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I’ve tested the latest Switch 2 controllers, and this one is the best

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I’ve tested the latest Switch 2 controllers, and this one is the best

If you choose to get an extra controller for your Nintendo Switch 2, you can spend a lot — and get a lot in return. Buying Nintendo’s own $89 Switch 2 Pro Controller, for instance, will net you the console’s only wireless controller with a 3.5mm headphone jack for private listening, not to mention great-feeling rumble and a slick design. It’s not perfect, but it’s otherwise the total package in terms of features.

But it’d be a disservice to you to call it a day there. There are several third-party models that are cheaper, yet don’t make many compromises in terms of features. I’ve spent time testing a handful of these gamepads, and there’s a small batch of models that I think will satisfy most people, with a range of styles, prices, and features.

Every controller I’ve included in this guide is compatible with both the Switch 2 and the original Switch (all of them can remotely wake the Switch 2), as well as PC. Each offering also includes better, longer-lasting joystick technology than you’ll get with Nintendo’s flagship controller; the Switch 2 Pro Controller’s potentiometer-based joysticks are prone to degradation over time, after all, but our picks include either Hall effect or TMR joysticks. I’ve highlighted any controller-specific perks in the blurbs below.

What I’m looking for

I put my pricey Nintendo Switch 2 Pro Controller away and cycle in each of these candidates for multi-session tests with a mix of Switch 2 games. I spend time assessing their ergonomics, button location, and the quality of each button press and trigger pull. I also strive to test each controller’s unique functions.

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Most people would rather spend $89.99 on two games, not a single controller. We sought cheaper alternatives to Nintendo’s fantastic Switch 2 Pro Controller, but we hate compromising on features and quality as much as anyone. We aim to include wireless gamepads that can remotely wake the Switch 2, as well as offerings that feature good-feeling rumble and a few extras, such as amiibo support.

Our top picks are just as comfortable to use as Nintendo’s flagship gamepad — perhaps more comfortable, depending on your taste. We’ve included picks with Xbox- and PlayStation-style stick layouts, too, as well as one that feels similar to the Nintendo Switch 2 Pro Controller.

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Nintendo opted for potentiometer-based joysticks in its pricey Switch 2 controller, which may result in “stick drift” later on, assuming last-gen controller tech is anything to go by. Every pick in this guide, however, builds on that technology with either Hall effect or tunneling magnetoresistance (TMR) joysticks, which are drift-resistant by design.

The best Switch 2 controller for most people

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$50

The Good

  • TMR joysticks
  • amiibo support
  • Great rumble

The Bad

  • Clicky buttons are divisive

Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, Steam Deck, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: No / Rumble: Yes, HD / NFC: Yes / Motion: Yes / Power: Built-in rechargeable 1,200mAh battery / Console wake-up: Yes / Native Switch 2 OS support: No

The EasySMX S10 is nearly as capable and comfortable as the Switch 2 Pro Controller, yet it’s $30 cheaper at $59.99. It’s full of surprises, too, including the best adaptation of Nintendo’s HD rumble that I’ve felt in a third-party controller. It’s also one of the few options that can remotely wake the Switch 2 from sleep mode via Bluetooth. Lastly, it includes amiibo support — another rare feature to find in a third-party gamepad.

However, the S10 isn’t a Switch 2 Pro copycat; it’s a lot grippier, both around the grips themselves and on its stick caps. Button presses and trigger pulls feel different from most other controllers, too, yielding a softer press and shorter travel, which is likely to be the most divisive aspect of the S10. One of my favorite aspects of the S10’s design is its swappable eight-way (circular) D-pad, making diagonal attacks in Hollow Knight: Silksong considerably easier to execute than with a four-way D-pad.

If I could change one thing about the S10, it’d be the system-level buttons (screenshot, GameChat, and home). They’re crammed awkwardly just below the D-pad and right stick.

$34

The Good

  • Native Switch 2 software support
  • Just as comfy as the EasyMax S10
  • Affordable price point

The Bad

  • No amiibo support
  • No HD rumble

Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, Steam Deck, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: No / Rumble: Yes / NFC: No / Motion: Yes / Power: Built-in rechargeable 1,000mAh battery / Console wake-up: Yes / Native Switch 2 OS support: Yes

While virtually identical to the S10 above, the S10 Lite makes a few compromises to reach its lower $39.99 price point. Most notably, it lacks support for amiibo figures, and its rumble effects are a clear downgrade compared to the HD rumble in the S10. What is unusual, however, is that EasySMX’s budget-friendly gamepad offers a feature I wish were in the step-up version: native support for the Switch 2.

