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Wisconsin's one-sided relationship with video games

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Wisconsin's one-sided relationship with video games


A scenic landscape from “The Vanishing Of Ethan Carter.”

Wisconsin is a burgeoning hotbed for video games devs, but the state rarely appears as an in-game location.

This is our newsletter-first column, Microtones. It runs on the site on Fridays, but you can get it in your inbox on Thursdays by signing up for our email newsletter.

For the past few months, I have been playing the Remedy video game Control. After I picked it up during a Steam seasonal sale last year, it had drifted along my backlog, untouched. But then, a number of my friends—including Tone Madison publisher Scott Gordon—began playing the game almost simultaneously. An odd occurrence for a game that’s now five years old. Perhaps they were motivated by news of an impending sequel. Or they may have been inspired to return to the world of Control by 2023’s Alan Wake 2, given that those titles are connected by a shared universe. Maybe it was the news of a forthcoming adaptation. In any case, seeing it pop up constantly was as good a reminder as any to finally give it a whirl.

I am nearly done with Control and am largely focused on wrapping up its various side quests. In traversing the game’s core setting—the blighted, shape-shifting headquarters of a US government agency that has meddled disastrously with paranormal forces—players will undoubtedly come across a huge United States map. On that particular map (which is in one of Control‘s many enormous, occasionally-shifting rooms), the state capitals are all clearly marked, Madison included. An odd, small thrill can typically be gleaned from seeing your home represented in media, whether that’s music, film, a beloved TV series, or video games. But seeing Madison on that map led me to wonder: are there any video games that are actually set in Wisconsin?

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The answer wasn’t as straightforward as I’d expected.

Right around the time I started searching in earnest, YouTuber Skylerbuns uploaded a video essay titled “I Visited Every U.S. State (In Video Games).” Over the course of a two-hour video essay, Skylerbuns painstakingly details a process of locating and playing a video game for each state. Wisconsin effectively turns up dry, with a few slight caveats. In the video, the pick is ultimately 2014’s The Vanishing Of Ethan Carter. A first-person investigative horror-mystery point-and-click walking simulator adventure. The Vanishing Of Ethan Carter has been praised many times over for its atmosphere and aesthetics, with some singling out the environment.

But that’s where one of the caveats about that Wisconsin connection kicks in: not only is “Red Creek Valley, Wisconsin” a fictional location, the environmental details are recreations of places in the game developers’ home country, Poland. And while there is a healthy Polish contingency baked into Wisconsin, that doesn’t exactly count as Wisconsin. The Vanishing Of Ethan Carter is also loosely inspired by Ambrose Bierce’s short story “An Occurrence At Owl Creek Bridge,” which is set in Owl Creek, Alabama. The game’s location is truly all over the map, and only really Wisconsin in name.

Oddly, the game still somehow manages to make it feel like you’re traversing Wisconsin (or perhaps Michigan’s Upper Peninsula) in autumn. At least in its opening section. There’s a rustic tranquility that should be familiar to anyone who’s taken a long fall walk by a reasonably-sized body of water along one of the many lakes or bays that populate Wisconsin. Granted, this sensation of being somewhere familiar gets subverted and thrown off when the game begins incorporating supernatural elements, but that’s by design. As the narrative and environment expand, The Vanishing Of Ethan Carter feels decidedly less like the dairy state, and much more like a truly fictional setting. The game is worth playing, despite being a bit of a red herring in a search to “find” a digital Wisconsin.

In the “Every U.S. State” video essay, Skylerbuns acknowledges that not a lot of games take place in Wisconsin, and further inspection really underscores that truth. Most of Wisconsin’s video game representation over the past decade comes via driving simulators and Tiger Woods PGA Tour 14 (which features the Blackwolf Run Golf Course in Kohler). There is also a halfway reasonable case to be made that games featuring the Packers, Brewers, Bucks, and Badgers (and their respective stadiums) are at least partially set here as well, though that feels like a technicality.

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But there have been presentations of the state in recent video games. Devolver Bootleg‘s Hotline Milwaukee mini-game creates a notch in the tally for Wisconsin-set video games that are true oddballs. But for the most part, any video game set in Wisconsin is either extremely independent, primarily educational, or for classic and/or outdated systems that rarely get ported to modern consoles (Act Of War: High Treason and its Fort McCoy level is a notable exception).

