South-Carolina
The Verdict: South Carolina was built for this moment
South Carolina football superfan Chris Paschal writes a weekly column during the season for GamecockCentral called “The Verdict.” Chris is a lawyer at Goings Law Firm in Columbia.
It will have been 44,592 days since Clemson students marched onto our campus with guns drawn when the Gamecocks take the field this Saturday in Death Valley. Back in 1902, Clemson students were mad because of a cartoon that depicted a Gamecock whipping a Tiger.
They marched on our campus, ready to cause bodily harm, over a cartoon. For 44,592 days, Clemson students, fans, coaches, players, and administrators have done everything but declare war on South Carolina to ensure they remain the superior football program in the state.
In 1902 there was more than just the cartoon. In 1902, Carolina beat Clemson.
The Atlanta Journal-Constitution put it best following the game: the Clemson Tiger “was so successfully tamed this morning by Carolina. Its tail was twisted and twisted by the sturdy ‘pig skin pushers’ of Carolina, and after two hours and more of hard battle it gave up further fight, for time was called and it became as tame as the proverbial lamb.”
Carolina upset Clemson who at the time was led by John Heisman and was considered one of the great southern football powers. I think that too probably had a little something to do with the hostilities and hurt feelings coming from the Clemson students.
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For the 121st time this Saturday, it will be Carolina and Clemson playing a football game against each other. And while we are past the days of armed invasions, you can’t help but think this Saturday’s showdown may be the most consequential in the series’ history.
There have certainly been big matchups in years past. I am not discounting 1987. I am not overlooking 1979. I understand 2011-2013 featured some great teams. But this coming Saturday, both Clemson and Carolina will still be alive and in contention to bring home a national title.
The chances for both are not significant, but they are legitimate. For the first time in the entirety of the rivalry’s history, both Carolina and Clemson fans can hope that with a win over their hated rival they are one step closer to a playoff berth, which means one more step closer in the quest for a national championship.
Hopefully, the players donning the garnet and black won’t think similar thoughts as they run out onto the field for what should be a cold but sunny day. This game to the players needs to be about one thing: beating a team they are better than.
In continuing the list of firsts, for the first time in roughly a decade, South Carolina will have what I consider to be the better football team when they kick the ball off against Clemson. I think we have a better defense, I think we have a better offensive line, I think we have skill position players that are just as good as Clemson’s (if not better), and I think we have the better quarterback.
But that is what I think. I am an attorney. I am a fan. Clemson players won’t just roll over because I declared we have the better team. In fact, I expect this Dabo Swinney-led Clemson football team to fight like hell in an effort to keep their thumb still firmly on top of us.
Like Clemson fans, I think Clemson football players and coaches also think it is their birthright to beat the Gamecocks. And why shouldn’t they?
Clemson has won eight out of the last nine against Carolina. They have danced on our sidelines in the fourth quarter to Sandstorm, they have talked about how they think they will dominate us; they have talked about how we aren’t the real USC nor are we the real Carolina.
Underneath this façade of respect and admiration for this year’s Carolina team, Clemson fans (and I assume players) quietly assume 2024 will be just like most other recent years. They assume the moment will be too big, they assume the ghosts of years past will be too much, and they assume that by about 3:30 in the afternoon, Carolina will have once again not been physically or mentally strong enough to defeat Clemson.
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But I also think these assumptions, which often manifest themself in a holier-than-thou arrogance, stem from a small shred of doubt and fear that has crept into their minds. Carolina fans had no idea Clemson was passing the Gamecocks as a football program until it was too late. From 2009-2013, Carolina won five straight over Clemson. They assumed Clemson and their bumpkin coach were finally second fiddle to the Gamecocks. They ignored Clemson’s recruiting successes, they explained away Clemson’s double-digit win seasons as illegitimate due to being in the ACC, and they watched Clemson build a juggernaut that had passed Carolina in a very real and lasting way by 2014.
All it took was one whipping in 2014 for Carolina fans to realize that Clemson was now on a path that would destroy Gamecock hopes and dreams for many years to come. That feeling of “oh, crap” that Carolina fans felt in the few weeks leading up to the 2014 Clemson games, I wonder if Clemson fans are feeling that very same thing leading up to this Saturday’s game.
Maybe the thought of Carolina passing Clemson as a program hasn’t even crossed their minds. Maybe it is absurd that I would mention that in this column. Maybe by the final snap on Saturday, Clemson will have soundly defeated Carolina and made me and so many hopeful Gamecock fans look foolish.
Or maybe Harbor, Kennard, Stewart, Hemingway, Sanders, Knight, Emmanwori, Sellers, and so many other Gamecock stalwarts are capable of handling business and showing we do have the better team.