Connecting the S10 Lite to a Switch 2 is as easy as connecting other controllers. But what’s unique is that it doesn’t require a strange sequence of button presses or Joy-Con removal for your console to remember it, which is not the case with the S10 and other gamepads. If you connect it once, you can wake the Switch 2 by pressing its Home button. What’s more, you can customize the two rear buttons on a per-game basis using the Switch 2’s interface, making it the only third-party controller that can utilize the OS to map commands to rear buttons.

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At its core, the S10 Lite is an affordable controller that works like the Switch 2 Pro controller in ways that other manufacturers haven’t figured out yet. That’s great, and I love that its grips and overall shape make it just as comfortable to use as a Switch 2 Pro controller. But what it sacrificed (amiibo support, HD rumble) holds it back from being the very best option available.

Read my EasySMX S10 Lite hands-on.

$60

The Good

  • Adjustable tension TMR thumbsticks
  • Quiet, floating D-pad

The Bad

  • Rumble falls behind cheaper models

Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, four / App customization: Coming in 2026 sometime / Rumble: Yes / NFC: No / Motion: Yes / Power: Built-in rechargeable battery, 950mAh / Console wake-up: Yes / Native Switch 2 OS support: No

GuliKit’s newer TT Pro is focused on cramming in more features while keeping the price reasonable. This wireless gamepad features TMR thumbsticks in a PlayStation-style stick layout. And notably, both sticks have adjustable tension (like the Xbox Elite Series 2 controller) via a Phillips head screw that’s revealed once you pop off the stick caps. A tool is included that lets you dial in the sticks to be fast and flighty or have them resist snapping back to their original resting place. It’s great to see in a controller that costs well under $100.

The TT Pro has the best floating, eight-way directional pad I’ve used. I play games in the living room while my wife reads, and she can’t hear its quiet yet tactile clicks, even as I’m having a frantic battle in Hollow Knight: Silksong. Like the KingKong 3 Max, the TT Pro features adjustable trigger stops (full Hall effect analog pull or tactile click), and you can install up to four rear paddles to map buttons to. Other niceties include extra face buttons and a tool to remove them in the box (in case you want an Xbox-style face button layout while connected to a PC). It comes in a hard case with a Hyperlink Gen 2 wireless controller adapter, which makes it easier to connect the TT Pro (and myriad other controllers) to your Switch 2.

As for how the TT Pro differs from the step-up TT Max, here are the highlights: The Pro doesn’t include extra stick caps of varying heights, nor can its firmware switch between emulating a four- or eight-way D-pad like the Max can (the Pro only supports eight-way).

$45

The Good

  • Comfy and compact
  • Silent sticks and buttons
  • Good feature set for $50

The Bad

  • Loud shoulder buttons
  • System-level buttons are tough to feel for

Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: Yes / Rumble: Yes, HD / NFC: Yes / Motion: Yes / Power: Built-in rechargeable battery, 1,000mAh / Console wake-up: Yes / Native Switch 2 OS support: No

It’s clear that Mobapad’s primary goal with its $71 Chitu2 HD was to convince people they were using Nintendo’s Switch 2 Pro Controller in a blind test. It crushed that goal. The curves feel identical to Nintendo’s $90 gamepad, as do the soft clicks of the customizable GL and GR rear buttons. The rumble is great, too, and its TMR sticks are nearly silent even when I deliberately try to wiggle them chaotically. It’s great to have a controller that feels so similar yet doesn’t skimp on features.

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Build quality is stellar, with the pink color option being particularly nice. As with its whisper-quiet TMR sticks, most of the Chitu2’s other buttons and triggers don’t yield a clacky sound. However, there are some small issues that may not bother you: its floating directional pad is a little louder and mushier than the one GuliKit uses in the TT Pro, and its pair of L and R bumpers are louder to press than the clicking of the analog sticks. Another button-related issue is that the home and screenshot buttons sit nearly flush with the plastic housing, making them tough to feel for without looking.

$60

The Good

  • Includes dock and 2.4GHz dongle
  • Highly customizable
  • Comfortable for small hands

Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, Steam Deck, mobile / Connectivity: Bluetooth, 2.4GHz, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: Yes / Rumble: Yes / NFC: No / Motion: Yes / Power: Built-in rechargeable 1,000mAh battery / Console wake-up: Yes / Native Switch 2 OS support: No

8BitDo’s Pro 3 is a great yet pricey Switch 2 Pro alternative with a PlayStation-style stick layout. At $69.99, it’s not as affordable (nor as value-packed) as the top contenders. However, the Pro 3 offers a lot of customization, some being cosmetic, while other aspects can impact gameplay.

