her view, it remains a game that’s made by non-Natives for a mostly non-Native audience.

“There are ways that the game continues to perpetuate myths about westward expansion,” she says. “The driving motivation of the main storyline is to claim a plot of that Indigenous land for yourself. Winning means participating in Indigenous dispossession. No single game can dismantle all the problematic narratives of US expansion, but my hope is that we have created an experience that at least sparks conversations.”

In October 2024, 50 years after The Oregon Trail’s first wide release, news broke that HarperCollins has partnered with Apple to develop a live-action movie based on the game, complete with musical numbers in the vein of Barbie. “The re-launch of The Oregon Trail game has been incredibly successful, proving that this iconic game still has a massive fan base,” says Fraser. Paired with the movie, it’s part of a renewed effort to introduce the game and its story to the next generation of children.

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Despite the promising updates, some expect that The Oregon Trail is destined to become history itself. In the 1970s through the 1990s, The Oregon Trail was special in part because video games were still a novelty, but now, “The Oregon Trail has basically become legacy media – a household name from a different technological order,” Olsson says.

“It will likely fade into nostalgic memories of childhood, and that’s OK – because the cultural context is changing,” he says. “Given that Oregon Trail was never very good history – it was too one-sided, too uncritical, and too simplistic – I’m all for replacing it with more dynamic and thoughtful representations of the past.”

* Editing and additional reporting by Thomas Germain.

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