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Film Review: “Late Fame” – The Art of the Second Act – The Arts Fuse

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Film Review: “Late Fame” – The Art of the Second Act – The Arts Fuse

By David Stewart

Director Kent Jones explores aging, ego, and New York’s literary ghosts in a wry, performance-driven drama led by Willem Dafoe.

Late Fame, directed by Kent Jones

Willem Dafoe in a scene from Late Fame. Photo: IFFBoston

Does creativity remain fertile as one reaches the end of their life? From In a Lonely Place (1950) to The Wonder Boys (2000), a number of films have probed the internal insecurities of the world-weary, burnt-out writer. Directed by respected film critic, former NYFF programmer, and documentarian Kent Jones, Late Fame is a cerebrally warm but satirically stark exploration of the theme, focusing on how the influence of celebrity can upend creativity. Inspired by Arthur Schnitzler’s posthumously titular novella, screenwriter Samy Burch (May December) deliberately discards the dour setting of Schnitzler’s 1920s Vienna for the livelier atmosphere of New York City’s modern-day Lower East Side.

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Willem Dafoe plays Ed Saxberger, a postal worker and once-published poet who hasn’t written anything in nearly four decades. His daily grind is comfortably monotonous until Meyers (Edmund Donovan), a young overenthusiastic fan of his, shows up outside his apartment. After persistent wheedling, Meyers introduces Ed to a café salon of various writers who dream of their big break. In reality, the group is made up of pretentious rich boys who haven’t the slightest idea what artists of Ed’s generation went through to be published. Meyers and his wealthy cohorts sit on the far end of the café, away from the social media influencers, as they profess hypocritical Luddite-based principles while taking calls on their cell phones. But these coffee sessions fuel Ed’s once-depleted ego and rekindle his affection for Gloria (Greta Lee), an actress and chanteuse struggling to make her mark. Ed finds himself cajoled by Meyers into writing new material and a memoir as part of a campaign to revive his career by making him the keynote speaker at a public reading. Panic sets in: Ed’s days are spent looking at a blank page as he listens to audiotapes of the poets of his generation, such as Anne Waldman and William Carlos Williams, attempting to foil his writer’s block.

Late Fame is Jones’ reverential (and earnest) love letter to creativity and New York City. The director grew up in the Berkshires before moving to NYC in the ’80s to work on Martin Scorsese’s documentaries. His lens affectionately embraces the eccentric characters in Burch’s script, the remnants of the city’s bygone literary era. His quasi-verité approach to filming the salons hums with a verve reminiscent of Jim Jarmusch’s Stranger Than Paradise (1984) as well as John Cassavetes’ Shadows (1959) and Opening Night (1977). As in Jones’ first narrative feature, Diane (2018), the director finds a transcendent resonance in Ed’s life of self-induced loneliness. He hides his cell phone — only to end up hearing voicemails from his estranged family as he toils in the service of adoring strangers. Meanwhile, Ed has to deal with his social life, his blue-collar postal worker buddies putting down his literary dreams in a dive bar worthy of a visit from Charles Bukowski.

Dafoe is a consistently engaging actor. His composed presence here is not unlike Jack Nicholson’s David Staebler in Bob Rafelson’s The King of Marvin Gardens (1972). He is reluctant to go along with the insane plans of those around him; we know this because we hear him reflect on his plight during nightly walks around the city. Dafoe started his career in the late ’70s as a member of the experimental theatre company the Wooster Group, and his reenactment of Ed’s spirited youthful performances evokes an edgy energy. Greta Lee taps into Sally Bowles–styled stamina; she lights up Ed’s life, serenading him as she sings Kurt Weill numbers in a downtown cabaret. (The film that inspired Jones to become a critic and director was Bob Fosse’s Cabaret (1972).) Edmund Donovan’s hyperactive performance as Meyers lampoons those who are oblivious to the barriers posed by class and unable to separate the rewards of creativity from those of instant gratification. Late Fame has its creative limitations: Ed’s past as an alcoholic and Gloria’s psychological conflicts are underexplored. Still, the depth of Dafoe and Lee’s performances makes up for these weaknesses; the pair help amplify the suspense that holds the film’s third act together.