It has a lot going for it, with TMR joysticks, two back paddles, and a total of three shoulder buttons per side thanks to new custom M buttons. Its analog stick caps can be popped off in favor of glossy arcade stick-style nubs, which were my preferred choice in fighting games (plus, they just look cool). Its ABXY buttons can be suctioned off with an included tool to swap the layout as needed, and for visual flair, each controller includes colored buttons to evoke a retro Nintendo console. Also, it has trigger locks, letting you set triggers to have a short, clicky pull or the default travel distance.

However, I’d skip the Pro 3 if you want good rumble feedback. It’s pretty lousy on that front, to the point that I preferred to turn off rumble entirely in games. If you’re considering the similarly priced Ultimate 2 Bluetooth, it also has poor rumble, but it’s a great controller otherwise that offers similar features with an Xbox-style stick layout.

Read my full 8BitDo Pro 3 review.

Update, May 20th: Adjusted pricing / availability, and added a related links for our impressions of Dbrand’s Joy-Lock grips for the Joy-Con 2, as well as for relevant news on the Switch 2 price increase coming in September.

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Instagram is finally letting everyone reorganize their profile grid

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Instagram is finally letting everyone reorganize their profile grid

Nearly a year after it was announced, Instagram says it’s delivering the ability to rearrange the posts in your profile grid. It had been available to some people in test groups, but as of June 8th, it’s rolling out widely via the Android and iPhone mobile apps.

Until now, the posts on your Instagram profile have been locked in chronological order beyond the ability to pin three posts at the top, but once the feature is live on your account, you can long-press and drag posts freely, no matter how old they are. Any posts that are pinned will remain at the top.

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Robot pets with AI could soon live with you

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Robot pets with AI could soon live with you

NEWYou can now listen to Fox News articles!

A robot that follows you around the house may sound a little strange at first. Yet Colin Angle, the cofounder of iRobot and one of the people behind Roomba, is betting that the next big home robot may feel less like a machine and more like a companion.

His new company, Familiar Machines & Magic, has revealed its first robot concept called a Familiar. It is a pet-inspired, emotionally aware home robot designed to live with you, learn your routines and support healthier habits. “The next era of robotics is not just about dexterity or humanoid form. It is about machines that can build and sustain human connection,” Angle said.

That may sound great to some of you, and others not so much. Whatever your take, it raises some important questions too. Do you really want an AI-powered companion roaming around your home 24/7? Can a robot provide comfort without creating dependency? And will privacy hold up when a device can see, hear and remember what happens around you? Let’s take a closer look.

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AI HUMANOID ROBOT LEARNS TO MIMIC HUMAN EMOTIONS AND BEHAVIOR

Familiar Machines & Magic has revealed Familiar, an AI-powered home robot concept designed to learn routines and respond to human emotions. (Familiar Machines & Magic)

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What is the Familiar AI robot pet?

A Familiar is a physically embodied AI robot built for human interaction. Unlike a chatbot on your phone, this robot has a body. It can move, react and express itself through animal-inspired behaviors.

The first version is a four-legged robot with a soft, touch-sensitive coat. It uses cameras, microphones, speakers and onboard AI to respond to people in real time. The company says it can read facial expressions, tone of voice and body language.

So, if you smile, it may tilt its head. If you seem stressed, it may nuzzle you. If you get excited, it may wiggle its tail. The goal is to build a warm presence that feels natural in your home. Familiar Machines & Magic says the robot is designed to support people through daily life rather than perform one simple task.

Why this AI robot pet feels more like a companion

Most home robots have focused on chores. Roomba vacuumed your floors. Other robots promised security patrols, video calls or entertainment. Familiar is doing something different. It is built to support your daily routines and respond to how you are feeling.

The company describes it as a companion that can encourage better habits. For example, it may notice that you have been doomscrolling and give you a gentle nudge. It could encourage movement, help engage kids in screen-free play or offer a non-judgmental presence when you need to vent. That makes the robot feel more like a pet than a device. Still, the company says it is meant to supplement your life, not replace people or real animals.

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A WHEELED ROBOT MAY BEAT HUMANOIDS INTO YOUR HOME

How the Familiar AI robot learns your routines

The Familiar is designed to build memory over time. The more you interact with it, the more distinct its personality may become. That could mean it learns when your household eats dinner, when you usually relax or when you tend to fall into habits you want to break. Then it can react in small physical ways.

Instead of barking orders, it may use movement, sound and expression. A paw tap could remind you to move. A gentle approach could signal that it wants attention. A scared reaction could warn you if it senses an unsafe situation, such as being placed near heat.