One recent Wisconsin-set game that did recently get ported to a modern console comes by way of Space Raft guitarist/vocalist Jordan Davis. Originally created for the 8-bit Nintendo Entertainment System in 2020, Davis’ Space Raft: The Video Game was made available on Nintendo Switch in mid-August. In early September, the game came to Steam. Space Raft features one of the most most spiritually and historically honest depictions of a Wisconsin city—in this case, Milwaukee—that has appeared in a video game to date. [Full disclosure: one of my bandmates and close friends appears as a non-playable character in the game.] Cactus Club, High Dive, and Rushmor Records all appear within the game, as do our friends over at Milwaukee Record. That level of specificity—and clear affection—buoy the game’s appeal.

Davis has kept busy as a games dev, and has not completely moved away from featuring Wisconsin in his work. The Storied Sword is Davis’ latest release for the NES, though its setting is intentionally fictitious. But earlier this year, Davis revealed in a Facebook post that he was focusing his efforts on making a simulator for the proudly eccentric Green Bay UFO Museum Gift Shop And Records. Davis describes the NES game as being “about a record-loving alien that gets hired by [the employee and owner tandem of] Tom [Smith] and Pierre [Jacque] to protect the shop from record-eating aliens while they break for lunch.” Not much else is currently known about the game, but it does come with the promise of extending the throughline of preserving a very specific time and region of Wisconsin’s punk-leaning culture. Whether the game gets fully completed and follows a similar trajectory to Space Raft remains to be seen.

Even with Davis doing commendable and invaluable work, most of it is specifically designed to emulate a bygone era of gaming. It’s a bit odd that Wisconsin in video-gaming seems to be so married to a past era when its capital city has become an unlikely hub for video game creatives who are constantly pushing the medium forward. It’s stranger still that Madison doesn’t really appear in the worlds of video games, especially when so many people in Madison are responsible for their creation and/or augmentation. For all of the connections, the city seems like it should have a bit more representation than College Football 2025‘s “Jump Around”-less recreation of Camp Randall.

Looking back at the slate of games I haven’t touched on, I notice a genuine sense of disparity among the extremely limited selections. Really, the only thing uniting Wisconsin-set (or partially-set) games like Monster House, Nancy Drew: Treasure In The Royal Tower, Silent Scope, Cabela’s Trophy Bucks, and several of the Rampage titles is that they all came out more than 16 years ago. Wisconsin deserves an update, outside of the endless sports franchise iterations of places like Camp Randall, Lambeau Field, American Family Field, and Fiserv Forum. The Vanishing Of Ethan Carter, despite all the caveats that come with it, points to a potentially fertile ground for the state as a setting for horror-mystery fare.

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Maybe it’s just the season talking, but in putting this piece together, I could not stop turning over ideas for horror-mystery games set in Wisconsin. Maybe someone out there carves out the necessary time and agreements to make a stealth-horror game in which a protagonist gets locked into The House On The Rock overnight. Maybe they have to navigate through its intricate map and web of possibly alive(?) paraphernalia to either make it to the possibly safe(?) Japanese garden or survive till morning. Maybe there’s a game out there waiting to be made about a protagonist who realizes their idyllic Northwoods cabin getaway has taken a left turn. Maybe they have to flip the script on yet another Wisconsin serial killer by identifying them, covertly tracking their movements, and doing whatever they need to do in order to escape. And maybe there’s a game in which a player’s Madison farm is being repeatedly ransacked by unknown forces and the player needs to work to uncover the supernatural(?) or super-logical cause.

There are a lot of ideas for games and a lot of ideas for ways those games could go, but one thing remains clear: Wisconsin needs better in-game representation. Jordan Davis shouldn’t be doing the bulk of the heavy lifting on his own. This October, it may be worth taking a step back—even as just a thought exercise—and contemplating what type of Wisconsin game you’d most like to see in the world. If you’re a dev that’s reading this, and you have the tools to get that done, consider making it a reality. If you do, let me know (I am always reachable at steven@tonemadison.com). I’d very much like to play whatever it is you create. 




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Wisconsin

Wisconsin Lottery Powerball, Pick 3 results for June 24, 2026

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Wisconsin Lottery Powerball, Pick 3 results for June 24, 2026


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The Wisconsin Lottery offers multiple draw games for those aiming to win big.

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Here’s a look at June 24, 2026, results for each game:

Winning Powerball numbers from June 24 drawing

13-14-16-21-38, Powerball: 14, Power Play: 2

Check Powerball payouts and previous drawings here.

