Entertainment
The worst video game ever made is back. But why?
From the arcades to the handhelds, mobile phones to home consoles, absolutely nothing could prepare the video game world for the unrivaled experience that is 1993’s “Plumbers Don’t Wear Ties” — a critically maligned game which, after a quiet rerelease last spring, is now getting a special edition rerelease on the long-defunct ’90s video game system Panasonic 3DO.
For the uninitiated, “Plumbers Don’t Wear Ties” was released as an “interactive romantic comedy” game meant for adults where, in a series of images with PowerPoint pacing, the player has to make “Choose Your Own Adventure”-style choices to help John, a struggling plumber on a bike, successfully woo Jane, a woman he meets in a parking lot as she’s en route to a job interview. What follows is a tale of corruption, Los Angeles action, narrator murder and a happily ever after — with plenty of raunchy ’90s shock humor along the way.
Released independently for the Windows PC and Panasonic’s aforementioned, relatively short-lived 3DO home console at a time before there were industry-wide ratings on games, this adults-only experience may have buried seeds in the minds of ’90s video game magazine readers, who perhaps encountered the scathing reviews in the July 1994 issue of PC Gamer (which gave the game a 3 out of 100 score and called it “the nadir of entertainment”), or who were vaguely intrigued by the title being the only video game for sale in the back-of-the-magazine catalogs with an “18+ only” warning.
While this style/genre of video game was known and embraced in Japan at this time as “visual novels,” the Americans behind “Plumbers” were unaware, and came to the same format through parallel thought. According to the Good Bad Flicks documentary on the game, which is included with the game’s new “Definitive Edition” release, “Plumbers” is the brainchild of Michael Anderson, who in the ’70s and ’80s was a pioneer in early forms of the internet and digital mapping. After he sold his digital mapping company in the ’80s, the lucrative buyout gave Anderson the time and money to — as he put it —“get into trouble.” This was a time where there was interest in “interactive movies,” and given the thrills he found at previous bleeding edges of technology, he explored what it would take to give a cost-effective romantic comedy audience-dictated movie experience a go.
Since full-motion video games weren’t quite at the crisp visual quality for home consoles with modern CD-ROM limitations, Anderson approached making the game as a frame-by-frame experiment. He’d approach potential actors in person, including Jeanne Basone — a face familiar to wrestling fans as “Hollywood” from the original “GLOW: Gorgeous Ladies of Wrestling.”
Basone told The Times that filming was “like shooting a movie you shoot out of sequence, so honestly, if you’ve ever been on a set you understand, you just need to trust your producer and director and that’s just what we did. Plus we had a whole lotta fun shooting it and being on location.” While the guerrilla-style filmmaking around Los Angeles landmarks may have not quite translated the on-set fun to players in 1994, it does look like they were having a blast at time time, perhaps giving the game a bit more charm 30 years later.
That charm is something the Limited Run Games team behind “Plumbers Don’t Wear Ties: Definitive Edition” hoped to maximize while fashioning the game’s resurrection. LRG co-founder and CEO Josh Fairhurst went through the effort to not only track down the “Plumbers” rights holder, but purchase the IP to help make it happen.
“As one of the worst games of all time, we wanted to explore what led to its existence and why it is important,” Fairhurst told The Times, adding “I always value being as authentic as possible to the original experience. With ‘Plumbers Don’t Wear Ties: Definitive Edition,’ we did our best to not mess with the core game. It’s supposed to be bad, so we didn’t want to try and make it good. I felt like that would miss the point. Instead, we faithfully cleaned up and restored the game’s images, did our best to repair the audio without overriding the tinny low-budget charm, and surrounded the game with documentary footage, commentary, and extra features that do their best to contextualize it.”
The restorers of “Plumbers Don’t Wear Ties” had a philosophy: “It’s supposed to be bad, so we didn’t want to try and make it good.”
(Courtesy of Limited Run Games)
One of the new “Definitive Edition” producer/developers Joe Modzeleski felt a full range of emotions in the early stages of development. He told The Times, “It was funny … but it wasn’t long after that, the thoughts started to be, ‘Oh, this is going to be difficult’ because there is nothing compelling to sell here and we have to make a profit.”
Compared to Limited Run Games’ previous remastered ’90s video game cult classics like the controversial “Night Trap” and “Corpse Killer,” this wasn’t a game that could be sold on gameplay. Fellow producer/developer Audi Sorlie also told The Times there was a real ground-up challenge in bringing back “Plumbers” with its proper elements as well. “Nothing really survived of this stuff. It was a weird throwaway project in the ’90s. No one is going to keep any of that. This is a problem throughout the entire video game industry, most of the stuff that was done prior to 2005 didn’t get archived so it’s hard for any project to nail down this stuff. And for ‘Plumbers’ even more so as this was this small project in California.”