This is where the idea gets interesting. The robot does not need to speak to communicate. In fact, Familiar Machines & Magic says the first Familiar currently does not talk. That restraint may be smart. A robot that acts through gestures may feel less intrusive than one that constantly chats.

The Familiar robot concept uses cameras, microphones, speakers and onboard AI to respond to facial expressions, tone of voice and body language. (Familiar Machines & Magic)

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Why the Roomba creator’s new robot stands out

Colin Angle helped turn consumer robotics into a real business with iRobot. That gives this project extra weight because many social robots have come and gone without lasting success.

Robots such as Jibo, Anki’s Vector and other home companions generated excitement, but many struggled to keep people engaged after the novelty wore off.

Familiar Machines & Magic seems aware of that challenge. The company says the robot must build a long-term connection rather than offer a flashy demo. In other words, cuteness alone will not carry it. A Familiar has to keep earning its place in your home.

HOME ROBOT COOKS, CLEANS AND ORGANIZES YOUR LIFE

How Familiar handles privacy inside your home

A robot that sees and hears what happens inside your home naturally raises privacy questions. Familiar Machines & Magic says its AI runs on the device, so your private data does not need to stream constantly to the cloud.

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The company also says data is stored on the robot, and you decide when it gets shared with the cloud. The robot should still work if you disconnect it from the internet, although you may miss out on new features.

That is the kind of privacy setup you want to see with a home robot. Still, you should read the fine print before bringing one into your house. Look for clear answers on what it records, how long it keeps that data, who can access it and how you can delete it.

Why AI robot pets could appeal to families and older adults

A Familiar could make sense for people who want a little extra support at home without adding another screen to the mix. Parents may use it to help pull kids into screen-free play. Someone living alone could feel a little more company in the house. Older adults may eventually get help with reminders, routines and companionship.

That last part could be where this type of robot really proves itself. It could gently encourage daily habits, check in through movement and sound and stay out of the way when needed. For homes where people want support without feeling watched or managed, that balance could make a real difference.

NEW MOBILE ROBOT HELPS SENIORS WALK SAFELY AND PREVENT FALLS

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Colin Angle, cofounder of iRobot and one of the creators behind Roomba, is betting home robots could become companions rather than chore machines. (Familiar Machines & Magic)

When will the Familiar AI robot be available and what will it cost?

Familiar Machines & Magic has not announced a price or release date yet. The company also says this reveal isn’t a commercial product launch.

So, for now, this is more of a first look at where the company is headed. The real test will come when people can actually bring one home. Can it move safely around a busy house? Will people still use it after the first week? Will the privacy controls be clear enough? And will the price make sense for families?

Those are the questions that will determine whether Familiar becomes something people truly want in their homes, or something that looks great in a demo but never becomes part of our daily lives.

Kurt’s key takeaways

Familiar is one of the more interesting home robot ideas we have seen in years because it moves beyond chores and into emotional support. That is exciting, but it is also a much harder promise to keep. The Roomba connection gives this project credibility, especially since Colin Angle knows how difficult it is to make robots useful in real homes. Still, Familiar Machines & Magic has to prove this robot can stay helpful after the novelty wears off. If the company can balance usefulness, privacy, safety and emotional connection, Familiar could point to a new future for AI at home.

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Would you want an emotionally aware AI robot in your home, or would you rather keep that kind of technology out of your personal space? Let us know by writing to us at CyberGuy.com.

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WWDC protesters want Apple to ban Elon Musk’s apps

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WWDC protesters want Apple to ban Elon Musk’s apps

Apple’s big developer conference is today, and protesters are using the occasion to call on the company to remove “nudify apps” from the App Store and pull “known” child sexual abuse material from iCloud.

Outside the visitors center at Apple’s Cupertino campus, protesters have put up a large sign saying “Apple is powered by child sexual abuse” and asking incoming CEO John Ternus, “What will you do?” The protesters come from UltraViolet, a women’s advocacy group, and Heat Initiative, a group that aims to “hold tech companies accountable for enabling and profiting from child sexual abuse.”

Apple and Google came under significant scrutiny earlier this year for continuing to keep apps like xAI’s Grok on their app stores even though users were able to make nonconsensual sexualized deepfakes. In pamphlets distributed at the protest, the organizations say that “at least 47 nudify apps have been found on Apple’s App Store” and that “Apple has made an estimated $117 million minimum from nudify apps,” including “an estimated $35+ million from Grok alone,” citing data from the Tech Transparency Project. UltraViolet also has a website dedicated to its protest today.

Apple previously scrapped plans to scan photos saved to iCloud for child sexual abuse imagery over privacy concerns.

Apple didn’t immediately reply to a request for comment.

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