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‘The Lord of the Rings: The War of the Rohirrim’ movie review: A dazzling yet cautious canter through Middle Earth’s lore

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‘The Lord of the Rings: The War of the Rohirrim’ movie review: A dazzling yet cautious canter through Middle Earth’s lore

A still from ‘The Lord of the Rings: The War of the Rohirrim’
| Photo Credit: Warner Bros

There’s always been a curious magnetism to Middle Earth’s rich mythology of untold tales — the whispered legends tucked into appendices, or the histories that get only a fleeting nod in Tolkien’s pages. The War of the Rohirrim, the latest foray into this hallowed realm, takes up the challenge of unearthing one such story: the origin of Helm’s Deep, the fortress whose name alone conjures echoes of Peter Jackson’s grandiose battle sequence. 

There’s also a peculiar kind of pressure that comes with adapting Tolkien. You’re tending to the sacred flame of geekdom, stewarding a world whose fan base makes the Uruk’s look tame. Kenji Kamiyama’s anime feature is not so much a gallant charge into this rarely-charted territory as it is a cautious trot down a well-worn path, with just enough novelty to justify its existence and plenty of fodder for those who find Middle Earth’s cinematic ubiquity exhausting.

The Lord of the Rings: The War of the Rohirrim (English)

Director: Kenji Kamiyama

Cast: Brian Cox, Gaia Wise, Luke Pasqualino, and Miranda Otto

Runtime: 134 minute

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Storyline: The story of Héra Hammerhand, the daughter to the king of Rohan, and her family as they defend their kingdom

Set two centuries before the Fellowship’s arduous quest, The War of the Rohirrim focuses on Héra (voiced by Gaia Wise), the spirited daughter of Rohan’s king Helm Hammerhand (voiced with gravelly gravitas by Brian Cox). Héra is a proto-Éowyn — a horse-riding, sword-swinging shieldmaiden who dreams of defying patriarchal expectations. She is everything Tolkien’s women were often not: a warrior with a strong arc, albeit one that doesn’t quite escape the pull of predictability.

A still from ‘The Lord of the Rings: The War of the Rohirrim’

A still from ‘The Lord of the Rings: The War of the Rohirrim’
| Photo Credit:
Warner Bros

Crafted by a fellowship of writers including Philippa Boyens (a veteran of Jackson’s trilogy), the screenplay tries valiantly to inject her with a sense of agency, yet she remains curiously adrift, and more of a narrative device to tie together a tale of revenge and ruin.

Revenge, in fact, is the film’s driving force. The plot kicks off when Helm accidentally one-punches a rival lord to the afterlife during some testosterone-charged negotiations. The man’s son, Wulf, swears vengeance. He is your standard-issue villain  — brooding, snarling, and single-mindedly set on destruction. 

Wulf’s siege on Helm’s Deep — the iconic fortress not yet mythologized by Gandalf’s epic third-act cavalry charge in The Two Towers — forms the better part of the story. It spans a bitter winter with an extended set piece that Kamiyama renders with a painterly menace: snow-swept battlements, dwindling supplies, and a creeping sense of doom that evokes a slow-burning dread. It’s grim, atmospheric, and at times hauntingly beautiful. 

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But then the characters start talking, and the spell breaks. Over the second act, the quality of the dialogue takes a plunge off the deep end and veers into clunky exposition, robbing the quieter moments of their power, sort of like watching the Battle of the Pelennor Fields with an LOTR nerd pausing every five minutes to explain why their favourite character is an inanimate siege weapon (guilty).

Visually, The War of the Rohirrim is an intriguing paradox. Its multi-dimensional animation recalls the tactile wonders of Jackson’s films, with sweeping vistas and intricate details that pay homage to Middle Earth’s grandeur. Kamiyama’s Rohan also shares an unmistakable kinship with Ghibli. The windswept plains, dotted with lone riders against an endless horizon, feel like they’ve galloped straight out of Nausicaä. Héra’s rebellion against her father’s ironclad ideals echoes the fierce, untamed spirit of Mononoke’s San, while Helm’s descent into myth could easily pass for the sort of sombre tragedy Miyazaki might weave into his more melancholic works. 

