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Nintendo and Ubisoft revive overlooked franchises in their first games of the year

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Nintendo and Ubisoft revive overlooked franchises in their first games of the year

Ashley Mizuki Robins from Another Code: Recollection and Sargon from Prince of Persia: The Lost Crown.

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Ashley Mizuki Robins from Another Code: Recollection and Sargon from Prince of Persia: The Lost Crown.

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Ubisoft and Nintendo came out with their first games of the year this week. Prince of Persia: The Lost Crown twists a 35-year-old series into a new format, while Another Code: Recollection updates a forgotten franchise. While both will be available on the Nintendo Switch, The Lost Crown is also on PC, Xbox and PlayStation.

Prince of Persia: The Lost Crown

Few legacy franchises have slid from acclaim to indifference quite like Prince of Persia. The iconic 1989 original eventually spawned a beloved GameCube title in 2003, only to dwindle over the succeeding decade of disappointing sequels. Fourteen years after its last main game (and a forgettable Jake Gyllenhaal movie) the series is back with The Lost Crown, which landed without much preceding hype. Gamers looked at its Switch-friendly cel-shaded visuals, its young, reworked hero and gave a collective shrug.

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Prince of Persia’s robust new cast.

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Prince of Persia’s robust new cast.

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But as it turns out, The Lost Crown is not only a fantastic Prince of Persia game; it’s one of the best action-adventure games I’ve played in years. The talented developers at Ubisoft Montpellier (who also worked on the critically adored Rayman Legends series) successfully revived the moribund series by putting a premium on fun. Everything is fun. The action, the exploration, the platforming — it’s all just fun.

Prince of Persia: The Lost Crown twists the established series into a “Metroidvania” — a genre in which players have to fight through an interconnected puzzle of a world. It requires good recall and creative thinking. But it’s also a frustrating genre that asks players to retread old spaces, often without avail. These games throw roadblocks that can’t be solved until much later, and traversal and progression are non-linear.

As an antidote to this, The Lost Crown makes the simple act of movement a joy. New hero Sargon is fast, even before the addition of any of the game’s power-ups. He can jump off walls, fast-fall at ridiculous speeds, slide under obstacles, and sprint through an area in seconds. The game emulates action games like Devil May Cry and fighting games like Street Fighter, essentially allowing players to cancel animations before they finish. The result is completely smooth and responsive movement, making traversal — even through those old areas — always a thing to look forward to. It’s a brilliantly interlinked world filled with delights, surprises and wicked hard combat encounters.

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Sargon boasts incredible athleticism and a fearsome arsenal.

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Sargon boasts incredible athleticism and a fearsome arsenal.

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And those combat encounters! It’s become a bit hackneyed to compare games to Dark Souls and Hollow Knight, but The Lost Crown takes its cues from both games. The combat is simple but deep, relying on one-button combos, dodges and parries. But the boss fights are really memorable, and there are a lot of them. Especially on the game’s harder difficulty settings, you will absolutely die, and you will absolutely have fun doing it.

There are dozens of clever ways The Lost Crown eases player stress. Frequent checkpoints, numerous fast-travel options, and the ability to link screenshots to the map to avoid needless back-tracking ease much of the friction that often comes with games like this. The Lost Crown is the Swiss watch of Metroidvanias. It distills what’s great about an entire genre into an elegant, cohesive and memorable package. — Vincent Acovino, Producer, All Things Considered

Another Code: Recollection

I can’t remember much of my life before kindergarten — few can. Another Code: Recollection, a Switch remake of a DS game and its Wii sequel, spins its emotional core out of this near-universal amnesia. For protagonist Ashley, dredging up her own haphazard early-life memories turns out to be key in mending not just her own broken family, but entire communities riven by trauma. While its themes might be obvious and its dialogue unsophisticated, this quest for remembrance results in a compelling middle-grade mystery only occasionally burdened by dull gameplay.

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Ashley encounters a ghost she calls D, who proceeds to aid her through the first of Recollection’s two parts.

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Ashley encounters a ghost she calls D, who proceeds to aid her through the first of Recollection’s two parts.

James Mastromarino/Nintendo

Recollection opens with two homicides, one witnessed by a boy in 1948 and the other by a girl in 1994. Fast forward to 2005, and the girl, Ashley, now 14, is sailing to the eerie if ludicrously entitled “Blood Edward Island” to meet the father who left her in her aunt’s care after her mother’s killing. Soon stranded at the abandoned Edward family estate, Ashley is accompanied by the ghost of the boy from 1948 and a “Dual Another System” — an all-purpose gadget bequeathed by her father. This “DAS” resembles a Nintendo Switch (in the original, it looked like a Nintendo DS, naturally) and comes equipped with maps, a camera and an automatically updating web of character profiles.

