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Now open in Death Valley: California’s tallest sand dunes

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Now open in Death Valley: California’s tallest sand dunes

Death Valley’s temporary lake, fed by one powerful summer storm, is down to inches as it dwindles in the park’s Badwater Basin. But as it evaporates, other parts of the national park are reopening.

In the aftermath of an Aug. 20 storm that caused widespread flooding and forced the closure of the park, the shallow lake stretched as long as four miles. When Death Valley National Park reopened in mid-October, the water emerged as a main attraction in an area where many roads and trails were still closed for repair.

Even at its deepest, rangers estimated the lake’s depth at just 2 to 3 feet. But for visitors standing at Badwater Basin, or 5,500 feet higher at the mountaintop Dante’s View, the lake’s reflective qualities led to striking vistas with eerie mountain reflections, especially at dawn and sunset.

Though the vistas are still remarkable, park spokeswoman Abby Wines said Friday, the lake “is probably just a few inches,” even at its deepest.

There’s no telling how fast it will evaporate, Wines said.

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Badwater Basin, Death Valley National Park, in October.

(Christopher Reynolds / Los Angeles Times)

In the meantime, rangers and repair crews have reopened several roads and portions of the park.

On Nov. 1, the park reopened Mud Canyon Road and Daylight Pass, which connects the park to Nevada Highway 374 and Beatty, Nev.

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On Nov. 20, the park announced the reopening of its southeast entrance, with Badwater Road providing direct access from Shoshone to Badwater Basin.

Then on Thursday the park reopened access to two remote northern features. One is Eureka Valley, which includes Eureka Dunes, the tallest sand dunes in California, rising about 680 feet above the neighboring lake bed. Starting from the town of Big Pine, the route to Eureka Dunes covers 28 miles of paved road and 21 miles of graded dirt.

The other is Saline Valley, which includes a primitive campground and soaking tubs at Saline Valley Warm Springs. The campground and springs are about 35 miles from the nearest paved road and may be unreachable in winter conditions.

Eureka Valley and Saline Valley can only be reached by Big Pine, south of Bishop along U.S. Route 395. From Big Pine, the Big Pine-Death Valley Road is open as far as Eureka Valley, but not beyond. To reach Saline Valley, the only route is from Big Pine over Saline Valley Road’s north pass.

California Highway 190, the park’s main east-west artery, is open throughout the park, with delays possible at multiple road-work locations. Badwater Road is now open for its entire length, as is Dante’s View Road.

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Father Crowley/Rainbow Canyon Vista Point remains closed, as do Beatty Cutoff Road, North Highway and many other paved and unpaved park roads.

The park website also notes that though there are a few wildflowers, “the park is not having a major flower bloom.”

The park’s campgrounds are open, except for Emigrant, Wildrose, Mesquite Springs, Thorndike Primitive, Mahogany Flat Primitive and Homestake Primitive.

Travelers should check the park website for weather conditions and road closure updates before visiting.

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Sunday Puzzle: New newsmakers of 2025

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Sunday Puzzle: New newsmakers of 2025

On-air challenge

Every year around this time I present a “new names in the news” quiz. I’m going to give you some names that you’d probably never heard before 2025 but that were prominent in the news during the past 12 months. You tell me who or what they are.

1. Zohran Mamdani

2. Karoline Leavitt

3. Mark Carney

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4. Robert Francis Prevost (hint: Chicago)

5. Jeffrey Goldberg (hint: The Atlantic)

6. Sanae Takaichi

7. Nameless raccoon, Hanover County, Virginia

Last week’s challenge

Last week’s challenge came from Joseph Young, of St. Cloud, Minn. Think of a two-syllable word in four letters. Add two letters in front and one letter behind to make a one-syllable word in seven letters. What words are these?

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Challenge answer

Ague –> Plagued / Plagues / Leagues

Winner

Calvin Siemer of Henderson, Nev.

This week’s challenge

This week’s challenge is a numerical one from Ed Pegg Jr., who runs the website mathpuzzle.com. Take the nine digits — 1, 2, 3, 4, 5, 6, 7, 8, 9. You can group some of them and add arithmetic operations to get 2011 like this: 1 + 23 ÷ 4 x 5 x 67 – 8 + 9. If you do these operations in order from left to right, you get 2011. Well, 2011 was 15 years ago.  Can you group some of the digits and add arithmetic symbols in a different way to make 2026? The digits from 1 to 9 need to stay in that order. I know of two different solutions, but you need to find only one of them.

If you know the answer to the challenge, submit it below by Thursday, January 8 at 3 p.m. ET. Listeners whose answers are selected win a chance to play the on-air puzzle.

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Daniel Tosh Sells Lake Tahoe Estate for $10.75 Million

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Daniel Tosh Sells Lake Tahoe Estate for .75 Million

Daniel Tosh
Sells Lake Tahoe Home for Millions

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What worked — and what didn’t — in the ‘Stranger Things’ finale

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What worked — and what didn’t — in the ‘Stranger Things’ finale

Sadie Sink as Max Mayfield.

