Connect with us

Virginia

What Went Wrong: Dissecting Virginia’s Frustrating Defeat to Maryland

Published

on

What Went Wrong: Dissecting Virginia’s Frustrating Defeat to Maryland


The momentum Virginia had generated in its comeback victory at Wake Forest must have dissipated at some point during halftime of the game against Maryland on Saturday night. Anthony Colandrea had just scrambled for a 10-yard touchdown run with one second remaining to put the Cavaliers ahead of the Terrapins 13-7 at halftime.

Sure, UVA had missed some opportunities to build a bigger lead, but the defense was playing well, the offense was having some success moving the ball, and the Cavaliers’ outlook was generally pretty good considering they were set to receive the ball to start the second half.

Instead, Virginia went three-and-out to start the third quarter, beginning a chart of second-half possessions for the Virginia offense that looked like this: three-and-out, interception, three-and-out, three-and-out, fumble, turnover on downs.

30 frustrating minutes later, Virginia’s 13-7 halftime lead turned into a disappointing 27-13 defeat, the first loss of the 2024 season.

Advertisement

So, what went wrong?

It begins, as it so often does in college football, in the trenches. Virginia’s offensive line is in pretty bad shape right now. If you looked behind the south end zone during Saturday’s game, you would have seen a long line of inactive UVA football players sporting sweatpants, boots, crutches, casts, and slings. Many of those injured Cavaliers are offensive linemen.

Ethan Sipe and Drake Metcalf are the big ones, two transfers who were expected to provide important depth snaps, but who are now lost for the season. But there are others like Charlie Patterson and Noah Hartsoe whose absences are also notable. Most significantly, starting left tackle McKale Boley has yet to play this season as he continues to deal with an ankle injury. Terry Heffernan just doesn’t have as many pieces to work with as he was supposed to.

Anthony Colandrea was only sacked once on Saturday night, but he was hurried seven times and frequently had to throw the ball away. Though Virginia’s ground game wasn’t bad – 123 total rushing yards and 4.1 yards per carry – it wasn’t good enough to be leaned on consistently.

Virginia’s playcalling did not take the lack of protection into account nearly enough. With Colandrea having almost no time to scan the field, the Cavaliers needed shorter routes for their best playmakers, namely Malachi Fields, who had just four catches for only 36 yards. UVA hit on a few big plays – the 45-yard bomb from Colandrea to Trell Harris comes to mind – but Colandrea’s opportunities to give his receivers time to run long-developing routes like that were few and far between.

Advertisement

Even in the first half, when Virginia managed to drive the ball deep into Maryland territory, the red zone playcalling left much to be desired. The 45-yard pass to Trell Harris gave the Cavaliers first and goal from the 6-yard line. Kobe Pace ran the ball down for four yards to the 2 and then the Cavaliers attempted two passes, both falling incomplete, before settling for a 19-yard chip shot from Will Bettridge.

On their next drive, the Cavaliers again reached the red zone, but more immediate pressure on Colandrea forced a throwaway and another short field goal. It’s still early, but Virginia has scored touchdowns on only five of its 12 trips to the red zone this season. That’s not nearly good enough execution at the most important part of the field.

And then there’s Anthony Colandrea. One of the biggest keys we mentioned in the lead-up to Saturday’s game was Colandrea taking care of the football. His worst game from a turnover standpoint came against Maryland last year, when he threw three picks on consecutive possessions in the second half, turning that game into a blowout. This time around it was, unfortunately for Colandrea and the Hoos, not that much different. The Anthony Colandrea experience necessitates taking the bad with the good in terms of high-risk, high-reward plays, but when you combine his willingness to put the ball in jeopardy with the fact that he was consistently under pressure, the outcome is a three-turnover game for Colandrea, four turnovers for Virginia as a team, and a shutout in the second half.

Also contributing to that scoreless outcome was the fact that the Cavaliers converted on just three of their 15 third down attempts, while Maryland went 8/19. The disparity in third down conversions and turnover margin led to a significant advantage in time of possession for the Terrapins, who possessed the ball for 35:36 of gametime.

As for the Virginia defense, this was far from a bad game and it was really the turnovers/time of possession factor that was primarily responsible for Maryland putting up 27 points. The UVA offense was unable to sustain drives in the second half and turned the ball over four times. The Cavalier defense held the Terps to only seven points in the first half and did not allow any points off of the first three turnovers by the Virginia offense. It should also be mentioned that two of Maryland’s three touchdown drives started around midfield.

