Lifestyle
Tonally inconsistent ‘Dragon Age: The Veilguard’ is still BioWare’s best action game
Two buddies and a baby griffin enjoy a quiet moment of companionship.
Andy Bickerton/BioWare
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Andy Bickerton/BioWare
In 2010, Canadian developer BioWare was in peak form. It released Mass Effect 2 to near-unanimous acclaim, winning over 100 awards, just one year after the successful launch of an old-school roleplaying series in Dragon Age: Origins. The company was the name in cinematic RPG experiences, with a near-pristine record of classics like Baldur’s Gate, Neverwinter Nights, and Knights of the Old Republic (we don’t talk about Sonic Chronicles: The Dark Brotherhood).
But in the following years, BioWare’s reputation began to falter. Dragon Age 2 was rushed and underbaked. Mass Effect 3 and Dragon Age: Inquisition sold well, but felt a little off — from Dragon Age brightening up its dark fantasy setting to Mass Effect failing to deliver the meaningful choices players expected. Then came the critical disappointment of Mass Effect: Andromeda, the commercial disaster of Anthem, leadership departures, and layoffs. BioWare’s heyday had all but ended.

Now, after a nearly decade-long development cycle, BioWare is shooting for redemption with Dragon Age: The Veilguard. After completing it in 60 hours, I’m happy to report that the game is packed with excellent combat, level design, progression systems, equipment optimization, and charismatic companions. It is, simply put, a well-executed action RPG. However, Veilguard’s wildly inconsistent tone prevents it from standing tall in BioWare’s illustrious catalog.
If you’re hoping for a return to the series’ origins, you’ll be disappointed. But if you’re looking for an expertly streamlined blockbuster, Veilguard is a delight.
Controlled detonation
Let’s start with Veilguard’s strongest feature — its action gameplay. Mastering combat and party composition is a thoroughly rewarding experience from start to finish. I began the game in normal mode, dying more than I care to admit with my rogue assassin build. After completing Shadow of the Erdtree, I thought, “I’m better than this!” — so I respecialized until I found the right archery-focused build, stacked gear buffs on gear buffs, assigned all the best combinations of companion skills, and demolished the game on hard mode.
My character’s archery powers in their full glory.
Andy Bickerton/BioWare
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Andy Bickerton/BioWare
I say this not to flex my true gaming prowess (although I’ll gladly take credit), but to show how well BioWare created mechanics that encouraged, nay demanded, mastery. Veilguard’s undoubtedly their strongest outing when it comes to action-focused combat — and plentiful accessibility and difficulty settings allow for a more casual experience, if you want to take it easy.
Similarly, the level design, clearly inspired by 2018’s God of War, beautifully improves on Inquisition’s bland open zones. Rather than focus on formulaic checklists, Veilguard offers side quests that consistently reward exploration with useful loot and impactful plot points. I was often surprised by the depth of Veliguard’s missions, particularly when they involved factions or the history of Solas and Mythal (hint hint: do that one).
Avengers assemble
Compared to its predecessors, Veilguard often feels ripped from a different franchise. Some scenes are distinctively Dragon Age, while others feel more like a Disney movie. It’s an M for Mature game with an excess of tonally conflicting E for Everyone moments. On the one hand, you have blood mages ritualistically sacrificing enslaved people, a horrifying blight decimating villages, and ancient Elven gods turning innocent people into monsters. On the other hand, you have a silly skeleton butler soundtracked by music that feels like Christmas morning at Hogwarts.
All seven companions, gathered in the game’s home base.
BioWare
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BioWare
It’s not wrong to pepper moments of levity into a grim storyline — lord knows The Last of Us Part 2 could have used some — but Veilguard’s jarring tonal shifts betray the compelling dark lore Dragon Age was founded on. Ultimately, it doesn’t add up to a cohesive, well-realized world.
It’s not like the writing is awful. Companions are generally likable, and much of the dialogue feels organic and engaging. Your home base in the Fade, The Lighthouse, is crammed with rewarding character development, fun interactions, and, of course, romance (not just between you and your chosen partner, but also between companions themselves!).
