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100 Meters Anime Film Review

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100 Meters Anime Film Review

“Wow, the main character sure looks like Rafal from Orb: On the Movement of the Earth,” I thought during 100 Meters‘ opening few minutes, where young protagonist Togashi tutors his classmate Komiya in sprinting. Turns out that the movie, directed by ON-GAKU: Our Sound‘s Kenji Iwaisawa, is based on a manga by Orb‘s Uoto. Upon initial publication in 2018, 100 Meters‘ five-volume manga was Uoto‘s big break into publishing, and follows the stories of two athletes from elementary school all the way to their professional careers in their mid-twenties. It’s a far cry from Orb‘s meticulously researched, dark, and dramatic historical drama. There’s an intensity to 100 Meters and its characters that do feel of a piece with Orb‘s, however, and they help to make this a magnetic film, throughout which I was transfixed.

Undoubtedly, the best sports anime film of the past few years is Takehiko Inoue‘s The First Slam Dunk, whose remarkable basketball game was visualized using advanced rotoscoping techniques. Rotoscoping can be divisive, especially amongst anime fans – just look at the incredibly mixed reaction to 2013’s Flowers of Evil, but there’s no argument with The First Slam Dunk – that movie utilized its techniques to maximal success. 100 Meter’s Iwaisawa is no stranger to the use of rotoscoping – his prior work, ON-GAKU, was a rotoscoped film based on his own self-published manga, and animated by amateurs. Iwaisawa took what worked with that film, and with a larger, professional team, applies it magnificently to the intensely competitive world of professional track and field.

There’s a combination of anime stylization and grounded, naturalistic look to the way that characters move in 100 Meters that manages to avoid that uncanny valley effect that sometimes plagues rotoscoped animation. In particular, there’s a profound sense of weight, of sheer muscle-shredding, teeth-grinding effort during the running scenes. They bring to mind Takeshi Koike‘s Animatrix short World Record, as the runners almost transcend reality for a scant few seconds as they chase practically superhuman record times.

If there’s a theme to the film, it’s “why do you run?”, and that answer is very different for each of the characters, and sometimes, when they lose sight of that, they fail. While some characters view each other as bitter rivals, in the end, what they are running against is themselves. I particularly liked older runner Zaitsu, who gives a speech to the younger pupils at school, giving hilariously awful, completely nihilistic advice, to the teachers’ horror. The thing is, it actually helps deuteragonist Komiya overcome his deep-seated anxieties, and drives him to succeed, though perhaps not in the healthiest of ways…

We learn very little about our characters’ lives outside of their love for the track. Protagonist Togashi is a quietly intense lad who is mindful of others, initially confident in his own abilities, and is wary of the fame he achieves relatively early in life. We see him struggle through crises of confidence, including one particularly brutal scene where he breaks down and cries in front of a pair of utterly bemused kids, great globs of tears and snot dripping onto the concrete beneath him. We’re left in no doubt about the meaning that running brings to his life, and the possibility that his future may be stolen from him by an injury is heartbreaking.

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Komiya’s more of a mystery, a haunted-looking lad more in the vein of Death Note‘s L, with his dark eye shadows and awkward personality. As the story leaps across years, the characters change and grow physically, and it can be a little hard to track who is who. On more than one occasion, I mixed up one character for another for several scenes before I was able to confidently identify them accurately. I wonder if the source material had to be significantly edited to fit five entire volumes into the space of a single movie? Sadly, the manga is currently unavailable legally in English, so I can’t check.

By far the most impressive scene comes just over halfway through, at a rain-drenched athletic competition final. Comprised of a single long take filmed in live action, but meticulously painted over frame by frame, backgrounds and all, it’s a spine-tingling experience, full of motion, with a certain roughness, and brutal physicality to it. Togashi, standing alone in disbelief at the end, as his silhouette gradually disappears into the pouring rain, is a potent image. I shudder to think of the insane amount of work it must have taken to complete this scene.

The detailed backgrounds have the appearance of oil paintings, all-natural, almost photorealistic colors. Other, slow-motion shots look more pastel-like, and certain clever scene transitions, such as time-skips during running, are remarkable. The overall atmosphere is significantly enhanced by an excellent soundtrack, and I especially enjoyed the urgent, upbeat ending song Rashisa by Official HiGE DANdism, which suits the movie’s tone and subject matter perfectly.

My favorite character is Kaido, who we meet later in the movie as an adult athlete. His mirror shades never come off, and his full face beard makes him look a lot older than his fellow competitors. His characterization is immeasurably enhanced by voice actor Kenjirō Tsuda, whom Orb fans will recognize as the voice of the terrifying inquisitor Nowak. His line delivery via low-pitched drawl suits Kaido perfectly, and I love the role he plays in the story.