A still from ‘The Lord of the Rings: The War of the Rohirrim’

A still from ‘The Lord of the Rings: The War of the Rohirrim’
| Photo Credit:
Warner Bros

But where Ghibli tempers its bloodshed with quiet, meditative beauty — a moment to watch the wind ripple through the grass or the sun dip below the horizon — Rohirrim charges headlong into battle, its sense of wonder often lost beneath the clamor of swords and overly scripted dialogue.

What ultimately hampers The War of the Rohirrim is its own sense of obligation — to Tolkien, to Jackson, to the legions of fans who demand reverence for Middle Earth’s lore. In its best moments, the film embraces the arresting surrealism of anime or the introspective wonder of Miyazaki, but largely settles for something safer: a forgettable myth-making exercise. For a story steeped in Tolkien’s love of deliberate world-building, the rushed denouement also feels rather sacrilegious.

Still, there are treasures here for those willing to dig, and for Tolkien devotees, there is enough here to merit a watch. There’s of course a certain satisfaction in seeing Middle Earth’s cinematic universe expand, even if its endless appendices are starting to feel more and more like spinoff bait than the main quest.

Ultimately, The War of the Rohirrim is a curious beast — evoking neither the awe-struck majesty of Jackson’s epic trilogy, nor the offbeat whimsy of the Rankin/Bass animations, nor even the fever-dream charm of Bakshi’s rotoscoped oddity. It feels stranded somewhere in the middle, torn between paying solemn homage to Tolkien’s sprawling legendarium and daring to carve its own path.

‘The Lord of the Rings: The War of the Rohirrim’ is currently running in theatres

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Movie Reviews

“Resurrection” Movie Review: To Burn, Anyway

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“Resurrection” Movie Review: To Burn, Anyway

“What can one person do but two people can’t?”

“Dream.”

I knew the 2025 film “Resurrection” (狂野时代) would be elusive the second I walked out of Amherst Cinema and into the cold air, boots gliding over tanghulu-textured ice. The snow had stopped falling, but I wished it hadn’t so that I could bury myself in my thoughts a little longer. But the wind hit my uncovered face, the oxygen slipped from my lungs, and I realized that I had stopped dreaming.

“Resurrection” is a love letter to the evolution of cinematography, the ephemerality of storytelling, and the raw incoherence of life. Structured like an anthology film and set in a futuristic dreamscape, humanity achieves immortality on one condition: They can’t dream. We follow the last moments before the death of one rebel dreamer, called the “Deliriant” or “迷魂者,” as he travels through four different dream worlds, spanning a century in his mind.

Jackson Yee, who plays the main protagonist of the movie. Photo courtesy of Wikimedia Commons.

Being Bi Gan’s third film after the 2015 “Kaili Blues” (路边野餐) and the 2018 “Long Day’s Journey Into Night” (地球最后的夜晚), “Resurrection” follows Gan’s directorial style of creating fantastical, atmospheric worlds. Jackson Yee, known for being a member of the boy group TFBoys, stars as the Deliriant and takes on a different identity in each dream, ranging from a conflicted father-figure conman to an untethered young man looking for love to a hunted vessel with a beautiful voice. His acting morphs unhesitatingly into each role, tailored to the genre of each dream. Of which, “Resurrection” leans into, with practice and precision.

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Opening with a silent film that mimics those of German expressionist cinema, “Resurrection” takes the opportunity to explore the genres of film noir, Buddhist fable, neorealism, and underworld romance. The Deliriant’s dreams are situated in the years 1900 to 2000, as we follow the evolution of a century of competing cinematic visions. The characters don’t utter a single word of dialogue in the first twenty minutes, as all exposition occurs through paper-like text cards that yellow at the edges. I was worried it would be like this for the whole film, but I stayed in the theater that Tuesday night, the week before midterms, waiting for the first line of spoken dialogue to hit like the first sip of water after a day of fasting.

Supporting female actress Shu Qi. Photo courtesy of Wikimedia Commons.

Through a massive runtime that spans two hours and 39 minutes, this movie makes you earn everything you get. Gan trains the audience’s patience with a firm hold on precision over the dials of the five senses and the mind.