Sorlie had to work on the game’s extensive trained AI upscaling, an undertaking that involved taking the game’s 890 images, all 640 x 480 indexed at 256 colors, and bring them to 4K quality — of which the reading and rebuilding combined took a year of compositing and by-hand touch-ups.
So, why put all this effort into something seemingly every video game player would consider objectively bad? Perhaps it’s the fan base, of whom the vast majority likely hasn’t pushed a single button on a “Plumbers” menu before this year. Yes, there’s a “Plumbers Don’t Wear Ties” following, largely thanks to the second life the game has had as an internet meme. In the summer of 2009, longtime YouTube personality James Rolfe dedicated an episode of his series “Angry Video Game Nerd” to “Plumbers Don’t Wear Ties,” giving perhaps the first widespread video capture of its gameplay and trademark sleazy absurdity to the world.
Instantly becoming one of his most popular episodes, today his 2011 upload has over 9 million views and has spawned numerous other reviews and revisitations across all corners of the so-bad-it’s-good video game fandom. A factory-sealed copy of the original 3DO game sold on eBay last year for $600. The one known existing copy of the PC version was tracked down at Ball State University in 2017, and its subsequent software upload to the internet is considered a triumph of lost media discovery.
Whether you consider the prospective players “fans” or just curious, there’s a proven legacy of “Plumbers” whose presence, whether as an intriguing of-its-time experiment or just the absolute worst of the worst, can have a strong argument for preservation.
Fairhurst describes the need for it as, “We frequently get remasters and rereleases of the best games of all time, but rarely does anyone spend their time and resources on the worst. As odd as this seems to say, I think the worst games of all time are just as historically significant as the best. We should be researching these and examining why they were bad, what made them exist, and how they were received culturally,” adding “I think people will always remember ‘Plumbers Don’t Wear Ties’ and want to experience it in the same way film enthusiasts still view and discuss ‘Plan 9 From Outer Space.’ Bad games draw our curiosity and I think there’s something to that. It’s been an honor to get to bring this game back, and I hope that people enjoy getting to experience it.”
The CEO of Limited Run Games, which is behind the rerelease, says, “I think the worst games of all time are just as historically significant as the best.”
(Courtesy of Limited Run Games)
This new experience is giving “Plumbers” its biggest public boost ever. To promote the game’s release, Basone appeared at Boston gaming convention PAX East to meet the legions of old and new “Plumbers” fans. Basone told The Times, “I couldn’t wait to dive back in and make something that was being updated for what I thought was lost long ago, and will be on all game platforms today. I am proud of everybody who worked on it in 1993, and so happy Limited Run Games decided to release this updated version.” Given that LRG now owns the Plumbers IP, the question of a possible sequel seems more possible now than ever. However, when asked, Modzeleski laughed and said “Well, yeah, but don’t encourage that!” with Sorlie adding “Have you played this game?”
Movie Reviews
Young Washington (Christian Movie Review) – The Collision
While a bit hollow as a character study, painting with broad thematic brushstrokes that often keep its hero at a distance, Young Washington is a compelling historical drama, with a grandiose scope that is rare in Hollywood, and an inspirational story befitting of America at its best.
About the Film
It’s trendy for Hollywood to disparage the United States with films that highlight how the country has fallen short of its lofty ideals (and the beauty of American liberty is that such critical self-reflection is possible). Last year’s One Battle After Another was the darling of the Academy Awards with such a tale. But this Independence Day, and in celebration of 250 years as a nation, audiences can be reminded that (like the men who founded it) America may be imperfect, but the American spirit is a noble and beautiful thing worth fighting for. Young Washington is the origin story, not just of one of those brave Founding Fathers, but of the patriotic spirit and noble values they inspired. While a bit hollow as a character study, painting with broad thematic brushstrokes that often keep its hero at a distance, Young Washington is a compelling historical drama, with a grandiose scope that is rare in Hollywood, and an inspirational story befitting of America at its best.