Relationships are the horse driving the cart rather than, say, the political and religious complexities of Inquisition. It feels more like Mass Effect than Dragon Age in that sense — and that’s not always a bad thing. BioWare has always been ahead of the curve in diverse representation, and Veilguard incorporates a storyline involving a character coming out as non-binary. You can even have your character, “Rook,” identify as trans.
A new age
Another critical element of any BioWare game is player choice. On that front, there were several times I had to take a long, hard look in the proverbial mirror. The lasting consequences of many decisions tie together seamlessly in Veilguard’s stellar finale, and the scale of potential outcomes feels grander than any past BioWare game (it’s not as grand as the ending Larian pulled off in Baldur’s Gate 3, but it’s still quite impressive). One choice hit me with a gut punch so hard that I’m still grappling with it days after finishing the game.
One of the game’s big bads, the blighted Elven god Ghilan’nain.
BioWare
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BioWare
But like Mass Effect 3, if you’re hoping for decisions from prior entries to matter, you’re in for a letdown. There are only three choices that you can set for Veilguard’s world state, and they’re all from Inquisition — flying in the face of the “Dragon Age Keep” system that recorded your decisions across the whole series. I can understand how complex it would have been to honor every choice made in prior titles, but it’s a tragic lost opportunity not to reward fans who have been playing since Origins.

It’s easy to see how this squandered potential, along with the tonal inconsistencies, could have arisen out of Veilguard’s near-decade of troubled production. David Gaider, Dragon Age’s lead writer and creator, left BioWare in 2016. Originally designed with substantial live-service components, Veilguard shifted to a full-on single-player RPG in 2021, six years after development began.
But I’m ultimately hopeful. Even though BioWare didn’t quite hit the mark in Veilguard, if it could take its best innovations and stick the landing with consistent storytelling, the anticipated Mass Effect 5 could restore the company to its prior glory.
Golden Age BioWare is dead. Long live BioWare.
James Perkins Mastromarino contributed to this review.
Lifestyle
Shy on the dance floor? Virtual reality ‘partners’ aim to help you find your groove
Entrepreneur David Huang tests out a VR headset while conducting demonstrations of the social dance lesson app Dance Guru at the Augmented World Expo in Long Beach, Calif., June 17, 2026.
Chloe Veltman/NPR
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Chloe Veltman/NPR
Wedding season is in full swing, bringing with it a familiar sense of dread for anyone who fears the dance floor.
But relief may finally be at hand with the help of a new app, Dance Guru, and a virtual reality (VR) headset.
The social dance instruction app transports users to a spacious, digital dance studio. Waiting inside is a computer-generated coach: a handsome, male avatar wearing a shirt open to his navel. He speaks with a slightly gravelly English accent.
“Watch me now,” he instructs at the start of a waltz lesson — which NPR tried out at the Augmented World Expo in Long Beach, Calif., an annual conference showcasing the latest developments in virtual and augmented reality.
The avatar then demonstrates a basic box step.

From there, the lesson becomes interactive. The coach tells the user to hold his hand while an electric pinging sound tracks the student’s foot placement.
“One, two, three, four, five, six,” the virtual teacher counts down.
When the user stumbles, he remains remarkably patient. “Do not worry, foundations take time. Let’s try that again. Work on grounding your steps more intentionally.”
Solving the beginner’s dilemma
Dance Guru creator David Huang said he came up with the idea for the app a couple of years ago out of frustration.
“I always wanted to learn to dance and I was always terrible at it,” Huang said. “And I always ended up stopping midway through the lessons.”
He soon realized that many beginners hit the exact same roadblocks.
“Private lessons are too expensive, and you feel like you’re always forgetting the dance steps,” Huang said. “You cannot find a partner to dance with. So I figured maybe I can create something like this.”
The Dance Guru platform currently offers tutorials in salsa, bachata, waltz, and cha-cha, in both lead and follow modes. To make the digital instruction feel authentic, Huang used motion-capture technology to record the movements of real-life dance teachers — with their permission.