At first glance, 100 Meters‘ seemingly ambiguous ending may seem a little disappointing to viewers keen to learn which of the main characters ultimately “wins”, but that’s to miss the point of this story. As they each contend with their own motivations and those of their rivals, the ultimate answer to why they run is not to win, but “for us to give our absolute all, we need nothing else.” It’s a profound examination of the athlete’s psyche, and a refutation of the constant drive to win at all costs, while grinding opponents into the dust. That kind of mindset is shown to be harmful and unhealthy. Yes, winning is great, but what more can be asked of a person than to do the absolute best they can? Director Iwaisama clearly expended a great deal of time and effort to make this excellent film, and he should feel proud of achieving his best work so far.

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Movie Reviews

‘Balaramana Dinagalu’ review: A restrained look at the gangster mind

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‘Balaramana Dinagalu’ review: A restrained look at the gangster mind

In K M Chaitanya’s Aa Dinagalu (2007), actor Atul Kulkarni, playing gangster Agni Sreedhar, says man is the biggest weapon in the underworld. “The rest are just properties,” he adds. The yesteryear Kannada crime drama, based on the real incidents from a big chapter of the Bengaluru underworld, stood out for its understated storytelling.

In Balaramana Dinagalu, which has the skeleton of a sequel to Aa Dinagalu, weapons are seen in the first scene. As the film progresses, we encounter an arsenal of knives, razors, machetes, and guns — each an extension of the gangsters’ identities and an indispensable tool in their quest to remain feared and lethal. Chaitanya attempts to make the movie a mix of reality and entertaining tropes.

Balaramana Dinagalu (Kannada)

Director: K M Chaitanya

Cast: Vinod Prabhakar, Priya Anand, Atul Kulkarni, Ashish Vidyarthi, Ramesh Indira

Runtime: 151 minutes

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Storyline: Balarama, an ordinary young man from a remote village in Karnataka, becomes a dreaded gangster who rules Bengaluru

The director has roped in the same cast, who played the dreaded gangster trio of Kotwal Ramachandra (essayed by Sharath Lohitashwa), Jayaraj (Ashish Vidyarthi), and Agni Sreedhar (Atul) in Aa Dinagalu. That’s what makes one instantly curious about Balaramana Dinagalu. The only difference in the latest movie from the previous one is the fictionalised names of the real dons. Jayaraj becomes Jayaram, Sreedhar is Shashidhar, and Muthappa Rai is called Monnappa Rai (played by Ramesh Indira).

Even if these characters are the big draw in the movie, the plot revolves around the journey of Balarama, a character with a small yet significant presence in Aa Dinagalu. Vinod Prabhakar’s portrayal of the titular role is the film’s biggest takeaway. He makes us feel for the character, and is quite impressive in the final portions of the movie, where Balarama struggles to break free from the underworld’s trap.

Balaramana Dinagalu is impressive when it reflects the psychology of a gangster. Jayaram is shown helping the needy while Balarama urges young boys to focus on education. It’s as if these men who commit heinous acts, have a heart as well. Shashidhar is often called “intellectual gangster”, as the film reflects how the underworld fears well-read men in the field. Politicians and policemen, the supposedly the protectors of people being part of the crime nexus, strengthen the movie’s world-building.

The film falters in its inability to rise above the plot’s predictability. Balarama’s journey is no different from the often-seen life of an innocent man from a small town who becomes a gangster owing to uncontrollable circumstances. I wish the film had delved a bit more into Balaram’s personality. Why does he not resist becoming a gangster? What dreams did he have when he moved to Bengaluru from a small town?

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“My hands speak louder than my words,” says Balarama. This signals that he is someone who settles conflicts with fists rather than conversations. Despite this detail, Balaram’s entry into the underworld feels too sudden. The predictability strips the sheen away from the well-shot action sequences, as the result of every fight is known beforehand.

Chaitanya is careful not to glorify the act of violence. He wants to portray the negative effects of violence on the children in a family, as the movie ends with a hard-hitting frame. It’s impressive that the actor-director duo has delivered a non-hero-worshipping gangster saga.

That said, the movie could have benefited from a couple of gripping episodes. While it’s important not to romanticise the life of a gangster, there is no harm in delivering moments of peak tension, the biggest plus of the genre. 

