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Movie Review: Once more to Middle Earth, before “The Lord of the Rings,” “The War of the Rohirrim”

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Movie Review: Once more to Middle Earth, before “The Lord of the Rings,” “The War of the Rohirrim”

“The Lord of the Rings: The War of the Rohirrim” is a dull placeholder pic rolled out by Warner Animation to keep the company’s intellectual property rights to J.R.R. Tolkien’s Middle Earth current in the public’s mind.

Streaming series aside, it’s been years since Peter Jackson turned over his entire career to Gollum, Gandalf, Galadriel and the gang. So why not a fresh animated addition to the canon, a prequel to the books and films built out of asides, references and footnotes from Tolkien’s fertile efforts to flesh out this simulated ancient history of an ever-so-English fantasy?

Kenji Kamiyama, a veteran of Japanimation — Japanese animated TV series such as “Ghost in the Shell,” “Ultraman” and “Blade Runner: Black Lotus” — was commissioned to turn in a modest-budgeted ($30 million?), colorful and striking but somewhat under-animated visit to this universe.

The ancient lands of Gondor and Rohan have long struggled to get along, and to force themselves to come to each other’s aid in crisis. The alliance has been tested since even more ancient times, Tolkien wrote. Here’s an earlier clash.

A few familiar voices from the Jackson films — Miranda Otto, the late Christopher Lee (wizards really are immortal), Billy Boyd and Dominic Monaghan — turn up, sometimes as the long-lived characters they played in the many “Rings” and “Hobbit” films.

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The action starts out brisk.

But I have to say, the sizzle has gone out of this series of projects. As someone who used to drive cross-country listening to CDs of BBC/NPR series based on Tolkien, who recorded for broadcast a friend’s symphonic poem based on “The Silmarillion” and who is old enough to have seen the beautiful but abortive Ralph Bakshi attempt to animate “The Lord of the Rings” for the big screen, most of what’s come along of late has left me cold.

And a deritive, character-cluttered (in the Old Testament Tolkien style), exposition-heavy and voice-over narrated to death anime (ish) treatment of events ever-so-similar to all that transpired in “The Lord of the Rings” trilogy seems more cynical than inspired, more exhausted than fresh.

A couple of hundred years before a hobbit came upon “the one ring,” King Helm (Brian Cox) of the Rohirrim finds himself pressured to marry his princess daughter Hera (Gaia Wise) off to a prince of Gondor to ensure the security of his realm (Rohan).

But an opportunist at court, Lord Freca (Shaun Dooley) of the West Marches wants his lad Wulf (Luca Pasqualino) considered as a suitor, angling the family’s way to the throne. Princess Hera and Wulf used to play together as children. Maybe even “play house.”

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That disagreement leads to a trial by combat that is the film’s first monumental let down. One combatant kills the other with a single punch.

Alliances crumble, schemes erupt and Rohan — its wooden palisaded strongholds and ancient stone fortresses — is threatened. The headstrong king won’t listen to nephews who beg him to “light the beacons, call for aid from Gondor.” And disasters strike.

There are kidnappings and cavalry charges, betrayals and battles, and giant sentient eagles, giant four-tusked war elephants and an even larger tentacled swamp monster figure in the proceedings.

None of it moved me, or moved the needle.

Once you get used to the anime style and color palette, beautifully rendering the ruins of ancient Gondor’s Isengard, scaling the icy peaks of winter in Middle Earth and the like, there’s little to grab hold of and embrace as visually “new” or “expanding the canon” or for that matter moving or entertaining. Comic relief characters aren’t funny, potential romances aren’t romantic and the action beats are jumpy and jerkily animated and not immersive at all.

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“The Lord of the Rings” is classic fantasy literature, and there’s a richness to the detail and emotional connection with the characters that leaps from the page to whatever other medium this saga moves to.

But “The War of the Rohirrim” is narrated to death because it has to be, otherwise it would be impossible to follow. And it’s dull and simplistic as narrative, more of a “comic book” take on Tolkien than an actual adaptation of anything Tolkien would have allowed to be published.

Rating: PG-13, violence

Cast: The voices of Brian Cox, Gaia Wise, Lorraine Ashbourne, Benjamin Wainright, Bilal Hasna, Miranda Otto many others

Credits: Directed by Kenji Kamiyama, scripted by Jeffrey Addiss, Will Matthews, Phoebe Gittins and Arty Papageorgiou, based on the writings of J.R.R. Tolkien. A New Line/Warner Bros. release.