Building on the legacy of online tutorials and video games
Dance Guru belongs to a small but growing wave of apps using VR to demystify social dance. At a nearby booth, conference attendee Victor Chen is testing out a competing app called Trip the Light. It currently offers salsa lessons, as well as freestyle options, where a user can dance with a partner without having to learn specific steps.
Trip the Light’s booth at the Augmented World Expo included posters of the app’s virtual instructors. Real-life performers, who gave Trip the Light permission to motion capture their movements, were used as a basis for these avatars.
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Chloe Veltman/NPR
“A lot of times when you’re trying to learn a choreography, it’s watching a YouTube video and you have to pause it, rewind, and play it,” Chen said. “If you were to have a virtual avatar dancing in front of you and correcting for any parts that you missed, it might be a lot easier.”
Interactive video games like Dance Dance Revolution and Just Dance, and YouTube tutorials have been helping people improve their skills in private for years. But those games are mostly aimed at solo players. Unlike the new generation of immersive VR apps, they cannot simulate the mechanics or confidence required for partner dancing on a live dance floor.
The reality check
But this kind of app won’t work for every dancer.
“Everyone learns a little bit differently. And so unless you have a game that has lots of different ways of teaching, you’re going to have things that work for some people and don’t work for others,” said Ariana Katana, a trained contemporary dancer and dance content creator who’s active on YouTube, Twitch and other platforms. “Also, it’s hard to dance with a headset on.”
And then there’s the issue of not being able to physically feel a virtual partner’s hand or shoulder while dancing with them. Patrick Ascolese, the creator of Trip the Light, said the experience could become more tactile in the future. “Haptic suits and wearables will be coming, but I think we’re a little away from that,” he said.
Ascolese said even with their limitations, immersive tools like Trip the Light have immense potential as judgment-free training grounds — giving reluctant dancers the baseline confidence they need to eventually step onto the dance floor with real partners in the real world, including at weddings.
“Just like anything else, practice makes perfect,” said Ascolese. “So the more time you spend in VR with a virtual partner, it works towards helping you get over that social hurdle. We are teaching you the moves that you have to do in order to go out and have fun.”
Jennifer Vanasco edited the broadcast and digital versions of this story. Chloee Weiner mixed the audio.




Lifestyle
How to have the best Sunday in L.A., according to Deidre Hall
For half a century, Deidre Hall has taken on every kind of disaster in the drama-packed town of Salem, Ill., as a star of “Days of Our Lives.”
There was the time — actually, it happened twice — when her character, Dr. Marlena Evans, was famously possessed by the devil and even levitated.
In Sunday Funday, L.A. people give us a play-by-play of their ideal Sunday around town. Find ideas and inspiration on where to go, what to eat and how to enjoy life on the weekends.
Or the time a serial killer, who was actually Marlena under hypnosis, seemed to kill several beloved characters. The long-running show’s storylines have become legendary, and in March, while promoting “Hail Mary,” actor Ryan Gosling even gave Hall a shout-out, admitting he was a fan, praising the hard work of soap opera actors and calling her an “OG acting inspiration.”
But Hall’s real life in Santa Monica is much quieter than her character’s, and she likes it that way.
“When I bought my house in Santa Monica, I didn’t realize how great it would be to live near Montana Avenue,” says Hall, 78, about the popular shopping spot. Every day, she walks to the main street with her golden retriever, Riley, and enjoys Pilates, art and good food along the way. “The owners of the Farms Market even keep dog biscuits, so guess where the dog wants to go every time we walk — the Farms, of course,” she says, laughing.
When she isn’t filming the daily soap opera, which airs on Peacock, Hall enjoys raising monarch butterflies, exploring the shops and restaurants on Montana, and hosting movie nights at home with her two sons.
Here’s what a perfect day in L.A. looks like for her.
This interview has been lightly edited and condensed for length and clarity.
7 a.m.: Breakfast and dog walk
I usually kick off my day with a protein shake, feed our golden retriever and take her out for a walk. She’s a phenomenal girl. When we adopted her, her name was Riley, but I did think about naming her after Mrs. Hughes from “Downton Abbey.”