The assassination of Jayaram, the impact of Kotwal’s elimination on the underworld, or the Sakleshpura incident involving Monnappa Rai, had the potential to offer edge-of-the-seat, high-stakes portions, but they are rushed. The love story is simple, but it lacks emotional intensity between the lead couple. Santhosh Narayanan’s dance numbers are forgettable (despite it being his forte) while his montage melodies are beautiful.

Balaramana Dinagalu adopts a restrained, almost clinical approach to the gangster genre. While that keeps it from glorifying violence, it also leaves the narrative feeling a touch too neat and emotionally muted.

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Balaramana Dinagalu is currently running in theatres

Published – June 28, 2026 07:58 pm IST

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A New Dawn Anime Film Review

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A New Dawn Anime Film Review

Perhaps there’s a certain irony in a story about a fireworks factory mostly keeping away from explosive drama. Yoshitoshi Shinomiya‘s lowkey feature directorial debut A New Dawn is at the very least visually captivating, comprised of lush and rather hypnotic production design. The story is small scale focusing on a trio of friends who try to save a fireworks factory in their hometown, but the imagery feels expansive and lush. A New Dawn begins with a beautiful and vaguely familiar display of this beauty: the flowing, painterly imagery of its opening sequence recalls Shinomiya’s work on the flashback sequence in Makoto Shinkai‘s your name., immediately showing that the film’s visuals might transcend its small town drama.

A background artist himself on films by Makoto Shinkai as well as the similarly resplendent Pompo: The Cinéphile, it makes sense that this history would be felt in the background works of A New Dawn. They’re dense with detail, rich with almost luminous color and illustrative texture. Shinomiya, who also wrote and storyboarded the film, veers away from the photorealism associated with someone like Shinkai through some impressionist touches – like the splotches of green paint which represent treelines – which sometimes turns into outright abstraction like when a character begins to run through the space. Sometimes there are swaying, morphing textures in the background as splotches of paint subtly shift around. On a more intimate level, the cluttered and characterful interior spaces tell a story too. This is a long-winded way of saying A New Dawn looks really, really good.

It’s not just in the tableaux of its countryside habitats and ramshackle living spaces carved out of abandoned warehouses, but there’s a sense of invention permeating through A New Dawn‘s various experiments with visual languages of animation. The most prominent is an incredibly charming stop motion animated sequence using a cardboard diorama and real human hands invading the shot in a creative reflection of a drunken character’s perspective. Even though it broadly still looks “anime” through its character design, there are also smaller details which work to set A New Dawn apart from its contemporaries, touches like its occasional lineless artwork or the way rain is defined through smudged black brushstrokes.

It’s in the screenwriting where A New Dawn begins to feel more run of the mill. Its story about the constant chasing of the majesty of a fabled firework “Shuhari” feels both familiar in its premise but also a little bit alienating in its structure. The importance of the firework itself never feels clear – the moment its mystery is unravelled hardly feels like a revelation as a result, something amplified by how the writing often obfuscates what anyone is talking about. The whole story feels a little distancing, and despite the allure of the background art and design of the spaces the characters inhabit, the people themselves feel constantly at arms length.

It almost pulls things back with its climax – the detonation of the “Shuhari” goes a long way in justifying the circular conversations about its nature and origins – a painted streak of light launches into the sky before turning into something otherworldly, suddenly tripling down on the film’s captivating exaggerations.

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Hollywood Pariah Kevin Spacey Opens in a Straight to Video Movie with 25 Producers, 1 Review, No Theaters, No Press – Showbiz411

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Hollywood Pariah Kevin Spacey Opens in a Straight to Video Movie with 25 Producers, 1 Review, No Theaters, No Press – Showbiz411
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As we know, Kevin Spacey is a pariah in Hollywood.

He’s in a rare club with Mel Gibson, Armie Hammer, Nate Parker, Jonathan Majors, and James Franco.

Spacey has managed to avoid jail time by reaching settlements with various accusers of sexual malfeasance, all men.

His film career — which included two Oscars and a Tony Award — has been destroyed.

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Spacey has been reduced to appearing in straight to video films, made for whatever reason the various producers involved know only to themselves.

On Friday, a new Spacey movie surfaced against its will, but not in theaters. It also went straight to video. “1780” is a period piece set during the Revolutionary War. Spacey plays a toothless Pennsylvania country trapper.

There is no rating on Rotten Tomatoes, largely because there is only one review. The review by Alan Ng of Film Threat is positive. Ng recently reviewed “World War Bigfoot,” which he also liked. He seems to specialize in reviewing films no one has heard of.

“1780” does boast 25 producers who will probably not see a return on their investment. But they can say they made a movie with Kevin Spacey.

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