Director Jon Erwin (House of David, I Can Only Imagine) again proves to be one of the best all-around storytelling talents in Hollywood right now, faith-based or otherwise. Produced and distributed by Angel and Wonder Project, the film is among the most ambitious projects to emerge from the new wave of faith-based entertainment, even if Young Washington isn’t explicitly “faith-based” in a rigid sense. When I interviewed screenwriter Diederik Hoogstraten, he aptly referred to the storytelling approach as “values based.” It may not be a gospel-preaching cinematic tract (and it’s the better for it), but Christians will find plenty to affirm and celebrate here.
If we do count the film among the “faith-based” genre family, then it’s easily a peak achievement. It’s a visually beautiful and well-crafted film. For as good as the modern faith-based genre has become, few movies have warranted a theatrical viewing, being built more on wholesome narrative than visual spectacle. In contrast, seeing Washington gallop on a horse as cannon fire and the pandemonium of battle rages all around him is a full-blown cinematic experience that has rarely been achieved in the genre – other than perhaps Erwin’s own The House of David.
Young Washington is solid from start to finish, but it never fully soars. The film is more interesting than engrossing; good in most areas, but never quite great at any one of them. The clearest comparable, due to the subject matter, is perhaps Mel Gibson’s The Patriot (2000). Historical inaccuracies aside, that film packed a cinematic punch of action, spectacle, and emotional storytelling. Young Washington offers the first two but lacks the third. It’s a story that appeals more to the head than the heart, historically informative, but not making me feel much toward the story.

The creative decision to focus the story on a limited, formulative period of Washington’s early life shapes the film in significant ways. Many biopics fall into the trap of dutifully checking boxes, adapting a Wikipedia page more than unfolding a character journey. There’s still some of that with Young Washington, but the limited parameters lend the film a greater sense of focus and an opportunity to breathe. It feels like a story about something more than just putting historical events onto the movie screen.
At the same time, the film also feels like “part one” of a larger story, or a prequel for a film that doesn’t yet exist. The story seems constantly building toward something but then ends on the cusp of reaching it. Perhaps a future sequel is in the cards (although Middle Aged Washington doesn’t have the same ring to it), but the climactic pay off feels lacking. Interestingly, while the movie remains largely historically accurate (as far I can tell), the climactic final battle is more positively framed as a sort of inspirational victory, even when the historical battle was a crushing defeat. It’s perhaps an attempt to manufacture a thrilling third act resolution for a historical figure who was still only in the “first act” of his life. The decision mostly works, and that final battle is the film’s greatest triumph, but the story overall, as told, feels incomplete.

Also notable is that despite the intentionally patriotic release date, and centering on George Washington—arguably the American hero—the “Young” part of the film’s title means that the story pre-dates the revolutionary war. It sees Washington spend the duration of the runtime as a proud officer in the British army. Not quite the patriotic celebration the marketing has promised. Beyond existing knowledge of the historical significance of the protagonist, there is no real “America” at all, beyond a focus on his Virginian regiment, and some hints at the “American Spirit” that would one day define the nation (see themes below).
The fact that it has taken until the end of this review to discuss the character of George Washington himself is also telling. Unfortunately, he is the least interesting part of the film. The fault is not with actor William Franklyn-Miller, who does an admirable job. The problem is with the characterization. Washington has understandable motivations and inner conflict, but they are approached more from the perspective of an outside observer, rather than getting into his own headspace (we are told about struggles but rarely feel his turmoil). The film doesn’t probe deep enough into the root causes of these struggles, or the causes of his insecurity and drive for greatness. I left the film having learned about the events his early life, but without a better understanding of him as a man.
In the end, Young Washington boasts enough entertainment and quality filmmaking to please audiences. It’s a high floor, low ceiling type of film. There are no moments where the film fails to deliver consistent quality, but it just never seems able to achieve anything more. It’s good, but not great, which is something rarely said of George Washington himself. Still, I enjoyed it, and in retrospect, its legacy may be more for how it paved the way for the genre to enter a brighter future. Come to think of it, that sounds befitting of George Washington after all.
On the Surface
For Consideration
On the Surface—(Profanity, Sexual content, violence, etc.).
Language: There are three minor profanities (“d—” x2, “b—ard” x1).
Violence: There is plenty of wartime action, including men shot with rifles and cannon fire, although the action remains relatively bloodless. The most extreme violence comes when a man is hacked with an axe, although it is more implied than depicted on screen.
Sexuality: None.
Beneath The Surface
Engage The Film
The Makings of a Leader
George Washington was a larger-than-life person. By the end of the film, he is depicted as a near mythic figure (although, the scenes are adapted from details provided by several Pulitzer Prize winning biographies, so sometimes real life really is a Hollywood story). But one of the film’s central ambitions, and one emphasized in my interview with the screenwriter, is to humanize that mythical figure.

