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Elite 4-Star Playmaking Wide Receiver Commits to South Carolina

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Elite 4-Star Playmaking Wide Receiver Commits to South Carolina


Oceanside Collegiate Academy standout Jaiden Kelly-Murray announced Friday that he has committed to play his college football the University of South Carolina, giving the Gamecocks a major early addition to their 2027 recruiting class.

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Elite Receiver Picks the Gamecocks from Roughly 30 Suitors

The four-star wide receiver selected South Carolina over a strong list of national programs that included reigning national champion Indiana, North Carolina, Stanford and Florida State. Kelly-Murray has collected roughly 30 scholarship offers during his recruitment, quickly establishing himself as one of the most coveted playmakers in the Southeast.

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The 5-foot-10, 170-pound pass catcher is known for his explosive speed, route precision and ability to create big plays after the catch — traits that made him a priority target for several Power Four programs.

Ultimately, the Gamecocks’ vision for his role in their offense and the opportunity to stay close to home helped seal the decision.

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Breakout Production at Summerville

Kelly-Murray’s recruiting rise accelerated after a standout junior season at Summerville High School, where he helped lead the Green Wave to the South Carolina Class 5A Division I state championship game for the second consecutive year.

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He finished the season with 64 receptions for 957 yards and 14 touchdowns, emerging as one of the most dangerous receivers in the state. Kelly-Murray also contributed on defense, recording two interceptions.

His production followed an even more eye-opening sophomore campaign that showcased his versatility as a playmaker.

As a sophomore, Kelly-Murray hauled in 81 passes for 1,202 yards and 13 touchdowns. He also rushed for 215 yards and four scores on 33 carries, while completing 3 of 4 passes for 89 yards in gadget situations.

Those numbers made him a matchup nightmare — capable of impacting games as a receiver, runner and occasional passer.

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New Chapter at Oceanside Collegiate

Kelly-Murray recently transferred to Oceanside Collegiate Academy, where he is expected to become one of the focal points of the Landsharks’ offense.

The move places him alongside quarterback Aidan Manavian and a program that has quickly become one of the most successful in South Carolina high school football.

With Kelly-Murray’s big-play ability now in the fold, Oceanside Collegiate gains another dangerous weapon as the Landsharks pursue their fourth consecutive state championship this fall.

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For South Carolina, meanwhile, the commitment represents another step toward building a dynamic future offense — led by one of the most electrifying young receivers in the region.



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250 years later, Revolutionary War artifacts still tell South Carolina's story

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250 years later, Revolutionary War artifacts still tell South Carolina's story


From battle flags and watercolor paintings to a child’s toy cannon, these Revolutionary War artifacts reveal how South Carolina’s fight for independence still shapes the state 250 years later. (This story is free to read thanks to our donors.)



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South Carolina governor’s race set as Wilson, Johnson turn to general election

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South Carolina governor’s race set as Wilson, Johnson turn to general election


COLUMBIA, S.C. (WIS) – With the primary season concluded, South Carolina’s gubernatorial race is coming into focus, marking the first time in nearly a decade that Gov. Henry McMaster will not appear on the ballot.

Republican Attorney General Alan Wilson and Democratic state Rep. Jermaine Johnson have secured their parties’ nominations and will face off in November as they begin shifting their campaigns toward the general election.

Wilson, a Lexington native and combat veteran, has served as the state’s attorney general since 2011. He is campaigning on a platform focused on tax reform, government transparency, and affordability, including a proposal to eliminate the state income tax.

“I think it signals to us that our message of talking about the people of South Carolina and our message of hope … resonated with the voters,” Wilson said, referencing his primary victory.

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Johnson, who has represented Richland County in the South Carolina House since 2021 and lives in Hopkins, is centering his campaign on what he calls a need for change and new leadership. He is seeking to become the state’s first Democratic governor since the late 1990s.

“People are just angry … because their lives just aren’t getting any better,” Johnson said. “If we elect the same type of leadership, we will get the same type of result.”

Johnson pointed to Republican primary results, including the defeat of the sitting lieutenant governor in the GOP runoff, as evidence that voters are open to change.

Wilson has selected state Sen. Mike Reichenbach of Florence County as his running mate, saying Reichenbach would spearhead an effort to audit state agencies if elected.

Johnson has not yet announced a lieutenant governor candidate but said he expects to do so within the next month.

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Star Fox Review: Can’t quite teach an old Fox new tricks

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Star Fox Review: Can’t quite teach an old Fox new tricks


Did anyone want this? A slick remake of Star Fox 64, minus the “64.” The same rickety rail-shooter from nearly three decades ago, glossed up with gorgeous environments and uncanny photorealistic animals. A modern game peeks through the haze of this nostalgia. But it’s not altogether worth the $50 pricetag ($60 if you want a physical cartridge).

The Star Fox campaign begins with a cinematic dramatization of the original game’s opening text crawl — the scene of Fox McCloud’s father betrayed by an ally into the hands of the evil Dr. Andross. Three years later, Fox commands his dad’s mercenary band against Andross. Each successive mission briefing gets reworked from its original clipped dialogue into fully animated mini-movies.

James Mastromarino/Nintendo /

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Fox McCloud navigates through an asteroid field.

But the visuals are a mixed bag. Detailed as the planets and ships might be, fans objected to Fox’s unflattering appearance after the game’s trailer dropped. His original character designer, who wasn’t involved in the new game, admitted to preferring the Super Mario Galaxy Movie version of Fox to this remake’s. For my money, the lighting is more of a problem than the models. In nearly every scene, the cockpit illuminates Fox in a gross green glow.

This campaign doesn’t take long to complete — between an hour to two hours, depending on how often you die and reload. But to reach the game’s true ending, you’ll have to restart and hunt for secret paths, easily quadrupling the runtime. You can also play cooperatively on two systems if you’re in the same room, or you can split your Joy-Cons to have one player steer and the other use mouse controls to fire lasers (an example of Nintendo sacrificing ease for a new gimmick). I’d have loved this mode much more if you could have a second player aim with a joystick, as in Donkey Kong Bananza.

One of many skirmishes in Star Fox's campaign.
One of many skirmishes in Star Fox‘s campaign.

Battle Mode makes for a more entertaining multiplayer experience, but you can’t play it on the same system. I tried it through an online session Nintendo set up, diving and gunning my way through 4v4 matches that required us to capture points or collect energy from meteorites. If you’re hooked up to a webcam, you can use an augmented reality feature to puppet a character’s portrait in GameChat. The facetracking is pretty good: raise your eyebrows, and your character will raise their eyebrows back. Open your mouth to speak and they’ll do the same. If you’re playing as Slippy Toad and puff out your cheeks, you’ll see him inflate his chin.

A team of players in the 4v4 Battle Mode demonstrate Star Fox's augmented reality GameChat.
A team of players in the 4v4 Battle Mode demonstrate Star Fox‘s augmented reality GameChat.

But even with these charming flourishes, Star Fox remains awkward. It’s got the production values of a modern blockbuster, but the sensibility of a 1990s arcade game. The campaign feels particularly antiquated, even with its expanded script and cutscenes. Perhaps I shouldn’t have expected more. This story’s already been reheated three times since the 1990s, after all.

If you’ve got buddies to battle or a tolerance for odd co-op, go for it. Otherwise, you’re better off skipping this remake and saving up for an original game.

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