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Running time: 2:14

About Roger Moore

Movie Critic, formerly with McClatchy-Tribune News Service, Orlando Sentinel, published in Spin Magazine, The World and now published here, Orlando Magazine, Autoweek Magazine

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Movie Reviews

Movie Review: ‘Supergirl’ – Catholic Review

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Movie Review: ‘Supergirl’ – Catholic Review

NEW YORK (OSV News) – At what is meant to be a poignant moment in the DC Comics adaptation “Supergirl” (Warner Bros.), the title character, played by Milly Alcock, is told by her mother (Emily Beecham) that she doesn’t have to be nice but she must be good. The recipient of this advice takes it to heart in a way that lends the whole film an unpleasant tone.

We’re not talking Deadpool depths of obscene snark here. Yet scrappy Supergirl, aka Kara Zor-El, in contrast to her affable cousin — and fellow Kryptonian — Superman (David Corenswet), does not come across as especially likeable.

Nor is she a figure to be imitated since, before she embarks on the quest to which most of the running time is devoted, early scenes show her waking up with a succession of staggering hangovers. She gets blotto, we later learn, in an effort to blot out her troubled past. The only positive ingredient in her current life is the bond she shares with her beloved dog, Krypto.

So when evil alien Krem of the Yellow Hills (Matthias Schoenaerts) wounds Krypto with a poisoned dart, leaving him with only hours to live, Supergirl is desperate to help the pup survive. Learning that Krem carries the antidote with him wherever he goes, she sets off on an interplanetary hunt for the villain, racing against time.

Supergirl has already crossed paths with another of Krem’s victims, Ruthye (Eve Ridley). Having watched as Krem slaughtered her entire family, Ruthye is out for revenge and wants to join forces with Supergirl.

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Since Ruthye, though courageous, is undersized and completely untrained for combat, Supergirl initially tries to ditch her. But Ruthye is not to be so easily rebuffed.

The unlikely duo eventually acquire an informal ally in the person of cigar-chomping, motorcycle-riding freelance warrior Lobo (Jason Momoa). Lobo has reasons of his own for hating the band of brigands Krem leads.

As scripted by Ana Nogueira, director Craig Gillespie’s scifi adventure includes more than one exchange in which Supergirl warns Ruthye about the morally corrupting effects of exacting vengeance. Yet this thoroughly respectable ethical message is completely undermined as the action reaches its climax.

“Supergirl” may not be a dose of Kryptonite. But it’s no energy-infusing sunbath either.

The film contains much harsh but bloodless violence, a scene of urination, a passing reference to nonscriptural religious ideas, a couple of mild oaths, several uses each of crude and crass language and an obscene gesture. The OSV News classification is A-III – adults. The Motion Picture Association rating is PG-13 — parents strongly cautioned. Some material may be inappropriate for children under 13.

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‘Balaramana Dinagalu’ review: A restrained look at the gangster mind

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‘Balaramana Dinagalu’ review: A restrained look at the gangster mind

In K M Chaitanya’s Aa Dinagalu (2007), actor Atul Kulkarni, playing gangster Agni Sreedhar, says man is the biggest weapon in the underworld. “The rest are just properties,” he adds. The yesteryear Kannada crime drama, based on the real incidents from a big chapter of the Bengaluru underworld, stood out for its understated storytelling.

In Balaramana Dinagalu, which has the skeleton of a sequel to Aa Dinagalu, weapons are seen in the first scene. As the film progresses, we encounter an arsenal of knives, razors, machetes, and guns — each an extension of the gangsters’ identities and an indispensable tool in their quest to remain feared and lethal. Chaitanya attempts to make the movie a mix of reality and entertaining tropes.

Balaramana Dinagalu (Kannada)

Director: K M Chaitanya

Cast: Vinod Prabhakar, Priya Anand, Atul Kulkarni, Ashish Vidyarthi, Ramesh Indira

Runtime: 151 minutes

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Storyline: Balarama, an ordinary young man from a remote village in Karnataka, becomes a dreaded gangster who rules Bengaluru

The director has roped in the same cast, who played the dreaded gangster trio of Kotwal Ramachandra (essayed by Sharath Lohitashwa), Jayaraj (Ashish Vidyarthi), and Agni Sreedhar (Atul) in Aa Dinagalu. That’s what makes one instantly curious about Balaramana Dinagalu. The only difference in the latest movie from the previous one is the fictionalised names of the real dons. Jayaraj becomes Jayaram, Sreedhar is Shashidhar, and Muthappa Rai is called Monnappa Rai (played by Ramesh Indira).

Even if these characters are the big draw in the movie, the plot revolves around the journey of Balarama, a character with a small yet significant presence in Aa Dinagalu. Vinod Prabhakar’s portrayal of the titular role is the film’s biggest takeaway. He makes us feel for the character, and is quite impressive in the final portions of the movie, where Balarama struggles to break free from the underworld’s trap.