Early in the film, he is not necessarily even very likeable at times. He is stubborn, and his deep insecurities manifest as the appearance of pride and arrogance. His poor choices and refusal to heed wise counsel, such as the defeat at Fort Necessity, lead to serious consequences. Many biopics are hagiographical (such as the recent Michael), but Young Washington demonstrates the biblical truth that all men have sinned and fallen short of God’s standard (Romans 3:23). It answers the age-old question by suggesting that great leaders are not born great, they must become great.
In an early scene, George and his mother argue about their unfavorable circumstances. George’s mother wishes for her deceased husband back, but says, “Providence denied me this.” George responds, “Then providence is cruel!” His mother eventually counters, “God raises what is well grounded.” That exchange represents the heart of the film. We cannot control our circumstances, but we can shape our character (and allow God to shape it) to respond to them. As one character says, “Failure is the tutor sent by God.” Washington lacks the status and social advantages of others, and at first, he attempts to take it into his own hands to rise to prominence. Ultimately, after great failure, he learns that it is through humility and service that he can be used to do great deeds (Matthew 20:16). Interestingly, at the end of the film, even the pagan Indian tribes recognize God’s anointing on Washington’s life.
Entertainment
’47 Ronin’ director Carl Erik Rinsch sentenced to 30 months in prison for Netflix fraud case
Carl Erik Rinsch, the director of the 2013 Keanu Reeves action film “47 Ronin,” will serve more than two years in federal prison for defrauding Netflix of $11 million.
U.S. District Judge Jed S. Rakoff on Monday sentenced 48-year-old Rinsch to 30 months in prison, the U.S. Attorney’s Office, Southern District of New York, announced. Federal prosecutors convicted Rinsch in December of wire fraud, money laundering and other counts. A legal representative for Rinsch did not immediately respond to a request for comment on Tuesday.
Federal prosecutors indicted Rinsch in March 2025, alleging the $11 million went into Rinsch’s personal accounts. The filmmaker “quickly transferred” the money from the Rinsch Co. account, where it had been deposited March 6, 2020, by Netflix, through additional accounts until about $10.5 million wound up weeks later in a personal brokerage account. He lost more than half of that money in less than two months via risky investments in the stock market, the indictment said.
Though Rinsch told the streamer that his sci-fi show “White Horse” was progressing nicely, the filmmaker allegedly moved the remaining money into cryptocurrency and profited from crypto speculation over the next couple of years. The streamer had invested around $44 million in the show. Rinsch was accused of spending around $10 million on five Rolls-Royces, a Ferrari, watches, clothing, luxury bedding and linens, credit card bills, attorneys to sue Netflix for more money, and lawyers to work on his divorce.
He was arrested in West Hollywood and released the same day after agreeing to post a $100,000 bond to guarantee his appearance in a New York federal court.
Rinsch never finished the Netflix show.
During his sentencing, Rinsch and his legal team told the court his behavior was a result of mental health struggles and medication problems and they are working to address those issues with a new care provider, the Associated Press reported.
“I failed to recognize the danger of the state I was in,” Rinsch said, though his mental issues were not described in court, and his attorneys declined to provide further detail.
Ahead of the sentencing, Reeves — the star of Rinsch’s most notable project to date — penned a letter in May requesting “leniency and mercy as well as justice” in the filmmaker’s sentencing.
In addition to prison time, Rinsch must serve three years of supervised release, forfeit the $11 million and pay $700 in mandatory special assessments, according to Monday’s announcement. U.S. Attorney Jay Clayton said in the announcement: “Today’s sentence sends a deterrent message: fraud will not be tolerated.”
The Associated Press and former Times assistant editor Christie D’Zurilla contributed to this report.
Movie Reviews
Movie Review – Minions & Monsters (2026)
Minions & Monsters, 2026.
Directed by Pierre Coffin and Patrick Delage.
Featuring the voice talents of Pierre Coffin, Trey Parker, Allison Janney, Christoph Waltz, Jeff Bridges, Jesse Eisenberg, Zoey Deutch, Bobby Moynihan, Phil LaMarr, and George Lucas.
SYNOPSIS:
Follows the Minions in 1920s Hollywood as they search for frightening creatures for their monster movie, partner with a green creature, and must save the planet after unleashing monsters.