The film’s visuals are a tactile plus. The handheld camerawork of Wyatt Garfield, who shot Jones’ previous film along with Beasts of the Southern Wild (2012), underscores the morbidity of Ed’s isolation and the reverie of his newfound friends. Editor Mike Selemon has cut the snappy wit and pathos in Burch’s script with a sharp eye. Don Fleming’s bluesy guitar score evokes the sounds of John Lurie and other No Wave musicians who were a big part of the downtown New York scene of the late ’70s, when Ed established his career.

In his preface to The Picture of Dorian Gray, Oscar Wilde wrote that “to reveal art and conceal the artist is art’s aim. The critic is he who can translate into another manner or a new material his impression of beautiful things.” Jones, no doubt drawing on his critical sensibility, successfully conveys the complexities of making art, regardless of age, and shares them beautifully in Late Fame.

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David Stewart currently teaches at Emerson College, Plymouth State University, and Southern New Hampshire University. His first book, 2025’s There’s No Going Back: The Life and Work of Jonathan Demme, was published by the University of Kentucky Press.

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Movie Reviews

Masters of the Universe (2026) | Movie Review | Deep Focus Review

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Masters of the Universe (2026) | Movie Review | Deep Focus Review

There’s a photo of me (below) from the mid-1980s, when I was around age 5, standing on the hood of an old Plymouth in the overgrown field behind my childhood home. I’m holding He-Man’s shield in one hand and his sword, made of yellow plastic, in the other. (Unrelatedly, I’m also wearing an Incredible Hulk shirt in the picture.) And I’m grinning with pride because I have thoroughly conquered the jalopy. The vehicle never ran again, probably because I fucking destroyed it with my sword and shield. Around that time, I also had a He-Man birthday cake and a sizable collection of Mattel’s Masters of the Universe action figures. They were my first foray into toys of this kind, later replaced by G.I. Joe, Teenage Mutant Ninja Turtles, and X-Men. However, my nostalgia for He-Man remains almost nonexistent today, perhaps because, looking back at the material, the mythology remains at once weird and unmemorable, and neither the popular animated series nor the 1987 film, Masters of the Universe, starring Dolph Lundgren and Frank Langella, holds up well. 

Over the years, Mattel has tried to revive the toy line and cartoon, but the company’s biggest effort thus far is the new feature from Amazon MGM Studios, which reportedly spent upwards of $200 million on a blockbuster-sized Masters of the Universe. If the 1980s versions of this franchise unabashedly targeted the preadolescent boy demographic, the new iteration has been reconfigured (by a sausage fest of credited screenwriters: Chris Butler, Aaron Nee, Adam Nee, and David Callaham) to adopt a more conventional mold. The movie also incorporates the last three decades of ironic reassessment: the series’ very 1980s obsession with bulging muscles; the loincloth-centric costumes, all of which look like rejected designs from Zardoz (1974); the vague eroticism between He-Man and several characters, including his nemesis, Skeletor; and the eccentricities of the cartoon, from the many heads thrown back in laughter to the bizarre characters—all of which started first as action figures (Stinkor, Mantenna, etc.), around which the writers built a lame storyline.

Despite its origins, Masters of the Universe sets out to become a four-quadrant feature, appealing to everyone, and in that, no one in particular. The story is too bloated for little children, with a 142-minute runtime that challenged the attention spans of the kids in my prescreening, who became restless after an hour. Admittedly, so did I. The material’s self-awareness and humor aren’t memorable enough to distinguish it from other, better examples in this genre, such as Dungeons & Dragons: Honor Among Thieves (2023)—a movie that I enjoy more with each subsequent viewing. And director Travis Knight can’t decide whether the audience should take these characters seriously or laugh at their inherent silliness. He attempts both and does neither very well. The result did not rekindle my nostalgia for this chapter of my childhood; it didn’t create an exciting new take for audiences of all ages, either.