Advertisement

With that said, there are three things that are concerning for the UVA defense moving forward:

  1. Despite knowing that Maryland’s offensive game plan was going to involve frequently putting the ball in the hands of Tai Felton, the nation’s leading receiver, the Cavaliers were unable to stop Felton, who had nine catches for 117 yards and a touchdown.
  2. After breaking through for six sacks against Wake Forest last week, the UVA pass rush reverted to being relatively unimpactful, sacking Maryland quarterback Billy Edwards Jr. only once.
  3. Injuries. Namely, linebacker Kam Robinson missed the game after spraining his knee in the game against Wake Forest. We’ll see if Tony Elliott has positive news about a timetable for Robinson’s return at this week’s press conference.

This loss is by no means the end of the world for Virginia. But it does represent a massive missed opportunity to make a statement by defeating a rival and improving to 3-0 for the first time since the legendary 2019 season. It especially feels like a missed opportunity given the fact that UVA went to the red zone twice before Maryland had scored a point and came away with just six points and given that the Terrapins committed eight penalties for 66 yards.

What this frustrating defeat does mean, however, is that next week’s game at Coastal Carolina now becomes even more important than it already was. The Cavaliers cannot miss this opportunity to get to 3-1 and it might just be a must-win game with regards to Virginia’s aspirations to become bowl eligible this season.

By the Numbers: Breaking Down Virginia’s 27-13 Loss to Maryland

Virginia Shut Out in 2nd Half, Suffers First Loss of Season to Maryland

Virginia vs. Maryland Live Score Updates | NCAA Football

Advertisement



Source link

Virginia

Virginia Cannabis: Will Retail Finally Start In 2027?

Published

on

Virginia Cannabis: Will Retail Finally Start In 2027?


For the last five years, Virginia cannabis has existed in a strange policy gap.

Adults could legally possess it. They could grow it at home. They could gift it. They could consume it. But if they wanted to walk into a licensed adult-use dispensary and buy a tested, labeled product from a regulated business, Virginia still had no legal retail market.

That contradiction has defined the Commonwealth’s cannabis story since 2021, when Virginia became the first state in the South to legalize adult-use possession. The original promise was bigger than decriminalization. It was supposed to be the beginning of a regulated commercial market—one that would move consumers away from the illicit market, create room for small businesses and farmers, and finally give the state an enforceable framework for products already being sold and consumed.

Advertisement

Instead, Virginia legalized the front end of adult use without opening the front door of the industry.

Since then, the state has been caught in political limbo. Retail implementation stalled after the 2021 elections. Republican control of the House slowed the process. Former Gov. Glenn Youngkin later vetoed adult-use retail bills. Operators, investors and would-be applicants watched session after session with the same question: when would Virginia finally stop treating cannabis like something adults could legally have, but not legally buy?

The answer appeared close in 2026. With Gov. Abigail Spanberger in office and Democrats controlling the General Assembly, cannabis advocates expected the retail framework to finally move. Lawmakers sent the governor a bill that would have launched adult-use sales in 2027. Spanberger returned it with amendments, including a later sales date, a lower possession limit than lawmakers proposed, a higher future tax rate and tougher enforcement provisions. The legislature rejected those changes.

Then came the veto.

For many in the industry, Spanberger’s May veto landed as political whiplash. After years of delay, the state had once again stopped short of launching a legal adult-use marketplace. Worse, the veto came from a governor many advocates and operators expected to be more receptive than her predecessor.

Advertisement

For Brett Puffenbarger, CEO of Old Dominion Cannabis, the moment carried personal weight. Puffenbarger has spent nearly a decade in the cannabis industry and saw Virginia’s 2021 legalization as a chance to bring that experience back home.

“I have been in cannabis for almost a decade, and when Virginia first legalized adult use, it looked like an opportunity to build on that career in my home state,” Puffenbarger said via email. “I had been in Florida for years, but I was born and raised in Virginia. We moved back five years ago because we believed the Commonwealth would eventually open a regulated market. Now Old Dominion Cannabis is preparing to compete for cultivation and manufacturing licenses.”

That kind of long-range planning is common in cannabis. It is also risky. Markets can take years to open. Rules can change overnight. A state can legalize possession and still leave businesses waiting for a real path to licensure.

Virginia became a case study in that uncertainty.