Minions & Monsters comes with a genius creative choice to reinvigorate a tired schtick. The slapstick antics of the mischievous Minions have always felt partially inspired by comedic stuntwork from the likes of Buster Keaton (at one point, a house comes down over a Minion, paying homage) and Charlie Chaplin, so it’s seamless for director Pierre Coffin (who continues to voice all of them) to place them in the Golden Age of Hollywood. Yes, these movies are critic-proof and will crack one billion dollars regardless, and a case could be made that the filmmakers could have made bank once again going down an artistically bankrupt path, so it is refreshingly welcome that he (directing alongside Patrick Delage and crafting the screenplay with Brian Lynch) chooses to insert these yellow goofballs into a Hollywood love letter that doubles as an avenue for children and anyone else to develop an interest in the era.
Generally, when nostalgia-pandering is discussed or Easter Eggs flood a cinematic experience, it’s about placating fans and giving them what they want out of corporate obligation to put a film in the best position to succeed financially. Minions & Monsters is an animated feature that begins by rewinding the Universal Pictures logo all the way back to when it was The Trans-Atlantic Film Company, with an opening scene that uses The Horse in Motion, the earliest example of photography resembling a motion picture. From there, it’s an adventure involving Minions and Hollywood, giddy to reference anything it possibly can, from classic monsters to Humphrey Bogart to Westerns to Citizen Kane to a plot point that feels ripped out of the recent more cynical and vulgar Babylon, with the red-hot popular Minions struggling and failing to adjust to the transition from silent-era flicks to talkies.
There is a narrative here (more so than in the first two installments, which is a huge part of why this film works in addition to its sincerity) in that a present-day Hollywood museum tour guide (voiced by Allison Janney) educating kids about E.T. the Extra-Terrestrial, The Matrix, George Lucas (voicing himself while locked inside a glass casing), and more, eventually comes across a pair of Minions named James and Henry with quite the sweet friendship and story worth telling. Its initial stages aren’t too far off from what we already know about Minions in that they have always existed looking for evildoers to serve, this time coming across a cyclops, a wizard, a mummy, a viking, and others that they inadvertently kill through slapstick means.
The chaotic up-and-down history leads them to Hollywood, disrupting the shooting of an intense train robbery scene, which sends its director Max (voiced by Christoph Waltz) into a neurotic panic until studio executives, the Bright Brothers (voiced by Jeff Bridges), express that they find these yellow demons utterly hilarious and captivating to watch as they wreak havoc. As previously established, good things don’t last forever, and the Minions find themselves shoved aside in a new movie-making landscape, but not before a montage celebrating numerous genres across silent-era films and leaving James and Henry with a dream to make “the best movie ever”, Minions y Monsters.
This is where the film slightly loses its way, transitioning into a more familiar animated feature/Minions story, as they bust out the sorcerer’s spellbook they found ages ago to summon Cthulhu as their monstrous antagonist. Instead, they conjure up a tiny blob named Goomi (Trey Parker, voicing a different character in the franchise this time while sounding like an amalgamation of about five different South Park characters with plenty of Cartman coming through) who can’t be what they need for the movie but can help find other suitable monsters, all while joined by sidekicks Philips and Howard (voiced by Bobby Moynihan and Phil LaMarr).
While James and Henry (who are joined by Ed as their cinematographer) try to make this dream happen, the other minions search for another villain to serve, stumbling across robot Dort (Jesse Eisenberg voicing a character riffing on Gort from The Day the Earth Stood Still), who turns out to suck at being evil even though he desperately wants to break bad. Rather amusingly, he befriends a suffragette (voiced by Zoey Deutch) in a completely bizarre, random subplot that mostly works because of how out-of-left-field it is. Nevertheless, it’s mostly filler material until the Minions meet their match in the climactic showdown that, unfortunately, has more in common with modern blockbusters than the classical Hollywood it’s trying to imitate, even if the enormous blob they’re up against looks icky, with gross animation details that deserve applause.
Setting that aside, it is noteworthy that even if there are still plenty of jokes with the Minions here that don’t land, it is also funnier when they are interacting with not only recognizable scenes, genres, and movies, but also what shouldn’t be forgotten. There is also a joyous friendship at the center holding it together, whereas I couldn’t tell you a damn thing about the Minions from previous movies other than that one of them was named Bob. Minions & Monsters is still more of the same, while also a testament and celebration of the beauty and magic of making and watching movies, with earnest love for the era that shines through. For the first time, the brain isn’t turning to mush watching one of these.
Flickering Myth Rating – Film: ★ ★ ★ / Movie: ★ ★ ★
Robert Kojder
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