Winning Pick 3 numbers from June 24 drawing

Midday: 1-3-4

Evening: 7-7-3

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Check Pick 3 payouts and previous drawings here.

Winning Pick 4 numbers from June 24 drawing

Midday: 4-2-3-3

Evening: 1-5-4-6

Check Pick 4 payouts and previous drawings here.

Winning All or Nothing numbers from June 24 drawing

Midday: 02-07-08-09-12-13-14-16-18-19-20

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Evening: 02-03-04-05-09-16-17-18-19-21-22

Check All or Nothing payouts and previous drawings here.

Winning Badger 5 numbers from June 24 drawing

06-22-24-27-31

Check Badger 5 payouts and previous drawings here.

Winning SuperCash numbers from June 24 drawing

09-17-27-29-31-38, Doubler: N

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Check SuperCash payouts and previous drawings here.

Winning Megabucks numbers from June 24 drawing

01-08-12-24-26-27

Check Megabucks payouts and previous drawings here.

Feeling lucky? Explore the latest lottery news & results

Are you a winner? Here’s how to claim your lottery prize

  • Prizes up to $599: Can be claimed at any Wisconsin Lottery retailer.
  • Prizes from $600 to $199,999: Can be claimed in person at a Lottery Office. By mail, send the signed ticket and a completed claim form available on the Wisconsin Lottery claim page to: Prizes, PO Box 777 Madison, WI 53774.
  • Prizes of $200,000 or more: Must be claimed in person at the Madison Lottery office. Call the Lottery office prior to your visit: 608-261-4916.

Can Wisconsin lottery winners remain anonymous?

No, according to the Wisconsin Lottery. Due to the state’s open records laws, the lottery must, upon request, release the name and city of the winner. Other information about the winner is released only with the winner’s consent.

When are the Wisconsin Lottery drawings held?

  • Powerball: 9:59 p.m. CT on Monday, Wednesday, and Saturday.
  • Mega Millions: 10:00 p.m. CT on Tuesday and Friday.
  • Super Cash: 9:00 p.m. CT daily.
  • Pick 3 (Day): 1:30 p.m. CT daily.
  • Pick 3 (Evening): 9:00 p.m. CT daily.
  • Pick 4 (Day): 1:30 p.m. CT daily.
  • Pick 4 (Evening): 9:00 p.m. CT daily.
  • All or Nothing (Day): 1:30 p.m. CT daily.
  • All or Nothing (Evening): 9 p.m. CT daily.
  • Megabucks: 9:00 p.m. CT on Wednesday and Saturday.
  • Badger 5: 9:00 p.m. CT daily.

That lucky feeling: Peek at the past week’s winning numbers.

Feeling lucky? WI man wins $768 million Powerball jackpot **

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WI Lottery history: Top 10 Powerball and Mega Million jackpots

This results page was generated automatically using information from TinBu and a template written and reviewed by a Wisconsin editor. You can send feedback using this form.



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Top 100 Prospect Visiting Wisconsin on Wednesday

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Top 100 Prospect Visiting Wisconsin on Wednesday


Badger Blitz Basketball Recruiting

Cole Kelly (Mick Walker/LR)
Cole Kelly (Mick Walker/LR)



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How Decelise Champion’s early arrival impacts Wisconsin volleyball

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How Decelise Champion’s early arrival impacts Wisconsin volleyball


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  • Decelise Champion, a star volleyball recruit from Puerto Rico, has reclassified and will join the Wisconsin Badgers in 2026 instead of 2027.
  • Wisconsin coach Kelly Sheffield praised Champion’s potential, which is “as high as about anybody we’ve ever brought in.”
  • Champion will join a competitive group of pin-hitters on the 2026 roster after her Puerto Rico senior national team commitments conclude.

MADISON – Kelly Sheffield has coached All-Americans, national players of the year, national champions and future Olympians in his 13 years as Wisconsin volleyball coach.

So Sheffield’s unique praise of Decelise Champion – a star pin-hitter from Puerto Rico who committed to the Badgers last fall – carries a lot of weight.

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“Her highest-end potential is certainly as high as about anybody we’ve ever brought in,” Sheffield said. “She’s got a lot of work to get to where she’s capable of, and that’s on us as coaches and on her to help reach those dreams and goals. But when you’re watching people around her age, she’s different.”