A protracted opening establishes the distant realm called Eternia, where sword-and-sandal heroes stand alongside robots and flying ships with laser guns. Eternia’s resident baddie, Skeletor (voiced by Jared Leto, doing an R-rolling master-thespian thing), wants the Sword of Power, which imbues its wielder with, as you might guess, power. But it’s kept in Castle Grayskull, home of King Randor (James Purefoy), who’s disappointed by his son, Adam (Artie Wilkinson-Hunt), a young boy more interested in goofing around than learning to fight. When Skeletor attacks the castle and proves victorious, the Enchantress (Morena Baccarin), the magically inclined protector of Grayskull, sends Adam away to Earth along with the coveted sword. What happens then? Did a couple of farmers adopt him à la Superman? Or did he grow up in the foster system? The writers ignore such practical questions, picking up the story years later, when the adult Adam (now a hulking Nicholas Galitzine) works in corporate human resources. After Adam finally locates his sword, which was lost when he was transported from Eternia to Earth, he eventually finds his way home with the help of his childhood friend, Teela (Camila Mendes), to retake Grayskull from Skeletor. 

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Knight’s main source of inspiration, besides the cartoon and earlier movie, seems to be the similarly themed cult classic Flash Gordon (1980). Masters of the Universe’s music features identical-sounding Howard Blake-style guitar riffs and, to echo the original songs Queen wrote for Flash Gordon, the production uses Queen’s “Princes of the Universe” on the soundtrack. In other areas, Knight directs a conventional franchise movie with choppily edited and CGI-heavy battle scenes full of anonymous violence, lifeless chase sequences, digital backdrops resembling video-game environments, and shameless product placements for Coca-Cola and Amazon. The VFX sometimes look impressive; at other times, they look cheap and generic. Fortunately, Knight’s production also offers practical effects and prosthetics for some characters, most memorably the cyborg Trap Jaw. Knight’s secret weapon is costume designer Richard Sale, who visualizes the inherently absurd look of these characters, for better or worse, in tangible garb. The actors inhabiting the excellent costumes don’t have much to do, though. Ask yourself why they hired Kristen Wiig to voice Roboto, a bland robot character whose dialogue could have easily been performed by anyone else, or even just replaced with the beeps and boops of a Star Wars droid. When you have Kristen Wiig, use her.

Masters of the Universe movie still 2

Elsewhere, Masters of the Universe attempts to be self-aware in its irony and sexually suggestive underpinnings. There’s a running gag about how practically everyone can’t keep their eyes off Adam after he becomes his heroic alter-ego, He-Man, given his oiled-up muscles and blonde locks. But under Adam’s pink shirt, he still looks buff, making his eventual Hulk-like transformation into a muscle-bound barbarian unremarkable. Elsewhere, I liked the detail of Adam growing up on Earth and forgetting everyone’s names on Eternia, so he makes up their names based on their physical characteristics. A man with a big metal hand becomes Fisto (Jóhannes Haukur Jóhannesson), and another with a metal head-butting helmet becomes Ram-Man (Jon Xue Zhang). The writers take advantage of this with veiled dirty jokes about fisting and Ram-Man “giving head” to Skeletor’s goons. That’s about as clever as the movie gets. As for character development, there’s almost none. Skeletor, for instance, wants to be bad for the sake of being bad. His motivations are nonexistent, resulting in an obvious, uninteresting, and one-dimensional villain.  

A key series in the conservative, Reagan-era 1980s, the Masters of the Universe cartoon and previous movie valued strength and power, muscles and might. Today, that message has negative, regressive associations with the political right, which often looks at this period from a fond standpoint. To avoid alienating any part of their audience, the filmmakers desperately try to please everyone with a mild progressive commentary to counter the franchise’s original themes. Adam’s character must learn to “be a man” to please his father, King Randor, and his makeshift father figure, Man-at-Arms (Idris Elba, in a chummy reformed drunk role). But there’s also a half-hearted message that Adam, having worked in human resources, knows the value of empathy and emotional intelligence. For a while there, the movie even claims you can’t solve every problem with muscles—that is, until He-Man resolves the conflict by pummeling Skeletor with his fists. The movie’s message is ultimately nonexistent. The committee making this movie has carefully avoided any line-in-the-sand worldview, all in an attempt to manufacture a box-office hit that will please everyone and offend no one. 