The dreams may move forward in time through the cultures of the twentieth century, but on a smaller temporal scale, the main setting of each dream functions to tell the story of a day in reverse. The first dream, being a film noir, is told on a rainy night. Without giving any more spoilers, the three subsequent dreams take place at twilight, during multiple sunny afternoons, and then at sunrise. “Resurrection” does not grant sunlight so easily; we are given momentary solace after being deprived of direct sunlight for a solid 70 minutes, until it is stripped from us again and we are dropped into the darkness of pre-dawn – not that I am complaining. I love a movie that knows what it wants the audience to feel. I felt a deep-seated ache as I watched the film, scooting closer to the edge of my seat.

“Resurrection” is a movie that is best watched in theaters, but a home speaker system or padded headphones in a dark room can also suffice. Some of its most gripping moments are controlled by sound. Loud, cluttered echoes of the world, whether from people chatting in a parlor or anxiety in a character’s head, are abruptly cut off with ringing silence and a suspended close-up shot. We are forced to reckon with what the character has just done. I knew I was a world away, but I was convinced and terrified at my own culpability and agency. If I were him, would I have done the same? I could only hear my thoughts fade away as we moved onto the next dream.

Beyond sight and sound, the plot also deals intimately with the senses of taste, smell, and touch, but you will have to watch the movie yourself to find that out.

My high school acting teacher once told us that whenever a character tells a story in a play, they are actually referencing the play’s overall narrative. This exact technique of using framed narratives as vessels of information foreshadowing drives coherence in a seemingly ambiguous, metaphorical anthology film. Instead of easy-to-follow tales that mimic the hero’s journey, we are taken through unadulterated, expansive explorations of characters and their aspirations. We never find out all the details of what or why something happens, as the Deliriant moves quickly through ephemeral lifetimes in each dream, literally dying to move onto the next, but we find closure nonetheless through the parallels between elements and the poetry of it all.

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That is why I like to think of “Resurrection” as pure art. It is not bound by structure; it osmoses beyond borders. It is creation in the highest form; it is a movie that I will never be able to watch again.

Perhaps because the dream worlds are so intimate and gorgeous, the exposition for the actual futuristic society feels weak in comparison. We learn that there is a woman whose job is to hunt down Deliriants, but we don’t see the rest of the dystopian infrastructure that runs this system. However, I can understand this as a thematic choice to prioritize dreams over reality. Form follows function, and these omissions of detail compel us to forget the outside world.

What it means to “dream” is up for interpretation, and we never learn the specifics of why or how immortality is achieved. Instead, “Resurrection” compares dreaming to fire. We humans are like candles, the movie claims, with wax that could stand forever if never used. But what is the point in being candles if we are never lit?

The greatest reminder of “Resurrection” is our own mortality. Whether we run from the snow-dipped mountaintops to the back alleyways of rain-streaked Chongqing, we can never escape our own consequences. “Resurrection” gives me a great fear of death, but so does it reignite my conviction to live a life of mistakes and keep dreaming anyway.

Dreaming is nothing without death. Immortality is nothing without love. So, I stumbled back to my dorm that Tuesday night, the week before midterms, thinking about what I loved and feared losing. So few films can channel life and let it go with a gentle hand. I only watch movies to fall in love. I am in love, I am in love. I am so afraid. 

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‘Project Hail Mary’ Review: Ryan Gosling and a Rock Make Sci-Fi Magic

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‘Project Hail Mary’ Review: Ryan Gosling and a Rock Make Sci-Fi Magic

In contrast to other sci-fi heroes, like Interstellar’s Cooper, who ventures into the unknown for the sake of humanity and discovery, knowing the sacrifice of giving up his family, Grace is externally a cynical coward. With no family to call his own, you’d think he’d have the will to go into space for the sake of the planet’s future. Nope, he’s got no courage because the man is a cowardly dog. However, Goddard’s script feels strikingly reflective of our moment. Grace has the tools to make a difference; the Earth flashbacks center on him working towards a solution to the antimatter issue, replete with occasionally confusing but never alienating dialogue. He initially lacks the conviction, embodying a cynicism and hopelessness that many people fall into today. 

The film threads this idea effectively through flashbacks that reveal his reluctance, giving the story a tragic undercurrent. Yet, it also makes his relationship with Rocky, the first living thing he truly learns to care for, ever more beautiful. 

When paired with Rocky, Gosling enters the rare “puppet scene partner” hall of fame alongside Michael Caine in The Muppet Christmas Carol, never letting the fact that he’s acting opposite a puppet disrupt the sincerity of his performance. His commitment to building a gradual, affectionate friendship with this animatronic creation feels completely natural, and the chemistry translates beautifully on screen. It stands as one of the stronger performances of his career.