That work is beginning earlier than initially expected after Wisconsin announced that Champion will reclassify from the 2027 recruiting class and join the Badgers as a freshman for the 2026 season.

Champion – currently 16 years old and turning 17 in September – will arrive with a resume that includes experience on Puerto Rico’s senior national team and the elite Italian club Volleyro Casal de Pazzi. That’s all while being strong enough academically to earn a GED degree and the necessary NCAA waiver for a few missing core classes.

“What made it really a lot better is that all of her grades at the different schools she’s been at have been fantastic,” Sheffield said. “She’s an excellent student. Was crushing it at a really, really good academic school in Italy in her third language.”

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The timing of the June 12 announcement accounted for the second-last open roster spot for the 2026 season, but Champion and UW’s efforts to make the reclassification possible go back much earlier than that.

“We’ve known she’s wanted to do this since February,” Sheffield said. “We told our team in February that was the plan. And then we didn’t let anybody know publicly until she was done with her season. She just didn’t want to be a distraction for her team.”

Badgers have even more competition at pins

Wisconsin already had plenty of competition at the pin-hitting positions before Champion’s move to the 2026 class.

Grace Egan had a major role on the 2025 Final Four team, and Eva Travis had an impressive spring after transferring from UC-Santa Barbara. Others include Grace Lopez, Madison Quest and the highly-touted freshman duo of Halle Thompson and Audrey Flanagan.

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Even with the upcoming addition of one more pin-hitter – and one with such a high potential – UW did not lose any players in the spring transfer portal cycle. Even the idea of someone leaving seemed outlandish to Sheffield.

“If they’re just going to get up and leave because somebody came, I would say that that person is probably chicken s—,” Sheffield said.

Sheffield’s praise of Champion’s proposal obviously does not come with a guarantee of playing time either at the crowded pin-hitting positions.

“I would say, yeah, she does have a chance of being out on the court for us this year,” Sheffield said. “But we’ve also got some other really talented people that play the pins.”

The outside and right-side hitters already on UW’s spring roster will have at least one key advantage over Champion in her freshman season – time.

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Egan, Lopez and Quest are returning players (although Egan and Lopez spent their spring recovering from injuries). Travis, Thompson and Flanagan all enrolled in time to spend the spring with the Badgers and impressed in UW’s spring matches.

Champion’s arrival, on the other hand, will follow her participation in an Olympic-qualifying event for Puerto Rico. Sheffield expects that to be Sept. 2, which is the day before fall classes begin and already after UW’s first four matches of the season.

“She’ll be drinking out of a fire hose early on, no doubt about it,” Sheffield said. “Even though she’s been playing with her senior national team this summer, it will be a lot of things coming at her in her secondary language at 16, so there’ll need to be some patience along the way.”

His advice to Champion when she was on campus earlier in June was to “be where your feet are.”

“When she’s with her national team – even though we will have started our preseason, playing matches – don’t worry about us here,” Sheffield said. “Be where your feet are. Be the best you can be for your team there. … Then when you get here, you’re not thinking about your national team.”

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Champion’s NCAA eligibility clock starts earlier

Champion’s reclassification comes with the drawback of beginning her NCAA eligibility one year earlier in her volleyball career.

Had she stayed in the 2027 recruiting class, she theoretically would have begun her college career shortly before her 18th birthday and exhausted her eligibility at age 22. Instead, she will begin her college career shortly before her 17th birthday and likely exhaust her eligibility at age 21.

Those scenarios take into account the NCAA Division I Cabinet’s unanimous approval on June 23 of a new eligibility model that will give players five seasons of eligibility in five years. (That replaces the current system with four seasons, redshirts and other waivers.) The NCAA noted that its decision is not final, however, until the meeting concludes on June 24.

“We’re certainly excited to have her this year, but if you kind of think over the course of five years, it’s probably worse for us that she comes a year early,” Sheffield said. “You expect her to be better at 20 and 21 than what she is at 16 or 17. … It really wasn’t something that we were pushing for, but she was ready.”

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Of course, volleyball at age 16 or 17 looks different for someone like Champion who has been competing against much older players as a senior national team member and studying halfway across the world from her hometown of Dorado, Puerto Rico.

“When you talk to her, she doesn’t come across as somebody who’s 16,” Sheffield said. “She’s very mature, very easy to talk to, very driven. She’s independent. … She’s had a lot more life experience than most people her age, and that certainly comes across when you’re around her.”



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