This first game, Two Memories, presents a Resident Evil puzzle-box mansion without horror or danger. You’ll trek from wing to wing, uncovering room keys with help from the DAS and the ghost boy, “D.” While Ashley searches for her missing dad and learns about the memory-altering “Another” technology that led to her mom’s murder, D slowly recalls the tragedy that befell his great-grandfather, father and uncle.

Sometimes tedious but rarely obscure, this new version graciously provides navigation aids and gentle hints at the press of a button. I cruised through Two Memories in six hours, indulging the former feature frequently and the latter only twice. The next game in the collection, Journey Into Lost Memories, took me closer to eight hours and largely trades these adventure game puzzles for perfunctory quick-time events.

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Ashley recalls this and many other memories from when she was 3-years-old that prove crucial in unravelling a decades-spanning mystery.

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Ashley recalls this and many other memories from when she was 3-years-old that prove crucial in unravelling a decades-spanning mystery.

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That’s due to yet another gizmo — the RAS, a bracelet that lets the now 16-year-old Ashley open locked doors by clearing randomized button prompts. It’s busy work, but at least it’s usually brief. Journey Into Lost Memories, therefore, comes closer to a visual novel, where the comic-book presentation and bustling cast carry a messier, multifaceted story that veers further toward science fiction. Here, ghosts aren’t just literal spirits but also the traumatic memories that haunt generations of families.

It’s telling, then, that Recollection is itself born from the past. As what is likely one of Nintendo’s last remakes for the Switch, it shows how much care the company can take in repackaging old games, even as it threatens many others with oblivion by closing digital storefronts. Industry amnesia isn’t just the consequence of a maturing medium but a strategy that ensures that consumers keep paying for the same titles repeatedly. Yet, if we must ride this cynical cycle, I hope more games get the Another Code: Recollection treatment. It’s worth remembering for just a little longer. — James Mastromarino, NPR Gaming lead and Here & Now producer

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Former Vice President Mike Pence believes Washington is more ‘swampy’ under Trump

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Former Vice President Mike Pence believes Washington is more ‘swampy’ under Trump

Since leaving office, former Vice President Mike Pence founded the policy and advocacy organization Advancing American Freedom.

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Since leaving office, former Vice President Mike Pence founded the policy and advocacy organization Advancing American Freedom.

Since leaving office, former Vice President Mike Pence founded the policy and advocacy organization Advancing American Freedom.

Drew Angerer/Getty Images

Former Vice President Mike Pence played a key role in bringing President Trump to power in 2016. By putting his name on the Republican ticket, he helped reassure the Republican establishment and evangelical voters who were wary of Trump’s brash brand of populism.

Pence’s departure from Trump’s leadership of the Republican party began when Trump called on Pence to refuse to certify the results of the 2020 election — pressure Pence rejected.

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“For four years, we had a close working relationship. It did not end well,” Pence wrote in his memoir So Help Me God, which was released in 2022.

In the years since leaving office, Pence has been advocating for an ideological restructure of the Republican party, and founded the policy and advocacy organization Advancing American Freedom. Pence builds on the theme of reimagining the Republican party in his new book What Conservatives Want, which provides a critique of the second Trump administration and what he terms the “populist right.”

In an interview with Morning Edition, Pence detailed to NPR’s Steve Inskeep his critique of the second Trump administration, shared his perspective on civil rights legislation and challenged Trump’s tariffs and other interventions in the economy.

Listen to the full interview by clicking on the blue play button above; and read highlights from the conversation below.

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‘The populist right’ does not represent conservative beliefs

Pence believes that Trump has embraced “the populist right” over traditional conservatives in the Republican party.

The sale of economic American company U.S. Steel to Nippon Steel in Japan exemplifies this shift, Pence said.

In his first term, President Trump opposed the sale. But in his second term, he approved the sale and took a golden share — a class of shares in which a government can own a very small percentage of the company but has outsized voting rights.

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Swatch Seeks Damages From Samsung Over Trademark Infringement, Ft Reports

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Swatch Seeks Damages From Samsung Over Trademark Infringement, Ft Reports
Swiss watchmaker Swatch is seeking $170 million in damages in a lawsuit against Samsung in which it claims the South Korean electronics giant allowed digital clones of Swatch watches on Samsung smartwatches, the Financial Times reported on Friday citing court documents.
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‘Supergirl’ has a solid hero but could use a better villain : Pop Culture Happy Hour

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‘Supergirl’ has a solid hero but could use a better villain : Pop Culture Happy Hour

Milly Alcock in Supergirl.

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Hollywood’s newest Supergirl is kind of a dirtbag — in the good way. Fearless and grumpy, Supergirl (Milly Alcock) sets out on a quest to support a new pal’s revenge journey and to make a point that should be clear by now: Never mess with a lady’s dog. Also featuring David Corenswet and Jason Momoa, is Supergirl a worthy follow up to Superman?

If you want more DC superhero action, check out these episodes: 

‘Superman’ takes off and nails the landing

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‘The Batman’ puts the emo in emote

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