Project Hail Mary is overly long, and while it can be deeply affecting, the film leans on a few emotional fake-outs that become repetitive in the latter half. By the third time it deploys the same sentimental beat, the effect begins to feel cloying, slightly dulling the powerful emotions it built earlier. The constant intercutting between past and present can also feel thematically uneven at times, occasionally undercutting the narrative momentum. At 2 hours and 36 minutes, the film feels like it’s stretching itself to meet a blockbuster runtime when a tighter cut might have served better.

FINAL STATEMENT

Project Hail Mary is a meticulously crafted, hopeful, and dazzling space epic that proves the most moving friendship in film this year might just be between Ryan Gosling and a rock.

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Movie Reviews

Dan Webster reviews “WTO/99”

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Dan Webster reviews “WTO/99”

DAN WEBSTER:

It may now seem like ancient history, especially to younger listeners, but it was only 26 years ago when the streets of Seattle were filled with protesters, police and—ultimately—scenes of what ended up looking like pure chaos.

It is those scenes—put together to form a portrait of what would become known as the “Battle of Seattle” —that documentary filmmaker Ian Bell captures in his powerful documentary feature WTO/99.

We’ve seen any number of documentaries over the decades that report on every kind of social and cultural event from rock concerts to war. And the majority of them follow a typical format: archival footage blended with interviews, both with participants and with experts who provide an informational, often intellectual, perspective.

WTO/99 is something different. Like The Perfect Neighbor, a 2026 Oscar-nominated documentary feature, Bell’s film consists of what could be called found footage. What he has done is amass a series of news reports and personal video recordings into an hour-and-42-minute collection of individual scenes, mostly focused on a several-block area of downtown Seattle.

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That is where a meeting of the WTO, the World Trade Organization, was set to be held between Nov. 30 and Dec. 3, 1999. Delegates from around the world planned to negotiate trade agreements (what else?) at the Washington State Convention and Trade Center.

Months before the meeting, however, a loose coalition of groups—including NGOs, labor unions, student organizations and various others—began their own series of meetings. Their objective was to form ways to protest not just the WTO but, to some of them, the whole idea of a world order they saw as a threat to the economic independence of individual countries.

Bell’s film doesn’t provide much context for all this. What we mostly see are individuals arguing their points of view as they prepare to stop the delegates from even entering the convention center. Meanwhile, Seattle authorities such as then-Mayor Paul Schell and then-Police Chief Norm Stamper—with brief appearances by Gov. Gary Locke and King County Executive Ron Sims—discuss counter measures, with Schell eventually imposing a curfew.

That decision comes, though, after what Bell’s film shows is a peaceful protest evolving into a street fight between people parading and chanting, others chained together and splinter groups intent on smashing the storefronts of businesses owned by what they see as corporate criminals. One intense scene involves a young woman begging those breaking windows to stop and asking them why they’re resorting to violence. In response a lone voice yells their reasoning: “Self-defense.”

Even more intense, though, are the actions of the Seattle police. We see officers using pepper spray, tear gas, flash grenades and other “non-lethal” means such as firing rubber pellets into the crowd. In one scene, a uniformed guy—not identified as a police officer but definitely part of the security crowd, which included National Guardsmen—is shown kicking a guy in the crotch.

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The media, too, can’t avoid criticism. Though we see broadcast reporters trying to capture what was happening—with some affected like everybody else by the tear gas that filled the streets like a winter fog—the reports they air seem sketchy, as if they’re doctors trying to diagnose a serious illness by focusing on individual cells. And the images they capture tend to highlight the violence over the well-meaning actions of the vast majority of protesters.

Reactions to what Bell has put on the screen are bound to vary, based on each viewer’s personal politics. Bell revels his own stance by choosing selectively from among thousands of hours of video coverage to form the narrative he feels best captures what happened those two decades-and-change ago.

If nothing else, WTO/99 does reveal a more comprehensive picture of what happened than we got at the time. And, too, it should prepare us for the future. The way this country is going, we’re bound to see a lot more of the same.

Call it the “Battle for America.”

For Spokane Public Radio, I’m Dan Webster.

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Movies 101 host Dan Webster is the senior film critic for Spokane Public Radio.

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