Balaramana Dinagalu is impressive when it reflects the psychology of a gangster. Jayaram is shown helping the needy while Balarama urges young boys to focus on education. It’s as if these men who commit heinous acts, have a heart as well. Shashidhar is often called “intellectual gangster”, as the film reflects how the underworld fears well-read men in the field. Politicians and policemen, the supposedly the protectors of people being part of the crime nexus, strengthen the movie’s world-building.

The film falters in its inability to rise above the plot’s predictability. Balarama’s journey is no different from the often-seen life of an innocent man from a small town who becomes a gangster owing to uncontrollable circumstances. I wish the film had delved a bit more into Balaram’s personality. Why does he not resist becoming a gangster? What dreams did he have when he moved to Bengaluru from a small town?

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“My hands speak louder than my words,” says Balarama. This signals that he is someone who settles conflicts with fists rather than conversations. Despite this detail, Balaram’s entry into the underworld feels too sudden. The predictability strips the sheen away from the well-shot action sequences, as the result of every fight is known beforehand.

Chaitanya is careful not to glorify the act of violence. He wants to portray the negative effects of violence on the children in a family, as the movie ends with a hard-hitting frame. It’s impressive that the actor-director duo has delivered a non-hero-worshipping gangster saga.

That said, the movie could have benefited from a couple of gripping episodes. While it’s important not to romanticise the life of a gangster, there is no harm in delivering moments of peak tension, the biggest plus of the genre. 

The assassination of Jayaram, the impact of Kotwal’s elimination on the underworld, or the Sakleshpura incident involving Monnappa Rai, had the potential to offer edge-of-the-seat, high-stakes portions, but they are rushed. The love story is simple, but it lacks emotional intensity between the lead couple. Santhosh Narayanan’s dance numbers are forgettable (despite it being his forte) while his montage melodies are beautiful.

Balaramana Dinagalu adopts a restrained, almost clinical approach to the gangster genre. While that keeps it from glorifying violence, it also leaves the narrative feeling a touch too neat and emotionally muted.

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Balaramana Dinagalu is currently running in theatres

Published – June 28, 2026 07:58 pm IST

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Movie Reviews

A New Dawn Anime Film Review

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A New Dawn Anime Film Review

Perhaps there’s a certain irony in a story about a fireworks factory mostly keeping away from explosive drama. Yoshitoshi Shinomiya‘s lowkey feature directorial debut A New Dawn is at the very least visually captivating, comprised of lush and rather hypnotic production design. The story is small scale focusing on a trio of friends who try to save a fireworks factory in their hometown, but the imagery feels expansive and lush. A New Dawn begins with a beautiful and vaguely familiar display of this beauty: the flowing, painterly imagery of its opening sequence recalls Shinomiya’s work on the flashback sequence in Makoto Shinkai‘s your name., immediately showing that the film’s visuals might transcend its small town drama.

A background artist himself on films by Makoto Shinkai as well as the similarly resplendent Pompo: The Cinéphile, it makes sense that this history would be felt in the background works of A New Dawn. They’re dense with detail, rich with almost luminous color and illustrative texture. Shinomiya, who also wrote and storyboarded the film, veers away from the photorealism associated with someone like Shinkai through some impressionist touches – like the splotches of green paint which represent treelines – which sometimes turns into outright abstraction like when a character begins to run through the space. Sometimes there are swaying, morphing textures in the background as splotches of paint subtly shift around. On a more intimate level, the cluttered and characterful interior spaces tell a story too. This is a long-winded way of saying A New Dawn looks really, really good.

It’s not just in the tableaux of its countryside habitats and ramshackle living spaces carved out of abandoned warehouses, but there’s a sense of invention permeating through A New Dawn‘s various experiments with visual languages of animation. The most prominent is an incredibly charming stop motion animated sequence using a cardboard diorama and real human hands invading the shot in a creative reflection of a drunken character’s perspective. Even though it broadly still looks “anime” through its character design, there are also smaller details which work to set A New Dawn apart from its contemporaries, touches like its occasional lineless artwork or the way rain is defined through smudged black brushstrokes.

It’s in the screenwriting where A New Dawn begins to feel more run of the mill. Its story about the constant chasing of the majesty of a fabled firework “Shuhari” feels both familiar in its premise but also a little bit alienating in its structure. The importance of the firework itself never feels clear – the moment its mystery is unravelled hardly feels like a revelation as a result, something amplified by how the writing often obfuscates what anyone is talking about. The whole story feels a little distancing, and despite the allure of the background art and design of the spaces the characters inhabit, the people themselves feel constantly at arms length.

It almost pulls things back with its climax – the detonation of the “Shuhari” goes a long way in justifying the circular conversations about its nature and origins – a painted streak of light launches into the sky before turning into something otherworldly, suddenly tripling down on the film’s captivating exaggerations.

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