That’s exactly the problem with Masters of the Universe. It’s so afraid to have a perspective or be about something that nothing onscreen has an impact. This is not to say every movie must have a substantive message. Sometimes, a mindless adventure is enough. However, even on those terms, there’s no tension or danger here because Skeletor is never all that menacing, and Adam alternates between self-parody and earnest heroism. None of the emotional beats land, not the many father-son dynamics nor the hero’s journey. And the production’s competing tones, from its intentional camp to its sword-swinging adventure, lack the balance of wit and scope that Dungeons & Dragons: Honor Among Thieves so delightfully captured. For much of the runtime, I felt bored and, aside from a few chuckles at the childish humor, disengaged from everything happening. Perhaps Roboto describes the movie best when referring to life as “a series of absurdities leading to infinite nothingness.”

Photo: Brian the Barbarian

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‘Masters of the Universe’: What Critics Are Saying About the He-Man Movie Starring Nicholas Galitzine and Jared Leto

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‘Masters of the Universe’: What Critics Are Saying About the He-Man Movie Starring Nicholas Galitzine and Jared Leto

He-Man lands in theaters Friday, and reviews for Masters of the Universe are now in.

The film, a live-action adaptation of the Mattel franchise from director Travis Knight, follows Prince Adam of Eternia, who crash-lands on Earth as a child and is separated from his Sword of Power. Raised as an ordinary man named Adam Glenn, he eventually recovers the sword and returns to save his homeland, where he faces off against Skeletor.

Nicholas Galitzine stars as He-Man/Prince Adam/Adam Glenn, while Jared Leto plays the villain Skeletor. The cast also includes Idris Elba as Man-at-Arms, Camila Mendes as Teela, Alison Brie as Evil-Lyn, Morena Baccarin as Sorceress and Kristen Wiig as Roboto.

Masters of the Universe celebrated its Los Angeles premiere last month, where the original He-Man from the 1987 film, Dolph Lundgren, praised Galitzine’s performance while speaking with The Hollywood Reporter: “You need a guy who is a leading-man type, and the muscles and the strength are secondary. You can always create that, and I think Nicholas did that. He built himself up. When I did it, it was a little more like I had the physique and had to access my boyish side to find the character.”

As of Tuesday, the movie holds a 74 percent score on Rotten Tomatoes. To find out what critics are saying, read on.

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THR’s Frank Scheck wrote, “The film winds up feeling so much like one of those fringe festival musical theater parodies that you find yourself waiting for the characters to burst into song … Masters of the Universe touches all the fan-serving bases, with a fun cameo by a certain star of a previous film incarnation and enough post-credit sequences to guarantee several sequels. But it all comes off as terribly forced, as if everyone involved was already trying to figure out exactly how much they’ll earn signing autographs at future Comic-Cons.”

IGN’s Clint Gage wrote, “Masters of the Universe is so much funnier than I expected, and the fight scenes are choreographed and photographed in a way that gives the sequences just enough flair to make them stand out (even if they’re not revolutionizing superhero style fisticuffs on screen). While Nicholas Galitzine and Idris Elba provide the thematic structure to the film, Jared Leto’s Skeletor gives a delightfully weird and cartoonish energy to every scene he’s in.”

YouTube critic Jeremy Jahns also highlighted Leto’s performance in his review, “Standout performance and character in Masters of the Universe: Jared Leto’s Skeletor,” Jahns said. “He was the most fun happening on screen at any given time.” He also added, “It does feel like a few different movies crushed into one. A few different ideas of what a Masters of the Universe movie should or would be. And most importantly, it had these moments of heart and life lessons that I actually liked that didn’t always land because sometimes the comedy is just there to eclipse it.” 

Inverse’s Ryan Britt wrote, “The idea of navigating your childhood hopes and fears, and incorporating those things into your adult life, is — somewhat appropriately for a movie based on an old cartoon — at the heart of the film. Not everyone who goes to see Masters of the Universe will have grown up with He-Man, but this film will make you wish that you did. And, at the same time, it’ll make you feel grateful that he’s back and quite literally, better than ever.”

The Guardian’s Benjamin Lee had a less favorable take on the film, writing in his review, “Amazon’s head-scratching $200m-budgeted misfire fails to explain why so much time, money and effort has been wasted on a movie based on a toy that kids just don’t play with any more … There’s just too much distracting confusion here — from Galitzine’s unsure performance to the script’s swirl of competing tones to the very question of why this needed to exist — for it to transport us as we both hope and expect.”