The veto seemed to push the market another year down the road. But within weeks, the same framework came back in a different vehicle: the state budget. Spanberger, Sen. Lashrecse Aird and Del. Paul Krizek announced a compromise that would create a regulated adult-use retail market through budget language, with sales beginning July 1, 2027.

Advertisement

That turnabout changed the mood almost immediately.

“When the veto came down, we thought, ‘Here we go again—another year gone,’” said Jody Roun, COO of Old Dominion Cannabis, via email. “To see the conversation turn around this quickly through the budget process was surprising and exciting. For operators who have been planning around a moving target, it finally feels like there is a path.”

The compromise is not the same bill lawmakers originally passed. It reflects concessions to the governor, especially on timing, taxes, possession limits and enforcement. But it also preserves several priorities from legislators and advocates, including a larger retail cap, statewide access and a framework designed to give small businesses, farmers and microbusinesses a chance to participate.

Here are 10 key pieces of the framework Virginia is now poised to put into law:

1. Adult-use retail sales would begin July 1, 2027. The Virginia Cannabis Control Authority would begin accepting license applications on February 1, 2027, giving regulators time to write rules, establish testing standards and build the oversight structure before stores open.

Advertisement

2. Adults 21 and older would have a legal retail channel. Virginia already legalized adult possession and limited home cultivation, but this framework would finally allow consumers to purchase regulated cannabis from licensed retailers.

3. The adult possession limit would increase from one ounce to two ounces. That is less than the 2.5-ounce limit lawmakers originally sought, but higher than the current possession limit.

4. The state would allow up to 350 retail cannabis establishment licenses. Regulators would not be required to issue them all at once, but the cap is designed to create enough access to compete with the illicit market.

5. Localities would not be able to opt out of the market. That matters because local bans in other states have often left consumers with limited legal access and preserved demand for unregulated sellers.

6. Delivery services are expected to be allowed as part of the regulated market. Combined with the retail cap and no local opt-outs, delivery could become an important tool for statewide access, especially in rural areas.

Advertisement

7. The tax structure would start relatively low. Adult-use cannabis would carry a 6% state excise tax at launch, increasing to 8% beginning July 1, 2029. Local governments could add another 1% to 3.5%, in addition to existing retail sales taxes.

8. The Cannabis Control Authority would gain expanded oversight over intoxicating hemp products. The compromise is designed to close Virginia’s 25:1 hemp loophole and move intoxicating hemp regulation away from the Department of Agriculture and Consumer Services and under the cannabis regulator.

9. The framework includes stronger child-safety and advertising rules. It would require child-resistant packaging, ban cartoon advertising and prohibit products shaped like animals, fruits, vehicles or humans.

10. The state would add stronger compliance and enforcement tools. Retailers could face escalating penalties for failing to check IDs, including possible license revocation for repeated underage sales. Stores would also have to be at least 1,000 feet from schools, hospitals, playgrounds and drug treatment facilities, while the CCA could maintain a public licensee registry, create a tip line and audit ownership and financial relationships.

“The cannabis license application cycle goes through peaks and valleys,” said Justin Singer, a partner at Feuerstein Kulick LLP and chair of the firm’s Regulatory Compliance and Licensing practice via phone interview. “We have been in an extended valley for sought-after licenses for some time, and as a result we have seen a tremendous amount of interest in this upcoming application process.”

Advertisement

Put together, the framework signals that Virginia is trying to do more than open stores. It is trying to correct the imbalance created in 2021: legal adults, legal possession, legal home cultivation—but no legal commercial channel for most consumers.

The challenge now is execution.

Cannabis regulators across the country have learned that legal markets do not automatically beat illicit ones. Taxes that are too high, licensing that is too slow, limited access, lack of capital and burdensome rules can all keep consumers in the unregulated market. Virginia’s relatively modest starting excise tax may help. So could the 350-store cap, if the state issues licenses in a way that creates real geographic coverage.

But questions remain. How quickly will cultivation and manufacturing licenses be processed? How much room will there be for independent operators? Will microbusinesses and impact applicants have meaningful access to banking and capital? Will existing medical operators have a first-mover advantage? And can the state build a market that is regulated enough to protect consumers without being so expensive and slow that it recreates the same illicit-market incentives legalization was supposed to solve?

For companies like Old Dominion Cannabis, the answer will determine whether Virginia becomes a real opportunity or simply another tightly controlled market dominated by the best-capitalized players.