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Yes, there are spoilers ahead for the final episode of Stranger Things

On New Year’s Eve, the very popular Netflix show Stranger Things came to an end after five seasons and almost 10 years. With actors who started as tweens now in their 20s, it was probably inevitable that the tale of a bunch of kids who fought monsters would wind down. In the two-plus-hour finale, there was a lot of preparation, then there was a final battle, and then there was a roughly 40-minute epilogue catching up with our heroes 18 months later. And how well did it all work? Let’s talk about it.

Worked: The final battle

The strongest part of the finale was the battle itself, set in the Abyss, in which the crew battled Vecna, who was inside the Mind Flayer, which is, roughly speaking, a giant spider. This meant that inside, Eleven could go one-on-one with Vecna (also known as Henry, or One, or Mr. Whatsit) while outside, her friends used their flamethrowers and guns and flares and slingshots and whatnot to take down the Mind Flayer. (You could tell that Nancy was going to be the badass of the fight as soon as you saw not only her big gun, but also her hair, which strongly evoked Ripley in the Alien movies.) And of course, Joyce took off Vecna’s head with an axe while everybody remembered all the people Vecna has killed who they cared about. Pretty good fight!

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Did not work: Too much talking before the fight

As the group prepared to fight Vecna, we watched one scene where the music swelled as Hopper poured out his feelings to Eleven about how she deserved to live and shouldn’t sacrifice herself. Roughly 15 minutes later, the music swelled for a very similarly blocked and shot scene in which Eleven poured out her feelings to Hopper about why she wanted to sacrifice herself. Generally, two monologues are less interesting than a conversation would be. Elsewhere, Jonathan and Steve had a talk that didn’t add much, and Will and Mike had a talk that didn’t add much (after Will’s coming-out scene in the previous episode), both while preparing to fight a giant monster. It’s not that there’s a right or wrong length for a finale like this, but telling us things we already know tends to slow down the action for no reason. Not every dynamic needed a button on it.

Worked: Dungeons & Dragons bringing the group together

It was perhaps inevitable that we would end with a game of D&D, just as we began. But now, these kids are feeling the distance between who they are now and who they were when they used to play together. The fact that they still enjoy each other’s company so much, even when there are no world-shattering stakes, is what makes them seem the most at peace, more than a celebratory graduation. And passing the game off to Holly and her friends, including the now-included Derek, was a very nice touch.

Charlie Heaton as Jonathan Byers, Natalia Dyer as Nancy Wheeler, Maya Hawke as Robin Buckley, and Joe Keery as Steve Harrington holding up drinks to toast.

Charlie Heaton as Jonathan Byers, Natalia Dyer as Nancy Wheeler, Maya Hawke as Robin Buckley, and Joe Keery as Steve Harrington.

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Did not work: Dr. Kay, played by Linda Hamilton

It seemed very exciting that Stranger Things was going to have Linda Hamilton, actual ’80s action icon, on hand this season playing Dr. Kay, the evil military scientist who wanted to capture and kill Eleven at any cost. But she got very little to do, and the resolution to her story was baffling. After the final battle, after the Upside Down is destroyed, she believes Eleven to be dead. But … then what happened? She let them all call taxis home, including Hopper, who killed a whole bunch of soldiers? Including all the kids who now know all about her and everything she did? All the kids who ventured into the Abyss are going to be left alone? Perfect logic is certainly not anybody’s expectation, but when you end a sequence with your entire group of heroes at the mercy of a band of violent goons, it would be nice to say something about how they ended up not at the mercy of said goons.

Worked: Needle drops

Listen, it’s not easy to get one Prince song for your show, let alone two: “Purple Rain” and “When Doves Cry.” When the Duffer Brothers say they needed something epic, and these songs feel epic, they are not wrong. There continues to be a heft to the Purple Rain album that helps to lend some heft to a story like this, particularly given the period setting. “Landslide” was a little cheesy as the lead-in to the epilogue, but … the epilogue was honestly pretty cheesy, so perhaps that’s appropriate.

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Did not work: The non-ending

As to whether Eleven really died or is really just backpacking in a foreign country where no one can find her, the Duffer Brothers, who created the show, have been very clear that the ending is left up to you. You can think she’s dead, or you can think she’s alive; they have intentionally not given the answer. It’s possible to write ambiguous endings that work really well, but this one felt like a cop-out, an attempt to have it both ways. There’s also a real danger in expanding characters’ supernatural powers to the point where they can make anything seem like anything, so maybe much of what you saw never happened. After all, if you don’t know that did happen, how much else might not have happened?

This piece also appears in NPR’s Pop Culture Happy Hour newsletter. Sign up for the newsletter so you don’t miss the next one, plus get weekly recommendations about what’s making us happy.

Listen to Pop Culture Happy Hour on Apple Podcasts and Spotify.

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