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Movie Review – Carolina Caroline (2025)

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Movie Review – Carolina Caroline (2025)

Carolina Caroline, 2025.

Directed by Adam Rehmeier.
Starring Samara Weaving, Kyle Gallner, Kyra Sedgwick, Jon Gries, Tommy G. Kendrick, P.J. Sosko, Gregg Gilmore, Jamald Gardner, Matthew Smitley, Ed Formica, and Robert Stevens Wayne.

SYNOPSIS:

A young woman joins a charming con man on the run, leaving a trail of crime and passion as they hustle through the Southeast in search of her estranged mother.

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The eponymous Caroline of director Adam Rehmeier’s Carolina Caroline has never properly met her mother. That woman abandoned her and her father (Jon Gries) before she was one year old. Moving to South Carolina and growing up there, it’s also safe to say that the unfulfilled Caroline, working at a local convenience store and coming home to a father with no ambitions to leave his comfortable home chair let alone get out and see the world (actively dismissing soccer in the process, suggesting that there also might be some unsurprising internalized racism given his age and having only known the South), hasn’t properly lived. 

A chance encounter with scuzzy but charming con man Oliver (Kyle Gallner, playing in the type of role he regularly excels in), which mostly consists of Caroline observing a mental-manipulation hustle at the cash register, swapping dollar bills with confused clerks to come away with more money than he entered with, lures her to him. Impressed with her ability to pick up on the small-time psychological heist, Oliver decides to take Caroline on as his protege and partner in crime. Naturally, his fascination is also romantic, considering Caroline is an attractive woman played by Samara Weaving.

While going out to dinner together, Oliver also demonstrates a wealth of knowledge about human behavior that helps him predict how people will react in certain situations, opening the door for him to steal something of value or play successful mind games. This also greatly intrigues Caroline, as part of the reason she has never expanded her horizons beyond her small South Carolina town is that, deep down, she fears there are similarities to her mother and that she will end up hurting someone. Meanwhile, as we are watching this, we justifiably wonder if trusting Oliver at all will come back to haunt her.

Nevertheless, as the duo embarks on a string of crimes across the Southeast that gradually escalates in seriousness (at first, it is teaching Caroline how to perfect the cash register con, but not long before moving into identity theft and actual bank robberies resembling Bonnie and Clyde), it is called into question which one here might be more dangerous in the grand scheme of their characterizations. The eventual destination is South Carolina, where Caroline will hopefully meet her mother and get answers to her burning questions, including why she and her father were abandoned in the first place.

And while there is no denying that Carolina Caroline is an effectively performed film with layers and nuances that fortunately saved the film from one-dimensionality, often drawing immersion from lived-in locales (whether it be towns themselves or the bars and banks characters end up in), with the occasional person who comes across more as someone pulled off the street rather than a traditional actor, some of the screenwriting here from Tom Dean borders on hokey and unconvincing.

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This also leaves the film feeling as if it is sometimes nervously afraid to commit to the story’s grimy grittiness, more concerned with keeping the characters likable than with pushing them a step too far into moral ambiguity. It’s all a bit too clean and safe for a movie about a woman slowly becoming a career criminal whilst smitten with her mentor/friend, either testing herself to see if she can be destructive like her mother, or as a means to find a semblance of freedom in justified thieving and separate herself from a boring life. Samara Weaving is terrific throughout, but especially in the later stages, determined to push back against a terrible hand of cards dealt to her in life, ready to make her own future at any cost.

To put it bluntly, though, too much is accomplished by depicting robberies and intimacy through montages, typically filled with country songs, that don’t necessarily allow one to invest in the characters and their actions. There is a hollowness underneath the otherwise entertaining surface. Even the title and nickname Carolina Caroline feels like a misguided eccentricity, and something that belongs in that straight-up romance. Thankfully, the direction and performances capture the humanity of the characters and the story, making the inevitable third-act tragedy engaging and heartbreaking.

Flickering Myth Rating – Film: ★ ★ ★ / Movie: ★ ★ ★

Robert Kojder

https://www.youtube.com/watch?v=embed/playlist

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