A win this weekend could be program defining. It at the very least could be season defining.
Is Shane Beamer and this Gamecock program always a bridesmaid but never the bride? Or is this team going to let this state and this nation understand that this is a new type of Gamecock football program?
We won’t know until Saturday, but I will be in Clemson cheering Carolina on, with the hope – the belief – that we will see that latter. Let’s tame the tiger once again into the proverbial lamb.
Forever to thee.
South-Carolina
250 years later, Revolutionary War artifacts still tell South Carolina's story
South-Carolina
South Carolina governor’s race set as Wilson, Johnson turn to general election
COLUMBIA, S.C. (WIS) – With the primary season concluded, South Carolina’s gubernatorial race is coming into focus, marking the first time in nearly a decade that Gov. Henry McMaster will not appear on the ballot.
Republican Attorney General Alan Wilson and Democratic state Rep. Jermaine Johnson have secured their parties’ nominations and will face off in November as they begin shifting their campaigns toward the general election.
Wilson, a Lexington native and combat veteran, has served as the state’s attorney general since 2011. He is campaigning on a platform focused on tax reform, government transparency, and affordability, including a proposal to eliminate the state income tax.
“I think it signals to us that our message of talking about the people of South Carolina and our message of hope … resonated with the voters,” Wilson said, referencing his primary victory.
Johnson, who has represented Richland County in the South Carolina House since 2021 and lives in Hopkins, is centering his campaign on what he calls a need for change and new leadership. He is seeking to become the state’s first Democratic governor since the late 1990s.
“People are just angry … because their lives just aren’t getting any better,” Johnson said. “If we elect the same type of leadership, we will get the same type of result.”
Johnson pointed to Republican primary results, including the defeat of the sitting lieutenant governor in the GOP runoff, as evidence that voters are open to change.
Wilson has selected state Sen. Mike Reichenbach of Florence County as his running mate, saying Reichenbach would spearhead an effort to audit state agencies if elected.
Johnson has not yet announced a lieutenant governor candidate but said he expects to do so within the next month.
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South-Carolina
Star Fox Review: Can’t quite teach an old Fox new tricks
Did anyone want this? A slick remake of Star Fox 64, minus the “64.” The same rickety rail-shooter from nearly three decades ago, glossed up with gorgeous environments and uncanny photorealistic animals. A modern game peeks through the haze of this nostalgia. But it’s not altogether worth the $50 pricetag ($60 if you want a physical cartridge).
The Star Fox campaign begins with a cinematic dramatization of the original game’s opening text crawl — the scene of Fox McCloud’s father betrayed by an ally into the hands of the evil Dr. Andross. Three years later, Fox commands his dad’s mercenary band against Andross. Each successive mission briefing gets reworked from its original clipped dialogue into fully animated mini-movies.
James Mastromarino/Nintendo /
But the visuals are a mixed bag. Detailed as the planets and ships might be, fans objected to Fox’s unflattering appearance after the game’s trailer dropped. His original character designer, who wasn’t involved in the new game, admitted to preferring the Super Mario Galaxy Movie version of Fox to this remake’s. For my money, the lighting is more of a problem than the models. In nearly every scene, the cockpit illuminates Fox in a gross green glow.
This campaign doesn’t take long to complete — between an hour to two hours, depending on how often you die and reload. But to reach the game’s true ending, you’ll have to restart and hunt for secret paths, easily quadrupling the runtime. You can also play cooperatively on two systems if you’re in the same room, or you can split your Joy-Cons to have one player steer and the other use mouse controls to fire lasers (an example of Nintendo sacrificing ease for a new gimmick). I’d have loved this mode much more if you could have a second player aim with a joystick, as in Donkey Kong Bananza.
Battle Mode makes for a more entertaining multiplayer experience, but you can’t play it on the same system. I tried it through an online session Nintendo set up, diving and gunning my way through 4v4 matches that required us to capture points or collect energy from meteorites. If you’re hooked up to a webcam, you can use an augmented reality feature to puppet a character’s portrait in GameChat. The facetracking is pretty good: raise your eyebrows, and your character will raise their eyebrows back. Open your mouth to speak and they’ll do the same. If you’re playing as Slippy Toad and puff out your cheeks, you’ll see him inflate his chin.
But even with these charming flourishes, Star Fox remains awkward. It’s got the production values of a modern blockbuster, but the sensibility of a 1990s arcade game. The campaign feels particularly antiquated, even with its expanded script and cutscenes. Perhaps I shouldn’t have expected more. This story’s already been reheated three times since the 1990s, after all.
If you’ve got buddies to battle or a tolerance for odd co-op, go for it. Otherwise, you’re better off skipping this remake and saving up for an original game.
Copyright 2026 NPR
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