Advertisement

Still, after five years of waiting, the significance of this moment is hard to ignore. Virginia is no longer debating whether adults should be allowed to possess cannabis. That question was answered in 2021. The question now is whether the Commonwealth can build a functioning legal industry around that decision.

The budget compromise does not end the work. It starts it.

For operators, the next several months will be about applications, compliance, capital and partnerships. For regulators, it will be about writing rules that can survive contact with the market. For consumers, it could mean finally having a legal way to purchase tested cannabis products in the first Southern state to legalize adult use.

Virginia took the symbolic step five years ago. Now it may finally be taking the commercial one.



Source link

Advertisement
Continue Reading

Virginia

Virginia man uses art to heal after years in prison, mental health battle

Published

on

Virginia man uses art to heal after years in prison, mental health battle


RICHMOND, Va. — Jerrod Buford first picked up a paintbrush as a kid, never imagining that same creative outlet would carry him through his darkest days in prison.

Buford, who grew up in Williamsburg, was convicted and arrested as a young man and spent almost a decade behind bars. During that time, he struggled deeply.

“Turning to drugs and alcohol to kind of shadow over emotions,” Buford said. “Looking for acceptance, approval. Not just from my parents, but from friends, from, you name it. I mean, I tried to commit suicide, I don’t even know how many times,” Buford said.

WTVR

Advertisement
Jerrod Buford

It was inside prison walls that art became more than a hobby.

“Throughout my prison time, I learned, the freedom that I desired, I’ve always had it. I got, I found it, in a box,” Buford said.

More than three years after his release, Buford continues to advocate for art as a tool for healing. He describes his work as a gift he feels called to share.

“I received a blessing from God that just allowed me to display what he’s given me,” Buford said.

For Buford, creating art is also a way of processing his past.

Advertisement

“That’s what art has done for me. It’s given me the ability to look at parts of my life, all parts of my life, and find the good and the negative, learn from the negative,” Buford said.

He shares his story and artwork with a wide audience through social media, including live sessions on TikTok, and holds art classes with new communities.

IMG_7709.JPEG

The Story Cafe

Buford said his mission is to help others find their own path toward healing — whatever form that takes.

“What I strive to do is guide this person to just create, man. Don’t care what people think about your creation, you just need to get it out,” Buford said. “Whether it’s with art, addressing your mental health, getting your life right — just do it.”

Advertisement

CBS 6 is committed to sharing community voices on this important topic. Email your thoughts to the CBS 6 Newsroom.

📲: CONNECT WITH US

Blue Sky | Facebook | Instagram | X | Threads | TikTok | YouTube

This story was initially reported by a journalist and has been converted to this platform with the assistance of AI. Our editorial team verifies all reporting on all platforms for fairness and accuracy. To learn more about how we use AI in our newsroom, click here.





Source link

Advertisement
Continue Reading

Virginia

VA Spirits Board & VA Distillery Co. Commemorate America’s 250th with Exclusive Trio Pack

Published

on

VA Spirits Board & VA Distillery Co. Commemorate America’s 250th with Exclusive Trio Pack


Good Morning Washington interviews Amanda Beckwith of Virginia Distillery Company- one of the contributing distilleries to the Virginia Spirits Board’s 250th Celebration Trio Pack, a special, exclusive release created to commemorate America’s upcoming 250th anniversary. This limited-edition package features a curated collection of a rum, a gin, and a whiskey, all crafted from scratch by distillers in Virginia to celebrate the rich history and current state of distilling within the Commonwealth.

Beckwith elaborates on VA Distillery Company’s role in the project, noting her focus on Virginia-grown grain to make the bottle of unique whiskey that is included in the Trio Pack. It is also worth noting that the Trio Packs themselves were bottled and produced right here at Virginia Distilling Company!

American single malts are the newest official category of American whiskey, distilled from one grain and from a single distillery. Virginia Distillery Co specializes in this new category of whiskey and crafted their contribution to the Trio Pack with this very specialty. Given the limited remaining availability of the Trio Pack, its historical value and collectible nature, the message it loud and clear encouraging viewers to grab a pack before they are all gone!

Comment with Bubbles
Advertisement

BE THE FIRST TO COMMENT

21+ Please drink responsibly, this content is sponsored by Virginia Distillery Company.



Source link

Continue Reading
Advertisement

Trending