10 a.m.: Church and garden time
After I walk the dog and go to church, I like to spend some time in my yard. I’m not a natural gardener, but I really enjoy it. I started raising monarch butterflies because my identical twin sister, who played my twin on the show, planted a butterfly garden. Monarchs are amazing because they are transitional. Every year, they travel from Mexico to southern New England, but it’s getting harder for them. Their numbers have dropped by about 80%. To help, I plant milkweed, which is what they need to survive. I buy my milkweed from the Staghorn Garden on Wilshire Boulevard in Santa Monica. Julie, who owns the nursery, is delightful and has a wide variety of milkweed. The monarchs always seem to find my garden. Julie was raising some caterpillars too, and she cared a lot about them. We talked about how important it is to help the butterflies. That’s why I do this. Sometimes I get milkweed with eggs already on it, and Julie knows her butterflies are going to a good home.
1 p.m.: Walk to Montana Avenue for some lunch
I live near Montana and love taking long walks, going to Pilates and trying out the great restaurants nearby, like R+D Kitchen and La La Land. I’m a big fan of the waffles at the Courtyard Kitchen. Just a few days ago, I had a chicken salad on raisin bread with an Arnold Palmer, and it was delicious. It is right on Montana and has a nice outdoor seating area. It’s one of my favorite spots. La La Land always has a long line in the morning, which is perfect if you want coffee. They serve coffee, doughnuts, croissants and avocado toast. There’s plenty of outdoor seating, and you can even bring your dog.
2 p.m.: Peek inside a clock shop
There’s a small clock shop on Montana Avenue that’s closed on Sundays, but if you walk by, you’ll see all kinds of clocks — standing, table and wall clocks. The owner is great at fixing them. Once, I bought a wall clock from MacKenzie-Childs, but it didn’t work. And I was really upset because it matched everything else on my countertop. I brought it to the owner and said, “I love this, but I can’t make it work.” He fixed it right away. His name is John, but I call him Geppetto. And we all know why. He really does have a magic touch.
2:30 p.m.: Visit a neighborhood art gallery
Ten Women Gallery is run by 10 artists, all of whom show their work there. I was drawn to some watercolors there, bought a few cards and spoke with one of the artists. She told me, “You seem to love watercolors,” and mentioned that the artist who painted them, Pamela Harnois, lives in Los Angeles and teaches nearby. I got Pamela’s name and found out she taught at the Brentwood Art School. I was so inspired by her gift that I started taking private lessons with her on Saturdays. That gallery is where I discovered my love for watercolor painting.
3 p.m.: Grab some ice cream at Rori’s
The other day, my longtime girlfriend wanted to get ice cream and told me, “We are walking to Rori’s Artisanal Creamery.” It’s a small shop on Montana near Lincoln. They make everything themselves, using local ingredients from grass-fed cows with no added hormones. The place is family-owned and probably has the healthiest ice cream you’ll find. They switch up their flavors often, but my favorite is the salted caramel.
6 p.m.: Family dinner and movie night at home
R+D Kitchen is always packed, so my sons, who are 31 and 33, do the cooking. They come over, and together we make salads and cook dinner. There’s a neighborhood grocery store called the Farms, off Montana, a small family-run place that has everything we need. Everyone knows each other there, and people bring their dogs. We try to have movie night every Sunday. Sometimes the day changes, but we always make sure to have one night a week where we cook a meal and sit down as a family. Keeping that tradition has become really important to us. My sons are great cooks, which is funny because they definitely didn’t get that from me. [Laughs]
9 p.m.: Take Riley for one last walk and visit neighbors
After dinner, I take my dog for a walk. It’s a great way to meet neighbors. We always go around the same block. We’ve met so many people, and since she’s a golden retriever, she loves meeting everyone.
10 p.m.: News, knitting and bedtime
I am a news junkie, so I usually watch whatever is on the news before I go to bed. I have a long-standing passion for knitting. Lately, though, the news would make me drop a stitch.
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